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仙德尔莎, the 复仇之魂, is a 远程 敏捷 英雄 who excels at ganking, 控制, and kill hunts. She is one of the most well-rounded 辅助s in the game, possessing a skill set that allows her to set up kills for her team during ganks and teamfights, strengthening her team and weakening the enemy in large-scale engagements, and saving allies from certain death if they are caught by the enemy.
Effective at all stages of the game, Vengeful Spirit is typically seen 游走 the battlefield, searching for targets to prey on. She possesses a strong targeted stun in 魔法箭 and an armor reduction debuff in 恐怖波动, making her a strong partner in a gank. Motivated by her lust for revenge, 复仇光环 boosts the attack damage of all nearby allies, making Shendel an invaluable ally to teams with strong physical damage output and turning her into a potential 半核心. If Shendelzare's allies die under the aura, their death will not be in vain as their spirits will continue the fight for a few seconds. Her ultimate 移形换位 immediately swaps Vengeful Spirit's position with another hero, ally or enemy, allowing her to displace a key enemy hero for easy elimination, or save an ally in distress at the potential cost of her own life. Vengeful Spirit's skill set and low reliance on farm allows her to be played with great recklessness, as even her death can be integral towards guiding her team to victory. Shendelzare requires very selfless and skilled play to operate well, and relies on the competence of teammates as much as herself.
介绍[]
技能[]
- 弹道的移动速度为1350
- 魔法箭先施加debuff,再造成伤害
- 波动的移动速度为2000,移动整段距离需要0.7秒
- 根据移动距离和效果范围,恐怖波动可以击中最远1725距离外的单位
- 波动在移动时提供350范围的空中视野,持续4秒
- 视野在复仇之魂100距离外开始,根据移动距离和视野范围,最远到达1850距离外
- 多次施法的debuff不叠加,只刷新持续时间
- 波动先施加debuff,再造成伤害
- 不影响 信使
- 拥有 阿哈利姆魔晶
后,每个被恐怖波动击中的敌人都会使复仇之魂获得一个buff,多个buff完全叠加
- 20%攻击力和护甲降低都是直接降低目标的主要攻击力和主护甲,不会降低攻击力加成和护甲加成
- 对于复仇之魂来说,攻击力获取是加到主要攻击力上的,但是护甲获取是以护甲加成增加的
- 获得buff时设定窃取数值,不会根据目标的主要攻击力或主护甲调整,并且与目标被debuff时的数值完全一致
- 恐怖波动的默认护甲降低仍然会正常施加,复仇之魂不会从此获得护甲
- 拥有 阿哈利姆魔晶
后,恐怖波动有效移除总共20%点主护甲 + 3/4/5/6 ( 5/6/7/8)护甲加成
- 拥有 阿哈利姆魔晶
光环
天赋[]
最近改动[]
没有结果
推荐出装[]
复仇之魂/攻略
玩法[]
Robbed of her wings and rightful place in the Ghastly Eyrie, Shendelzare appealed to the goddess Scree'auk to grant her the dark energies that would complete her vengeance. The fallen princess heralds her arrival with a Wave of Terror, unnerving foes close enough to hear her anguished cry. Like her airborne brethren, the Vengeful Spirit makes liberal use of Magic Missile, a simple Skywrath spell for stunning adversaries. Seeking martyrdom, Shendelzare instantly Nether Swaps with a hero of her choosing, gladly sacrificing herself as she trades positions with a besieged ally, or a fleeing enemy. The worthy who fight alongside Shendelzare are emboldened by her Vengeance Aura, a fanaticism that intensifies their blows and persists even beyond her death. | |
定位: | 辅助 先手 控制 爆发 逃生 |
复杂程度: | ★☆☆ |
音频[]
历史[]
装备[]
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花絮[]
- Magic Missile is one of the first and most iconic offensive spells available for arcane spellcaster classes in the famed pen-and-paper RPG series, Dungeons & Dragons.
- Previous designs of Vengeful Spirit showed her with a mask that looked similar to her Vengeance Aura ability icon.
- Vengeful Spirit's fun name, "820", is a tribute to former professional DotA player 820.
- In DotA 1, she was the sister of Mortred, the 幻影刺客
, and her name was Shendelzare Silkwood. In Dota 2, her lore was changed so that she became affiliated with the Skywrath, thus switching her affiliations to Dragonus, the 天怒法师 . - In the transition to Dota 2, her aura's name was changed from Command Aura to Vengeance Aura.