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Version History[]

Version
Description
  • Death Ward icon Death Ward
    • Reduced damage from 70/105/140 to 65/100/135.
  • Voodoo Restoration icon Voodoo Restoration
    • No longer deals a base 10/22/34/46 magical damage per second.
    • Increased base heal from 10/22/34/46 to 20/30/40/50.
  • Increased base Strength attribute symbol strength from 18 to 20.
  • Death Ward icon Death Ward
    • Increased cooldown from 100/80/60 to 100/90/80.
    • Increased damage from 60/100/140 to 70/105/140.
  • Reduced base health from 200 to 120.
  • Paralyzing Cask icon Paralyzing Cask
    • Increased base damage from 40 to 50.
    • Reduced stun duration from 1 to 0.8.
  • Voodoo Restoration icon Voodoo Restoration
    • Increased base damage per second from 10/20/30/40 to 10/22/34/46.
    • Increased base heal per second from 10/20/30/40 to 10/22/34/46.
  • Talent Talents:
    • LVL 20
       
      +20% Maledict icon Maledict lost health as burst damage increased to +25%.
  • Increased Death Ward icon Death Ward damage from 85/140/195 to 90/150/210.
  • Talent Talents:
    • LVL 20
       
      +15% Maledict icon Maledict lost health as burst damage increased to +20%.
  • Increased Maledict icon Maledict damage per second from 7/14/21/28 to 12/18/24/30.
  • Paralyzing Cask icon Paralyzing Cask
    • Changed
      damage to non-hero units from 75 + 10/15/20/25 per bounce to 2 * (40 + 10/15/20/25 per bounce).
    • Reduced non-hero stun duration from 5 to 1. [?]
  • Reduced Death Ward icon Death Ward cooldown from 80 to 70.
  • Increased base health regeneration from 0 to 0.25.
  • Paralyzing Cask icon Paralyzing Cask
    • Damage now increases by 10/15/20/25 per bounce.
    • Reduced hero damage from 50/60/70/80 to 40 on each level.
    • Reduced non-hero damage from 75/100/125/150 to 75 on each level.
Voodoo Switcheroo icon Voodoo Switcheroo
Summons a Death Ward at Witch Doctor's location and turns Witch Doctor hidden and invulnerable for a short duration. The Death Ward has slowed attack speed.
Cast point: 0.1
Death Ward attack speed slow: 30
Duration: 2
Mana cost: 250
Cooldown: 70
Notes: Disjoints projectiles upon cast.
  • Increased base armor from -1 to 0.
  • Increased Death Ward icon Death Ward damage from 75/125/175 to 85/135/185.
  • Increased Strength attribute symbol strength gain from 2.1 to 2.3.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Maledict icon Maledict no longer pierces spell immunity.
  • Increased Death Ward icon Death Ward damage from 60/105/150 to 75/125/175.
  • Increased Maledict icon Maledict cooldown from 20 on each level to 50/40/30/20.
Level 25 right talent: +150 Witch Doctor Death Ward icon Death Ward attack range increased to +175.
  • Increased Maledict icon Maledict damage per second from 5/10/15/20 to 7/14/21/28.
  • Increased base health from 180 to 200.
  • Increased base mana from 0 to 50.
  • Increased base health from 150 to 180.
  • Maledict icon Maledict
    • Increased cast range from 525 to 575.
    • Reduced mana cost from 120 on each level to 105/110/115/120.
  • Hero kills by Witch Doctor Death Ward icon Death Ward now provide ExperienceXP credit to the hero.
  • Increased Maledict icon Maledict cast range from 400 to 525.
  • Increased Death Ward icon Death Ward cast range from 300/350/400 to 400 on each level.
  • Death Ward icon Death Ward
    • Increased bounce distance from 550 to 650.
    • Reduced cooldown from 90 to 80.
  • Reworked
    Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Death Ward icon Death Ward
      • LEVEL 2
        Attacks no longer bounce once.
      • LEVEL 3
        Attacks no longer attack 3 enemies at once.
      • Now Witch Doctor Death Ward icon Death Ward attacks bounce 4 times. [?]
  • Witch Doctor Death Ward icon Death Ward
    • Now is automatically added to the player's current selection group.
    • Fixed unit selection UI.
  • Added
    new Bound Radius mechanic. [?]
    • Witch Doctor minimap icon Witch Doctor has the DOTA_HULL_SIZE_HERO hull size. [?]
    • This unit has a 27-radius collision size and a 24-radius bound radius respectively.
  • Voodoo Restoration icon Voodoo Restoration
    • Increased base heal per second from 6/12/24/30 to 16/24/32/40.
    • Increased initial mana cost from 25/40/85/110 to 50/75/100/125.
    • Increased mana cost per second from 5/5/10/10 to 6/9/12/15.
  • Changed
    Maledict icon Maledict ability operations for optimization.
  • Paralyzing Cask icon Paralyzing Cask
    • Increased initial projectile speed from 600 to 1000. [?]
    • Increased initial projectile hero stun duration from 1 to 1.5 [?]
  • Increased Maledict icon Maledict radius from 135 to 150.
  • Voodoo Restoration icon Voodoo Restoration
    • Increased base heal per second from 6/12/18/24 to 6/12/24/30.
    • Reduced initial mana cost from 80/90/100/110 to 25/40/85/110.
    • Reduced mana cost per second from 10 on each level to 5/5/10/10.
  • Updated hero description.
  • Increased Paralyzing Cask icon Paralyzing Cask non-hero damage from 75 on each level to 75/100/125/150.
  • Reduced attack point from 0.73 to 0.4.
  • Reduced attack backswing from 0.63 to 0.5.
  • Increased Paralyzing Cask icon Paralyzing Cask damage against non-hero units from 0 to 75. [?]
  • Created

Patch History[]

Patch
Description
  • Increased versus scale from 0.75 to 0.84.
  • Added
    new Adjectives attributes. [?]
    • Witch Doctor minimap icon Witch Doctor has the following values: BadTeeth 1, Potbelly 1, Legs 2 and Nose 1.
  • Updated default hero model.
  • Updated default hero model.
  • Updated default hero model and animations.
  • Updated default hero model and animation.
  • Updated default hero model and run animations.
  • Small update to default hero base model.
  • Removed True Strike from Death Ward icon Death Ward ability description.
  • Minor updates to default hero body texture to be not as reflective in some parts.
  • Added Russian voiceover lines.
  • Fixed some cases where the Witch Doctor Death Ward icon Death Ward did not allow placement in very small spaces.
  • Fixed a bug where sometimes the Witch Doctor Death Ward icon Death Ward portrait would be empty after selecting the unit.
  • Adjusted default hero cloth settings.
  • Fixed having 1 more armor than intended.
  • Added overhead healing messages.
  • Witch Doctor Death Ward icon Death Ward's ExperienceXP bar is now used to show its remaining duration.
  • Fixed being able to transfer Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Nightmare". to Witch Doctor Death Ward icon Death Ward.
  • Fixed Paralyzing Cask icon Paralyzing Cask deciding late as to which unit it will bounce to next (it would decide after its bounce delay, instead of before).
  • Added alternate attack animations.
  • Summoned units now draw larger on the minimap.
  • U
    Updated default hero icon.
  • Added Ctrl as a modifier key to test sending an order to all controllable units, excluding the hero.
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