版本历史[]
版本
改动
7.28a
- 追踪术
视野范围从 800 降低到 600
- 追踪术
7.26b
7.26a
- 追踪术
自身额外金钱从 150/250/350 降低到 130/225/320
7.25
7.24
- 基础护甲从 3 增加到 4
7.23c
- 天赋:
- 10级左边天赋: +25% 经验值获取 降低到 +20%
- 基础攻击力从 24-38 增加到 27-41
- 旧 忍术
- 被动: 赏金猎人准备好他的下次攻击,造成额外伤害并减慢敌人的移动速度和攻击速度
- 致命一击伤害: 150%/175%/200%/225%
- 移动速度减缓: 15%/20%/25%/30%
- 攻击速度降低: 15/20/25/30
- 减速时间: 3
- 冷却时间: 12/10/8/6
- 附录: 冷却结束时,赏金猎人的武器发出粒子效果
- 新 忍术
- 被动: 赏金猎人准备好他的下次攻击,获得额外攻击力并窃取若干不可靠金钱
- 攻击力加成: 80/110/140/170
- 金钱窃取: 12/18/24/30
- 冷却时间: 12/9/6/3
- 附录: 冷却结束时,赏金猎人的武器发出粒子效果
- 基础移动速度从 315 增加到 320
6.78
- 追踪术
魔法消耗从 70/60/50 降低到 每级50
6.77
- 追踪术
不再降低 1/3/5 护甲
6.73
Template:CM
- 追踪术
自身额外金钱从 75/150/225 增加到 150/200/250
6.72d
- 碰撞体积从 12 增加到 24
6.72c
- 基础智力从 16 增加到 19
- 碰撞体积从 24 降低到 12
6.71
- 追踪术
友军可靠金钱奖励从 每级50 增加到 50/100/150
6.69
6.66
- 忍术
冷却时间从 22/17/12/7 降低到 21/16/11/6
6.65
6.63
- Imported a custom model for him that has his selection box fixed
6.56
- 追踪术
魔法消耗从 每级50 增加到 70/60/50
6.55
6.52b
- 暗影步
冷却时间从 20 降低到 15
6.51
- 投掷飞镖
施法距离从 300 增加到 650
6.36
- 施法距离从 450 增加到 750/950/1150
6.31
- 暗影步
- damage从 25/50/75/100 增加到 30/60/90/120
- 魔法消耗从 75 降低到 50
- 冷却时间从 25 降低到 20
6.22
- 暗影步
duration从 20/20/25/25 平衡到 15/20/25/30
6.20
6.17
- 基础智力从 15 降低到 14
6.12
- 暗影步
- damage从 20/40/60/80 增加到 25/50/75/100
- duration从 20/25/30/35 降低到 20/20/25/25
- 冷却时间从 20 增加到 25
6.09
- 攻击距离从 100 增加到 128
- 追踪术
duration从 90 降低到 30
6.07
- Increased model size
- 追踪术
冷却时间从 1/0/0 增加到 10/7/5
6.03
- 旧 Disarm
- A nasty blow that forces the enemy unit to drop a random item that an enemy unit possesses for a short period of time.
- 施法距离: 350
- Duration: 5/9/13
- 魔法消耗: 75
- 冷却时间: 30
- 新 追踪术
- Tracks an enemy unit. If you kill a tracked enemy hero, you will get extra gold for the kill. Also reduces the target's armor and provides shared vision
- 施法距离: 450
- Gold bonus: 50/100/150
- Armor reduction: 1/2/4
- Duration: 90
- 魔法消耗: 50/60/70
- 冷却时间: 1/0/0
- 附录: Can be cast on creeps, but won't grant the bounty for killing them
6.02
- 基础攻击力从 2-16 增加到 24-38
- 赏金猎人
can now attack flying units - Reduced model size
6.00
- acquisition range从 600 降低到 500
- 基础攻击力从 20-30 降低到 2-16
- 基础attack time从 1.7 增加到 1.8
- cast animation从 0.5/0.5 降低到 0.3/0.51
- attack animation从 0.3/0.7 增加到 0.59/0.58
- 转身速率从 0.4 增加到 0.6
- Replaced 追踪术
with Disarm
- 旧 追踪术
- Tracks an enemy hero, granting True Sight of the target, and information on how much gold it is carrying. Allies near the hunted are granted bonus 移动速度. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold.
- 施法距离: 1200
- Speed radius: 900
- Move speed bonus: 16%/18%/20%
- Self bonus gold: 150/250/350
- Allies bonus gold: 40/80/120
- Aura linger duration: 0.5
- Duration: 30
- 魔法消耗: 65
- 冷却时间: 4
- 新 Disarm
- Disarms a target enemy unit, causing one of its items to be dropped for a short time.
- 施法距离: 350
- Duration: 5/9/13
- 魔法消耗: 75
- 冷却时间: 30
- 附录: Casting on a unit without an inventory, or an already disarmed unit has no effect
5.84
- 忍术
- critical chance从 5%/10%/15%/20% 平衡到 每级15%
- critical damage从 200%/200%/200%/250% 降低到 125%/150%/175%/200%
5.80
- Fixed 追踪术
not granting gold on hero kills that were not tracked
5.76
- 追踪术
- Now passively grants gold on any hero kill, instead of only on hero kills
- hero kill gold bounty从 100/200/300 降低到 50/100/150
5.72
- 基础生命恢复从 0.5 降低到 0.25
5.59
- 追踪术
can no longer be cast on non-hero units
5.58
5.57
- Base 智力从 15 降低到 14
- 投掷飞镖
- damage从 100/200/275/350 降低到 100/200/250/325
- 冷却时间从 8 增加到 10
- Removed innate ability and replaced Duplicate
with 追踪术
- 旧 Duplicate
- Creates a duplicate of the Bounty Hunter that takes and delivers normal damage.
- Duration: 30/60/90
- 魔法消耗: 200
- 冷却时间: 30
- 新 追踪术
- Tracks an enemy hero, granting True Sight of the target, and information on how much gold it is carrying. Allies near the hunted are granted bonus 移动速度. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold.
- 施法距离: 350/450/550
- Move speed bonus: 16%/18%/20%
- Kill gold bounty: 100/200/300
- Duration: 90
- 魔法消耗: 75
- 冷却时间: 180/165/150
- 附录: This is now Bounty Hunter's ultimate ability, instead of an innate ability
5.55
- 追踪术
- Now grants 100 bonus gold when the tracked enemy hero gets killed
- 冷却时间从 1 增加到 180
- 魔法消耗从 50 增加到 80
- 投掷飞镖
damage从 100/200/300/400 降低到 100/200/275/350 - Renamed Ninja Skills
to 忍术 - 暗影步
damage从 25/50/75/100 降低到 20/40/60/80
5.53
- 投掷飞镖
- 魔法消耗从 100/125/150/175 降低到 90/115/135/155
- 施法距离从 280 增加到 300
- Ninja Skills
critical damage from 每级200% to 200%/200%/200%/250% - 暗影步
damage从 15/30/45/65 增加到 25/50/75/100 - Added new innate ability for 赏金猎人
:
- 追踪术
- Tracks an enemy unit for a long time,成长ing vision and True Sight over them.
- 施法距离: 400
- Duration: 90
- 魔法消耗: 50
- 冷却时间: 1
- 附录: This is an innate ability. Can be set on auto-cast. Can be cast on heroes and non-heroes
5.52
5.50
- 基础health从 100 增加到 150
5.40
5.31
5.10
4.1beta01
4.0beta7
- Updated 赏金猎人
Hero Model
4.0beta5
4.0beta2
- Created
更新历史[]
更新
描述
2020年12月17日
- Updated hero model
- 追踪术
can now be alt-clicked to alert your team to how much gold the target has
2012年8月9日
- Fixed 暗影步
damaging buildings
2012年8月2日
2012年7月12日
- Fixed 忍术
proccing on Tombstone
2012年5月24日
- Fixed a bug that could sometimes allow 忍术
to work on buildings
2012年5月10日
2012年4月12日
- Fixed 不稳定化合物
and 追踪术 being castable on Creep-Heroes (Spirit Bear, Warlock Golems, Visage's Familiars, 元素分离 spirits)
2012年3月28日
- [佚] Updated the hero selection portrait for 赏金猎人
2012年3月22日
- Fixed illusions proccing 忍术
's critical strike
- Fixed it being possible to use 忍术
冷却时间 without triggering a critical strike - Fixed 忍术
working on denies - Fixed 忍术
and Shadowblade affecting buildings - Fixed 追踪术
giving bonus gold for dead illusions - Fixed 追踪术
not being dispelled by Time Lapse, Repel, Purge, etc - Fixed 追踪术
debuff icon not showing - Removed 追踪术
casting effect from enemy vision
2011年12月21日
- Added 赏金猎人
!
2011年12月16日
- [佚] Added new portraits for 赏金猎人
and icons for associated skills