Dota 2 Wiki

你现在尚未登录,许多功能可能无法正常使用,若已有账号,请登录,若没有,请先注册Twitch账号
目前我们有非常多的待翻译条目,你也可以看一下目前我们需要优先处理的有哪些目前我们有非常多的待翻译条目,你也可以看一下目前我们需要优先处理的有哪些英雄页面的攻略、克制和物品页面的推荐英雄、小贴士等均为社区玩家编写的,你也可以把自己的心得写上去哦。英雄页面的攻略、克制和物品页面的推荐英雄、小贴士等均为社区玩家编写的,你也可以把自己的心得写上去哦。看不懂技能的buff/debuff是哪个跟哪个?鼠标移动到名称上就能看到游戏内显示的名字和描述了。看不懂技能的buff/debuff是哪个跟哪个?鼠标移动到名称上就能看到游戏内显示的名字和描述了。目前我們沒有善於製作其他中文變體的人員,如果您善於或擁有相關技術,請幫忙補充其他中文變體的空白。目前我們沒有善於製作其他中文變體的人員,如果您善於或擁有相關技術,請幫忙補充其他中文變體的空白。

了解更多

Dota 2 Wiki

_pageData”值

本页存储了1行
Field字段类型:Value
_creationDateDatetime2017-01-23 1:50:29 AM
_modificationDateDatetime2021-03-19 1:49:11 AM
_creatorStringElite stay
_categoriesString的列表,分隔符:|Pages using DynamicPageList dplreplace parser function 先手 力量英雄 控制 推进 有脚本错误的页面 核心 爆发 耐久 英雄 近战英雄
_numRevisionsInteger138
_isRedirectBoolean
_pageIDInteger7499
_pageNamePage小小
_pageTitleString

小小

_pageNamespaceInteger0

heroes”值

本页存储了1行
Field字段类型:允许取值:Value
titleString小小
imageFileFile:Tiny icon.png
iconFileFile:Tiny minimap icon.png
primary_attributeStringAgility · Intelligence · StrengthStrength
strengthFloat28.0
strength_growthFloat3.8
agilityFloat0.0
agility_growthFloat0.0
intelligenceFloat17.0
intelligence_growthFloat2.2
health_regenFloat1.0
mana_regenFloat0.0
armorFloat0.0
magic_resistanceFloat0.25
damage_blockInteger8
attack_damage_minInteger31
attack_damage_maxInteger37
attack_rangeFloat150.0
attack_speedInteger90
base_attack_timeFloat1.7
attack_pointFloat0.4
attack_backswingFloat0.7
range_typeStringMelee · RangedMelee
projectile_speedFloat
movement_speedInteger300
turn_rateFloat0.5
collision_sizeInteger24
sight_range_dayInteger1800
sight_range_nightInteger800
legsInteger2
gib_typeStringstone
gameString

heroes_bio”值

本页存储了1行
Field字段类型:Value
nameString小小
titleString山岭巨人
soundclipFile
quoteString我的敌人动作很快,就像我在石头上冲浪一样
loreWikitext

以一团石头的形式出现的生命体,小小不断思索他的起源,但这始终是个谜。现在的他是个石巨人,但过去是什么呢?从土傀儡的脚后跟掉落的碎片?从制造石像鬼的工房被打扫出来的碎屑?神圣预言石的表层之砂?受到强烈的好奇心驱使,他不知疲倦的环游世界,寻找着他的起源,他的出身,和他的种族。在旅途中,他变得越来越庞大,不过路上的风雨吹打掉了他身上的石头,所以他不停的吸收新的岩石,永远在长大。

voice_actorStringEric Newsome
deceasedBoolean

abilities_traits”值

本页存储了7行
Field字段类型:Value
uidString小小&山崩
trait1String施法距离
value1String600
value1_talString
trait2String影响范围
value2String325/350/375/400
value2_talString
trait3String实例数量
value3String5
value3_talString
trait4String实例间隔
value4String0.3
value4_talString
trait5String总伤害
value5String75/150/225/300
value5_talString155/230/305/380
trait6String眩晕时间
value6String0.2
value6_talString
trait7String山崩持续时间
value7String1.4
value7_talString
trait8String
value8String
value8_talString
trait9String
value9String
value9_talString
trait10String
value10String
value10_talString
trait11String
value11String
value11_talString
trait12String
value12String
value12_talString
trait13String
value13String
value13_talString
trait14String
value14String
value14_talString
trait15String
value15String
value15_talString
Field字段类型:Value
uidString小小&投掷
trait1String施法距离
value1String850/1000/1150/1300
value1_talString
trait2String投掷搜索范围
value2String275
value2_talString
trait3String伤害范围
value3String275
value3_talString
trait4String伤害
value4String90/160/230/300
value4_talString
trait5String被投掷单位额外伤害
value5String30%
value5_talString
trait6String建筑伤害百分比
value6String33.33%
value6_talString
trait7String山崩伤害倍数
value7String2.5
value7_talString
trait8String投掷时间
value8String1.4
value8_talString
trait9String充能次数
value9String0
value9_talString3
trait10String充能补充时间
value10String0
value10_talString17/15/13/11
trait11String
value11String
value11_talString
trait12String
value12String
value12_talString
trait13String
value13String
value13_talString
trait14String
value14String
value14_talString
trait15String
value15String
value15_talString
Field字段类型:Value
uidString小小&抓树
trait1String施法距离
value1String165
value1_talString
trait2String区域伤害长度
value2String400
value2_talString
trait3String区域伤害范围
value3String200
value3_talString
trait4String攻击次数
value4String5
value4_talString10
trait5String攻击距离
value5String350
value5_talString
trait6String对单位攻击伤害加成
value6String25%
value6_talString
trait7String对建筑攻击伤害加成
value7String90%/120%/150%/180%
value7_talString
trait8String对区域攻击伤害
value8String40%/60%/80%/100%
value8_talString
trait9String
value9String
value9_talString
trait10String
value10String
value10_talString
trait11String
value11String
value11_talString
trait12String
value12String
value12_talString
trait13String
value13String
value13_talString
trait14String
value14String
value14_talString
trait15String
value15String
value15_talString
Field字段类型:Value
uidString小小&扔树
trait1String施法距离
value1String1300
value1_talString
trait2String树木碰撞范围
value2String300
value2_talString
trait3String溅射范围
value3String275
value3_talString
trait4String溅射伤害
value4String150%
value4_talString
trait5String
value5String
value5_talString
trait6String
value6String
value6_talString
trait7String
value7String
value7_talString
trait8String
value8String
value8_talString
trait9String
value9String
value9_talString
trait10String
value10String
value10_talString
trait11String
value11String
value11_talString
trait12String
value12String
value12_talString
trait13String
value13String
value13_talString
trait14String
value14String
value14_talString
trait15String
value15String
value15_talString
Field字段类型:Value
uidString小小&长大
trait1String攻击力加成
value1String25/50/75
value1_talString
trait2String攻击速度损失
value2String20/35/50
value2_talString
trait3String护甲加成
value3String10/16/22
value3_talString
trait4String
value4String
value4_talString
trait5String
value5String
value5_talString
trait6String
value6String
value6_talString
trait7String
value7String
value7_talString
trait8String
value8String
value8_talString
trait9String
value9String
value9_talString
trait10String
value10String
value10_talString
trait11String
value11String
value11_talString
trait12String
value12String
value12_talString
trait13String
value13String
value13_talString
trait14String
value14String
value14_talString
trait15String
value15String
value15_talString
Field字段类型:Value
uidString小小&树木连掷
trait1String施法距离
value1String1300
value1_talString
trait2String树木抓取范围
value2String525
value2_talString
trait3String伤害范围
value3String400
value3_talString
trait4String最长吟唱时间
value4String2.4
value4_talString
trait5String树木投掷间隔
value5String0.4
value5_talString
trait6String攻击力伤害
value6String100%
value6_talString
trait7String
value7String
value7_talString
trait8String
value8String
value8_talString
trait9String
value9String
value9_talString
trait10String
value10String
value10_talString
trait11String
value11String
value11_talString
trait12String
value12String
value12_talString
trait13String
value13String
value13_talString
trait14String
value14String
value14_talString
trait15String
value15String
value15_talString
Field字段类型:Value
uidString小小&崎岖外表
trait1String触发几率
value1String20%
value1_talString
trait2String触发半径
value2String400
value2_talString
trait3String伤害
value3String100
value3_talString
trait4String眩晕时间
value4String1
value4_talString
trait5String
value5String
value5_talString
trait6String
value6String
value6_talString
trait7String
value7String
value7_talString
trait8String
value8String
value8_talString
trait9String
value9String
value9_talString
trait10String
value10String
value10_talString
trait11String
value11String
value11_talString
trait12String
value12String
value12_talString
trait13String
value13String
value13_talString
trait14String
value14String
value14_talString
trait15String
value15String
value15_talString

abilities_aghstraits”值

本页存储了7行
Field字段类型:Value
uidString小小&山崩
value1_aghsString
value1_shardString
value1_aghs_talString
value1_shard_talString
value2_aghsString
value2_shardString
value2_aghs_talString
value2_shard_talString
value3_aghsString
value3_shardString
value3_aghs_talString
value3_shard_talString
value4_aghsString
value4_shardString
value4_aghs_talString
value4_shard_talString
value5_aghsString
value5_shardString
value5_aghs_talString
value5_shard_talString
value6_aghsString
value6_shardString
value6_aghs_talString
value6_shard_talString
value7_aghsString
value7_shardString
value7_aghs_talString
value7_shard_talString
value8_aghsString
value8_shardString
value8_aghs_talString
value8_shard_talString
value9_aghsString
value9_shardString
value9_aghs_talString
value9_shard_talString
value10_aghsString
value10_shardString
value10_aghs_talString
value10_shard_talString
value11_aghsString
value11_shardString
value11_aghs_talString
value11_shard_talString
value12_aghsString
value12_shardString
value12_aghs_talString
value12_shard_talString
value13_aghsString
value13_shardString
value13_aghs_talString
value13_shard_talString
value14_aghsString
value14_shardString
value14_aghs_talString
value14_shard_talString
value15_aghsString
value15_shardString
value15_aghs_talString
value15_shard_talString
Field字段类型:Value
uidString小小&投掷
value1_aghsString
value1_shardString
value1_aghs_talString
value1_shard_talString
value2_aghsString
value2_shardString
value2_aghs_talString
value2_shard_talString
value3_aghsString
value3_shardString
value3_aghs_talString
value3_shard_talString
value4_aghsString
value4_shardString
value4_aghs_talString
value4_shard_talString
value5_aghsString
value5_shardString
value5_aghs_talString
value5_shard_talString
value6_aghsString
value6_shardString
value6_aghs_talString
value6_shard_talString
value7_aghsString
value7_shardString
value7_aghs_talString
value7_shard_talString
value8_aghsString
value8_shardString
value8_aghs_talString
value8_shard_talString
value9_aghsString
value9_shardString
value9_aghs_talString
value9_shard_talString
value10_aghsString
value10_shardString
value10_aghs_talString
value10_shard_talString
value11_aghsString
value11_shardString
value11_aghs_talString
value11_shard_talString
value12_aghsString
value12_shardString
value12_aghs_talString
value12_shard_talString
value13_aghsString
value13_shardString
value13_aghs_talString
value13_shard_talString
value14_aghsString
value14_shardString
value14_aghs_talString
value14_shard_talString
value15_aghsString
value15_shardString
value15_aghs_talString
value15_shard_talString
Field字段类型:Value
uidString小小&抓树
value1_aghsString
value1_shardString
value1_aghs_talString
value1_shard_talString
value2_aghsString
value2_shardString
value2_aghs_talString
value2_shard_talString
value3_aghsString
value3_shardString
value3_aghs_talString
value3_shard_talString
value4_aghsString
value4_shardString
value4_aghs_talString
value4_shard_talString
value5_aghsString
value5_shardString
value5_aghs_talString
value5_shard_talString
value6_aghsString
value6_shardString
value6_aghs_talString
value6_shard_talString
value7_aghsString
value7_shardString
value7_aghs_talString
value7_shard_talString
value8_aghsString
value8_shardString
value8_aghs_talString
value8_shard_talString
value9_aghsString
value9_shardString
value9_aghs_talString
value9_shard_talString
value10_aghsString
value10_shardString
value10_aghs_talString
value10_shard_talString
value11_aghsString
value11_shardString
value11_aghs_talString
value11_shard_talString
value12_aghsString
value12_shardString
value12_aghs_talString
value12_shard_talString
value13_aghsString
value13_shardString
value13_aghs_talString
value13_shard_talString
value14_aghsString
value14_shardString
value14_aghs_talString
value14_shard_talString
value15_aghsString
value15_shardString
value15_aghs_talString
value15_shard_talString
Field字段类型:Value
uidString小小&扔树
value1_aghsString
value1_shardString
value1_aghs_talString
value1_shard_talString
value2_aghsString
value2_shardString
value2_aghs_talString
value2_shard_talString
value3_aghsString
value3_shardString
value3_aghs_talString
value3_shard_talString
value4_aghsString
value4_shardString
value4_aghs_talString
value4_shard_talString
value5_aghsString
value5_shardString
value5_aghs_talString
value5_shard_talString
value6_aghsString
value6_shardString
value6_aghs_talString
value6_shard_talString
value7_aghsString
value7_shardString
value7_aghs_talString
value7_shard_talString
value8_aghsString
value8_shardString
value8_aghs_talString
value8_shard_talString
value9_aghsString
value9_shardString
value9_aghs_talString
value9_shard_talString
value10_aghsString
value10_shardString
value10_aghs_talString
value10_shard_talString
value11_aghsString
value11_shardString
value11_aghs_talString
value11_shard_talString
value12_aghsString
value12_shardString
value12_aghs_talString
value12_shard_talString
value13_aghsString
value13_shardString
value13_aghs_talString
value13_shard_talString
value14_aghsString
value14_shardString
value14_aghs_talString
value14_shard_talString
value15_aghsString
value15_shardString
value15_aghs_talString
value15_shard_talString
Field字段类型:Value
uidString小小&长大
value1_aghsString
value1_shardString
value1_aghs_talString
value1_shard_talString
value2_aghsString
value2_shardString
value2_aghs_talString
value2_shard_talString
value3_aghsString
value3_shardString
value3_aghs_talString
value3_shard_talString
value4_aghsString
value4_shardString
value4_aghs_talString
value4_shard_talString
value5_aghsString
value5_shardString
value5_aghs_talString
value5_shard_talString
value6_aghsString
value6_shardString
value6_aghs_talString
value6_shard_talString
value7_aghsString
value7_shardString
value7_aghs_talString
value7_shard_talString
value8_aghsString
value8_shardString
value8_aghs_talString
value8_shard_talString
value9_aghsString
value9_shardString
value9_aghs_talString
value9_shard_talString
value10_aghsString
value10_shardString
value10_aghs_talString
value10_shard_talString
value11_aghsString
value11_shardString
value11_aghs_talString
value11_shard_talString
value12_aghsString
value12_shardString
value12_aghs_talString
value12_shard_talString
value13_aghsString
value13_shardString
value13_aghs_talString
value13_shard_talString
value14_aghsString
value14_shardString
value14_aghs_talString
value14_shard_talString
value15_aghsString
value15_shardString
value15_aghs_talString
value15_shard_talString
Field字段类型:Value
uidString小小&树木连掷
value1_aghsString
value1_shardString
value1_aghs_talString
value1_shard_talString
value2_aghsString
value2_shardString
value2_aghs_talString
value2_shard_talString
value3_aghsString
value3_shardString
value3_aghs_talString
value3_shard_talString
value4_aghsString
value4_shardString
value4_aghs_talString
value4_shard_talString
value5_aghsString
value5_shardString
value5_aghs_talString
value5_shard_talString
value6_aghsString
value6_shardString
value6_aghs_talString
value6_shard_talString
value7_aghsString
value7_shardString
value7_aghs_talString
value7_shard_talString
value8_aghsString
value8_shardString
value8_aghs_talString
value8_shard_talString
value9_aghsString
value9_shardString
value9_aghs_talString
value9_shard_talString
value10_aghsString
value10_shardString
value10_aghs_talString
value10_shard_talString
value11_aghsString
value11_shardString
value11_aghs_talString
value11_shard_talString
value12_aghsString
value12_shardString
value12_aghs_talString
value12_shard_talString
value13_aghsString
value13_shardString
value13_aghs_talString
value13_shard_talString
value14_aghsString
value14_shardString
value14_aghs_talString
value14_shard_talString
value15_aghsString
value15_shardString
value15_aghs_talString
value15_shard_talString
Field字段类型:Value
uidString小小&崎岖外表
value1_aghsString
value1_shardString
value1_aghs_talString
value1_shard_talString
value2_aghsString
value2_shardString
value2_aghs_talString
value2_shard_talString
value3_aghsString
value3_shardString
value3_aghs_talString
value3_shard_talString
value4_aghsString
value4_shardString
value4_aghs_talString
value4_shard_talString
value5_aghsString
value5_shardString
value5_aghs_talString
value5_shard_talString
value6_aghsString
value6_shardString
value6_aghs_talString
value6_shard_talString
value7_aghsString
value7_shardString
value7_aghs_talString
value7_shard_talString
value8_aghsString
value8_shardString
value8_aghs_talString
value8_shard_talString
value9_aghsString
value9_shardString
value9_aghs_talString
value9_shard_talString
value10_aghsString
value10_shardString
value10_aghs_talString
value10_shard_talString
value11_aghsString
value11_shardString
value11_aghs_talString
value11_shard_talString
value12_aghsString
value12_shardString
value12_aghs_talString
value12_shard_talString
value13_aghsString
value13_shardString
value13_aghs_talString
value13_shard_talString
value14_aghsString
value14_shardString
value14_aghs_talString
value14_shard_talString
value15_aghsString
value15_shardString
value15_aghs_talString
value15_shard_talString

abilities_buffs”值

本页存储了7行
Field字段类型:Value
uidString小小&山崩
buff1Stringmodifier_tiny_avalanche
buff1dispelStringNone
buff1textString在隐藏实体上
buff2String
buff2dispelString
buff2textString
buff3String
buff3dispelString
buff3textString
buff4String
buff4dispelString
buff4textString
debuff1Stringmodifier_tiny_avalanche_stun
debuff1dispelStringStrong
debuff1textString山崩:被落石眩晕。
debuff2String
debuff2dispelString
debuff2textString
debuff3String
debuff3dispelString
debuff3textString
debuff4String
debuff4dispelString
debuff4textString
Field字段类型:Value
uidString小小&投掷
buff1Stringmodifier_tiny_toss
buff1dispelStringDeath
buff1textString隐藏特效
buff2String
buff2dispelString
buff2textString
buff3String
buff3dispelString
buff3textString
buff4String
buff4dispelString
buff4textString
debuff1Stringmodifier_tiny_toss
debuff1dispelStringDeath
debuff1textString隐藏特效
debuff2String
debuff2dispelString
debuff2textString
debuff3String
debuff3dispelString
debuff3textString
debuff4String
debuff4dispelString
debuff4textString
Field字段类型:Value
uidString小小&抓树
buff1Stringmodifier_tiny_tree_grab
buff1dispelStringDeath
buff1textString抓树:提升攻击伤害并造成溅射,攻击距离提升x,移动速度减缓x。
buff2String
buff2dispelString
buff2textString
buff3String
buff3dispelString
buff3textString
buff4String
buff4dispelString
buff4textString
debuff1String
debuff1dispelString
debuff1textString
debuff2String
debuff2dispelString
debuff2textString
debuff3String
debuff3dispelString
debuff3textString
debuff4String
debuff4dispelString
debuff4textString
Field字段类型:Value
uidString小小&扔树
buff1Stringmodifier_projectile_vision
buff1dispelStringDeath
buff1textString在隐藏实体上
buff2Stringmodifier_tiny_toss_tree_bonus
buff2dispelStringDeath
buff2textString隐藏特效
buff3String
buff3dispelString
buff3textString
buff4String
buff4dispelString
buff4textString
debuff1String
debuff1dispelString
debuff1textString
debuff2String
debuff2dispelString
debuff2textString
debuff3String
debuff3dispelString
debuff3textString
debuff4String
debuff4dispelString
debuff4textString
Field字段类型:Value
uidString小小&长大
buff1Stringmodifier_tiny_grow
buff1dispelStringNone
buff1textString隐藏特效
buff2String
buff2dispelString
buff2textString
buff3String
buff3dispelString
buff3textString
buff4String
buff4dispelString
buff4textString
debuff1String
debuff1dispelString
debuff1textString
debuff2String
debuff2dispelString
debuff2textString
debuff3String
debuff3dispelString
debuff3textString
debuff4String
debuff4dispelString
debuff4textString
Field字段类型:Value
uidString小小&树木连掷
buff1Stringmodifier_tiny_tree_channel
buff1dispelStringDeath
buff1textString隐藏特效
buff2Stringmodifier_projectile_vision
buff2dispelStringDeath
buff2textString在隐藏实体上
buff3Stringmodifier_tiny_tree_channel_bonus
buff3dispelStringDeath
buff3textString隐藏特效
buff4String
buff4dispelString
buff4textString
debuff1String
debuff1dispelString
debuff1textString
debuff2String
debuff2dispelString
debuff2textString
debuff3String
debuff3dispelString
debuff3textString
debuff4String
debuff4dispelString
debuff4textString
Field字段类型:Value
uidString小小&崎岖外表
buff1Stringmodifier_tiny_craggy_exterior
buff1dispelStringNone
buff1textStringHidden modifier
buff2String
buff2dispelString
buff2textString
buff3String
buff3dispelString
buff3textString
buff4String
buff4dispelString
buff4textString
debuff1Stringmodifier_stunned
debuff1dispelStringStrong
debuff1textStringStunned
debuff2String
debuff2dispelString
debuff2textString
debuff3String
debuff3dispelString
debuff3textString
debuff4String
debuff4dispelString
debuff4textString

heroes_gameplay”值

本页存储了1行
Field字段类型:允许取值:Value
rolesString的列表,分隔符:,核心 爆发 推进 先手 耐久 控制
complexityInteger1 · 2 · 32
descriptionWikitext

A curious being of animated stone, Tiny roams the world in search of his origins. Seemingly mild-mannered, the Stone Giant is nonetheless a force to behold as he brings down an Avalanche of boulders. With a simple Toss, Tiny throws friends and foes alike across the battlefield, landing them on top of enemies and into the fray. In time and with experience, Tiny Grows larger and more powerful. Some have even claimed to witness the Stone Giant wielding a massive tree, bludgeoning at a fortress until only rubble remained.

abilities”值

本页存储了9行
Field字段类型:允许取值:Value
uidString小小&山崩
titleString山崩
typeStringhero
sourceString小小
soundStringTiny Avalanche
sound2String
sound3String
imageStringFile:Avalanche icon.png
descriptionWikitext

用岩石轰炸一块区域,对敌方单位造成短间隔的伤害并眩晕。山崩对被投掷的单位造成2.5倍伤害。

loreText当受到山岭巨人召唤时,毫无生气的石头也会很有杀伤力。
targetStringTarget Area
target2String
affectsStringEnemies
affects2String
damage_typeStringMagical
damage_type2String
BKB_blockStringYes · No · PartiallyYes
BKB_textWikitext

&&&&

linkens_blockStringYes · No · Partially
linkens_textWikitext

&&&&

illusionuseStringYes · No · Partially
illusion_textWikitext

&&&&

breakableStringYes · No · Partially
break_textWikitext

&&&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringQ
legacy_keyStringV
mana_costString120
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString26/22/18/14
cooldown_aghsString
cooldown_shardString
cooldown_talString18/14/10/6
cooldown_aghs_talString
cooldown_shard_talString
aghanims_upgradeWikitext
aghshardWikitext
cast_pointString0
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_point_aghs_talString
cast_point_shard_talString
cast_backswingString0.53
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
cast_backswing_aghs_talString
cast_backswing_shard_talString
notesWikitext
  • 山崩的弹道速度为1200
  • 每0.3秒造成15/30/45/60(天赋 31/46/61/76)点伤害,弹道到达目标点时开始,总共5次实例
    • 因此总持续时间为1.2秒,在弹道到达之后开始计算
    • 游戏内描述也包含眩晕持续时间,显示总持续时间为1.4秒
  • 如果一个单位受Lua错误 在模块:Ability_ID的第61行:无法找到"投掷"的Cargo数据影响,会受到山崩每次伤害实例的2.5倍伤害,即每次实例37.5/75/112.5/150 (天赋 77.5/115/152.5/190)点伤害
    • 如果完美配合投掷,可以造成最多187.5/375/562.5/750 (天赋 387.5/575/762.5/950)点伤害
  • 无论与山崩选择的位置有多近或多远,目标区域总是在施法后5秒才会击中
  • 每次实例,山崩先造成伤害,再施加debuff
adtextWikitext
adtext_aghsWikitext
adtext_shardWikitext
adtext_talWikitext
stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString
Field字段类型:允许取值:Value
uidString小小&投掷
titleString投掷
typeStringhero
sourceString小小
soundStringTiny Toss 1
sound2StringTiny Toss 2
sound3String
imageStringFile:Toss icon.png
descriptionWikitext

抓起小小附近275范围内最近的单位(敌我皆可),然后投向目标单位或神符,对落地点周围的敌人造成伤害。如果被投掷的是敌方单位,那么这个单位会受到30%的额外伤害。

loreText小小那巨大的身形让他能够随意抛起最强壮的勇士。
targetStringTarget Unit
target2StringTarget Point tal
affectsStringEnemies
affects2StringAllies
damage_typeStringMagical
damage_type2String
BKB_blockStringYes · No · PartiallyPartially
BKB_textWikitext

&&&&不能投掷技能免疫敌人。可以投掷技能免疫友军。可以对技能免疫单位投掷。不对区域内的技能免疫单位造成伤害

linkens_blockStringYes · No · PartiallyNo
linkens_textWikitext

&&&&

illusionuseStringYes · No · Partially
illusion_textWikitext

&&&&

breakableStringYes · No · Partially
break_textWikitext

&&&

disjointableStringYes · No · PartiallyNo
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringW
legacy_keyStringT
mana_costString90/100/110/120
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString17/15/13/11
cooldown_aghsString
cooldown_shardString
cooldown_talString0
cooldown_aghs_talString
cooldown_shard_talString
aghanims_upgradeWikitext
aghshardWikitext
cast_pointString0
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_point_aghs_talString
cast_point_shard_talString
cast_backswingString0.53
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
cast_backswing_aghs_talString
cast_backswing_shard_talString
notesWikitext
  • 被投掷的单位的移动速度取决于它与目标之间的距离,最高2308
    • 该速度不会在距离改变时立即作出调整,但是会有一定加速度或减速度
  • 可以通过闪烁或快速移动来避免被投掷单位击中,但从机制上是不可躲避
    • 这意味着被投掷的单位可以在目标传送到足够远时飞行3000距离远
  • 不能对建筑使用,但是投掷目标附近的建筑会受到33.33%伤害(30/53/77/100)
  • 其中的30%额外伤害只对被投掷的敌方单位有效,将其受到的伤害增加到117/208/299/390
    • 其他范围内的敌方单位(包括建筑)只会受到基础伤害
  • 可以投掷任何单位,除了远古生物守卫
  • 不能投掷隐身的敌方单位,但是投掷目标附近的隐身单位仍然会受到伤害
  • 可以投掷小小周围275范围内处于战争迷雾中的单位,但不能将其作为目标
  • 其他单位可以在位于空中被投掷的单位下方穿过
  • 可以直接向神符投掷,但不能投掷神符
  • 投掷的buff或debuff是隐藏的,意味着不会在界面上显示
  • 选择天赋时,投掷可以对地面使用,将单位投掷到目标点
    • 选择天赋时不再能够直接向神符投掷,但仍然可以向其他单位投掷
adtextWikitext
adtext_aghsWikitext
adtext_shardWikitext
adtext_talWikitext
stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString
Field字段类型:允许取值:Value
uidString小小&抓树
titleString抓树
typeStringhero
sourceString小小
soundStringTiny Tree Grab
sound2StringTiny Tree Grab attack
sound3String
imageStringFile:Tree Grab icon.png
descriptionWikitext

抓起一棵树砸向敌人的头,可以使用一定次数。攻击距离得到提升。攻击造成更多伤害,并且路径上的单位受到溅射伤害。可以将树木扔出,对远距离的敌人造成攻击伤害。

loreText木棍和石头就能让骨头散架,而建筑也将马上步其后尘。
targetStringTarget Unit
target2String
affectsStringTrees
affects2StringEnemies
damage_typeStringPhysical
damage_type2String
BKB_blockStringYes · No · PartiallyNo
BKB_textWikitext

&&&&

linkens_blockStringYes · No · Partially
linkens_textWikitext

&&&&

illusionuseStringYes · No · PartiallyNo
illusion_textWikitext

&&&&拥有树木时产生的幻象不会带有树木

breakableStringYes · No · Partially
break_textWikitext

&&&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringE
legacy_keyStringC
mana_costString50
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString25/20/15/10
cooldown_aghsString
cooldown_shardString
cooldown_talString
cooldown_aghs_talString
cooldown_shard_talString
aghanims_upgradeWikitext

提供新技能:树木连掷。小小抓起范围内随机树木向目标区域掷去。

aghshardWikitext
cast_pointString0.2
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_point_aghs_talString
cast_point_shard_talString
cast_backswingString1.24
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
cast_backswing_aghs_talString
cast_backswing_shard_talString
notesWikitext
  • 没有设定的持续时间,buff会持续到攻击次数用完,使用了Lua错误 在模块:Ability_ID的第61行:无法找到"扔树"的Cargo数据,或死亡
  • 抓树的冷却只在以任何方式失去树木时开始,施法时不会进入冷却,施法时消耗魔法
  • 将施法者的基础攻击距离设置为350,意味着在被不是小小的其他英雄使用时,他们可能会降低他们的距离
    • 攻击距离加成不会被覆盖且仍然正常有效
  • 只增加基础攻击力和小小主属性提供的额外攻击力,不增加额外攻击力
  • 在攻击友方单位时不会施加攻击力加成
  • 周期性检查小小的主要攻击力,并且会立即对加成做出调整
  • 区域是一个矩形接远端半圆的形状,与分裂类似,区域总是在攻击单位前方开始的
    • 矩形长为400,宽为400,半圆的半径为200
    • 这意味着区域伤害可以到达小小600距离外
  • 与其他分裂来源完全叠加,每个分裂来源完全独立生效
  • 在攻击守卫,或建筑时施加区域伤害,但对友军和物品时不施加,守卫和建筑不受区域伤害的影响
  • 与视觉效果无关,分裂伤害会立即对整个区域生效
adtextWikitext
adtext_aghsWikitext
adtext_shardWikitext
adtext_talWikitext
stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString
Field字段类型:允许取值:Value
uidString小小&扔树
titleString扔树
typeStringhero
sourceString小小
soundStringTiny Tree Throw 1
sound2StringTiny Tree Throw 2
sound3String
imageStringFile:Tree Throw icon.png
descriptionWikitext

将树木扔向目标单位,触发自身对其的攻击,并且对周围目标造成溅射伤害。

loreText就算是敌人也能分享小小对树木的热情。
targetStringTarget Point
target2StringTarget Unit
affectsStringEnemies
affects2String
damage_typeStringInstant Attack
damage_type2String
BKB_blockStringYes · No · PartiallyPartially
BKB_textWikitext

&&&&不能直接对技能免疫敌人使用,其他情况完全击中技能免疫敌人

linkens_blockStringYes · No · PartiallyNo
linkens_textWikitext

&&&&

illusionuseStringYes · No · Partially
illusion_textWikitext

&&&&

breakableStringYes · No · Partially
break_textWikitext

&&&

disjointableStringYes · No · PartiallyYes
disjointtextWikitext

&&&直接使用时可以被躲避

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringE
legacy_keyStringC
mana_costString0
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString0
cooldown_aghsString
cooldown_shardString
cooldown_talString
cooldown_aghs_talString
cooldown_shard_talString
aghanims_upgradeWikitext
aghshardWikitext
cast_pointString0.2
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_point_aghs_talString
cast_point_shard_talString
cast_backswingString1.13
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
cast_backswing_aghs_talString
cast_backswing_shard_talString
notesWikitext
  • 替换Tree Grab icon 抓树直到小小失去树木
  • 树木的移动速度为900
  • 对一个单位使用时,弹道会追踪目标,此时,树木在完全到达时击中目标
  • 对地面使用时,树木沿一直线移动1300距离直到消失
    • 此时,树木使用300范围的碰撞大小,这意味着此时,树木可以提前击中目标
    • 可以击中最多1600的单位(移动距离+碰撞范围)
    • 溅射伤害是以第一个被击中的单位为中心的,而不是击中时树木的周围
  • 对目标单位或第一个找到的敌人施加一个即时攻击
    • 即时攻击与抓树一样,造成25%额外伤害,也会对目标周围造成溅射伤害
    • 即时攻击可以正常对主目标触发攻击特效和击中时效果,由于区域伤害是溅射,不会施加特效
    • 分裂效果是基于目标位置的,对树木接近的反方向的梯形区域造成伤害
    • 尽管树木看起来像是一个远程攻击,但该攻击仍然会计为近战
    • 这意味着所有远程和近战有差异的技能,都会使用他们的近战效果/数值,而不是远程
    • 发出的即时攻击带有克敌机先,因此不会落空,但是当树木被避免时,不会发出即时攻击
  • 对地面使用时,树木在移动时提供在其周围200范围的空中视野
    • 在直接对一个单位使用时不提供视野
    • 当树木击中一个单位时,无论是对地面还是直接使用,都会提供其位置2秒相同的视野
adtextWikitext
adtext_aghsWikitext
adtext_shardWikitext
adtext_talWikitext
stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString
Field字段类型:允许取值:Value
uidString小小&长大
titleString长大
typeStringultimate
sourceString小小
soundStringTiny Grow
sound2StringTiny move 2
sound3StringTiny move 3
imageStringFile:Grow icon.png
descriptionWikitext

小小崎岖的身体不断成长,提升了攻击力和护甲,但攻击速度降低。

loreText亲眼看着丘陵变成山峦是震撼的 - 特别是这座山将他的敌人毁灭的时候。
targetStringPassive
target2String
affectsStringSelf
affects2String
damage_typeStringPhysical
damage_type2String
BKB_blockStringYes · No · Partially
BKB_textWikitext

&&&&

linkens_blockStringYes · No · Partially
linkens_textWikitext

&&&&

illusionuseStringYes · No · PartiallyYes
illusion_textWikitext

&&&&

breakableStringYes · No · PartiallyNo
break_textWikitext

&&&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringR
legacy_keyStringW
mana_costString
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString
cooldown_aghsString
cooldown_shardString
cooldown_talString
cooldown_aghs_talString
cooldown_shard_talString
aghanims_upgradeWikitext

增加新的技能,树木连掷

aghshardWikitext
cast_pointString
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_point_aghs_talString
cast_point_shard_talString
cast_backswingString
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
cast_backswing_aghs_talString
cast_backswing_shard_talString
notesWikitext
  • 每一次升级都会改变小小的外观,使他的身体更大,声音更低沉
  • 攻击力加成是直接增加到主要攻击力数值上的,因此不会计为额外攻击力加成
    • 这意味着完全能够受到百分比攻击力加成
    • 这也意味着小小的幻象也能够继承加成
adtextWikitext
adtext_aghsWikitext
adtext_shardWikitext
adtext_talWikitext
stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString
Field字段类型:允许取值:Value
uidString小小&树木连掷
titleString树木连掷
typeStringaghanims
sourceString小小
soundStringTiny Tree Volley 1
sound2StringTiny Tree Volley 2
sound3StringTiny Tree Throw 2
imageStringFile:Tree Volley icon.png
descriptionWikitext

小小将自身周围一棵随机树木扔向目标范围。每棵树对该区域内敌人造成的伤害为小小攻击伤害加上一定量额外伤害。

loreText从石头上扔的木棍能打断很多骨头。
targetStringTarget Area
target2StringChanneled
affectsStringEnemies
affects2String
damage_typeStringInstant Attack
damage_type2String
BKB_blockStringYes · No · PartiallyNo
BKB_textWikitext

&&&&

linkens_blockStringYes · No · Partially
linkens_textWikitext

&&&&

illusionuseStringYes · No · Partially
illusion_textWikitext

&&&&

breakableStringYes · No · Partially
break_textWikitext

&&&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringD
legacy_keyStringR
mana_costString200
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString15
cooldown_aghsString
cooldown_shardString
cooldown_talString
cooldown_aghs_talString
cooldown_shard_talString
aghanims_upgradeWikitext
aghshardWikitext
cast_pointString0.2
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_point_aghs_talString
cast_point_shard_talString
cast_backswingString2.4
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
cast_backswing_aghs_talString
cast_backswing_shard_talString
notesWikitext
  • 以0.4秒间隔投掷树木,施法开始时立即开始,投掷最多6棵树木
    • 以相同的间隔检查树木,如果区域内没有找到树木,持续施法就会提前结束
  • 随机选择区域内的树木
  • 对伤害区域内的所有敌人发出一次即时攻击
    • 该即时攻击造成100%伤害
    • 该即时攻击可以正常触发攻击特效和击中时效果
    • 分裂效果是基于目标位置的,对树木接近的反方向的梯形区域造成伤害
    • 尽管树木看起来像是一个远程攻击,但该攻击仍然会计为近战
    • 这意味着所有远程和近战有差异的技能,都会使用他们的近战效果/数值,而不是远程
    • 发出的即时攻击带有克敌机先,因此不会落空
adtextWikitext
adtext_aghsWikitext
adtext_shardWikitext
adtext_talWikitext
stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString
Field字段类型:允许取值:Value
uidString小小&崎岖外表
titleString崎岖外表
typeStringaghanims
sourceString小小
soundStringTiny Craggy Exterior
sound2String
sound3String
imageStringFile:Craggy Exterior icon.png
descriptionWikitext

攻击小小的敌人有 20% 概率被眩晕 1 秒,并受到 100 伤害。影响距离小小 400 范围内的敌人。在受到伤害后生效。不影响技能免疫单位。

loreText
targetStringPassive
target2String
affectsStringEnemies
affects2String
damage_typeStringMagical
damage_type2String
BKB_blockStringYes · No · PartiallyYes
BKB_textWikitext

&&&&

linkens_blockStringYes · No · Partially
linkens_textWikitext

&&&&

illusionuseStringYes · No · PartiallyNo
illusion_textWikitext

&&&&

breakableStringYes · No · PartiallyYes
break_textWikitext

&&&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyString
legacy_keyString
mana_costString
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString
cooldown_aghsString
cooldown_shardString
cooldown_talString
cooldown_aghs_talString
cooldown_shard_talString
aghanims_upgradeWikitext
aghshardWikitext
cast_pointString
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_point_aghs_talString
cast_point_shard_talString
cast_backswingString
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
cast_backswing_aghs_talString
cast_backswing_shard_talString
notesWikitext
  • 只有当单位在触发半径内攻击到小小(普攻和即时攻击)才会触发。这意味着落空的攻击不会触发效果
  • 对友方单位同样有效。如果造成的伤害击杀了友方单位,会造成一个反补
adtextWikitext
adtext_aghsWikitext
adtext_shardWikitext
adtext_talWikitext
stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString
Field字段类型:允许取值:Value
uidString小小&山崩
titleString山崩
typeStringhero
sourceString小小
soundStringTiny Avalanche
sound2String
sound3String
imageStringFile:Avalanche icon.png
descriptionWikitext

用岩石轰炸一块区域,对敌方单位造成短间隔的伤害并眩晕。山崩对被投掷的单位造成2.5倍伤害。

loreText当受到山岭巨人召唤时,毫无生气的石头也会很有杀伤力。
targetStringTarget Area
target2String
affectsStringEnemies
affects2String
damage_typeStringMagical
damage_type2String
BKB_blockStringYes · No · PartiallyYes
BKB_textWikitext

&&&&

linkens_blockStringYes · No · Partially
linkens_textWikitext

&&&&

illusionuseStringYes · No · Partially
illusion_textWikitext

&&&&

breakableStringYes · No · Partially
break_textWikitext

&&&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringQ
legacy_keyStringV
mana_costString120
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString26/22/18/14
cooldown_aghsString
cooldown_shardString
cooldown_talString18/14/10/6
cooldown_aghs_talString
cooldown_shard_talString
aghanims_upgradeWikitext
aghshardWikitext
cast_pointString0
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_point_aghs_talString
cast_point_shard_talString
cast_backswingString0.53
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
cast_backswing_aghs_talString
cast_backswing_shard_talString
notesWikitext
  • 山崩的弹道速度为1200
  • 每0.3秒造成15/30/45/60(天赋 31/46/61/76)点伤害,弹道到达目标点时开始,总共5次实例
    • 因此总持续时间为1.2秒,在弹道到达之后开始计算
    • 游戏内描述也包含眩晕持续时间,显示总持续时间为1.4秒
  • 如果一个单位受Toss icon 投掷影响,会受到山崩每次伤害实例的2.5倍伤害,即每次实例37.5/75/112.5/150 (天赋 77.5/115/152.5/190)点伤害
    • 如果完美配合投掷,可以造成最多187.5/375/562.5/750 (天赋 387.5/575/762.5/950)点伤害
  • 无论与山崩选择的位置有多近或多远,目标区域总是在施法后5秒才会击中
  • 每次实例,山崩先造成伤害,再施加debuff
adtextWikitext
adtext_aghsWikitext
adtext_shardWikitext
adtext_talWikitext
stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString
Field字段类型:允许取值:Value
uidString小小&抓树
titleString抓树
typeStringhero
sourceString小小
soundStringTiny Tree Grab
sound2StringTiny Tree Grab attack
sound3String
imageStringFile:Tree Grab icon.png
descriptionWikitext

抓起一棵树砸向敌人的头,可以使用一定次数。攻击距离得到提升。攻击造成更多伤害,并且路径上的单位受到溅射伤害。可以将树木扔出,对远距离的敌人造成攻击伤害。

loreText木棍和石头就能让骨头散架,而建筑也将马上步其后尘。
targetStringTarget Unit
target2String
affectsStringTrees
affects2StringEnemies
damage_typeStringPhysical
damage_type2String
BKB_blockStringYes · No · PartiallyNo
BKB_textWikitext

&&&&

linkens_blockStringYes · No · Partially
linkens_textWikitext

&&&&

illusionuseStringYes · No · PartiallyNo
illusion_textWikitext

&&&&拥有树木时产生的幻象不会带有树木

breakableStringYes · No · Partially
break_textWikitext

&&&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringE
legacy_keyStringC
mana_costString50
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString25/20/15/10
cooldown_aghsString
cooldown_shardString
cooldown_talString
cooldown_aghs_talString
cooldown_shard_talString
aghanims_upgradeWikitext

提供新技能:树木连掷。小小抓起范围内随机树木向目标区域掷去。

aghshardWikitext
cast_pointString0.2
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_point_aghs_talString
cast_point_shard_talString
cast_backswingString1.24
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
cast_backswing_aghs_talString
cast_backswing_shard_talString
notesWikitext
  • 没有设定的持续时间,buff会持续到攻击次数用完,使用了Tree Throw icon 扔树,或死亡
  • 抓树的冷却只在以任何方式失去树木时开始,施法时不会进入冷却,施法时消耗魔法
  • 将施法者的基础攻击距离设置为350,意味着在被不是小小的其他英雄使用时,他们可能会降低他们的距离
    • 攻击距离加成不会被覆盖且仍然正常有效
  • 只增加基础攻击力和小小主属性提供的额外攻击力,不增加额外攻击力
  • 在攻击友方单位时不会施加攻击力加成
  • 周期性检查小小的主要攻击力,并且会立即对加成做出调整
  • 区域是一个矩形接远端半圆的形状,与分裂类似,区域总是在攻击单位前方开始的
    • 矩形长为400,宽为400,半圆的半径为200
    • 这意味着区域伤害可以到达小小600距离外
  • 与其他分裂来源完全叠加,每个分裂来源完全独立生效
  • 在攻击守卫,或建筑时施加区域伤害,但对友军和物品时不施加,守卫和建筑不受区域伤害的影响
  • 与视觉效果无关,分裂伤害会立即对整个区域生效
adtextWikitext
adtext_aghsWikitext
adtext_shardWikitext
adtext_talWikitext
stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString