Dota 2 Wiki

你现在尚未登录,许多功能可能无法正常使用,若已有账号,请登录,若没有,请先注册Twitch账号
目前我们有非常多的待翻译条目,你也可以看一下目前我们需要优先处理的有哪些目前我们有非常多的待翻译条目,你也可以看一下目前我们需要优先处理的有哪些英雄页面的攻略、克制和物品页面的推荐英雄、小贴士等均为社区玩家编写的,你也可以把自己的心得写上去哦。英雄页面的攻略、克制和物品页面的推荐英雄、小贴士等均为社区玩家编写的,你也可以把自己的心得写上去哦。看不懂技能的buff/debuff是哪个跟哪个?鼠标移动到名称上就能看到游戏内显示的名字和描述了。看不懂技能的buff/debuff是哪个跟哪个?鼠标移动到名称上就能看到游戏内显示的名字和描述了。目前我們沒有善於製作其他中文變體的人員,如果您善於或擁有相關技術,請幫忙補充其他中文變體的空白。目前我們沒有善於製作其他中文變體的人員,如果您善於或擁有相關技術,請幫忙補充其他中文變體的空白。

了解更多

Dota 2 Wiki
Advertisement
▶️ I am a beacon of knowledge blazing out across a black sea of ignorance.
此页面的(部分)内容需要被翻译。
你可以帮助我们来翻译此页面
巨牙海民
23 + 2.3
23 + 2.1
18 + 1.7
等级 0 1 15 25 30
生命值 200 660 1300 2000 2260
+0.25 +2.55 +5.77 +9.27 +10.62
魔法值 75 291 567 915 1047
+0 +0.9 +2.09 +3.54 +4.07
护甲 0 3.83 8.73 14.23 16.32
伤害格挡 16 (50%)
魔法抗性 25%
状态抗性 0%
攻击力 27‒31 50‒54 82‒86 117‒121 130‒134
攻击频率 0.59/秒 0.72/秒 0.9/秒 1.09/秒 1.16/秒
攻击距离 近战 150 (600)
攻击速度 ▶️ 100 (1.7秒 BAT)
攻击动作 0.36+0.64
弹道速度 瞬间
移动速度 ▶️ 300
转身速率 转180°需要0.15秒。 0.7
碰撞体积 24
视野 () 1800
2
碎片类型 默认
技能升级
可以用阿哈利姆神杖升级
可以用阿哈利姆魔晶升级
没有神杖升级
没有魔晶升级


近战[]

寒冰碎片
技能属性
点目标
影响目标
敌人
伤害类型
魔法
巨牙海民将数块寒冰碎片压缩成蕴含冰冻能量的冰球,对所有接触到冰球的敌人造成伤害。如果冰球到达目标地点时,则产生一个障碍物,持续7秒。
施法动作0.1+0
Cast Range1800
Damage Radius200
Shards Spawn Radius200
Damage100/200/300/400
Shards Duration7
 16/14/12/10
 100
在冰盾附近的冻原上,秋天最后一个日落后,结冰的速度非常惊人。
附录

  • Modified values: Mana cost, cooldown and damage.
  • The projectile travels at a speed of 1100 and travels until reaching the targeted point.
  • The ice shards are always created in the same formation.
    • The shards' formation is a 200 radius circle with one open side, the center of the circle is the targeted point.
    • The first shard is always created 200 range further from the targeted point away, so it is always in one line with Tusk's position upon cast.
    • The next shards are placed 40° further to the left and the right respectively, up to 7 shards. 9 shards would make a full circle.
    • So the open side of the shards circle is always facing towards Tusk's position upon cast.
    • The shards' collision radius is approximately 67, the distance between them is about 6, which is too small for any unit to move through.
  • Units not controlled by any player do not try to path around the shards, but simply walk against them as if they are not there.
    • This effectively causes them to get stuck until they change directions (e.g. when aggro-ing them).
  • The projectile has 100 radius flying vision. This vision lasts for 2 seconds at the targeted point upon reaching it.


技能属性
单位目标
影响目标
友军 / 敌人
伤害类型
魔法
巨牙海民开始卷成雪球。右键点击400范围内的友方英雄能使其加入雪球。发动雪球后,雪球经过的单位将会被眩晕并受到伤害。雪球每卷入一个英雄,它的伤害都会得到提升。
施法动作0.1+0.5
Cast Range1250
Base Damage & Stun Radius200
Radius Increase per Second40
Gather Radius350
Max Stationary Time3
Max Chase Duration3
Base Damage50/100/150/200
Damage per Gathered Hero100/125/150/175
Snowball Speed675
Stun Duration0.5/0.75/1/1.25
 10
 75
Buff/Debuff
Modifiers
Snowball Movement
死亡
Snowball Movement Friendly
死亡
Snowball Visible
Stunned
至今还有故事在讲述白色荒原上终结那场空前格斗的狂野之举。
附录

  • Modified values: Cooldown, base damage and damage per gathered hero.
  • The snowball travels at a speed of 675 and cannot be disjointed.
  • The Snowball chases the target for up to 3 seconds, so it can travel for up to 2025 range.
  • Allies can be added by right-clicking them at any point. Allies can jump inside the Snowball by themselves as well, by right-clicking it.
    • Allies affected by 黑洞 cannot join the Snowball.
  • Tusk himself is only muted and disarmed inside it, meaning he can cast his spells, but cannot use items or attack.
  • The radius increases by 40 per second, starting immediately as it begins rolling, so the radius during each second is 240/280/320.
  • Only gathered allied heroes increase its damage. Other added units do not. Illusions do not count as heroes.
  • Can gather summoned units, except for wards. However, it can gather Tusk's own 冰封魔印.
  • Can gather allies while they are invisible, or invulnerable.
  • When Snowball connects with its target, Tusk is given an attack order on the target.
    • This means that Tusk will attack the target even if the player has "Auto Attack" option disabled.
  • The disable help function prevents an allied Tusk from getting you inside his Snowball.
  • The snowball destroys trees within its radius as it rolls forward.
  • This is how much damage Snowball deals (before reductions) with a certain amount of heroes (counting Tusk):
    • 2 Heroes: 150/250/350/450
    • 3 Heroes: 200/300/400/500
    • 4 Heroes: 250/350/450/550
    • 5 Heroes: 300/400/500/600


雪球滚滚
WW
技能属性
无目标
向目标发动雪球。
 0
向着白色荒原进发!
附录

  • Modified values: None.
  • Replaces 雪球 until the Snowball reaches its target or expires.
  • The cast of Launch Snowball is not registered as a spell cast and thus does not proc any on-cast effects.
冰封魔印
守卫
12/12/16/16
+0
这个单位没有魔法值。
等级 0
持续时间 技能持续时间 30
护甲 护甲 0
魔法抗性 0%
移动速度 310 (250)
转身速率 转180°需要0.209秒。 0.5
碰撞体积 8
视野 (U) 400
金钱 金钱 90/100/110/120
经验值 0

冰封魔印
技能属性
无目标
影响目标
敌人
巨牙海民从严冬极寒中召唤出一个冰冻印迹。印迹会创造暴风雪降低600范围内敌军速度。
施法动作0.1+0.87
Radius900
Hero Attacks to Destroy3/3/4/4
Non-Hero Attacks to Destroy12/12/16/16
Move Speed Slow10%/15%/20%/25%
Attack Speed Slow30/40/50/60
Sigil Duration30
 30
 50
Buff/Debuff
Modifiers
Frozen Sigil
死亡
故乡的寒意!
附录

  • Modified values: None.
  • After cast, the Sigil automatically follows Tusk, if no other order is given.
  • The slow is provided by an aura. Its debuff lingers for 0.5 seconds.
  • Can be loaded inside 雪球, even though it counts as a ward.


海象重拳!
技能属性
单位目标
影响目标
敌人
巨牙海民挥起有力的重拳,一次强劲的致命一击将目标打退。当目标碰到其他敌人时,敌人也会受到暴击伤害,并被击退,但是击退距离变短,技能效果会继续传递到碰到的单位。每个单位每次只会受到一次海象重拳的作用。
Cast Range150
Collision Radius150
Critical Damage350%/425%/500%天赋 500%/575%/650%
Move Speed Slow40%
Slow Duration3/4/5
Base Knockback Distance800
Base Knockback Duration1
 24/18/12
 75
可以用阿哈利姆神杖升级
阿哈利姆神杖升级:
Grants the Walrus Kick ability.
Buff/Debuff
Modifiers
Walrus Wallop Enemy
死亡
Walrus Punch Slow
谁打出第一拳往往不重要,看的可是最后一拳。
附录

  • While in the air, other units may pass below the punched unit.
  • The slow is applied right upon cast, so the effective slow duration is 2/3/4 seconds since the target is stunned for the first second.
  • Since the damage is a simple crit, it can cleave and Tusk can lifesteal off it.
  • Plays a sound as soon as the attack starts. The sound only stops playing upon landing the punch.
  • When the target collides with an enemy, the target stops flying back. The effect gets transfered to the collided enemy.
    • When these enemies collide with more enemies, the effect gets transfered again. This repeats until the end.
    • Enemies collided with are hit so that as if Walrus Wallop was cast on them as well, except that they travel for half the remaining distance.
    • This means all collided enemies are hit by an instant attack by Tusk, getting the slow, crit and knockback applied on them.
    • The slow of Walrus Wallop does not get transfered, only the knockback does. The slow lasts the full duration on all hit enemies.


海象飞踢
技能属性
单位目标
影响目标
敌人 / 友军
伤害类型
魔法
将目标踢回,造成伤害并且减缓移动速度。
施法动作0.2+1.3
Cast Range150
Knockback Distance1400
Damage350
Move Speed Slow40%
Slow Duration5
Stun Duration1
 8
 100
Buff/Debuff
Modifiers
Walrus Kick Air Time
死亡
Walrus Kick Slow
附录

  • Can be cast on allies, applying all effects on them.
  • The target travels away from Tusk in an arc 1400 range far and 360 range high.
  • While in the air, other units may pass below the kicked unit.
  • The slow debuff is applied right upon cast, so the effective slow duration is 4 seconds since the target is stunned for the first second.
  • Destroys trees within a 100 radius around the kicked unit during the knockback.


天赋[]

英雄天赋
+150% 海象重拳! Crit25+500 Health
+10% Magic Resistance20+6 Armor
6% Spell Amplification15+15 力量
+30 Damage10+20% XP Gain
附录:
  • Replaced talents: Gold income bonus replaced by spell damage amplification.
  • The armor and attack damage are added as bonus armor and bonus attack damage, and therefore do not benefit illusions.
  • The magic resistance stacks multiplicatively with other sources of magic resistance.
  • Upgrading health increases maximum health capacity and keeps the current health percentage.

更新历史[]

更新
描述
  • 寒冰碎片
    • 冷却从19/16/13/10秒降低到16/14/12/10秒
    • 伤害从80/160/240/320点增加到100/200/300/400点
  • 雪球
    • 每个英雄增加的伤害从每级100点增加到100/125/150/175点
    • 眩晕时间从0.5/0.75/1/1.25秒增加到1/1.5/2/2.5秒
  • 冰封魔印
    • 魔法消耗从75点降低到50点
    • 冷却从50秒降低到30秒
    • 范围从600增加到900
Advertisement