Sounds
Attacks[]
Regular attacks[]
- Projectile launch sound plays as the attack projectile is released.
- ▶️ Projectile impact sound plays as the attack projectile successfully hits the target.
Arctic Burn attacks[]
- Projectile launch sound plays as the attack projectile is released.
- ▶️ Projectile impact sound plays as the attack projectile successfully hits the target.
Movement[]
Regular movement[]
Injured movement[]
- Footstep sounds play on each wing step (60%-80% vol).
Abilities[]
Arctic Burn[]
- ▶️ Cast sound plays on Winter Wyvern upon cast.
- Landing sounds play at the end of the duration. Consists of 2 footstep sounds (60%-80% vol).
- During the injured animations, one of these sounds play additionally upon landing, right after the footstep sounds.
Splinter Blast[]
- ▶️ Cast sound plays on Winter Wyvern upon cast.
- ▶️ Projectile sound plays on the projectile and follows it. Does not loop.
- ▶️ Primary target sound plays upon successfully hitting the target.
- Secondary target sounds play on each splinter target upon successfully hitting them.
- ▶️ Full sound example.
Cold Embrace[]
- ▶️ Cast sound plays on Winter Wyvern upon cast.
- ▶️ Target sound plays on the target upon cast.
- ▶️ Full sound example.
Winter's Curse[]
- ▶️ Cast sound plays on Winter Wyvern upon cast.
- ▶️ Target sound plays on the target upon cast.
- ▶️ Full sound example.