暗月來襲是2017年1月26日到2月6日之間舉行的活動。玩家需要守衛賽莉蒙妮的神廟,抵禦一波又一波的入侵者,獲得特殊活動積分換取獎勵。
遊戲模式[]
- 5人隊伍抵擋15波暗月大軍。每一波產生不同的,更強的敵人。
遊戲玩法[]
- 5名玩家防守北邊的神廟,抵禦來自四面八方從四個入口產生的一波波敵人。
- 幾乎每一輪都有大量小型單位和幾個擁有特殊技能的大型單位。
- 有兩輪是獎勵關卡,可以獲得一定經濟,還有兩輪是boss關卡。
- 擊殺單位可以獲得經驗(全地圖共享),並且死亡時也可以獲得。
- 撿起敵人被擊殺時掉落的金袋可以獲得金錢。每一輪都有金錢獲得上限。只要走過就能撿起金袋。
- 敵人也會隨機掉落立即回復生命值或魔力值的藥水,也是只要走過就能夠撿起。
- 每一輪之間,玩家有30秒整頓時間,在下一輪開始之前購買物品。
- 遺蹟被摧毀,或者在第15輪之前五名玩家全部死亡時,遊戲就會提前結束。
建築[]
- 想要查看建築細節信息,請看這裡。
- 神廟位於地圖的北邊,它是目標的一部分,必須不被摧毀。
- 有八座防禦塔保護着神廟,內外各分布着四座。
- 回合結束時存活的防禦塔會給予額外金錢。
- 地圖上有三座聖壇,每一個有180秒冷卻。
- 所有防禦塔和聖壇會在每一輪結束時復活。
- 地圖上有兩個商店,一個在中間,另一個在神廟上方。
復活[]
- 死亡時,玩家死亡的地方會留下一個墓碑。活着的隊員可以右鍵點擊墓碑復活該玩家。需要六秒持續施法時間。
- 對同一個墓碑持續施法的玩家越多,所需時間就越短。
- 可以使用買活,有一定冷卻時間。
- 所有玩家都會在每一輪結束時以滿額生命值和魔力值復活。
可選英雄[]
- 這次活動只有一些英雄可以選擇。
- 一些英雄的技能會根據這次活動有所調整。
- 點擊英雄圖標查看其屬性,微調/獨特技能和此次活動的相關機制。
屬性 | 英雄 |
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回合[]
- 每一回合之間會有30秒休息時間、
- 想要查看這些單位和他們的技能,請看這裡.
回合 | 敵人 | 屬性 | 附錄 |
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回合1 殺狼有一手 |
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回合2 先別數小雞 |
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回合3 夜神夜神夜神 |
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回合4 變體時間到 |
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回合5 派對雛丑 |
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回合6 來自我的暗黑魔典 |
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回合7 沒你我們分崩離析 |
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回合8 潮漲眾舟起 |
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回合9 檢測到大量發射信號 |
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回合10 雊~~~雊~~~ |
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回合11 獵殺中 |
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回合12 貓女郎來襲 |
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回合13 煉金還當過術士 |
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回合14 這是工程師大會 |
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回合15 何人擾我? |
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物品[]
暗月來襲使用默認的Dota 2物品,但是有小幅調整。一些物品被完全禁用,而一小部分物品則有所調整。增加了三個只能掉落的新物品。
被禁用的物品[]
以下物品不能在暗月來襲中購買。
樹之祭祀 / 樹之祭祀(共享) |
動物信使 | 飛行信使 | 詭計之霧 | 聖劍 | 支配頭盔 |
被修改的物品[]
這些物品被修改了。
物品 | 修改內容 |
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完全可以共享,並且可以在友軍的物品欄中堆疊 | |
完全可以共享,並且可以在友軍的物品欄中堆疊 | |
完全可以共享 | |
價格從200增加到500 | |
總價格從500增加到800,因為壓制之刃的價格增加了 | |
總價格從4500增加到4800,因為壓制之刃的價格增加了 分裂傷害從35%降低到20% | |
最大生命值生命恢復從7%降低到1% |
物品掉落[]
敵人可以掉落4個不同的物品,其中3個是新的。掉落的物品在15秒後就會消失。
最常掉落的物品是金袋。撿起一個金袋可以使整個隊伍獲得該回合的金錢。在靠近100距離時就會自動撿起金袋。但是在技能免疫期間,必須要手動右鍵點擊才能撿起。
敵人也會偶爾掉落生命藥水和魔法藥水。他們有[ 信息不足 ]
%掉落幾率。生命藥水會立即回復英雄一定最大生命值,而魔法藥水則會立即回復英雄一定最大魔力值。就像金袋一樣,在靠近他們100距離時就會自動撿起生命藥水和魔法藥水。但是在技能免疫期間,必須要手動右鍵點擊才能撿起。
敵人也可能會掉落 回城捲軸[ 信息不足 ]
%掉落幾率。與其他3個掉落物品不同,捲軸只能通過直接右鍵點擊才能撿起。並且他們會放在物品欄中,不會立即使用。
圖片 | 物品 | 描述 |
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金袋 | 根據回合數獲得金錢 (查看回合一節了解更多細節) | |
生命藥水 | 回復20%生命值。 | |
魔法藥水 | 回復20%魔力值。 | |
回城捲軸 | 獲得一個 回城捲軸 |
貼士[]
英雄[]
點擊英雄名稱查看他們的暗月來襲技能和英雄屬性等細節。
- 火焰風暴
is very strong at dealing with early level mobs. Simply kiting enemies around its AoE will be able to deal with massive groups in the early game. - 衰退光環
's damage reduction can be very useful, and helps you and your team soak up more damage. - 先鋒盾
is particularly useful on Underlord, as well as a 狂戰斧 later on in the game.
- 暗殺
is useful in taking out big enemies from a distance. It also have the ability to scatter its damage to the enemies behind targeted enemy.
- 複製之牆
can be used to block off choke points, and help aggro enemies away from buildings. - 離子外殼
deals a great amount of damage to the Rooster in Round 5, especially when it is cornered. It also does great work against the chickens in round 10. - 真空
pulling effect ignores disable immunity, so it can disable and pull the Rooster on round 5 and the chikens on round 10.
- 動能力場
holds large groups of enemies together for effective nuking. Also effective against Rooster in Round 5, chickens in Round 10. - Taking cooldown reduction talent and purchasing 玲瓏心
can allow 動能力場 to almost permanently hold enemies in place. It also reduces Static Storm's cooldown, so that it's on the same level as Tiny's Avalanche.
- Medusa acts as a great scaling AoE damage dealer, thanks to 分裂箭
and a great tank the longer the game goes, thanks to 魔法護盾 . - 秘術異蛇
petrifies enemies just like 石化凝視 , but lasting longer than Stone Gaze's petrify (as a trade-off, it has maximum targets while Stone Gaze does not). - However, since the petrify effect turns enemies immune to magical damage, it should be used with caution when having allies who try to nuke enemies down, as it will completely negate their damage.
- 窒息之刃
launches a flurry of daggers. It can be used to kill multiple targets at once from save distance, or kill or heavily damage a big target by concentrating them all on it by standing close enough. - 幻影突襲
increases Phantom Assassin's survivability, due to the added evasion, and damage output, due to the chance of counter-attacks she can do.
- 碎裂衝擊
is useful in taking out large number or enemies in an area. While its damage diminishes its deadliness overtime, it can still apply slow debuffs to large crowds of enemies, and its range can let the player lure the enemies away from an area while using 極寒燒灼 to safely navigate through terrain if the player gets cornered. - 極寒之擁
can help your team last longer from larger creep waves. Note however that this will render the target immobile, leaving them helpless from magical damage or skills done by the enemy hero creeps and siege tanks. - 極寒燒灼
can be cast on your teammates and can help them get out any creep waves that have trapped them from every side. The spell also increases the attack range of any ranged hero as well as letting them apply frost burn. - 寒冬詛咒
is a great crowd control skill that can help kill any special enemies of the player's choice. This spell's stun however does not work on the chicken of Round 5.
- None of Gyro's abilities have been modified for this mode making him a very weak pick.
- Techies' high defensive ability can often carry the team through a round.
- Lay down mines as early as possible to keep Towers defended.
- Can plant a lot of mines ( 遙控炸彈
) and use 虛靈之刃 , dealing a lot of damage to The Dark Magus.
- Easily clears wave of high HP creeps with his passive, as well with 弧形閃電
. - The Dark Magus has 0% Magic Resistance, so 宙斯
can be useful.
- Can unleash huge AoE DPS, as well heal his teammates.
- 超新星
does take damage from the creeps, but takes much more attacks to get destroyed. Therefore, it needs some planning to cast, as a mob of creeps can easily take it out. - Consider getting a 阿哈利姆神杖
to take an ally with you.
- Consider getting a 阿哈利姆神杖
- The attack speed reduction from 烈火精靈
greatly diminishes their damage dealt. - 烈火精靈
has 25% Spell Lifesteal.
- 崎嶇外表
is replaced by 碾壓 , an active ability, which gives 小小 bonus movement speed and ability to stun and damage enemies that Tiny move through. The damage is based on his attack damage.
- 海象重拳!
can be useful in Round 6 against Demon Charmers and Enthralled Golems, as it spreads the golems around, potentially putting them out of the Demon Charmer's health aura range.
- 活體護甲
can be used on buildings. - 活體護甲
's protective layers have been increased tremendously for this map setting, having a maximum of 25 instances at skill level 4. Be wary that although it grants a lot more instances, the huge number of creeps in every wave can still chew through it very quickly. - 瘋狂生長
fully affects the chickens that spawn on Round 5 and 10. Be sure to cast the spell whenever you can to buy a few seconds worth of additional hits.
- 狂戰士的怒吼
works on bonus rounds, giving your team precious seconds to farm more gold. - 戰鬥狂怒
has been reworked for this gamemode, giving a percentage of lifesteal base on skill level on targeted allies hero. - 刀起人亡
has the ability to leap forward and deal damage in a small area of effect.
- Only her ultimate has been changed.
- 壓倒性優勢
is great in the first few rounds. It will instantly kill groups of cluttered mobs. The move speed boost is also helpful to collect gold bags left lying around. - 強攻
is a good heal and damage per second boost. It also helps 美杜莎 to hit faster in round 10 (baby roshlings). - 勇氣之霎
scales well as Legion gains damage. Because there are a lot of mobs, it triggers often and provides significant regeneration. - Duel has been replaced with 格鬥士,團結起來!
, an ability that temporarily sets up an arena inside which every hero deals increased damage. The more heroes inside the arena, the more damage for allied heroes.
- Information needed.
- Venomancer's range of abilities can help lessen the burden for the carries of your team to finish off large groups of enemies without fear of getting completely overwhelmed.
- 瘴氣
's range can slow down a line of enemies, making escaping and luring easier despite his low base movement speed. - 毒刺
by you and your wards can severely cripple the movement speed of high-ranking creep heroes. - Venomancer in this mode is given two warding skills, featuring the regular 瘟疫守衛
s and the Scourge Wards. These Scourge Wards can use their own 瘴氣 at a lower range and without the slow debuff. These gales can stack with your own Venomous Gale, allowing the enemies to suffer twice the poison. Note however that multiple Venomous Gales from different Scourge Wards will not stack, and will simply refresh the poison timer. - 劇毒新星
is a devastating AoE skill that can slowly lay waste to enemies from every direction. Note that enemies suffering from the Nova cannot die from it alone as it will stop damaging the units once they reach 1 HP. - Using 瘟疫守衛
s, 瘴氣 and 劇毒新星 on chicken levels will maximize the gold drop rate as the poison effect will be very effective in triggering it. - Despite the poisonous advantage, Venomancer's skills diminish in effect against HP regeneration hero creeps, especially those regenerating for more than +30 HP/S, making his skills near-useless against Alchemist and Invoker.
- Also take note of Venomancer's early disadvantage of being soft, slow and mana-reliant.
- The 毀滅陰影
s are cheap AoE nukes which can quickly clear waves. All razes combined can even take down the bigger enemies of the waves. - Since there are so many enemy units in Dark Moon, 支配死靈
is basically guaranteed to be always at maximum souls, granting Shadow Fiend a great attack damage boost throughout. - 魔王降臨
is basically a free Assault Cuirass effect on enemies. Stacking armor reduction effects is very effective against big enemies like the Chemists and the 4 Invoker. Together with Desolator, Solar Crest and Assault Cuirass, enemies lose a huge amount of armor.
- 劍刃風暴
is a very strong wave clearer on the early rounds thanks to its high damage, and a great survivability booster on later waves, as it grants Juggernaut high evasion. - An early level 劍舞
significantly boosts Blade Fury's damage, as its damage can crit based on Blade Dance's level. In the lategame, Blade Dance greatly bosts Juggernaut's attack damage. - 治療守衛
is a very powerful heal. Since it comes from a ward, enemies usually do not attack it as long as a hero is within range. Its heal is also percentage-based, so that it scales very well as the game goes on. - 秘劍術
, which replaces Omnislash, allows Juggernaut to position himself while also dealing damage to enemies in a line. The invulnerability of it can be used to dodge enemy attacks and spells.
- Storm Spirit has a lot of magical damage burst with 殘影
which allows him to clear early waves quite fast. The biggest advantage Static Remnant has is that it can be cast on the run, Storm Spirit neither needs to turn, nor to stop to cast it - 超負荷
grants Storm Spirit a second area damage spell, which also heavily slows enemies for a short while. On top of that, Overload's effects are applied to Static Remnant, hitting all enemies hit by the Remnant's damage, meaning the remnant effectively deals more damage and slows enemies. - 電子渦流
is a very strong AoE disable which ignores enemy disable immunity. This means it can stop and pull Roosters and Chickens. - Since Electric Vortex pulls enemies towards the center, it can serve as a poor man's Black Hole, creating combos with allied spells. Especially on the 10th round, it can pull and disable multiple chickens.
- 球狀閃電
is the best mobility spell available in Dark Moon. It allows Storm Spirit to quickly travel the map, while also dealing area damage around him. With the right items, he can roll over enemies and instantly kill smaller mobs while also damaging the bigger ones. Due to its lack of cooldown, he can avoid damage quite easily even when standing between enemy masses. - Storm Spirit's items should include high intelligence items, like 邪惡鐮刀
, 血棘 and 玲瓏心 . Scythe grants an additional disable which is always useful, while Octarine Core allows Storm Spirit to cast Electric Vortex more often, on top of healing him from the damage his spells deal. - 血棘
is great on Storm Spirit for the same reason why it is great on him in default Dota. On top of this, Bloodthorn is extremely powerful in Dark Moon, making it the best item pick-up for Storm Spirit.
- 自然的呼喚
summons very tanky treants which can take care of a lane on their own, although they cannot usually kill the waves, they can lure them for long enough to keep the tower alive - The treants are ignored by spell-casting enemies, they only cast them on heroes. This makes them perfect for tanking enemies with disables while carries pick them off from afar.
- Since 發芽
does not technically disable enemies, but traps them so they cannot move, it one of the very few abilities able to stop Roosters and chickens. - The typical self-sprout + 傳送
combo allows Nature's Prophet to escape sticky situations in which other heroes most likely would have died. - Moving right on top of an allied grave and casting Sprout on self allows Nature's Prophet to safely resurect allies.
- 自然之怒
hits many enemies and deals decent damage, but is still a rather weaker nuke as compared to other spells. However, once having 阿哈利姆神杖 , it becomes very powerful as it pumps the map full with treants. Greater Treants do not spawn though, since none of the enemies are considered heroes.
- Leshrac's massive area magic damage output makes him an excellent pick, as he can effectively damage an enormous amount of enemies, and also can deal with single big enemies on his own.
- Leshrac consumes large amounts of mana and is not too resilient. Therefore, players will usually include items that make up for this, such as 炎陽紋章
or Eul的神聖法杖 . - 邪惡鐮刀
and 血棘 quench Lesh's glutton mana pool while providing helpful disables for alchemist and invoker rounds. - 脈衝新星
is highly effective. It quickly tears through mobs. When facing the final boss, it is a perfect quell for the large number of fire minions. - 脈衝新星
works on round 10 roshlings. The fact Leshrac can move while it is active is an advantage when compared to 美杜莎 .
- 麻痹藥劑
has a low cooldown, so it can be spammed quite a bit. It aloso has a long stun duration against the smaller enemies, making it a decent gap creator for Witch Doctor, allowing him to resurrect allies more safely. - 巫毒回復術
is a potent heal, which can be kept active permanently with the right items. - 詛咒
can potentially deal insane amounts of damage, especially against bigger targets. Since its damage scales exponentially and is based on how much damage the target took, it can quickly kill big enemies like Whale-eaters. - Against the Dark Magus, Maledict has to be timed right. The best time to use it is immediately as the fight begins, and always directly after his tornado/sunstrike meteor spams end. If timed wrongly, Maledict may lose ticks due to the invulnerability the Dark Magus gets while spamming tornadoes/sun strikes and meteors.
- 死亡守衛
has very high dps and is able to attack multiple targets. Positioning is very important to cast this, since it is a channeled ability. Combined with Maledict, Witch Doctor can quickly kill big single targets even on his own. - Since Witch Doctor soley relies on his spells, he needs mana regeneration. 玲瓏心
is very strong on him, as it allows him to keep Voodoo Restoration active during whole rounds, and allows him to cast his other spells more often. Maledict and Death Ward have an above average cooldown time, so that Octarine Core has a greater effect. - In order to be able to safely channel Death Ward, a 微光披風
may be required.
物品[]
- An early 魔杖
can help keep heroes alive, as many charges are gained from enemy abilities. - 治療藥膏
and 淨化藥水 are highly beneficial in early levels when you urge life or mana during the fight. - Aura based items such as 弗拉迪米爾的祭品
, 希瓦的守護 , 赤紅甲 , 強襲胸甲 and 衛士脛甲 will benefit your team a lot more than single target / burst items. - 血棘
is the best single target item against wave bosses. The crit is distributed to the whole team and grants true strike. - 漩渦
and 雷神之錘 are good for clearing large waves on physical attack heroes which lack area damage otherwise. - Mobility items such as 風靈之紋
, 原力法杖 and 閃爍匕首 play only a minor role. Nonetheless they can be useful to regroup and help out at other fighting fronts. - 炎陽紋章
is very useful item on tanks like 孽主 or 樹精衛士
其他[]
- Sacrificing Towers may be acceptable, as all Towers respawn at the end of each round.
- This also means that whenever an outer tower is destroyed, it refreshes glyph.
- Regeneration and 生命偷取 items are crucial in sustaining your team.
- Remember to use 回城捲軸
to quickly intercept oncoming waves across the map. Buy extra scrolls if necessary. - 魔瓶
charges cannot be refilled. - All enemies are considered 小兵s.
積分[]
- 積分通過遊戲獲得。
- 每天的第一場遊戲會獲得日常加成。每次日常加成給予玩家35,000積分加上6倍遊戲獲得的積分。
- 日常加成只有在玩家通過回合5後才會發放。
回合 | 積分 | 總積分 |
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回合1 | 48 | 48 |
回合2 | 60 | 108 |
回合3 | 72 | 180 |
回合4 | 88 | 268 |
回合5 | 0 | 268 |
回合6 | 100 | 368 |
回合7 | 118 | 486 |
回合8 | 136 | 622 |
回合9 | 158 | 780 |
回合10 | 0 | 780 |
回合11 | 180 | 960 |
回合12 | 208 | 1168 |
回合13 | 236 | 1404 |
回合14 | 262 | 1666 |
回合15 | 3000 | 4666 |
獎勵[]
- 戰勝這次活動所有回合的玩家可以獲得一個特殊的暗月聊天表情。
- 消耗35,000積分可以旋轉一次輪盤獎勵。
- 輪盤會發放一個隨機飾品。
- 想要查看可以獲得的所有獎勵列表,請看暗月來襲掉落列表。
- 暗月肉山寶寶是這次活動的獨特獎勵,可以通過輪盤非常小几率獲得。
輪迴[]
- 兵器庫中的寶藏可以輪迴獲得20,000暗月來襲積分。
- 打開箱子後獲得的物品不能輪迴。
獎盃[]
背景故事[]
暗月來襲 | |
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關聯 | |
英雄 | 露娜 |
陣營 | Dark Moon Order 暗月大軍 |
地點 | 銀夜森林 蒙妮神廟 |
神 | 賽莉蒙妮 |
千年來,銀夜森林的戰士時刻都在警戒一心要讓暗月降臨的邪惡勢力,在捍衛女神賽莉蒙妮的同時名利雙收。但是現在,新月來臨的夜晚,在她神廟的高牆後賽莉蒙妮選定之人進入神秘的沉睡,神廟也失去了護衛。 賽莉蒙妮的勢力變得微弱,而野獸們扭曲的陰影在她的領地間穿行,月之女神在此召喚五位新的保護者,代替她的守衛抵擋暗月大軍的侵襲。你會響應這神聖的號召嗎? |
暗月來襲是一次大型活動,其重要性不得而知。這次重要的事件主要有兩個陣營。一方面是,一群忠心的戰士,Dark Moon Order保護着賽莉蒙妮, 露娜也是其中之一。另一方面是,想要襲擊賽莉蒙妮並讓暗月降臨的暗月大軍。在這兩個陣營之間的衝突中,身處在外的保護者被召喚抵擋暗月大軍。最近的交戰發生在選定之人被一種神秘的力量而進入沉睡之時,通往蒙妮神廟的路上。
花絮[]
- 這次活動在遊戲文件中被分類為New Bloom 2017
- 回合4的標題,"變體時間到",來自恐龍戰隊中主角說的一句話
- 回合9的標題,"檢測到大量發射信號",可能來自暴雪娛樂星際爭霸系列中幽靈單位發射戰術核打擊所說的"Nuclear Launch Detected"
- 回合14的標題,"這是工程師大會",來自星際迷航粉絲圈中的一句話,通常被粉絲稱為'星艦家族',是該系列中召開大會而為人所知的
- 斧王
, 軍團指揮官 , 主宰 , 影魔 , 劇毒術士 , 風暴之靈 和 巫醫 ,是在2017年1月31日更新中加入到暗月來襲英雄池的,他們與2013年迎霜節/英雄出現的一樣。這次活動的其他所有英雄都沒有在2013年迎霜節中出現過
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