版本历史[]
版本
改动
- Module:Ability_ID第61行Lua错误:无法找到"电子狂欢"的Cargo数据
- 为风暴之灵和附近友军提供超负荷充能和攻击速度
- 施法前摇: 0
- 范围: 750
- 超负荷充能: 3
- 攻击速度加成: 40
- buff持续时间: 12
- 魔法消耗: 150
- 冷却时间: 30
- 附录: 该buff持续到时间到期,或充能次数用尽,取决于哪个更短。buff基于超负荷
当前等级。也会从天赋中受益,甚至也会影响友军
- 天赋:
7.26b
7.25
- 基础攻击速度从 100 增加至 110
- 基础攻击力从 24-34 增加至 26-36
6.78
- 电子涡流
冷却时间从 20 降低至 21/20/19/18
6.75
- 残影
冷却时间从 4 降低至 3.5
6.73
- 超负荷
伤害从 30/45/60/75 增加至 30/50/70/90
6.70
- 智力成长从 2.2 增加至 2.6
6.67
- 攻击距离从 500 降低至 480
6.64
- 基础智力从 23 增加至 26
6.59
- 球状闪电
now gives an error message when cast without enough mana
6.58b
- Fixed a bug with 超负荷
6.58
- 重做 风暴之灵
(To see the previous 风暴之灵, see here) - 基础力量 and成长从 22 + 2.5 降低至 17 + 1.5
- 基础敏捷 and成长从 17 + 1.5 增加至 22 + 1.8
- 攻击距离从 600 降低至 500
- 移动速度从 310 降低至 295
- 风暴之灵 now has 残影
, 电子涡流 , 超负荷 as his basic abilities and 球状闪电 as his ultimate ability
- 新 残影
: - Raijin creates a remnant of himself containing his essence. The 残影 will release its stored energy whenever an enemy units comes near it. Lasts up to 12 seconds.
- Trigger radius: 235
- Damage radius: 260
- Activation delay: 1
- Damage: 140/180/220/260
- Remnant duration: 12
- 魔法消耗: 70/80/90/100
- 冷却时间: 4
- 附录: Has an instant 施法前摇. After the remnant is placed, it takes 1 second for it to get active. Once active, it triggers on any enemy coming too close to it, dealing damage
- 新 电子涡流
- Storm focuses his energy to rip open a vortex drawing an enemy to it. This process slows the 风暴之灵 down for a brief period
- 施法距离: 300
- Pull distance: 100/150/200/250
- Pull duration: 1/1.5/2/2.5
- Self 移动速度 slow: 50%
- Slow duration: 3
- 魔法消耗: 100
- 冷却时间: 20
- 附录: Is not a channeling spell. Can pull the target over impassable terrain
- 新 超负荷
- 风暴之灵 becomes 超负荷ed with electrical energy whenever he casts a spell. The charge is released on his next attack as an electrical burst, dealing damage and slowing nearby units
- Radius: 275
- Damage: 30/45/60/75
- Movement speed slow: 80%
- Attack speed slow: 50
- Slow duration: 0.6
- 附录: Similar to the old 超负荷. Instead of giving a charge every x attacks, gives a charge upon spell cast
- 新 球状闪电
- 风暴之灵 becomes enveloped with energy, losing his physical form, and travels until he depletes his mana or chooses to stop. While in this form, he deals damage to nearby units based on how far his electrical form has traversed. Damage, speed and area of effect improves per level
- 施法距离: Global
- Damage radius: 125/200/275
- Travel speed: 1250/1875/2500
- Damage per traveled 100 units: 8/12/16
- 魔法消耗 per traveled 100 units: 10 + 1% of max mana pool
- Activation 魔法消耗: 15 + 7% of max mana pool
- 冷却时间: 0
- 附录: 风暴之灵 is invulnerable while traveling. Stops traveling whenever 风暴之灵 runs out of mana or reaches the targeted point. The further he travels, the more damage it deals around him. Damage is dealt throughout the whole traveling. 风暴之灵 can cast spells, use items and attack during 球状闪电
更新历史[]
更新
描述
2020年12月17日
- Update 5
- Updated hero model
- Module:Ability_ID第61行Lua错误:无法找到"电子狂欢"的Cargo数据
施法前摇从 0.3 降低至 0
2020年8月17日
- Increased max polygon counts
2020年8月14日
- Increased max polygon counts
2020年7月14日
- Updated default hero model
2020年5月25日
- Updated default hero model and animations
- Added new voice lines for rivalry towards Earth Spirit
, Ember Spirit and Void Spirit - Added new voice lines for allied towards Ember Spirit
and Void Spirit - Update 2
- Added a sound effect to Module:Ability_ID第61行Lua错误:无法找到"电子狂欢"的Cargo数据
- Added a sound effect to Module:Ability_ID第61行Lua错误:无法找到"电子狂欢"的Cargo数据
- Fixed 球状闪电
refunding too much mana when spam casting it while already in 球状闪电. The mana refund mechanic now considers 魔法消耗 reductions
- 残影
- Fixed explosion particles not appearing
- Update 2
- Fixed 残影 textures missing
- Added Arcane神符
responses
- Fixed 残影
missing textures
- Fixed broken cosmetic meshes
- Update 2
- Updated default item build
2014年5月20日
- Changed spawn line
2014年1月9日
- Increased max polygon counts
- Changed model
2013年2月28日
- Update 3
- Fixed 球状闪电
cast backswing behavior
- Fixed 球状闪电
2012年9月13日
- [佚] Broken down a number of default hero models into multiple parts in loadout
2012年7月19日
- Fixed 残影
blocking neutral creep camps
2012年5月17日
- Added additional dialog lines
2012年3月22日
- Fixed attack projectile speed
2012年1月19日
- Fixed 球状闪电
costing draining more mana if you cast it again while still in it
- Fixed 超负荷
charge being used up if the target dies before impact
2011年11月3日
2011年7月16日
- 残影
- Fixed ability affecting ancient creeps
- Fixed ability triggering rules
2011年5月26日
- Fixed 残影
not giving vision
2011年5月13日
- Fixed 电子涡流
sometimes not pulling a unit if it is running away while casting
2011年3月12日
- Fixed 超负荷
being used up on denies
2011年1月27日
- Fixed 超负荷
using up charges against towers