Dota 2 Sounds |
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Hero Sounds | |
Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden, Axe, Bane, Batrider, Beastmaster, Bloodseeker, Bounty Hunter, Brewmaster, Bristleback, Broodmother, Centaur Warrunner, Chaos Knight, Chen, Clinkz, Clockwerk, Crystal Maiden, Dark Seer, Dark Willow, Dawnbreaker, Dazzle, Death Prophet, Disruptor, Doom, Dragon Knight, Drow Ranger, Earth Spirit, Earthshaker, Elder Titan, Ember Spirit, Enchantress, Enigma, Faceless Void, Grimstroke, Gyrocopter, Hoodwink, Huskar, Invoker, Io, Jakiro, Juggernaut, Keeper of the Light, Kunkka, Legion Commander, Leshrac, Lich, Lifestealer, Lina, Lion, Lone Druid, Luna, Lycan, Magnus, Marci, Mars, Medusa, Meepo, Mirana, Monkey King, Morphling, Muerta, Naga Siren, Nature's Prophet, Necrophos, Night Stalker, Nyx Assassin, Ogre Magi, Omniknight, Oracle, Outworld Destroyer, Pangolier, Phantom Assassin, Phantom Lancer, Phoenix, Primal Beast, Puck, Pudge, Pugna, Queen of Pain, Razor, Riki, Rubick, Sand King, Shadow Demon, Shadow Fiend, Shadow Shaman, Silencer, Skywrath Mage, Slardar, Slark, Snapfire, Sniper, Spectre, Spirit Breaker, Storm Spirit, Sven, Techies, Templar Assassin, Terrorblade, Tidehunter, Timbersaw, Tinker, Tiny, Treant Protector, Troll Warlord, Tusk, Underlord, Undying, Ursa, Vengeful Spirit, Venomancer, Viper, Visage, Void Spirit, Warlock, Weaver, Windranger, Winter Wyvern, Witch Doctor, Wraith King, Zeus | |
Other Sounds | | | |
Archived | | |
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Attacks[]
- ▶️ Projectile launch sound plays as the attack projectile is released.
- Projectile impact sound plays as the attack projectile successfully hits the target.
Movement[]
- Play on each step while moving (20%-40% vol).
Abilities[]
Shackleshot[]
- ▶️ Cast sound plays on Windranger upon cast.
- ▶️ Target sound plays on the target upon successfully hitting it, but not shackling it.
- ▶️ Target sound plays on the target upon successfully hitting and shackling it.
- Full sound example, successful shackle.
- ▶️ Full sound example, failed shackle.
Sylvan Vedette
- ▶️ Target layer plays together with the default target sound of a failed shackle.
- ▶️ Target layer plays together with the default target sound of a successful shackle (80% vol).
- ▶️ Full sound example, successful shackle.
- ▶️ Full sound example, failed shackle.
Powershot[]
- ▶️ Cast sound plays upon start channeling the spell.
- ▶️ Launch sound plays upon releasing the arrow.
- Target sound plays on each hit enemy unit.
- ▶️ Full sound example.
Sparrowhawk Bow
- ▶️ Replaces the default cast sound.
- ▶️ Replaces the default launch sound.
- ▶️ Full sound example.
Lyralei's Breeze
- ▶️ Replaces the default cast sound.
- ▶️ Replaces the default launch sound.
- ▶️ Full sound example.
Stinger
- ▶️ Replaces the default cast sound.
- ▶️ Replaces the default launch sound.
- ▶️ Full sound example.
Peregrine Flight
- ▶️ Replaces the default launch sound and has a random +-10% pitch.
- ▶️ Full sound example.
Windrun[]
- ▶️ Cast sound plays on Windranger upon cast (70% vol).
Focus Fire[]
- ▶️ Cast sound plays on Windranger upon cast (70% vol).
Other[]
Taunt: You Prefer Arrows?
- ▶️ Plays on Windranger upon taunt begin.