Changelogs
Version History[]
Version
Description
- Increased Reincarnation cooldown from 180/140/100 to 180/150/120.
- Aghanim's Scepter upgrade:
- Reduced Reincarnation cooldown reduction bonus from 30 to 15.
- Aghanim's Shard upgrade:
- Reduced Reincarnation number of Wraith King Skeletons bonus per enemy hero from 3 to 2.
- Talents:
- LVL 15+26 Wraith King Skeleton attack damage reduced to +23.LVL 20+6 Wraith King Skeletons spawned reduced to +5.LVL 20+25% cleave increased to +35%.
- Wraith King Skeletons
- Reduced attack damage from 32‒37 to 29‒34.
- Talents:
- LVL 15+0.75s Wraithfire Blast stun/buff/debuff duration increased to +1s.
- Reduced strength gain from 3 to 2.8.
- Aghanim's Scepter upgrade:
- Reduced Reincarnation cooldown reduction bonus from 40 to 30.
- Wraith King Skeletons
- Increased armor from 1 to 3.
- Increased hero damage multiplier from 1 to 1.25.
- Talents:
- LVL 10+8% Vampiric Spirit lifesteal increased to +10%.LVL 15+0.5s Wraithfire Blast stun/buff/debuff duration increased to +0.75s.
- Increased Vampiric Spirit creep lifesteal multiplier from 0.5 to 0.6.
- Reduced base health from 200 to 120.
- Reduced Wraithfire Blast stun duration from 1.1/1.4/1.7/2 to 1/1.2/1.4/1.6.
- Vampiric Spirit
- Increased lifesteal from 9%/16%/23%/30% to 20%/30%/40%/50%.
- Reduced creep lifesteal multiplier from 1 to 0.5.
- Wraith King Skeletons
- Reduced building damage multiplier from 1 to 0.65. [?]
- Increased Mortal Strike critical damage from 150%/190%/230%/270% to 150%/200%/250%/300%.
- Reincarnation
- Addednew non-targeted active component, can now be cast to die and activate Reincarnation with a 180 mana cost.
- Now always spawn 1/2/3 Wraith King Skeletons to attack per hero within the radius upon cast.
- Rescaled cooldown from 200/130/60 to 180/140/100.
- Aghanim's Scepter upgrade:
- Wraith Delay now also reduces the affected ally heroes' respawn time by 10%.
- Now also reduces Reincarnation cooldown by 40.
- Aghanim's Shard upgrade:
- Now increases the active spawned Wraith King Skeletons by 3.
- Wraithfire Blast
- Increased projectile speed from 1000 to 1200.
- Now grants Wraith King Skeletons 25 movement speed and attack speed bonus upon targeting an enemy.
- Increased Wraithfire Blast impact damage from 60/80/100/120 to 75/90/105/120.
- Talents:
- LVL 10+24 Wraith King Skeleton attack damage increased to +26.
- Increased base health regeneration from 0.25 to 0.5.
- Wraith King Skeleton
- Reduced duration from 60 to 40.
- Talents:
- LVL 10LVL 10+20 movement speed ➜ +8% Vampiric Spirit lifesteal.
- Reduced base agility from 18 to 16.
- Vampiric Spirit
- Now also gains charges from kills done by Wraith King's player-controlled units within 1200 radius.
- Reduced lifesteal from 10%/18%/26%/34% to 9%/16%/23%/30%.
- Aghanim's Scepter upgrade:
- The health bars of allies in Wraith Form are now hidden from the enemy team.
- Increased Mortal Strike critical damage from 140%/180%/220%/260% to 150%/190%/230%/270%.
- Wraithfire Blast
- Rescaled impact damage from 70/80/90/100 to 60/80/100/120.
- Increased damage over time from 10/30/50/70 to 20/40/60/80.
- Increased base health regeneration from 0 to 0.25.
- Increased Reincarnation cooldown from 200/120/40 to 200/130/60.
- Talents:
- LVL 10LVL 15
- Increased Vampiric Spirit mana cost from 65/70/75/80 to 70/80/90/100.
- Increased Mortal Strike cooldown from 4 on each level to 5.5/5/4.5/4.
- Increased turn rate from 0.5 to 0.6.
- AddedAttribute Bonus.
- Increased Wraithfire Blast cooldown from 14/12/10/8 to 17/14/11/8.
- Wraith King Skeleton
- Reduced attack damage from 35‒40 to 32‒37.
- Reduced base attack damage from 40‒42 to 38‒40.
- Increased Vampiric Spirit mana cost from 50/60/70/80 to 65/70/75/80.
- Increased Reincarnation mana cost from 160 to 180.
- Reduced Mortal Strike critical damage from 150%/190%/230%/270% to 140%/180%/220%/260%.
- ReplacedVampiric Aura with Vampiric Spirit.
- MovedWraith King Skeleton charges and summon component from Mortal Strike to Vampiric Spirit.
- OldVampiric Aura
- Nearby allies restore health based on the damage they deal when attacking enemy units. Has reduced effect on ranged allies.
- Radius: 1200
- Lifesteal: 8%/16%/24%/32%
- Ranged allies effect percentage: 50%
- Aura linger duration: 0.5
- NewVampiric Spirit
- Wraith King restores health based on the damage he deals when attacking enemy units. Every two kills on an enemy unit adds a skeleton charge. Can be cast to summon the skeletons based on the gathered charges. Skeletons have Vampiric Spirit as well, and respawn once when killed.
- Cast time: 0.1
- Lifesteal: 10%/18%/26%/34%
- Max skeleton charges: 2/4/6/8
- Skeleton duration: 60
- Skeleton respawn delay: 3
- Mana cost: 50/60/70/80
- Cooldown: 50
- Notes: When cast, spawns skeletons based on how many charges Wraith King has. The skeletons are not controllable and auto-attack towards the enemy ancient. The skeletons spawn in 0.25-second intervals.
- ReworkedMortal Strike.
- Movedactive component to Vampiric Spirit.
- Changedfrom a 9%/11%/13%/15% proc chance to an ensured critical strike with a 4-second cooldown.
- Reduced critical damage from 300% on each level to 150%/190%/230%/270%.
- Aghanim's Scepter upgrade:
- Reincarnation
- Now grants 25% movement speed bonus to allies during Wraith Delay.
- Now grants 75 attack speed bonus to allies during Wraith Delay.
- Reincarnation
- AddedAghanim's Shard upgrade for Wraith King:
- Reincarnation
- Summons 3 Wraith King Skeletons based on its current level onto each enemy hero within its radius upon triggering.
- Reduces mana cost to 0.
- Reincarnation
- Talents:
- LVL 200 Reincarnation mana cost ➜ +30 movement speed.LVL 25
- Increased base attack damage from 37‒39 to 40‒42.
- Vampiric Aura
- No longer grants 4/10/16/22 attack damage.
- No longer has a 1.5 self-attack damage bonus and lifesteal multiplier.
- Now affects ranged allies for half of its values as well.
- Increased lifesteal from 5%/10%/15%/20% to 8%/16%/24%/32%.
- Wraith King Skeleton
- Increased attack damage from 30‒35 to 35‒40.
- Talents:
- LVL 10+20 attack speed reduced to +15.LVL 10+1.5s Wraithfire Blast slow/damage duration reduced to +1.2s.LVL 15+30 Wraith King Skeleton attack damage reduced to +24.LVL 15+15 strength reduced to +12.LVL 202x Wraith King Skeleton spawned per charge reduced to 1.8x.LVL 25+25% Vampiric Aura lifesteal reduced to +20%.
- Reduced Vampiric Aura attack damage bonus from 6/12/18/24 to 4/10/16/22.
- Reduced base attack damage from 39‒41 to 37‒39.
- Wraith King Skeleton
- Reduced duration from 90 to 60.
- Vampiric Aura
- Increased self attack damage bonus multiplier from 1 to 1.5.
- Increased self lifesteal multiplier from 1 to 1.5.
- Reduced lifesteal from 6%/12%/18%/24% to 5%/10%/15%/20%.
- ReworkedVampiric Aura.
- OldVampiric Aura
- Nearby friendly melee units restore health based on the damage they deal when attacking enemy units.
- Radius: 1200
- Lifesteal: 18%/22%/26%/30%
- Aura linger duration: 0.5
- Notes: Can be toggled On to only affect heroes.
- NewVampiric Aura
- Nearby friendly melee units deal bonus damage and restore health based on the damage they deal when attacking enemy units. Does not affect creeps.
- Radius: 1200
- Attack damage bonus: 6/12/18/24
- Lifesteal: 6%/12%/18%/24%
- Aura linger duration: 0.5
- Notes: Only affects heroes and Wraith King Skeletons. The damage value is halved for the skeletons.
- Wraith King Skeleton
- Reduced attack damage from 35‒40 to 30‒35.
- UChangedWraith King Skeleton hull type from
DOTA_HULL_SIZE_HERO
toDOTA_HULL_SIZE_HERO_SMALL
.- Reduced collision size from 27 to 18.
- Reduced bound radius from 24 to 8.
- Reduced Wraithfire Blast base damage from 100 on each level to 70/80/90/100.
- Increased Mortal Strike mana cost from 30/45/60/75 to 50/60/70/80.
- Wraith King Skeleton
- Reduced health from 250 to 175.
- Talents:
- LVL 15+35 Wraith King Skeleton attack damage reduced to +30.
- Increased strength gain from 2.8 to 3.2.
- Increased base movement speed from 300 to 315.
- Increased base movement speed from 295 to 300.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Increased Vampiric Aura radius from 900 to 1200.
- Wraith King Skeleton
- Now reincarnate once after 3 seconds after being killed.
- Reduced health from 350 to 250.
- Wraithfire Blast
- Rescaled impact damage from 50/100/150/200 to 100 on each level.
- Rescaled damage over time from 20/35/50/65 to 10/30/50/70.
- Reduced stun duration from 2 on each level to 1.1/1.4/1.7/2. [?]
- Vampiric Aura no longer affects Ranged allies.
- Increased Wraithfire Blast cooldown from 11/10/9/8 to 14/12/10/8.
- Increased Vampiric Aura lifesteal from 15%/20%/25%/30% to 18%/22%/26%/30%.
- Wraith King Skeleton
- Increased magic resistance from 30% to 50%.
- Wraith King Skeleton
- Increased magic resistance from 0% to 30%.
- Talents:
- LVL 15+25 Wraith King Skeleton attack damage increased to +35.
- Mortal Strike
- No longer instantly kills non-player units upon proccing.
- Now gains a charge for every 2 enemy units killed.
- Rescaled max skeleton charges from 4/5/6/7 to 2/4/6/8.
- Reduced mana cost from 75 on each level to 30/45/60/75.
- Wraith King Skeleton
- Wraithfire Blast
- Reduced mana cost from 140 on each level to 95/110/125/140.
- Increased cooldown from 8 on each level to 11/10/9/8.
- Talents:
- LVL 10+40 Wraithfire Blast damage per second ➜ +1.5s Wraithfire Blast movement speed slow/damage duration.
- Reduced base armor from 0 to -1.
- Reduced base movement speed from 300 to 295.
- Talents:
- LVL 15+5 Mortal Strike Wraith King Skeleton max charges.LVL 20
- Reduced strength gain from 3.2 to 2.8.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Increased turn rate from 0.4 to 0.5.
- ReworkedMortal Strike.
- ChangedLegacy Keys from C to E.
- Casting Wraithfire Blast on target now orders all Wraith King Skeletons to attack the target.
- OldMortal Strike
- Wraith King passively gains a chance to deal bonus damage on an attack.
- Proc chance: 15%
- Hero critical damage: 150%/200%/250%/300%
- Non-hero critical damage: 200%/300%/400%/500%
- NewMortal Strike
- Wraith King passively gains a chance to deal bonus damage on an attack. Kill non-player units when it triggers and convert them into a skeleton army.
- Proc chance: 9%/11%/13%/15%
- Critical damage: 300%
- Max skeleton charges: 4/5/6/7
- Skeleton duration: 90
- Mana cost: 75
- Cooldown: 50
- Notes: Instantly kills non-player, non-ancient units upon proccing. When having lifesteal, the healed value is based on the target's current health. Killing creeps like this grants a charge. When cast, spawns skeletons based on how many charges Wraith King has. The skeletons are not controllable and auto-attack towards the enemy ancient. The skeletons spawn in 0.25-second intervals.
- Wraith King Skeleton stats:
- Talents:
- LVL 10LVL 10+15 attack damage ➜ +40 Wraithfire Blast damage per second.LVL 15LVL 15+30 movement speed ➜ +15 strength.LVL 20LVL 20+40 attack speed ➜ 0 Reincarnation mana cost.LVL 25
- Reduced Reincarnation cooldown from 240/140/40 to 200/120/40.
- Talents:
- LVL 15+15 movement speed increased to +30.
- Talents:
- LVL 10+8 intelligence increased to +10.LVL 15+200 health ➜ +50 Wraithfire Blast damage per second.
- Reduced Reincarnation cooldown from 260/160/60 to 240/140/40.
- RemovedAttribute Bonus.
- addedTalents:
- Increased Wraithfire Blast damage over time from 15/30/40/50 to 20/35/50/65.
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Increased attack range from 128 to 150.
- Mortal Strike now deals 200%/300%/400%/500% critical damage to non-hero units. [?]
- Increased base health from 150 to 180.
- Vampiric Aura
- AddedToggle functionality. Can now be toggled On to make it only affect heroes.
- Increased base attack damage from 32‒34 to 39‒41.
- Vampiric Aura's lifesteal particle effects no longer draw when the enemy has no vision over Wraith King.
- Aghanim's Scepter upgrade:
- Reincarnation
- The aura is now also bestowed while Wraith King is dead.
- Increased wraith delay duration from 5 to 7.
- Reincarnation
- AddedAghanim's Scepter upgrade for Wraith King:
- Adds a 1200 radius aura to Reincarnation. Allied heroes within the aura radius become Wraiths for 5 seconds when killed, delaying their death. Wraiths can attack, move, and use abilities and items.
- Increased Reincarnation mana cost from 140 to 160.
- Increased Mortal Strike critical damage from 125%/175%/225%/275% to 150%/200%/250%/300%.
- Reduced base armor from 1 to 0.
- Reincarnation
- Increased movement speed slow from 50% to 75%.
- Increased attack speed slow from 50 to 75.
- Increased slow duration from 4 to 5.
- Fixed performance issues with the hero in the game.
- Fixed ability interactions between Vampiric Aura and Spellblock creating Runes on the ground.
- Increased base intelligence from 13 to 18.
- Vampiric Aura now also works fully for Ranged allied units, instead of being Melee only.
- RemovedMortal Strike active component.
- Reincarnation
- Increased slow radius from 700 to 900.
- Increased movement speed slow from 30% to 50%.
- Increased attack speed slow from 30 to 50.
- Fixed ability interactions between Mortal Strike active component and Spellblock.
- Addednew Mortal Strike active component.
- Can be cast to steal health from a target enemy hero temporarily. When the active is used, the critical strike is temporarily disabled for the drain duration.
- Cast Range: 550
- Max health drained: 20%
- Drain duration: 7
- Cooldown: 25
- Mana cost: 30
- Notes: Uses direct HP Removal, the health loss is not lethal. Neither affects the target's nor Skeleton King's max health, just temporarily drains health based on the target's max health and then returns it.
- Reincarnation
- Now also slows attack speed by 30 within the radius.
- Changedfrom applying the slow at the end of Reincarnation to upon the start of Reincarnation.
- Increased Hellfire Blast movement speed slow from 15% to 20%.
- Reincarnation
- Increased slow duration from 3 to 4.
- Reduced cooldown from 300/220/140 to 260/160/60.
- ChangedSkeleton King hull type from
DOTA_HULL_SIZE_HERO_SMALL
toDOTA_HULL_SIZE_HERO
. [?]- Increased collision size from 18 to 27.
- Increased bound radius from 12 to 24.
- Fixed Reincarnation ability vision issue.
- ChangedSkeleton King hull type from
DOTA_HULL_SIZE_HERO
toDOTA_HULL_SIZE_HERO_SMALL
.- Reduced collision size from 27 to 18.
- Reduced bound radius from 24 to 12.
- Reincarnation
- Now applies a 30% movement speed slow for 3 seconds within a 700 radius upon reincarnating. [?]
- Reduced delay from 5/4.5/4 to 3 on each level.
- Addednew Bound Radius mechanic. [?]
- Skeleton King has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Skeleton King has the
- Updated Mortal Strike ability icon.
- Updated hero soundset.
- Hellfire Blast
- Changedfrom dealing only damage per second to
Impact Damage + DoT
. - Now deals 50/100/150/200 impact damage.
- Damage over time is now dealt right after the stun duration for 2 seconds. [?]
- Reduced damage over time from 30/45/60/75 to 15/30/40/50.
- Reincarnation
- Now shows its remaining cooldown on the scoreboard.
- Now always automatically selects Skeleton King for the player after reincarnating.
- ReworkedHellfire Blast
- OldHellfire Blast
- Throws a fiery projectile at a target, damaging and stunning it.
- Damage: 100/150/200/250
- Stun Duration: 2
- Cooldown: 8
- Mana cost: 140
- NewHellfire Blast
- Throws a fiery projectile at the target, stunning it on impact, dealing damage over time and slowing it for a short while.
- Damage over time: 30/45/60/75
- Movement speed slow: 15%
- Stun duration: 2
- Slow duration: 2
- Cooldown: 8
- Mana cost: 140
- Note: The damage over time is dealt for 4 seconds (total damage: 130/180/240/300). First stuns the target for 2 seconds, then slows it for 2 seconds.
- Increased Vampiric Aura lifesteal from 10%/16%/22%/28% to 15%/20%/25%/30%.
- Increased Reincarnation mana cost from 100 to 140.
- Fixed ability interactions between Vampiric Aura and the Beetles.
- Updated hero portrait.
- Increased Vampiric Aura radius from 600 to 900.
- Reduced Reincarnation mana cost from 100/150/200 to 100 on each level.
- Increased Vampiric Aura lifesteal from 5%/10%/15%/20% to 10%/16%/22%/28%.
- Updated hero model.
- Updated hero model.
- Updated hero description.
- Updated hero model and hero visual effects.
- Fixed ability interactions between Weave and Reincarnation.
- Reduced cast point from 0.5 to 0.35.
- Reduced cast backswing from 0.51 to 0.5.
- Updated Reincarnation ability icon.
- ChangedHellfire Blast ability backend operations.
- Increased base armor from 0 to 1.
- Reincarnation
- Fixed ability interactions with Chronosphere.
- Reduced cooldown from 300/240/190 to 300/220/140.
- Reduced Hellfire Blast damage from 125/175/225/300 to 100/150/200/250.
- Reduced Reincarnation mana cost from 100/200/300 to 100/150/200.
- Increased Mortal Strike critical damage from 130%/170%/210%/250% to 125%/175%/225%/275%.
- Rescaled Reincarnation mana cost from 150/200/250 to 100/200/300.
- Reduced Vampiric Aura lifesteal from 10%/15%/20%/25% to 5%/10%/15%/20%.
- Reduced Mortal Strike critical damage from 125%/175%/225%/275% to 130%/170%/210%/250%.
- Increased Reincarnation mana cost from 100 on each level to 150/200/250.
- Increased Reincarnation mana cost from 0 to 100.
- Reduced Mortal Strike critical damage from 150%/200%/250%/300% to 125%/175%/225%/275%.
- Reduced attack point from 0.833 to 0.56.
- Reduced attack backswing from 0.45 to 0.44.
- Reduced base health regeneration from 1 to 0.25.
- Rescaled Hellfire Blast mana cost from 100/120/135/155 to 140 on each level.
- Reduced base strength and gain from 25 + 3 to 22 + 2.9.
- Rescaled base agility and gain from 19 + 1.5 to 18 + 1.7.
- Increased intelligence gain from 1.5 to 1.6.
- Reduced base attack damage from 33‒42 to 32‒34.
- Reduced night vision from 1500 to 800.
- Hellfire Blast
- Increased damage from 100/150/200/275 to 125/175/250/300.
- Reduced mana cost from 100/120/140/165 to 100/120/135/155.
- Increased base health from 100 to 150.
- Hellfire Blast
- Increased cast range from 400 to 525.
- Reduced stun duration from 3 to 2.
- Rescaled Vampiric Aura lifesteal from 8%/16%/24%/32% to 10%/16%/22%/28%.
- RemovedAghanim's Scepter upgrade for Skeleton King.
- No longer reduces Reincarnation cooldown to 260/200/160.
- AddedAghanim's Scepter upgrade for Skeleton King:
- Reduces Reincarnation cooldown to 260/200/160.
- Reduced base attack time from 1.6 to 1.7.
- Reduced base armor from 2 to 1.
- Reduced Hellfire Blast mana cost from 100/125/150/180 to 100/120/140/165.
- Increased Reincarnation cooldown from 280/230/180 to 300/240/190.
- Reduced Hellfire Blast cast range from 600 to 400.
- Increased Hellfire Blast mana cost from 85/90/95/100 to 100/125/150/180.
- Increased base attack damage from 35‒35 to 33‒42.
- Reduced base armor from 3 to 2.
- Rescaled Hellfire Blast mana cost from 100 on each level to 85/90/95/100.
- Addeda 4th level to all basic abilities.
- Hellfire Blast
- Rescaled damage from 90/175/250 to 100/150/200/275.
- Increased mana cost from 85 to 100.
- Reduced duration from 3.5 to 3.
- Reduced cooldown from 13 to 8.
- Rescaled Vampiric Aura lifesteal from 10%/20%/30% to 8%/16%/24%/32%.
- Increased Mortal Strike critical damage from 150%/200%/250% to 150%/200%/250%/300%.
- Increased Hellfire Blast cooldown from 11 to 13.
- Reduced Vampiric Aura lifesteal from 12%/24%/36% to 10%/20%/30%.
- Reduced Vampiric Aura lifesteal from 13%/26%/39% to 12%/24%/36%.
- Reduced base attack time from 2.13 to 1.65.
- Increased base armor from 2 to 3.
- Hellfire Blast
- Reduced damage from 100/200/300 to 90/175/250.
- Rescaled stun duration from 3/3.5/4 to 3.5.
- Increased cooldown from 9 to 11.
- Increased mana cost from 75 to 85.
- Reduced Vampiric Aura lifesteal from 15%/30%/45% to 13%/26%/39%.
- Reduced Mortal Strike critical damage from 200%/300%/400% to 150%/200%/250%.
- Reincarnation
- Increased number of ability level from 2 to 3.
- Rescaled cooldown from 240/150 to 280/230/180.
- Rescaled effect delay from 5/2 to 5.
- Created
Patch History[]
Patch
Description
- Typing
Ostarion
orOne True King
in the hero selection now highlights Wraith King. - Updated Reincarnation ability tooltips.
- Increased versus scale from 0.9 to 0.94.
- Increased loadout scale from 0.9 to 0.92.
- Addednew Adjectives attributes. [?]
- Wraith King has the following values: Bearded
1
, Green1
, Undead1
, Legs2
and Nose1
.
- Wraith King has the following values: Bearded
- Fixed Wraith King Skeletons sometimes ignoring the affected Wraithfire Blast target.
- Updated Vampiric Spirit ability tooltips.
- Fixed Wraith King Skeleton talent not working.
- Fixed Wraith Delay not being applied to ally heroes if Wraith King did not die.
- Updated Reincarnation ability backend strings.
- Updated Vampiric Spirit ability tooltips.
- Wraithfire Blast
- Added Wraith King Skeleton ability modifiers.
- Updated ability tooltips.
- Fixed Vampiric Spirit Wraith King Skeleton spawning being dispellable.
-
- Updated Wraithfire Blast ability notes.
- Fixed the following abilities' interactions that prevents Wraith Delay's death:
- Healing via Thirst from Static Charge damage.
- Healing via Open Wounds from the following situations:
- Static Charge damage
- Damage Return
-
- Fixed ability interactions between Open Wounds and Wraith Delay.
-
- Fixed ability interactions between Culling Blade and Wraith Delay.
- Updated default hero model.
- Updated default hero model.
- Updated default hero model and Taunt: Fit to Rule animations.
- Added a rivalry response towards Hoodwink with Crown of the One True King equipped.
- Added
gold_bounty
andxp_bounty
variables to Mortal Strike. - Updated default hero and The One True King model.
- Typing
Skeleton
in the hero selection now highlights Wraith King. - Updated default hero model and animations.
- Removed the 150 spread radius from the attack impact sound.
- Fixed a bug where players weren't being given kill credit if their summoned units killed an enemy under the influence of Wraith Delay, and that summoned unit died before the wraiths died.
- Added a cast animation and sound to the active of Mortal Strike.
- Updated Wraithfire Blast tooltip.
- Updated Wraith King Skeleton model.
- Fixed Mortal Strike tooltip modifier not displaying correctly.
-
- Updated default item build.
- Added Arcane Rune responses.
- Added new voice lines for rivalry and allied towards Underlord.
- Fixed Wraithfire Blast damage over time still being 15/30/45/60, instead of 20/35/50/65 as stated in 6.88.
- Reworked Russian voiceover lines.
- Fixed Vampiric Aura granting charges to Magic Stick-based items.
- Added Russian voiceover lines.
-
- Fixed Wraithfire Blast from shaking the screen with ◎ Enable Screen Shake settings disabled.
- The following abilities no longer prevents Wraith Delay:
-
- Fixed Wraith Delay ability interactions with non-lethal damage sources.
- Wraith Delay
-
- Fixed the following ability interactions with Wraith Delay:
- Fixed various bugs dying under Wraith Delay.
-
- Updated Wraith Delay ability effects.
- Fixed the following ability interactions with Wraith Delay:
-
- Added a chest slot to loadout.
- Added new voice files for allied and rivalry towards Techies.
- Vampiric Aura now properly applies to invulnerable units.
- Fixed losing Aegis of the Immortal and Reincarnation if Wraith King died while a Duel was active anywhere on the map.
- Added to Dota2 workshop.
- AddedWraith King - The king has risen!
- Renamedfrom Skeleton King to Wraith King.
- Updated hero model.
- Updated hero ability icons and effects.
- RemovedSkeleton King for pressing ceremonial reasons.
- Fixed Reincarnation stinger sometimes playing late when triggered in vision but out of hearing range.
- Added Mortal Strike sound effects.
- Fixed a bug with Reincarnation and Aegis of the Immortal.
-
- Added sound effects for Mortal Strike.
- Mortal Strike
- Fixed Legacy Keys.
- Fixed cast range.
- Fixed ability not losing the full amount at all times.
- Fixed crit disappearing if the enemy died.
- Fixed Shadow Walk ability interactions with Mortal Strike.
- The BUYBACK button is no longer shown when the hero is Reincarnating.
- Fixed server crash due to Skeleton King not validating his Hellfire Blast target.
- Fixed having 1 more armor than intended.
- UAdded injured and chase animations.
- Items can no longer be moved from the stash to the main inventory during Reincarnation.
- Buying an item while dead no longer puts it in the main inventory.
- Fixes an exploit of buying items while dead with Aegis of the Immortal or as Skeleton King and respawning with the item.
- Added more movement lines.
- Fixed loss of vision while Reincarnation is active.
- Addedto Captain's Mode.
- Vampiric Aura
- Fixed interaction with Siege Creep.
- Fixed ability interaction on denies.
- Fixed Aegis of the Immortal not working on him once he levels up Reincarnation.
- AddedSkeleton King.
- Kill Streaks are no longer cleared if the dying hero has Reincarnation.
- Fixed Reincarnation to trigger first if Skeleton King also has Aegis of the Immortal equipped.
- Fixed bug that could result in invisible Skeleton King.
- Heroes with a 0.4 turn rate now turn around faster.