Dota 2 Wiki

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目前我们有非常多的待翻译条目,你也可以看一下目前我们需要优先处理的有哪些目前我们有非常多的待翻译条目,你也可以看一下目前我们需要优先处理的有哪些英雄页面的攻略、克制和物品页面的推荐英雄、小贴士等均为社区玩家编写的,你也可以把自己的心得写上去哦。英雄页面的攻略、克制和物品页面的推荐英雄、小贴士等均为社区玩家编写的,你也可以把自己的心得写上去哦。看不懂技能的buff/debuff是哪个跟哪个?鼠标移动到名称上就能看到游戏内显示的名字和描述了。看不懂技能的buff/debuff是哪个跟哪个?鼠标移动到名称上就能看到游戏内显示的名字和描述了。目前我們沒有善於製作其他中文變體的人員,如果您善於或擁有相關技術,請幫忙補充其他中文變體的空白。目前我們沒有善於製作其他中文變體的人員,如果您善於或擁有相關技術,請幫忙補充其他中文變體的空白。

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Dota 2 Wiki
补丁 (最新) 2016年12月12日更新 (测试服) 2017年10月30日更新 (测试服) 2017年10月31日更新 (测试服)

来源

来源:血战之命
字符串对比:f7f50af

版本更新

游戏版本更新至7.07

更新内容

英雄

新加入英雄

  • 加入的新英雄:
邪影芳灵
石鳞剑士

英雄改动

  • 所有英雄的 天赋 已被重做, 许多与英雄本身技能相关的天赋被添加。
  • 天赋:
10级: +25 移动速度 +20% 经验获取
15级: +6 护甲 +50 迷雾缠绕治疗/伤害
20级: +15% 冷却时间减少 +90 攻击力
25级: +250 无光之盾吸收伤害 +25% 魔霭诅咒减速
  • 化学狂暴生命回复 从 50/75/100 修改为 40/48/56.
  • 天赋:
10级: +25 攻击速度 +5 护甲
15级: +50 伤害 +250 生命
20级: +25% 分裂伤害 +200 不稳定化合物伤害
25级: -8秒 不稳定化合物冷却时间 -0.2秒化学狂暴基础攻击间隔
  • 极寒之触持续时间由 30秒 修改为 20/24/28/32秒.
  • 极寒之触不再降低友军攻击速度.
  • 极寒之触魔法伤害由 50/60/70/80 降低为 30/45/60/75.
  • 极寒之触现在施加一个可叠加的30%减速效果,持续0.3秒.
  • 天赋:
10级: +60 金钱/分 +10% 技能增强
15级: +20 生命回复 -1.5秒冰霜漩涡冷却
20级: +80 极寒之触伤害 +8%冰霜漩涡 减速/抗性降低
25级: +4% 冰晶爆轰斩杀上限 4 寒霜之足能量点
  • 移动速度由 315 降低至 310.
  • 天赋:
10级: +175 生命 +20 攻击速度
15级: -1s 闪烁冷却 闪烁产生不可控幻象 (?)
20级: +300 闪烁距离 +10 全属性
25级: -50s 法力虚空冷却 +30% 法力护盾
  • 移动速度由 285 降低至 280.
  • 天赋:
10级: +25 攻击速度 +5 护甲
15级: +2秒乱流持续时间 +350 生命
20级: +100 攻击距离 +10% 冷却时间减少
25级: +30% 吸血 +350 闪光幽魂伤害
  • 天赋:
10级: +8 力量 +40 攻击速度
15级: +3 魔法回复 +30 移动速度
20级: +20 生命回复 攻击触发反击螺旋 (?)
25级: +100 狂战士之吼范围 +120 战斗饥渴每秒伤害
  • 祸乱之源可以攻击受到噩梦的单位,并且不唤醒目标。
  • 所有技能的施法前摇从0.5秒降低至0.4秒
  • 噩梦不再造成每秒20点伤害。
  • 天赋:
10级: 虚弱窃取攻击力 +6 护甲
15级: +150 施法距离 +40% 经验获取
20级: +100 虚弱降低攻击力 +75 移动速度
25级: +7秒 魔爪持续时间 +250 蚀脑伤害/治疗
  • 烈焰破击的技能弹道现在会显示飞行的弧线。
  • 天赋:
10级: +5 护甲 +6% 技能增强
15级: +300 生命 +2秒 烈焰破击烧灼持续时间
20级: +50 移动速度 +15% 冷却时间减少
25级: +8秒 火焰飞行持续时间 -13秒 烈焰破击冷却
  • 转身速率从0.4增加至0.5。
  • 野性之斧重做:
    • 散开距离(飞至中段时两柄飞斧的距离)从353提升至450
    • 野性之斧的命中范围从140提升至175
    • 野性之斧的魔法消耗从105/110/115/120点降低至60/65/70/75点
    • 野性之斧的伤害从70/100/130/160点减少至40/70/100/130点
    • 野性之斧的冷却时间从13秒降低至8秒
    • 野性之斧现在向受到作用的单位施加一个可叠加的效果。每被一柄飞斧击中,目标受到来自兽王或他控制单位的所有伤害提升6/8/10/12%。负面效果持续10秒。
  • 原始咆哮现在会使兽王和他所有单位提升30%的移动速度,持续3秒。
  • 重做野性呼唤。现在是单个技能。
    • 野兽持续60秒。
    • 冷却时间:60。
    • 魔法消耗:50/60/70/80。
1级:1级豪猪
2级:2级豪猪
3级:3级豪猪 + 战鹰
4级:4级豪猪 + 战鹰 + 随机中立生物
豪猪生命:275/350/425/500
豪猪攻击力:20/30/40/50(调整前为10/25/40/55)
豪猪减速:10/20/30/40%
豪猪减速持续时间:3
战鹰不再具备隐形能力。
战鹰生命:350(提升自40/60/80/100)
战鹰护甲:5
战鹰速度:450
战鹰夜间视野:1000
战鹰白天视野:1000
中立生物:将会从下列中立生物中随机选择(头狼、地狱熊怪粉碎者、萨特苦难使者、半人马征服者、黑暗巨魔召唤法师)
  • 天赋:
10级: +30 移动速度 +25% 经验获取
15级: +40 豪猪攻击力 +7 护甲
20级: +500 生命 +120 野性之斧伤害
25级: +2 战鹰或 +40 野性之心攻击速度
  • 移动速度由290减少至285.
  • 割裂施法范围由1000减少至800.
  • 天赋:
10级: +25 攻击速度 +4 护甲
15级: +300 生命 +75 血祭伤害
20级: +25% 吸血 +14% 割裂伤害
25级: -6s 血祭冷却 +20 焦渴效果
  • 移动速度由320减少至315.
  • Track can now be alt-clicked to alert your team to how much gold the target has (this information is already available in the track debuff tooltip).
  • 天赋:
10级: +30 移动速度 +25% 经验获取
15级: +50 攻击速度 +350 生命
20级: +75 投掷飞镖伤害 +125% 忍术暴击
25级: +50% 闪避 300 追踪术金钱(影响自身和队友)
  • 天赋:
10级: +200 生命 +30 攻击力
15级: +3s Thunder Clap Slow +20% Magic Resistance
20级: +100 攻击速度 +1500 Primal Split Health
25级: -65s Primal Split Cooldown +15% Drunken Brawler
  • 天赋:
10级: +2 Mana Regen +20 Movement Speed
15级: +6 Max Goo Stacks +250 Health
20级: +25 Quill Stack Damage +20 Health Regen
25级: +15% Spell Lifesteal +20 Warpath Damage Per Stack
  • Reduced movement speed from 295 to 270.
  • Spin Web no longer grants invisibility.
  • Spin Web pathing/speed buff is no longer removed when taking damage.
  • Spin Web charges increased from 1/2/3/4 to 2/4/6/8 (matches amount you can place).
  • Spiderling HP reduced from 450 to 250.
  • Spiderlite HP reduced from 175 to 100.
  • Spiders now have 50% magic resistance.
  • Spiders armor increased by 8.
  • Spiders HP regen increased from 0.5 to 2.
  • 天赋:
10级: +60 Spawn Spiderling Damage +200 Health
15级: +35% XP Gain +20% Cooldown Reduction
20级: +60 Attack Speed +20 Spiders Attack Damage
25级: +75 Insatiable Hunger Damage/Lifesteal +350 Spiders Health
  • 天赋:
10级: +10% Evasion +10% Magic Resistance
15级: +75 Damage +15% Return Strength Damage
20级: +250 Double Edge Damage +20 Strength
25级: +1.5s Hoof Stomp Duration Gains Return Aura
  • 天赋:
10级: +20 Movement Speed +5 All Stats
15级: +15 Strength 12% Cooldown Reduction
20级: 150 Gold/Min Reality Rift Pierces Spell Immunity
25级: -7 Reality Rift Armor Reduction +2 Max Chaos Bolt Duration
  • Attack range increased from 600 to 650.
  • Removed Test of Faith (Teleport).
  • Holy Persuasion can be cast on allied units to send them home after a 6/5/4/3 second delay and on yourself to teleport your creeps to you.
  • Holy Persuasion mana cost rescaled from 100 to 100/110/120/130.
  • Test of Faith can now target allies, healing for half of the damage values. Always applies max values to yourself.
  • Test of Faith mana cost rescaled from 90/100/110/120 to 60/80/100/120.
  • 天赋:
10级: +20% XP Gain +125 Cast Range
15级: +7 Armor -10 Test of Faith Cooldown
20级: +180 Gold/Min +1000 Creep Min Health
25级: +4 Holy Persuasion Max Count +400 Hand of God Heal
  • Reduced movement speed from 300 to 295.
  • Increased turn rate from 0.4 to 0.5.
  • Agility growth reduced from 3.3 to 2.6.
  • Death Pact HP reduced from 50/70/90 to 40/60/80%.
  • Death Pact damage reduced from 5/7/9% to 4/6/8%.
  • Reworked Strafe.
    • Now gives +80/140/200/260 Attack Speed for 3 seconds. During this time you will automatically dodge up to 3 projectiles (ranged attacks or spells), stepping to the side slightly upon impact. Strafe ends if you lose the 3 stacks.
    • Cooldown: 45/35/25/15
  • 天赋:
10级: +12% Magic Resistance +5 Armor
15级: +15% Evasion +30 Searing Arrows Damage
20级: +100 Attack Range +20 Health Regen
25级: +4s Strafe Stacks/Duration Searing Arrows Multishot (Fires Searing Arrows on a random nearby target)
  • 天赋:
10级: +25 Movement Speed +5 Armor
15级: +15 Strength +30 Battery Assault Damage
20级: +20% Magic Resistance +125 Rocket Flare Damage
25级: -0.3s Battery Assault Interval Rocket Flare True Sight (affects wards as well)
  • Arcane Aura on Allies rescaled from 1/1.5/2/3 to 0.8/1.0/1.2/1.4
  • Arcane Aura on Self rescaled from 2/3/4/8 to 1/2/3/4
  • 天赋:
10级: +200 Health +100 Cast Range
15级: +14% Mana cost/Manaloss Reduction Aura +90 Gold/Min
20级: +60 Freezing Field Damage +250 Attack Speed
25级: +300 Crystal Nova Damage +1.5s Frostbite Duration
  • 天赋:
10级: +12% Evasion +90 Damage
15级: +12 HP Regen +75 Vacuum AoE
20级: 300 AoE Surge +15% Cooldown Reduction
25级: Parallel Wall +150 Ion Shell Damage
  • Reworked Poison Touch.
    • Targets a unit and releases a poison that splashes on nearby targets (like Ethershock targeting). Applies a DPS and a slow to the targeted enemies. Anytime a poisoned target gets attacked, the debuff duration gets refreshed.
    • Physical damage type. Gets refreshed by the same target rules as Blink (player-controlled units and 肉山).
    • Deals 10/20/30/40 DPS and slows for 14/16/18/20%
    • Lasts 4/5/6/7 seconds
    • Affects up to 4/5/6/7 targets.
    • Cooldown: 35/30/25/20.
    • Mana cost: 80.
    • Cast Range: 600/700/800/900.
  • 天赋:
10级: +60 Damage +175 Health
15级: +125 Cast Range +20 Shadow Wave Heal/Damage
20级: +50 Movement Speed +30 Poison Touch DPS
25级: -4s Shadow Wave Cooldown +0.5 Weave Armor Per Second
  • 天赋:
10级: +12% Magic Resistance +50 Damage
15级: +150 Cast Range +1% Max Health Spirit Siphon
20级: +500 Health -2s Crypt Swarm Cooldown
25级: +8 Exorcism Spirits Exorcism Grants Haste
  • 天赋:
10级: +200 Health +40 Thunder Strike Damage
15级: +150 Cast Range -3s Kinetic Field Cooldown
20级: +180 Gold/Min +4 Thunder Strike Hits
25级: -10s Glimpse Cooldown +4s Kinetic Field Duration
  • Scorched Earth heal rescaled from 16/24/32/40 to 12/18/24/30.
  • 天赋:
10级: +10 Scorched Earth Damage/Heal +25 Movement Speed
15级: +20% Evasion +150 Devour Bonus Gold
20级: +40 Doom DPS Devour Targets Ancients
25级: +3% Infernal Blade Damage +100% Cleave
  • Dragon Blood rescaled from 3/6/9/12 to 4/6/8/10.
  • Breathe Fire now reduces total attack damage and not just base damage
  • Breathe Fire attack damage reduction reduced from 35% to 25%
  • Breathe Fire cast point increased from 0 to 0.2
  • Breathe Fire distance increased from 650 to 750
  • 天赋:
10级: +2 Mana Regen +30 Attack Speed
15级: +300 Health +40% XP Gain
20级: 2x Dragon Blood HP Regen/Armor +150 Gold/Min
25级: +40 Strength +1.75s Dragon Tail Stun Duration
  • Reduced movement speed from 290 to 285.
  • Added a visual effect on creeps when Precision Aura is cast.
  • 天赋:
10级: +5 All Stats +20 Movement Speed
15级: +25 Attack Speed +300 Gust Distance/Knockback
20级: +1.5s Gust Duration +20 Marksmanship Agility
25级: 50% Cooldown Reduction +20% Precision Aura
  • 天赋:
10级: +10 Intelligence +40 Damage
15级: +7 Armor +200 Rolling Boulder Damage
20级: +150 Gold/Min +15% Spell Amplification
25级: +1s Boulder Smash Stun Duration Geomagnetic Grip Targets Allies
  • Echo Slam initial damage removed.
  • Echo Slam Echo Damage increased from 40/55/70 to 60/85/110.
  • Echo Slam bounces twice off of non-illusion heroes.
  • 天赋:
10级: +250 Mana +30 Damage
15级: +7 armor +30 Movement Speed
20级: +50 Echo Damage +400 Fissure Range
25级: -2s Enchant Totem Cooldown +50% Magic Resistance
  • Increased turn rate from 0.4 to 0.5.
  • Echo Stomp now wakes up if the target takes more than 50/100/150/200 cumulative damage (no longer has exception for player owned damage source or not).
  • Added visual effects for Natural Order.
  • 天赋:
10级: +200 Health +25 Movement Speed
15级: +30 Astral Spirit Hero Attack +15% Magic Resistance
20级: +70 Attack Speed +100 Echo Stomp Damage
25级: -75s Earth Splitter Cooldown +100% Lifesteal
  • Reduced movement speed from 310 to 305.
  • 天赋:
10级: +150 Flame Guard Absorption +20 Damage
15级: +30 Flame Guard DPS +1s Searing Chains Duration
20级: +10% Spell Amplification True Strike
25级: 2 Sleight of Fist Charges -25s Remnant Charge Replenish
  • Increased turn rate from 0.4 to 0.5.
  • Enchant now removes positive buffs on enemy heroes.
  • 天赋:
10级: +15% Magic Resistance +25 Movement Speed
15级: +50 Damage +8 Nature's Attendants Wisps
20级: Enchant Affects Ancients +100 Untouchable Slow
25级: +25 Nature's Attendants Heal +8% Impetus Damage
  • 天赋:
10级: +15% Magic Resistance +25 Movement Speed
15级: +120 Gold/Min +15% Cooldown Reduction
20级: +400 Health +70 Eidolon Damage
25级: +4 Malefice Instances +8 Demonic Conversion Eidolons
  • Reduced movement speed from 300 to 295.
  • 天赋:
10级: +8 Strength +20 Damage
15级: +100 Time Lock Damage +300 Health
20级: +500 Timewalk Cast Range +40 Attack Speed
25级: +25% Backtrack +175 Chronosphere AoE
  • Reduced movement speed from 325 to 320.
  • Removed Homing Missile cast point.
  • Homing Missile will find a new target if its primary target dies. Prioritizes heroes.
  • Homing Missile speed increased from 340 to 500.
  • Homing Missile launch delay increased from 2 to 3 seconds.
  • Homing Missile now does a fixed amount of damage, rescaled from a max of 125/250/375/500 to a fixed 100/175/250/325.
  • Homing Missile hits to destroy from 3/3/4/5 to 3/3/4/4.
  • 天赋:
10级: +25 Damage +200 Health
15级: +3 Flak Cannon Attacks +11 Rocket Barrage Damage
20级: +50 Movement Speed -25s Call Down Cooldown
25级: Global Call Down 3 Homing Missile Charges
  • Inner Vitality threshold heal factor rescaled from 20/40/60/80% to 22/30/38/46%.
  • Inner Vitality normal heal factor rescaled from 5/10/15/20% to 6/8/10/12%.
  • 天赋:
10级: +20 Damage +175 Health
15级: +15% Lifesteal +10 Burning Spears DPS
20级: +15 Strength +400 Life Break Cast Range
25级: +125 Attack Range 0s Inner Vitality Cooldown
  • 天赋:
10级: +30 Chaos Meteor Damage +0.3s Tornado Duration
15级: +1.5s Cold Snap Duration +1 Forged Spirit Summoned
20级: +35 Alacrity Damage/Speed Cataclysm (?)
25级: AoE Deafening Blast -16s Tornado Cooldown
  • Relocate cooldown increased from 100/80/60 to 120/100/80.
  • Max Spirits range reduced from 875 to 700.
  • 天赋:
10级: +400 Spirits Max Range +60 Damage
15级: Tether Grants Scepter Bonus +90 Spirits Damage
20级: +150 Gold/Min Attack Tethered Ally's Target (?)
25级: +50 Health Regen Tether Stuns
  • Dual Breath cast point reduced from 0.65 to 0.55.
  • Macropyre cast point reduced from 0.65 to 0.55.
  • 天赋:
10级: +8% Spell Amplification +25% XP Gain
15级: +250 Attack Range +40 Dual Breath Damage
20级: -60 Liquid Fire Attack Speed +150 Gold/Min
25级: +1.25s Ice Path Duration Macropyre Pure and Pierces Immunity
  • Reduced movement speed from 300 to 295.
  • No longer fully silenced while using Blade Fury (Can cast Healing Ward but not Omnislash).
  • 天赋:
10级: +5 All Stats +20 Movement Speed
15级: +1s Blade Fury Duration +25 Attack Speed
20级: +10 Armor +100 Blade Fury DPS
25级: +600 Health +5 Omnislash Strikes
  • Mana Leak cast range reduced from 550/700/850/1000 to 400/500/600/700.
  • 天赋:
10级: +25 Movement Speed +8% Spell Lifesteal
15级: +40% XP Gain +350 Cast Range
20级: +300 Chakra Magic Mana +40% Magic Resistance
25级: +200 Illuminate Damage/Heal +2s Mana Leak Stun
  • No longer restricted from using Quelling Blade.
  • 天赋:
10级: +40 Damage +6 Armor
15级: +10 Health Regen +120 Torrent Damage
20级: +100 Torrent AoE +25 Strength
25级: Ghost Ship Fleet +50% Tidebringer Cleave
  • Press The Attack rescaled from 30/40/50/60 to 30/35/40/45.
  • 天赋:
10级: +25% XP Gain +8 Strength
15级: +30 Attack Speed +50 Overwhelming Odds Hero Damage
20级: +60 Movement Speed +10% Moment Proc Chance
25级: +40 Duel Damage Bonus -10s Press The Attack Cooldown
  • 天赋:
10级: +5 Armor +250 Mana
15级: +15 Strength +40 Movement Speed
20级: +25% Evasion +50 Pulse Nova Damage
25级: +50 Diabolic Edict Explostions +3s Lightning Storm Slow Duration
  • Chainfrost is now reflected on initial projectile impact, rather than on cast time.
  • Ice Armor slow rescaled from 24/26/28/30% to 8/16/24/32%.
  • 天赋:
10级: +175 Health +25 Movement Speed
15级: +120 Damage -4s Frost Blast Cooldown
20级: +120 Gold/Min +175 Cast Range
25级: Attacks Apply 30% MS/AS Slow Ice Armor Provides +30 HP Regen
  • 天赋:
10级: +20 Attack Speed +200 Health
15级: +30 Damage +35 Movement Speed
20级: +20% Evasion +50% Open Wounds Heal
25级: +2s Rage Duration +2% Feast
  • 天赋:
10级: +100 Cast Range +25 Damage
15级: +300 Health +140 Light Strike Array Damage
20级: +10% Spell Amplification +25/2% Fiery Soul Per Stack
25级: +175 Attack Range -6s Dragon Slave Cooldown
  • 天赋:
10级: +75 Cast Range +75 Damage
15级: +200 Finger of Death Damage +90 Gold/Min
20级: +500 Health +2 Mana Drain Multi Target
25级: +1000 Earth Spike Range +325 AoE Hex
  • Reduced movement speed from 325 to 320.
  • Increased turn rate from 0.4 to 0.5.
  • Battle Cry cooldown reduced from 60 to 45.
  • Battle Cry duration reduced from 6 to 5.
  • 天赋:
10级: +175 Attack Range +250 Health
15级: -8s Savage Roar Cooldown +10 Spirit Bear Armor
20级: +40 Rabid Attack Speed -25s Battle Cry Cooldown
25级: 0 Entangle Cooldown Battle Cry Grants Spell Immunity
  • Reduced movement speed from 335 to 330.
  • 天赋:
10级: +20 Attack Speed +150 Cast Range
15级: -2s Lucent Beam CD +24 Luna Blessing Damage
20级: +10 All Stats +100 Lucent Beam Damage
25级: +25% Lifesteal +0.25s Eclipse Lucent Ministun
  • Feral Impulse rescaled from 1/4/7/10 to 1/3/5/7.
  • Fixed break not disabling Feral Impulse.
  • 天赋:
10级: +5 Armor +20 Damage
15级: +8 Feral HP Regen +12% Cooldown Reduction
20级: +8s Shapeshift Duration +16% Feral Impulse Damage
25级: +3 Wolves Summoned +600 Howl Hero Health
  • Shockwave Scepter speed increased from 1575 to 1700.
  • 天赋:
10级: +25 Attack Speed +200 Health
15级: +15 Strength +75 Shockwave Damage
20级: +12 Armor +500 Skewer Range
25级: +20% Empower Damage/Cleave +0.75s Reverse Polarity
  • Reduced movement speed from 290 to 285.
  • Stone Gaze slow no longer continues to affect targets after they turn away from Medusa.
  • Stone Gaze can now be reapplied after it wears off if the target continues to face Medusa (timer on facing direction is reset after a Stone debuff is over).
  • Split Shot is now a passive.
  • Split Shot projectiles rescaled from 1/2/3/4 to 3.
  • Split Shot rescaled from -20% damage to -65/50/35/20%.
  • Split Shot no longer reduces damage for the primary target.
  • Split Shot range now uses your attack range +100, rather than a fixed 700.
  • Split Shot does not fire when attacking allied units.
  • 天赋:
10级: +25 Damage +10% Evasion
15级: +30 Attack Speed +10% Mystic Snake Mana Steal
20级: +800 Mana +2s Stone Gaze Duration (?)
25级: +7 Split Shot Targets Split Shot Uses Modifiers (?)
  • Reduced movement speed from 315 to 310.
  • 天赋:
10级: +10% Lifesteal +30 Movement Speed
15级: +10 Strength +40 Poof Damage
20级: +40 Damage +15% Evasion
25级: +700 Health -4s Poof Cooldown
  • Reduced movement speed from 300 to 295.
  • Increased turn rate from 0.4 to 0.5.
  • Reworked Leap.
    • Has 3 charges. Leaps a distance of 550 per charge. Grants you movement and attack speed for 2 seconds.
    • Replenish Time: 60/50/40/30
    • Mana cost: 40
    • Movement Speed: 8/16/24/32%
    • Attack Speed: 25/50/75/100
    • Leap bonus affects only Mirana.
  • 天赋:
10级: +200 Health +20 Damage
15级: -5s Sacred Arrow Cooldown +100 Leap Attack Speed
20级: +12% Spell Amp +25 Mana Break
25级: +2 Multishot Sacred Arrows -70 Moonlight Shadow Cooldown
  • Reduced movement speed from 305 to 300.
  • Base damage reduced by 3.
  • Jingu Mastery bonus damage rescaled from 75/100/125/150 to 60/90/120/150.
  • Monkey King no longer destroys trees he is standing on during Scepter Stampede.
  • 天赋:
10级: +150 Tree Dance Vision AoE +20 Attack Speed
15级: +300 Tree Dance Cast Range +75 Jingu Mastery Damage
20级: +50% Boundless Strike Damage +300 Primal Spring Damage
25级: +100 Armor Wukong's Command +1 Wukong Command Ring
  • Reduced movement speed from 285 to 280.
  • Reduced base Intelligence from 17 to 13.
  • Renamed Morph to Attribute Shift.
  • Attribute Shift rate rescaled from 2/4/8/16 to 1/4/10/25.
  • Attribute Shift now costs no mana.
  • Adaptive Strike is now two abilities, one that deals damage based on Agility and one that stuns/knocks back based on Strength. When one is cast, the other goes into cooldown for 3 seconds.
    • Adaptive Strike (Strength) stun duration rescaled from 1.25/2.25/3.25/4.25 to 1.5/2/2.5/3.0.
    • Adaptive Strike (Strength) knockback increased from max 300 to 500.
  • Removed Morphling's Scepter.
  • Replaced Replicate with a new ultimate: Morph.
    • Changes your hero to match the target enemy. Copies the target's visual model, basic abilities, base movement speed, attack range, and attributes. Applies a soft dispel on transformation. If you die during this, Morphling dies. You can exit the morphed form anytime. Lasts 30 seconds.
    • CD: 160/100/40
    • Cast Range: 600
    • Mana cost: 75/100/125 (?)
  • 天赋:
10级: +10 Agility +20 Movement Speed
15级: Waveform Attacks Targets +30 Attack Speed
20级: -25s Morph Cooldown Morph Targets Allies
25级: +800 Waveform Range +2 Multishot Adaptive Strike
  • Reduced movement speed from 320 to 315.
  • Ensnare mana cost rescaled from 100 to 70/80/90/100.
  • 天赋:
10级: +175 Health +25 Movement Speed
15级: +15 Agility +14 Strength
20级: +1 Mirror Image Illusion -5s Ensnare Cooldown
25级: -6 Rip Tide Armor +30% Evasion
  • 天赋:
10级: +30 Damage +30 Movement Speed
15级: +4 Treants Summoned +8 Armor
20级: +40 Attack Speed -4s Sprout Cooldown
25级: Removed Teleportation Cooldown 2x Treant HP/Damage
  • Death Pulse mana regen rescaled from 1/3/5/7 to 2/2.25/2.5/2.75.
  • Death Pulse kill HP regen multiplier rescaled from 10 to 6.
  • Death Pulse kill HP regen duration rescaled from 7 to 6.
  • Death Pulse HP regen rescaled from 1/3/5/7 to 2/3/4/5.
  • Ghost Shroud slow reduced from 12/20/28/36 to 6/12/18/24.
  • Ghost Shroud bonus magic damage taken increased from 25% to 30%.
  • Heartstopper Aura range reduced from 900 to 700.
  • Heartstopper Aura rescaled from 0.6/1.0/1.4/1.8 to 0.5/1.0/1.5/2.0.
  • Reaper's Scythe cooldown increased from 100 to 120.
  • Reaper's Scythe mana cost from 175/340/500 to 200/350/500.
  • 天赋:
10级: +10 Strength +40 Damage
15级: +30 Movement Speed +300 Health
20级: +20% Magic Resistance +80 Attack Speed
25级: -1.5s Death Pulse Cooldown +0.6 Heartstopper Aura
  • Daytime vision reduced from 1200 to 800.
  • 天赋:
10级: +200 Mana +200 Health
15级: +15 Strength +150 Cast Range
20级: +50 Movement Speed +50 Damage
25级: -8s Crippling Fear Cooldown +140 Hunter In The Night Attack Speed
  • Reduced movement speed from 300 to 295.
  • Spiked Carapace damage return mechanics now work like Blademail (still returns only once per enemy, does not stun the Spell Immune).
  • 天赋:
10级: +60 Gold/Min +6% Spell Amplification
15级: +325 Health +35 Movement Speed
20级: +75% Spiked Carapace Damage +175 Impale Damage
25级: +100 Agility Vendetta Unobstructed Pathing
  • 天赋:
10级: +100 Cast Range +60 Gold/Min
15级: +300 Health +90 Damage
20级: +40 Bloodlust Attack Speed +30 Strength
25级: +90 Movement Speed +275 Fireblast Damage
  • Guardian Angel cast point reduced from 0.5 to 0.4.
  • 天赋:
10级: +90 Gold/Min +75 Purification AoE
15级: +35% XP Gain +90 Damage
20级: +6 Mana Regen -12% Degen Aura
25级: +3s Repel Duration +200 Purification Damage/Heal
  • Increased turn rate from 0.4 to 0.5.
  • False Promise visual effects now show if the hero will die or not.
  • 天赋:
10级: +1s Fortune's End Max Duration +25% XP Gain
15级: +150 Cast Range +90 Gold/Min
20级: +75 Movement Speed False Promise Invisibility (0.6s Fade Time)
25级: -5s Fate's Edict Cooldown +2 False Promise Duration
  • 天赋:
10级: +200 Health +20 Attack Speed
15级: +15% Essence Aura Chance +40 Movement Speed
20级: +20 Strength +2 Sanity's Eclipse Multiplier
25级: +60s Arcane Orb Int Steal +15% Spell Lifesteal
  • Reduced movement speed from 310 to 305.
  • 天赋:
10级: +150 Health +15 Damage
15级: +20% Cleave -4 Armor Corruption
20级: 20% Lifesteal Double Strike Stifling Dagger
25级: +5% Coup de Grace +25% Blur Evasion
  • Reduced movement speed from 290 to 285.
  • Phantom Rush can now be toggled to disable it (default state is enabled).
  • Doppelganger now adds 2 seconds duration to all your illusions.
  • 天赋:
10级: +10% Evasion +20 Attack Speed
15级: +250 Health +125 Spirit Lance Damage
20级: +4 Max Juxtapose Illusions +500 Phantom Rush Range
25级: -5s Doppelganger CD 30% Critical Strike (2x)
  • 天赋:
10级: +8% Spell Amplification +90 Gold/Min
15级: +60 Fire Spirits DPS +40% XP Gain
20级: +1400 Icarus Dive +1s Supernova Stun Duration
25级: +3 Supernova Hit Count +2% Max Health Sun Ray Damage
  • Increased turn rate from 0.4 to 0.5.
  • Dreamcoil no longer deals 100/150/200 damage on cast.
  • Dreamcoil link break damage increased from 100/150/200 to 300/400/500 (Scepter damage increased from 200/250/300 to 400/550/700).
  • 天赋:
10级: +5 Armor +10 Intelligence
15级: +50 Damage +8% Spell Amplification
20级: -5s Waning Rift Cooldown +40% Illusory Orb Distance/Speed
25级: +420 Gold/Min Dream Coil Rapid Fire (Attacks everyone once per 0.6 seconds within attack range)
  • Meat Hook can pull Runes back to you. Mana cost is refunded if successful.
  • Dismember now pulls the target closer to Pudge.
  • 天赋:
10级: +5 Armor +35 Rot Damage
15级: +13% Spell Lifesteal +75 Damage
20级: +15% Cooldown Reduction +180 Gold/Min
25级: +2.0 Flesh Heap Stack Str +3s Dismember Duration
  • Life Drain range reduced by 100.
  • Decrepify can now target Tombstone.
  • 天赋:
10级: +225 Health +25 Movement Speed
15级: -1s Netherblast Cooldown +1 Nether Ward Health
20级: +2s Decrepify Duration +25% Life Drain Heal
25级: +1.75 Netherward Damage per Mana +200 Netherblast Damage
  • 天赋:
10级: +10 Strength +25 Damage
15级: +40 Attack Speed +12% Cooldown Reduction
20级: +650 AoE Shadow Strike +30% Spell Lifesteal
25级: 20s Spell Block Scream of Pain 1.5s Fear
  • Reduced movement speed from 290 to 285.
  • Increased turn rate from 0.4 to 0.5.
  • Reworked Unstable Current.
    • Passive: 4/8/12/16% Movement Bonus (like before).
    • Every 5 seconds, a random enemy within 350 AoE will be shocked, taking 100/130/160/190 damage and getting purged (40% slow for 0.5/1/1.5/2 seconds, dispels positive buffs).
  • 天赋:
10级: +15 Agility +200 Health
15级: +4% Unstable Current Movement Speed +7 Static Link Damage Steal
20级: +10 Armor -0.1 Eye of the Storm Strike Interval
25级: +100 Attack Speed -3s Unstable Current Interval
  • Reduced movement speed from 280 to 275.
  • Enemy units in Smoke Screen have no vision.
  • Backstab damage can now be used in procs like Critical Strike, Cleave, etc.
  • Backstab damage reduced from 0.5/0.75/1.0/1.25 to 0.4/0.6/0.8/1.0.
  • 天赋:
10级: +5 Health Regen +8 Agility
15级: -4s Smokescreen Cooldown 20% 1.5x Crit
20级: +900 Blink Strike Cast Range +0.2 Backstab Multiplier
25级: +400 Tricks of the Trade AoE Cloak and Dagger Doesn't Reveal (?)
  • Null Field can now be toggled between defensive and offensive forms. Has a 30 second cooldown once toggled. Offensive form reduces enemy magic resistance..
  • Null Field AoE increased from 900 to 1200.
  • 天赋:
10级: +200 Health +60 Damage
15级: +100 Cast Range -35 Fade Bolt Hero Attack
20级: +5% Null Field +300 Telekinesis Land Distance
25级: +75% Spell Amp For Stolen Spells -15s Telekinesis Cooldown
  • 天赋:
10级: +30 Movement Speed +200 Health
15级: +50 Sand Storm DPS -50 Epicenter Attack Slow
20级: +10 Armor +4 Epicenter Pulses
25级: +35 Health Regen 50% Sand Storm Slow and Blind
  • Demonic Purge now works on cycloned units.
  • Soul Catcher no longer splits its effect, it only affects one unit in the area.
  • Shadow Poison radius increased from 190 to 200.
  • When an enemy dies under Soul Catcher, an illusion of them is created under your control. Lasts until they respawn or it is killed. Deals 30/45/60/75% damage and takes 200% damage.
  • 天赋:
10级: +25% XP Gain +10 Strength
15级: +25% Shadow Poison Damage +40 Movement Speed
20级: -6s Soul Catcher Cooldown -1.5s Shadow Poison Cooldown
25级: +500 Demonic Purge Damage +5s Disruption Banish Duration
  • Reduced movement speed from 315 to 310.
  • Shadow Raze damage reduced from 100/175/250/325 to 90/160/230/300.
  • Shadow Raze now has a stack counter for each time an enemy gets hit. Causes the enemy to take 60 more Shadow Raze damage per stack. Lasts 8 seconds, gets refreshed on stack gain. (First hit does 0 bonus, next does 60, 120, etc.).
  • 天赋:
10级: +10% Spell Amplification +20 Attack Speed
15级: Presence Aura Affects Building +40 Movement Speed
20级: +150 Shadow Raze Damage +20% Evasion
25级: 40% Cooldown Reduction +3 Damage Per Soul
  • Increased turn rate from 0.4 to 0.5.
  • 天赋:
10级: +200 Health +20% XP Gain
15级: -4s Hex Cooldown +125 Cast Range
20级: +3s Shackles Duration +1 Serpent Wards Attacks HP
25级: +400 Ether Shock Damage +60 Wards Attack Damage
  • Glaives of Wisdom damage from 35/50/65/80% to 15/30/45/60%.
  • 天赋:
10级: +5 Armor +25 Attack Speed
15级: +90 Gold/Min +2 Intelligence Steal
20级: +125 Attack Range +30 Curse Damage
25级: +20% Glaives of Wisdom +2s Global Silence
  • 天赋:
10级: +25 Movement Speed +8 Intelligence
15级: -6s Ancient Seal Cooldown +1 Arcane Bolt
20级: Global Concussive Shot +15% Ancient Seal Magic Resistance Reduction
25级: +600 Mystic Flare damage +300 Gold/Min
  • Guardian Sprint now moves at 700 movespeed along the river at maximum level.
  • 天赋:
10级: +20 Damage +5 Health Regen
15级: +300 Health +100 Bash Damage
20级: +50 Attack Speed Night Vision +1000
25级: +15% Bash Chance Corrosive Haze Undispellable
  • Reduced movement speed from 300 to 295.
  • Fixed a bug with Pounce where you could sometimes force yourself out if you were not moving on pounce impact.
  • 天赋:
10级: +8 Strength +10 Agility
15级: +30 Attack Speed +20% Lifesteal
20级: +150 Dark Pact Damage +3s Pounce Leash
25级: +1s Shadow Dance Duration +120s Essence Shift duration
  • Reduced movement speed from 290 to 285.
  • 天赋:
10级: +12% Cooldown Reduction +20 Damage
15级: +40 Attack Speed +20 Shrapnel DPS
20级: +35 Knockback Distance Headshot -1.5s Assassinate
25级: +6 Shrapnel Charges +125 Attack Range
  • Reduced movement speed from 290 to 285.
  • Increased turn rate from 0.4 to 0.5.
  • Desolate now applies a debuff that reduces the unit's vision by 40/50/60/70% for 5 seconds.
  • 天赋:
10级: +5 Health Regen +15 Desolate Damage
15级: -8s Spectral Dagger Cooldown +8 All Stats
20级: +500 Health +20% Spectral Dagger Slow/Bonus
25级: +20% Haunt Illusion Damage +8% Dispersion
  • Increased turn rate from 0.4 to 0.5.
  • Charge of Darkness no longer goes into cooldown when you die.
  • Spirit Breaker base HP regen reduced by 1.
  • Greater Bash damage rescaled from 22/30/38/46 to 12/24/36/48%.
  • 天赋:
10级: +400 Night Vision +5 Armor
15级: +10 Health Regen +30 Damage
20级: +400 Charge Speed +30% Greater Bash Damage
25级: +800 Health +25% Greater Bash Chance
  • 天赋:
10级: +20 Damage +2 Mana Regen
15级: +80 Static Remnant Damage +300 Health
20级: +0.5s Electric Vortex +40 Attack Speed
25级: Overload Pierces Immunity Auto Remnant per 500 Ball Lightning
  • 天赋:
10级: +2 Mana Regen +8 Strength
15级: +30 Movement Speed +30 Damage
20级: +25% Lifesteal Storm Hammer Dispels Enemies
25级: +40 STR God's Strength -8s Storm Hammer Cooldown
  • Proximity Mines bounty reduced from 50 to 25.
  • Proximity Mines damage increased from 150/350/550/750 to 200/400/600/800.
  • 天赋:
10级: +30% XP Gain -4s Proximity Mines Cooldown
15级: +300 Blast Off Damage +4 Mana Regen
20级: +75 Movement Speed +150 Gold/Min
25级: +251 Damage +25 Mines Movement Speed
  • Reduced movement speed from 305 to 300.
  • Psionic Traps now deal 100/125/150 damage when fully charged (dealt over the duration of the debuff rather than instantly).
  • 天赋:
10级: +200 Health +25 Attack Speed
15级: +7 Armor +200 Psionic Trap Damage
20级: Refraction Dispels -4 Meld Armor Reduction
25级: +4 Refraction Instances Psi Blades Spill Paralyzes (slows affected targets MS by 100% for 1 second)
  • Reduced movement speed from 315 to 310.
  • 天赋:
10级: +20 Movement Speed +10% Evasion
15级: +300 Health +25 Attack Speed
20级: +10 All Stats -8s Reflection Cooldown
25级: -35s Sunder Cooldown +300 Metamorphosis Attack Range
  • Increased turn rate from 0.4 to 0.5.
  • Ravage AoE increased from 1025 to 1250.
  • Ravage speed reduced from 775 to 725.
  • 天赋:
10级: +25 Movement Speed +80 Gush Damage
15级: +40% XP Gain +25% Anchor Smash Damage Reduction
20级: +24 Kraken Shell -4 Gush Armor
25级: +25% Cooldown Reduction +250 Damage
  • Reactive Armor rescaled from 1/1.2/1.4/1.6 to 1/1.15/1.3/1.45.
  • 天赋:
10级: +6% Spell Amplification +25% XP Gain
15级: +100 Damage +5 Reactive Armor Stacks
20级: +15 Strength +10% Cooldown Reduction
25级: +8% Whirling Death Attribute Reduction +1400 Timber Chain Range
  • Rearm now affects items in the backpack.
  • Heat Seeking Missiles travel speed reduced from 900 to 700.
  • Heat Seeking Missiles mana cost reduced from 120/140/160/180 to 80/100/120/140.
  • 天赋:
10级: +6% Spell Amplification +75 Cast Range
15级: +40 Movement Speed +10% Spell Lifesteal
20级: +100 Attack Damage +8 March of the Machines Damage
25级: +100 Laser Damage +0.3s Heat-Seeking Missile Ministun
  • Base HP regen increased by 1.
  • Attack point reduced from 0.49 to 0.4.
  • Avalanche damage rescaled from 100/180/260/300 to 120/180/240/300.
  • Agility from 9 + 0.9 to 0 + 0.
  • Base armor increased from -1 to 0.
  • Removed Scepter.
  • Removed Craggy Exterior.
  • Added a new ability: Tree Grab. Targets a tree to use in attacks for 2/3/4/5 hits. Extends attack range to 350 range. Each hit deals 25% more base damage to units and 75% more base damage to buildings. Splashes 70% damage along the attack path. Affects buildings. Cooldown starts after bonus attacks are used.
    • Cooldown: 40/32/24/16.
    • Mana cost: 20/30/40/50.
  • Reworked Grow: Grants you 20/30/40% Status Resistance, increases base damage by 40/80/120, movement by 40/50/60, and reduces attack speed by 30.
  • Tree Grab gives you a secondary ability when you grab a tree. Lets you throw your tree (resulting in your charges being empty) at a targeted unit, proccing your attack on it and splashing 70% damage onto a 250 area. Cast Range: 1000.
  • 天赋:
10级: +15% Magic Resistance +25 Damage
15级: +75 Avalanche Damage +350 Health
20级: -10s Tree Grab CD Toss Requires No Target
25级: -12s Avalanche Cooldown 3 Toss Charges
  • Living Armor rescaled from 4/8/12/16 to 4/7/10/13.
  • 天赋:
10级: +35% XP Gain +10% Cooldown Reduction
15级: +90 Damage 3s Tree Respawn Time (Means trees always respawn in 3 seconds)
20级: +2s Nature's Guise Root +40 Leech Seed Damage/Heal
25级: +6 Living Armor Block Instances +350 Eyes and Overgrowth AoE
  • Reduced movement speed from 300 to 295.
  • Whirling Axes ability icons are always visible on the UI, but disabled when unavailable due to melee/range form.
  • Whirling Axes (ranged) cooldown reduced from 19/16/13/10 to 9.
  • Whirling Axes (ranged) slow reduced from 3/3.75/4.5/5.25 to 2.5/3/3.5/4.
  • Whirling Axes (ranged) slow amount increased from 30% to 40%.
  • Whirling Axes (melee) cooldown reduced from 12 to 9.
  • Whirling Axes (melee) blind duration rescaled from 4/5/6/7 to 5.
  • 天赋:
10级: +10 Agility +200 Health
15级: +3 Max Fervor Stacks +50 Whirling Axes Damage
20级: +20% Evasion +50 Damage
25级: -6s Whirling Axes Cooldown Battle Trance Dispels (affects allies as well)
  • 天赋:
10级: +40% XP Gain +90 Gold/Min
15级: +350 Health +150 Snowball Damage
20级: +300 Snowball Speed +100% Walrus Punch Crit
25级: 12% Chance Walrus Punch -6s Ice Shards Cooldown
  • 天赋:
10级: +18 Firestorm Damage +30 Movement Speed
15级: +100 Cast Range +15 Atrophy Attack Bonus Damage
20级: +70 Attack Speed +30 Health Regen
25级: +0.8s Pit of Malice Root 25% Firestorm Building Damage
  • Tombstone duration rescaled from 15/20/25/30 to 30.
  • Tombstone AoE rescaled from 600/800/1000/1200 to 1200.
  • Tombstone spawn rate rescaled from 3 to 4.5/4/3.5/3.
  • Tombstone cooldown rescaled from 70 to 85/80/75/70.
  • Reduced Tombstone zombie collision size.
  • Decay mana cost rescaled from 70/90/110/130 to 70/85/100/115.
  • Decay damage from 20/60/100/140 to 20/50/80/110.
  • 天赋:
10级: +100 Cast Range +8 Health Regen
15级: Tombstone On Death +20 Decay Duration
20级: +30 Tombstone Zombie Damage +3 Tombstone Attacks
25级: Gains Reincarnation 200 CD -2s Decay Cooldown
  • Reduced movement speed from 310 to 305.
  • 天赋:
10级: +1.75 Mana Regen +8 Strength
15级: +16 Agility -1s Earthshock Cooldown
20级: +1 Enrage Duration +25s Fury Swipes
25级: +14 Fury Swipes Damage +600 AoE Earthshock
  • Reduced movement speed from 300 to 295.
  • Wave of Terror vision AoE reduced from 500 to 300 (same as impact radius).
  • Wave of Terror cooldown reduced from 22/20/18/16 to 10.
  • Wave of Terror debuff duration reduced from 15 to 8.
  • Scepter Illusion damage increased from 50% to 100%.
  • Vengeance Aura AoE increased from 900 to 1200.
  • Vengeance Aura no longer applied to enemies when you die.
  • Whenever an allied hero dies under your damage aura, an illusion of that hero will be created, attacking the enemy that killed him for 7 seconds. Illusions deal 100% Damage. Illusions are ghosts/not targetable and are visible/known to the enemy.
  • 天赋:
10级: +15% Magic Resistance -1 Wave of Terror Armor
15级: +15 Agility -6s Wave of Terror Cooldown
20级: -4s Magic Missile Cooldown +15% Vengeance Aura Damage
25级: +400 Magic Missile Damage Magic Missile Pierces Spell Immunity
  • Reduced movement speed from 285 to 270.
  • Increased turn rate from 0.4 to 0.5.
  • Base damage reduced by 3.
  • Venomous Gale can now be dispelled.
  • 天赋:
10级: -8 Venomous Gale CD +90 Gold/Min
15级: +150 Cast Range +6% Poison Sting Slow
20级: +6s Poison Nova Duration Gale Hero Impact Summons 2 Wards
25级: +600 Poison Nova AoE 3x Plague Ward HP/Damage
  • Reduced movement speed from 280 to 275.
  • Increased turn rate from 0.4 to 0.5.
  • Base armor reduced by 1.
  • Corrosive Skin no longer slows movement speed.
  • Corrosive Skin damage increased from 10/15/20/25 to 8/16/24/32.
  • Corrosive Skin Attack Slow rescaled from 10/15/20/25 to 8/16/24/32.
  • Reworked Poison Attack. Slows the target and deals damage based on how much health the target is missing.
    • MS/AS Slow: 25/30/35/40%.
    • DPS: 0.25/0.5/0.75/1.0x * Missing Health percentage (so at max level 50% missing health would be 50 DPS, 90% missing health would be 90 DPS).
    • Duration: 3.
    • Cooldown*Mana cost: 40/35/30/25.
  • Reworked Nethertoxin. Releases poison onto the targeted area. Deals damage over time, reduces magic resistance and applies Break (disabling passive abilities) to those standing in that area.
    • AoE: 300.
    • DPS: 20/30/40/50.
    • Magic Resistance: -10/15/20/25% + Applies Break.
    • Duration: 8.
    • Cooldown: 5.
    • Mana cost: 75.
    • Cast Range: 900 (2000 projectile speed).
    • Note: This affects the area targeted on the ground, does not leave a debuff on enemies upon cast. Only active as long as they are in the area.
  • 天赋:
10级: +20 Attack Speed +8% Spell Lifesteal
15级: +100 Attack Range +6 Corrosive Skin
20级: Poison Attack Affects Buildings +100 Viper Strike DPS
25级: +120 Damage Nethertoxin Silences
  • Familiar's attack is now a constant 25/40/55 rather than damage charges.
  • Casting Grave Chill now gives the buff to Familiars within 900 AoE at cast time.
  • 天赋:
10级: +125 Cast Range +30 Damage
15级: +40% XP Gain Soul Assumption Double Strike
20级: +15 Soul Assumption Damage Per Charge +80 Familiars Movement Speed
25级: -2s Gravekeeper's Cloak +1 Familiar
  • Increased turn rate from 0.4 to 0.5.
  • 天赋:
10级: +5% Fatal Bonds Damage +125 Cast Range
15级: -7s Shadow Word Cooldown +40% XP Gain
20级: Summon a Golem on Death 250 Shadow Word AoE
25级: +20 Chaotic Offering Golems Armor Spell Immunity for Golems
  • Reduced movement speed from 285 to 280.
  • 天赋:
10级: +20 Mana Break +25% XP Gain
15级: 12 Strength +75 Shukuchi Damage
20级: -0.5 Swarm Armor Reduction +2 Swarm Attacks to Kill
25级: +200 Shukuchi Movement Speed +1 Geminate Attack
  • Focus Fire now allows Windranger to move while attacking the Focus Fire target.
  • Focus Fire attack speed bonus reduced from 500 to 350.
  • Focus Fire cooldown increased from 60 to 70.
  • Shackleshot now shows an indicator for the missed area if it fails to latch onto a target.
  • 天赋:
10级: +30% Windrun Slow +1.75 Mana/sec
15级: +90 Powershot Damage +75 Attack Range
20级: 25% Cooldown Windrun Grants Invis
25级: +20% Ministun Focus Fire +1 Shackleshot Target
  • Increased turn rate from 0.4 to 0.5.
  • Cold Embrace base heal rescaled from 25 to 15.
  • 天赋:
10级: 90 Gold/Min +50 Damage
15级: +350 Health +600 Night Vision
20级: +15% Arctic Burn Slow -5s Cold Embrace Cooldown
25级: +1.5s Winter's Curse Duration Splinter Blast 2s Stun
  • Increased turn rate from 0.4 to 0.5.
  • Death Ward now attacks the enemy hero nearest to the ward on creation.
  • 天赋:
10级: +5 Armor +75 Damage
15级: +2 Cask Bounces +120 Gold/Min
20级: +1 Maledict Tick +125 Death Ward Attack Range
25级: +1.5% Max Health Voodoo Restoration +75 Death Ward Damage
  • Increased turn rate from 0.4 to 0.5.
  • Strength gain reduced from 3.2 to 2.8.
  • Reworked Mortal Strike:
    • Mortal Strike hero chance rescaled from 15% to 9/11/13/15% (same as creep chance).
    • Mortal Strike hero crit rescaled from 150/200/250/300 to 300%.
    • Reworked Mortal Strike vs creeps. Grants a 9/11/13/15% chance to kill a non-player non-ancient unit in one hit and gain a charge counter.
    • Can cast Mortal Strike to summon skeletons equal to the number of charges you have (max of 4/5/6/7 charges). Skeletons are not bound to you and will auto attack targets they find.
    • Activation requires 75 mana and has a 50 second cooldown. Skeletons have 35-40 Damage, 1.2 attack rate, 350 MS, 350 Health. Grant 15 Gold/XP Bounty..
    • Skeletons are summoned once per 0.25 seconds (first is immediate).
    • Note: If you have Vampiric, you lifesteal as if your attack dealt enough damage to kill the creep.
    • Casting Hellfire Blast on a target will order all skeletons to attack that target.
  • 天赋:
10级: +40 Wraithfire Blast DPS +20 Attack Speed
15级: +5 Max Skeletons +15 Strength
20级: No Reincarnation Mana cost +30 Skeletons Attack Damage
25级: +25% Vampiric Aura Lifesteal Reincarnation Casts Wraithfire Blasts
  • 天赋:
10级: +6 Armor +25% XP Gain
15级: +40 Movement Speed +1% Static Field
20级: +15% Cooldown +0.5 Lightning Bolt Stun
25级: +200 Cast Range +170 Arc Lightning Damage

Items

General

New

  • Requires:
Ogre Axe (1000)
Staff of Wizardry (1000)
Ring of Regen (300)
Sage's Mask (325)
Total: 2625
  • Provides:
+12 Strength
+12 Intelligence
+4 HP Regen
+1.5 Mana Regen
  • Active: Channeling, 3 seconds. Summons a Meteor that strikes a 300 AoE and stuns for 1.75 seconds. Applies a 6 second debuff that deals 60 damage per second to structures (115 to non-structures). Cast Range: 600 , CD: 40, Mana cost: 125. You have vision over the impact area for the channel duration. Meteor impact destroys trees. Meteor takes 0.5 seconds to land.
  • Requires:
Vitality Booster (1100)
Energy Booster (900)
Recipe (1750)
Total: 3750
  • Provides:
+250 Health
+250 Mana
+25% Status Resistance (Reduces the duration of effects like silence/stun/disarm/root/fear/etc. For DPS debuffs with slows, it instead just reduces the slow values, leaving the damage amount unaffected)
  • Passive: Whenever you take damage and are below 80% health, you apply a strong dispel on your hero and you gain a 2.5 second buff that reduces all incoming and outgoing damage to zero. Cooldown: 100. Only triggers on player-based damage.
  • Requires:
Urn of Shadows (875)
Vitality Booster (1100)
Wind Lace (250)
Recipe (600)
Total Cost: 2825
  • Provides:
+250 Health
+30 Movement Speed
+2 All Stats
+2 Armor
+1 Mana regeneration
  • Active: In addition to urn behavior, casting on an enemy target now reduces enemy HP regen and heals by 70%, and drains 3% of the target's current health per second. Casting on an allied target now amplifies HP regen and heals by 20%, and increases the target's health by 1% of their current health per second.
  • Requires:
Sacred Relic (3800)
Helm of Iron Will (900)
Total Cost: 4700
  • Provides:
+65 Damage
+5 Armor
+5 HP Regen
  • Active: Dispels the target and mutes them for 5 seconds. Anytime the muted target is attacked, it will be slowed by 100% for 0.4 seconds. Applies slow on projectile impact. Cooldown: 14, Mana cost: 100, Cast Range: 600, Projectile Speed: 1200.
  • Requires:
Staff of Wizardry (1000)
Robe of the Magi (450)
Recipe (500)
Total: 1950
  • Provides:
+16 Intelligence
+10% Spell Amp
+10% Mana cost & Mana loss Reduction (affects things like manaburn, manabreak, etc)
Note: Multiple instances don't stack.
  • Dropped by 肉山 after his third death.
  • Functions like a one-time 刷新球.

Changes

  • No longer grants +10 Damage.
  • Bashes cannot be evaded.
  • Damage proc increased from 85 to 100 (displayed overhead).
  • Reduced health regeneration from 15 to 7.
  • Reworked:
Old:
+220 Cast Range
+250 Mana
+100% Mana Regeneration
+6% Spell Amp
New:
+250 Cast Range
+450 Mana
+1.25 Mana Regeneration
  • Cost increased from 100 to 200.
  • Movement speed increased from 350 to 380.
  • Can no longer refill 魔瓶.
  • Can no longer be purchased more than once.
  • Now upgrades automatically to 飞行信使 at 3 minutes.
  • Increased Unholy Strength life drain from to 45 to 54.
  • Reduced health regeneration from 7 to 4.
  • Attack damage reduced from 55 to 50.
  • Cleave distance increased from 570 to 625.
  • Cleave end radius increased from 300 to 330.
  • Changed mana regeneration from 150% to flat 2.25.
  • Recipe changed:
Old:
Claymore
Broadsword
Perseverance
Quelling Blade
New:
Demon Edge
Perseverance
Quelling Blade
  • Initial charges increased from 12 to 14
  • No longer heals in an area around your hero upon death.
  • Reduced health regeneration from 9 to 7.
  • Reduced mana regeneration per charge from 1 to 0.4.
  • Recipe changed:
Old:
Soul Booster
Soul Ring
Recipe
New:
Perseverance
Soul Booster
  • Changed mana regeneration from 150% to flat 2.25.
  • Movement speed reduced from +45 to +40.
  • Building prioritization range increased from 325 to 700.
  • Reduced total health restore amount per charge from 90 to 80
  • Reduced total mana restore amount per charge from 60 to 40
Old:
+6 Strength
+3 Agility
+3 Intelligence
+3 Damage
New:
+7 Strength
+3 Agility
+3 Intelligence
  • Recipe cost reduced from 175 to 165.
  • Flutter duration reduced from 4 to 2 seconds.
  • Flutter no longer disables evasion.
  • Reduced Replenish mana regeneration bonus from 3.8 to 3.2. [?]
  • Reduced health regeneration from 8 to 6.
  • No longer provides +9 damage.
  • Intelligence bonus increased +2.
  • Armor reduction reduced from -7 to -6.
  • Reworked active:
    • No longer dispels.
    • No longer has charge limits.
    • No longer upgradeable.
    • Cooldown increased to 15 seconds.
  • No longer provide +3 damage.
  • Strength bonus increased +1.
  • Active bonus attack speed increased from 25 to 35.
  • Changed mana regeneration from 50% to flat 0.75.
  • Projectile speed increased from 1200 to 1275.
  • Changed mana regeneration from 150% to flat 2.25.
  • No longer requires an Orb of Venom.
  • Cooldown increased from 20 to 23.
  • Reduced health regeneration from 6 to 5.
  • Removed from the game. 动物信使 now upgrades automatically at 3 minutes.
  • Movement speed increased from 430 to 450.
  • Replaced Haste ability with Courier Shield (Cooldown: 200, Duration: 2).
  • Cost reduced from 150 to 135.
  • Can no longer be disassembled.
  • Reduced aura health regeneration from 4 to 3.5.
  • Reduced critical health regeneration from 15 to 12.
  • Reduced aura health regeneration from 3 to 2.
  • Reduced aura health regeneration from 10 to 8.
  • Reduced health regeneration from 8 to 6.5.
  • Now requires a Wraith Band instead of a 500 gold recipe.
  • Reduced health regeneration from 6 to 5.5.
  • Reduced mana regeneration from 0.85 to 0.5.
  • Removed from the game.
  • Cost reduced from 1500 to 1100.
  • No longer grants +10 Damage.
  • Now provides 25% Accuracy.
  • Accuracy proc now deals 100 magical damage (displayed overhead).
  • No longer provides +15 damage.
  • Cannot manually target self with Linken's Sphere.
  • Reduced health regeneration from 8 to 6.5.
  • Changed mana regeneration from 150% to flat 2.25.
  • No longer provides +10 damage.
  • Reduced health regeneration from 6 to 5.5.
  • Changed mana regeneration from 125% to flat 1.75.
  • Reciped changed:
Old:
Requires:
Magic Stick (200)
2x Ironwood Branch (100)
Circlet (165)
Total: 465
Provides:
+4 All Stats
New:
Requires:
Magic Stick (200)
2x Ironwood Branch (100)
Enchanted Mango (100)
Total: 400
Provides:
+2 All Stats
+1.5 HP Regen
  • Cost reduced from 150 to 135.
  • Reduced aura health regeneration from 4 to 3.5.
  • Reworked:
Old:
Requires:
Demon Edge (2200)
2x Javelin (3000)
Total: 5200
Provides:
+66 Damage
+True Strike
+35% chance to proc 160 magic damage and ministun for 0.01
New:
Requires:
Hyper Stone (2000)
2x Javelin (2200)
Total: 4200
Provides:
+60 Attack Speed
+75% Accuracy + 60 Pure damage proc (the attack that procs the accuracy also procs the pure damage, pierces Spell Immunity)
  • Removed Mana Burn from Necronomicon Archer.
  • Level 3 Necronomicon Archer now gains Purge(Slow + Dispel, targets enemies only). Cooldown: 15
  • Reworked:
Old:
Requires:
Staff of Wizardry (1000)
Belt of Strength (450)
Recipe (1200)
Provides:
+8/12/16 Strength
+15/21/24 Intelligence
New:
Requires:
2x Sage's Mask (650)
Belt of Strength (550)
Recipe (1300)
Provides:
+10/15/20 Strength
+100/125/150% Mana Regen
Old:
+3 Strength
+3 Agility
+6 Intelligence
+3 Damage
New:
+3 Strength
+3 Agility
+7 Intelligence
  • Recipe cost increased from 155 to 165.
  • Cost increased from 60 to 80.
  • EXP bounty increased from 25 to 100.
  • Damage over time no longer dispels consumables or disables Blink (behaves like Poison Sting).
  • Changed mana regeneration from 150% to flat 2.25.
  • No longer provides +10 damage.
  • Reduced health regeneration from 6 to 5.5.
  • Changed mana regeneration from 125% to flat 1.5.
  • Barrier active can now affect buildings.
  • Reduced health regeneration from 8 to 6.5.
  • Reduced aura health regeneration from 4 to 2.
  • Removed from the game.
  • No longer provides +20 damage.
  • Reduced health regeneration from 12 to 11.
  • Changed mana regeneration from 250% to flat 3.0.
  • Reduced aura mana regeneration from 0.65 to 0.5.
  • Reduced aura mana regeneration from 0.65 to 0.5.
  • Reduced health regeneration from 6 to 5.
  • Cost reduced from 325 to 300.
  • Reduced health regeneration from 2 to 1.5.
  • No longer provides +6 damage.
  • Now requires Claymore instead of Mithril Hammer.
  • Changed mana regeneration from 150% to flat 2.25.
  • Sentry wards no longer automatically appear in front of Observer Wards when buying the item.
  • No longer applies enemy damage reduction.
  • Movement speed bonus increased from 20% to 25%.
  • Recipe cost increased from 750 to 1150.
  • No longer grants +10 Damage.
  • Bashes cannot be evaded.
  • Damage proc increased from 85 to 100 (displayed overhead).
  • Cost reduced from 150 to 135.
  • Cost increased from 50 to 80.
  • Stock cooldown reduced from 11 minutes to 10 minutes.
  • Accuracy increased from 35% to 40%.
  • Changed mana regeneration from 75% to flat 1.0.
  • Reworked:
Old:
Requires:
Sage's Mask (325)
Ring of Regen (325)
Enchanted Mango (100)
Total: 750
Provides:
+3 Health Regen
+50% Mana Regen
Sacrifice CD: 30
New:
Requires:
Ring of Regen (300)
2x Gauntlets of Strength (270)
Recipe (185)
Total: 755
Provides:
+6 Strength
+2 Health Regen
Sacrifice CD: 25
  • Damage Block increased from16/8 to 18/9.
  • Cost rescaled from 125 for 4 uses to 150 for 5 uses.
  • Reduced health regeneration from 14 to 12.
  • Soul Release damage type changed from pure to magical.
  • Soul Release damage increased from 150 to 200.
  • Soul Release health regeneration reduced from 50 to 35.
  • Reduced health regeneration from 8 to 5.5.
  • No longer provides +6 damage.
  • Intelligence bonus increased from +12 to +14.
  • Reduced health regeneration from 6 to 5.
  • Vladmir's Aura now stacks with Ring of Aquila/Ring of Basilius.
  • Reduced health regeneration from 3 to 2.5.
  • Reduced mana regeneration from 0.8 to 0.65.
Old:
+3 Strength
+6 Agility
+3 Intelligence
+3 Damage
New:
+3 Strength
+7 Agility
+3 Intelligence
  • Recipe cost reduced from 170 to 165.

常规

游戏模式

  • 加入加速模式。
  • 现在队长模式的第一阶段多了一个禁用名额(总共6个禁用名额)。
  • 全英雄选择的挑选顺序为:A-BB-AA-BB-AA-B。
  • 每天系统会自动选出10名奖励英雄。选择奖励英雄后直接获得一个免费的 魔法芒果(无法出售)。
  • 随机选择不再给予金钱奖励。而是从奖励英雄中选择一名,并给予一个 铁树枝干(除了 魔法芒果外)。
  • 重新选择功能现已移除。

小兵

兵线

  • 中路不再额外产生一个近战小兵。
  • 现在小兵的相遇地点离双方优势路的防御塔更近。
  • 反补小兵给予敌人(被反补的玩家)的经验从70%减少至25%。
  • 反补小兵后己方获得的经验从30%减少至25%。
  • 中立生物击杀线上小兵现在与兵线上击杀相同——不是反补,给予全额经验。只有自己反补小兵才会给予对方反补经验。
  • 一波兵线的总经验(4个小兵)从210增加至240。
    • 近战小兵的经验从40增加至57。
    • 远程小兵的经验从90减少至69(两项改动结合后结果为240)。
  • 近战小兵的金钱奖励增加4。
  • 远程小兵的金钱奖励增加12(每波兵线的总金钱增加24)。
  • 额外的攻城单位现在的产生时间为30:00,原为40:00。
  • 攻城单位的生命值增加50点。
  • 修复额外线上小兵的产生时间迟了一分钟的问题(应为15:00/30:00/40:00/45:00产生近战/近战/远程/近战)。
  • 线上小兵的升级数值以超级兵为上限(原先在超过4小时的比赛中,普通小兵会比超级兵更厉害)。

中立生物

  • 第一波中立生物的出现时间从0:30改为1:00。
  • 现在中立生物夜晚时睡觉。睡觉时仇恨范围为0。
  • 移除中立生物对部分英雄的特殊仇恨( 混沌骑士 大地之灵 变体精灵 帕吉 发条技师 拉比克 小强)。
  • 中立生物对线上小兵的仇恨现在会根据所在的野点范围而定(传统的优势路/劣势路拉野点有效)。
  • 魔抗光环现在对英雄的效果从5%增加至10%。
远古萨满潜行者
  • 亵渎施法前摇从0.9秒减少至0.4秒。
远古雷肤兽
  • 猛击施法前摇从0增加至0.3秒。
枭兽撕裂者
  • 飓风施法前摇从0.75秒减少至0.4秒。
地狱熊怪粉碎者
  • 雷霆一击
    • 施法前摇从0.5秒减少至0.4秒。
    • 魔法消耗从100点减少至50点。
半人马征服者
  • 战争践踏
    • 施法前摇从0.5秒减少至0.4秒。
    • 魔法消耗从100点减少至50点。
半人马猎手
  • [佚] 移动速度从350减少至320。
萨特放逐者
  • [佚] 移动速度从330降低至300。
  • [佚] 攻击距离从300降低至280。
  • [佚] 主动攻击距离从300降低至280。
萨特窃神者
  • 法力燃烧施法前摇从0.5秒减少至0.3秒。
  • [佚] 主动攻击距离从500降低至300。
萨特苦难使者
  • 邪恶光环从6点调整为5.5点。
  • [佚] 主动攻击距离从500降低至300。
萨特放逐者
鹰身女妖风暴巫师
丘陵巨魔
  • [佚] 移动速度从350降低至250。
  • [佚] 主动攻击距离从300降低至250。
黑暗巨魔召唤法师
  • 诱捕
    • 增加了弹道效果。
    • 施法前摇从0.5秒减少至0.3秒。
    • 魔法消耗从150点减少至75点。
  • 亡灵复生的施法前摇从0.5秒减少至0.3秒。
  • [佚] 移动速度从320降低至300。
  • [佚] 攻击距离从350降低至250。
  • [佚] 主动攻击距离从300降低至250。

肉山

  • 基础护甲从15点增加至18点。
  • 第三次击杀肉山将掉落一次性的 刷新球碎片。冷却时间与 刷新球相互独立。
  • 肉山的猛击伤害从70 + 5/分钟增加至70 + 8/分钟。
  • 现在肉山每分钟都会升级,而不是每4分钟(加成数值已经调整,与原先相同但更加平滑)。

建筑

  • 移除四塔的生命恢复(原为3点/秒)。
  • 遗迹的生命恢复速率从3点/秒增加至8点/秒。
  • 基地建筑(非防御塔)的护甲从12点增加至14点。
  • 遗迹的护甲从15点增加至18点。
  • 近战兵营的护甲从15点增加至18点。
  • 远程兵营的护甲从10点增加至12点(护甲减伤计算公式改动前后的整体伤害减免效果保持不变)。
  • 一塔护甲从14点增加至17点。
  • 一塔的生命值从1400点增加至1600点。
  • 二塔和三塔的护甲从16点增加至19点。
  • 四塔的护甲从24点增加至29点。
  • 移除基地内的圣坛(替换为普通建筑)
  • 防御符文现在也会使己方小兵在持续时间内处于无敌状态。
  • 泉水攻击力从190-199增加至220-240
  • 泉水的魔法恢复速率从每秒最大魔法值的4% + 14点增加至6%
  • 泉水的生命恢复速率从4%增加至5%
  • 圣坛的护甲从20点增加至24点。
  • 圣坛生命恢复速率从90点调整为75点
  • 圣坛不再随着时间增加生命恢复速率。
  • 圣坛的魔法恢复从40点/秒调整为30点/秒
  • 圣坛不再随着时间提升魔法恢复数值

地图改动

  • 重做夜魇中路(现在双方会沿着地形一直前进)。
  • 中路的斜坡现在更窄。
  • 中路圣坛现在离双方主野区更近。
  • 劣势路的圣坛和赏金神符交换位置。
  • 劣势路地形调整得更加宽阔。
  • 主野区的赏金神符地点现在离优势路的野怪点更近(靠近河道斜坡)。
  • 重做夜魇优势路野区。
  • 优势路大野点位置调整(主要能拉向对方劣势路,或从小野点连接)。
  • 移除双方优势路附近往下前往野点的一个斜坡。
  • 移除下列眼位:天辉远古/肉山,下路天辉符点,夜魇主野区(靠近远古野点)。
  • 多个树木和视距调整。
  • 下路河道强化神符位置稍稍往上了一点
  • 通往夜魇优势路野区的斜坡变窄了
  • 交换了主野区的中野点和大野点(大野点现在离中路二塔最近)
  • 调整了天辉小野点拉野路径的树木位置
  • 天辉通往夜魇劣势路的斜坡前的低地树木位置进行了微调(靠近蓝水晶——现在寻路系统在这些树周围没有问题)
  • 从夜魇劣势路通往天辉优势路野区的斜坡减少了大小
  • 稍微调整了天辉优势路大野点的位置
  • 天辉神秘商店下方的斜坡稍稍减少了大小
  • 夜魇劣势路的斜坡(连接天辉优势路大野点)稍稍右移
  • 天辉大野点(靠近中路二塔)不再是在坑内
  • 夜魇主野区上方和附近的树木布局、斜坡和地形进行了微调
  • 调整了天辉远古野点通往上路河道的斜坡

机制

  • 现在英雄在比赛开始时就带有一个回城卷轴,并且处于冷却状态。
  • 转身速率为0.4的英雄增加为0.5( 米拉娜 帕克 剃刀 暗影萨满 潮汐猎人 巫医 术士 兽王 剧毒术士 冥魂大帝 冥界亚龙 克林克兹 魅惑魔女 幽鬼 裂魂人 德鲁伊 上古巨神 神谕者以及 寒冬飞龙
  • 英雄复活时间从1-5级的8/10/12/14/16秒调整为5/7/9/13/16秒
  • 现在妖术无法被驱散。
  • 移除了剩余的独占攻效
  • 现在幻象会对肉山造成比平常少80%的伤害,而不是一攻击就消失。
  • 现在生命和魔法恢复对幻象有效。
  • 护甲减伤的计算公式从0.06*护甲/(1+0.06*护甲)改为0.05*护甲/(1+0.05*护甲)
  • 敏捷提供护甲从每7点敏捷提供1点护甲平衡为每6点敏捷提供1点
  • 基础英雄击杀经验奖励(非助攻部分)从1-5级的100/120/140/160/180减少至30/60/90/120/150
    • 根据助攻公式,击杀英雄还能获得额外经验
  • 经验获取范围从1300增加至1500
  • 英雄从1级升至2级所需的经验从240减少至200
  • 英雄从2级升至3级所需的经验从360增加至400
  • 恢复神符的恢复速率从每秒100/67点生命/魔法改为最大生命/魔法的6%

主属性改动

  • 力量、敏捷和智力现在为相应类型的英雄提供独特加成(除了+1 攻击力外)。
    • 力量提供+0.15% 状态抗性(减少沉默/眩晕/缴械/缠绕/恐惧/等效果的持续时间,对于拥有持续伤害的减速效果,只减少减速数值,不影响伤害量)
    • 敏捷提供+0.06% 移动速度
    • 智力提供+0.15% 魔法抗性
属性总览
属性 力量 敏捷 智力
加成
  • +20 生命
  • +0.7% 生命恢复增强
  • +1/6 护甲
  • +1 攻击速度
  • +12 魔法
  • +2.0%魔法恢复增强
  • +0.07% 技能增强
独特加成
  • +1 攻击力
  • +0.15% 状态抗性
  • +1 攻击力
  • +0.06% 移动速度
  • +1 攻击力
  • +0.15% 魔法抗性

恢复速率公式

  • 生命和魔法恢复速率的计算公式现已重做。现在生命和魔法都是获得直接数值。然后力量和智力分别增强生命和魔法恢复速率。如 虚无宝石现在提供1.0点/秒魔法恢复,而不是100%。
  • 重做生命恢复计算公式。每点力量使生命恢复速率提升0.7%。
    • 旧:基础 + 0.06 * 力量 + 固定数值加成。
    • 新:(基础 + 固定数值加成), 再计算每点力量提升0.7%
    • 备注1:新公式下所有英雄的基础数值增加1.5点/秒。
    • 备注2:调整了多个生命恢复速率相关的物品、天赋和技能。
  • 重做魔法恢复计算公式,百分比加成改为纯数值加成。。
    • 旧:(0.01 + 0.04 * 智力)*(1 + 百分比加成) + 固定数值加成。
    • 新:(基础 + 固定数值加成), 再计算每点智力提升2%。
    • 备注1:所有英雄当前的基础数值为0.9点/秒,但是未来可能会有调整(像现在的基础生命恢复速率)。
    • 备注2:调整了多个魔法恢复速率相关的物品、天赋和技能。

其它


用户界面

  • 优化了buff图标上叠加次数的可读性
  • 现在可以看到敌人魔法恢复数值(之前只能看到生命恢复数值)
  • 增加了显示锁闭状态的物品栏界面提示
  • 增加了一个新的选项,仅有H/S键能打断持续施法技能
  • 经济差排行因子(最富和最穷影响从助攻获得的金钱)从0.75->1.25改为0.7->1.3
  • 英雄配置现在可以选择小小长大和暗夜魔王晚上和白天的不同形态
  • 在聊天中敲出:可以自动补全你所拥有的聊天表情
  • 聊天链接现在可以点击,发送到公共频道上的链接会通过Steam链接过滤重定向
  • 你现在可以在游戏内使用/p聊天命令在队伍中聊天
  • 增加了Dota 2的逆向运动支持,由育母蜘蛛开始,可以让她的身体和腿在不同的地形和倾斜表面上附着
  • 属性描述区域会告诉你通过你的属性提供的生命/魔法百分比加成的数值,和恢复+智力/力量提供加成的绝对数值
  • 增加了信号转盘

天梯匹配

  • 增加了天梯匹配的赛季和奖牌

技能征召

  • 新的选择界面
  • 增加了选择时的聊天支持
  • 增加了交换技能槽的支持
  • 增加了邪影芳灵和石鳞剑士
  • 为英雄的天赋和基础数据增加了描述并且指示英雄的主属性
  • 观看录像时,记分板现在会在比赛结束时显示选择的技能
  • 为技能征召增加了英雄的部分技能:帕克,圣堂刺客,陈,末日,影魔,灰烬之灵,复仇之魂,光之守卫,幽鬼,巨魔战将,凤凰,伐木机,上古巨神,食人魔魔法师,巨牙海民
  • 修复了以下技能的bug:宙斯,矮人直升机,龙骑士,树精卫士,司夜刺客,恐怖利刃

经济

  • 剑心之遗增加了之前未被使用的台词
  • 以下英雄增加到了创意工坊:石鳞剑士,杰奇洛,远古冰魄,和工程师
  • 为幻影长矛手增加了头部槽位
  • 几个幻影长矛手肩部物品改为头部槽位
血战之命纹章捆绑包
  • 包含:
复仇之铳
晴风之承
侍卫波利
古怪陷阱
嘲讽:荆棘至上
嘲讽:愚者无畏

比赛物品

  • 梦幻联赛第8赛季
  • 2017年华硕ROG大师赛