Wrath of the Mo'rokai is mostly the same as a normal game mode. Keep this in mind when picking heroes.
Melee heroes can instantly pick up essences due to their proximity to the target and benefit from the 20% cleave chance from the Wrath tree.
Heroes that often go invisible can slide through the crowd to collect essence and gold bags without the enemy's knowledge.
Heroes that cast targeted spells can gain a 15% multicast chance from the Storm tree.
Ranged heroes can hide behind or in the Mo'rokai's spell and attack range easier.
Heroes or items with a Silence ability can prevent the Mo'rokai from using any attacks, making it easier to fight into.
Fighting alongside the Mo'rokai provides a significant advantage in pushing and teamfighting.
Check the countdown clock to time pushes alongside the Mo'rokai.
The Mo'rokai periodically drops bags of gold and moves faster in the presence of a hero. Sending one hero to escort the Mo'rokai to the front lines as soon as it becomes active may be beneficial.
Several of the Mo'rokai's abilities are more notable than others:
The active spells from the 4th upgrade in each tree: Wild Conjuration/Eruption/Cyclone. Cyclone may well be the best, Eruption becomes much better with further upgrades.
The 5th upgrade from the Wrath and Storm trees: Volcanic Cleave/Stormcasting.
The first two upgrades in the Spirit tree: Mo'rokai +50 movement speed and 5 regeneration to all structures respectively.
The 7th and 9th upgrades in the Spirit tree: Mo'rokai Evasion 30% and +800 health respectively.
The Wrath tree abilities after 5th mostly make Eruption much stronger, but the 7th grants the Mo'rokai's melee attacks a 1 second stun duration.
The 8th upgrade from the Storm tree: upgrades the the Cyclone's stun duration from 2 seconds to 4.
Enemies can see you when you attack an essence chest. Make sure there are none nearby before you attack it to ensure your safety.
Alternatively, let a ranged enemy attack the chest and gank them before they have the chance to collect the essence.
All Buildings, including Shrines, drop essence. Some Neutral creeps have essence too, indicated by the orb over their heads. Use these sources to safely top off your essence meter before contributing to the Mo'rokai.
Spawn of neutral creeps can also be created with essence. This includes Shard Golems, and Skeleton Warriors. Consider spawning some of these to maximize safe essence gain.
Players gain additional damage when they have high levels of essence. This is useful when your Mo'rokai is maxed out, but you should prioritize contributing to the Mo'rokai.
Players are capped to 500 essence. In the late-game once you're at the cap, consider allowing a teammate to collect that essence to increase their damage.
Collecting essence when at maximum regenerates 1 health and mana per essence gathered, making essence gathering ever so slightly useful in the late game.
Check other units buffs to see exactly how much essence they are carrying. Consider prioritizing killing enemy heroes with more essence, or those close to reaching their threshold, to slow their progress down.
Deep in the jungles of Fellstrath, the ruins of an ancient civilization lie hidden beneath tangled canopy and creeping vine. Drawn here in search of fabled relics, Dark Willow has opened the way for others to follow. Now the Mo'rokai—two mythic beasts of yore dormant for centuries―have been roused from slumber by those who trespass upon their lands. As the Mo'rokai reclaim their strength, they'll join the march upon the enemy Ancient, eager to battle anything in their way.
This page was last edited on 5 September 2019, at 04:53.
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