“ | ▶️ Stay and amuse me!
— 帕克
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束缚是一种阻止受影响单位使用一些移动技能的状态效果,这些移动技能与缠绕相同。
机制[]
束缚不会以任何方式控制一个单位。只会禁止使用几个移动技能,与缠绕机制的作用相同。几个闪烁,伪闪烁和传送技能都会在被束缚时被禁用,以阻止利用此轻松逃跑。然而,尽管其能阻止使用这些技能,但是在技能已经施法时被束缚不会将其打断。除此之外,束缚不会打断持续施法技能,但总是会打断 回城卷轴
束缚技能[]
以下技能能够束缚敌人:
被束缚禁用[]
以下技能会被束缚所禁用:
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版本历史[]
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