Hero
Windranger | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Fires swift flurry of arrows at a single target | |
Born in the midst of a ruinous tempest, Lyralei has always been one with the Elemental Wind. Swift of foot, and true of aim, she Windruns across the battlefield, avoiding attacks as she draws a Powershot to pierce foes from a far. Armed with both quiver and rope, the Windranger binds enemies together with a handy Shackleshot. Honing her concentration, Lyralei launches a relentless sequence of arrows, Focus Firing on a single target until it resembles little more than an oversized pincushion. | |
Roles: | Carry Support Disabler Escape Nuker |
Complexity: | |
Adjectives: | Cape, Cute, Female, Green, Nose Legs ( 2 )
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Bio[]
▶️ "If at first you don't succeed, stand closer, shoot again."
Lore:
The western forests guard their secrets well. One of these is Lyralei, master archer of the wood, and favored godchild of the wind. Known now as Windranger, Lyralei's family was killed in a storm on the night of her birth--their house blown down by the gale, contents scattered to the winds. Only the newborn survived among the debris field of death and destruction. In the quiet after the storm, the wind itself took notice of the lucky infant crying in the grass. The wind pitied the child and so lifted her into the sky and deposited her on a doorstep in a neighboring village. In the years that followed, the wind returned occasionally to the child's life, watching from a distance while she honed her skills. Now, after many years of training, Windranger fires her arrows true to their targets. She moves with blinding speed, as if hastened by a wind ever at her back. With a flurry of arrows, she slaughters her enemies, having become, nearly, a force of nature herself.
Alias:
WR
Voice:
Abilities[]
Ability
Target Unit
Target Unit
Affects
Enemies
Enemies
Shackles the target to an enemy unit or tree in a line directly behind it. If no unit or tree is present, the stun duration is reduced to 0.6.
Shackle Search Range: 575
Shackle Search Angle: 46°
Max Shackle Targets: 2
Fail Stun Duration: 0.6
Windranger's variety of bow skills includes an arrow with thick ropes attached to encumber any escaping target.
- The projectile travels at a speed of 1650 and searches for enemies or trees within 46° at the opposite side of the target from where Shackleshot was cast.
- This means when Windranger teleports away after cast, it latches on targets based on the cast location, not her new location.
- The complete search area is shaped like a triangle, with 575 being the triangle's height.
- Therefore, the triangle has two sides with a length of 624.66, and the third side has a length of 488.15.
- Shackleshot always prioritizes units over trees as its secondary target, and picks the furthest suitable unit or tree.
- If the primary target dies before Shackleshot reaches it, the projectile can still latch to a secondary unit and stun it.
- It can also latch on invisible units and units in the Fog of War.
- If the target is not shackled, it is stunned for 0.6 seconds using the default stunned debuff.
- If the target is shackled to a unit, both of them are stunned for 1.6/2.1/2.6/3.1 ( 2.35/2.85/3.35/3.85) seconds using the shackleshot debuff.
- The stun persists, even when the primary or the secondary unit dies, or if the tree is destroyed earlier.
- The stun also persists when one of the targets is freed from the stun earlier.
- TALENTThe stun duration increasing talent only increases the success stun duration.
Windranger charges her bow for up to 1 second for a single powerful shot, which slows and deals more damage the longer it is charged. The arrow damages enemies along its path. For each enemy that Powershot hits, its damage and slow power is reduced.
Max Channel Time: 1
Max Damage: 170/270/370/470
Slow Duration: 4
During her early years of training, Lyralei learned to fire powerful arrows that cleaved even trees to reach their targets on the other side.
- Powershot travels at a speed of 3000, taking 1 seconds to reach the max distance.
- The arrow provides 400 radius flying vision while traveling forward, and the vision sticks at its final location for 3.34 seconds.
- With the travel distance and damage radius, the arrow can damage units up to 3125 range away.
- Powershot destroys trees within 50 radius around it while traveling. Trees destroyed do not reduce the arrow's damage.
- The max damage is done after the fully channeling for 1 second. Each channeled server tick increase its damage by 8.5/13.5/18.5/23.5.
- The sound of a bow getting stretched during channeling time is audible to allies only.
- Every time Powershot hits an enemy, its current damage is reduced by 15%.
- For how much damage a fully channeled arrow deals (before reductions), please refer to the chart below.
- To reach 1 damage, the arrow needs to hit 32/35/37/38 targets.
- TALENTThe Powershot damage reduction reducing talent no longer reduces its current damage per hit unit, and causes Powershot to deal 100% damage to all hit targets.
Windrun
Ability
No Target
No Target
Affects
Self / Enemies
Self / Enemies
Increases movement speed and adds evasion from all physical attacks.
Evasion: 100%
Move Speed Bonus: 60%
Move Speed Duration: 3/4/5/6
Duration: 3/4/5/6
Reduces physical damage taken by 0.45, and grants invisibility that is not broken by attacking or casting spells.
Modifiers [?]
Lyralei enchants gusts of winds to flight incoming attacks.
- Interrupts Windranger's channeling abilities upon cast.
- Grants 100% evasion for its duration.
- Now grants phased movement for its duration. Its invisibility is also not broken upon casting her own abilities, using items or attacking.
- A visual effect will indicate Windranger's attacks and ability casting, showing the source of the projectile.
- Acquiring Aghanim's Scepter does not update the current active instance.
- The invisibility is provided by a second buff, independent of the Windrun buff, so breaking it prevents Windranger from going invisible again.
- Windranger can pick up or drop items without breaking the invisibility.
- Also applies generic incoming damage reduction on Windranger that only reduces physical attack damage for its duration. Stacks additively with other sources of generic incoming damage manipulation.
- Neither reduces nor reflects damage flagged as HP removal.
Gale Force
Affects
Enemies
Enemies
Summons a strong wind that pushes all enemies in the target area towards the target direction. Vector Targeted.
Push Speed: 240
Duration: 3.5
Aura Linger Duration: 0.5
Modifiers [?]
modifier_windrunner_gale_force_aura
Undispellable
modifier_windrunner_gale_force
Undispellable
Requires drafting Focus Fire to be unlocked.
At last Lyralei has learned to call upon the might of her true birthright.
- Requires Aghanim's Shard to be unlocked.
- Recasting Gale Force while a previous cast is still active immediately ends the previous cast.
- Pulls enemies within the radius at a speed of 240 towards the selected direction.
- The pulling effect is provided by an aura, its debuff lingers for 0.5 seconds.
- With the duration and aura linger duration, Gale Force can push enemies for a total distance of 960.
- Affects the Tree Dance unit, but does not unperch it.
- Does not pull affected enemies over impassable terrain.
- Does not pull affected enemies when they are affected by other disabling forced movement sources.
- Does not impede affected enemies at all and they can still turn, attack, and cast abilities.
Focus Fire
Ability
Target Unit
Target Unit
Affects
Self
Self
Windranger channels the wind to gain 350/425/500 additional attack speed against a single enemy unit or structure, though with a reduction to her attack damage. Extra damage from secondary item effects is not reduced.
Attack Speed Bonus: 350/425/500
Duration: 20
Grants the Gale Force ability.
Lyralei's ability to bombard opponents with a flurry of arrows is unparalleled - even at the expense of accuracy.
- The cast range of Focus Fire is based on the attack range of the caster.
- It can only be further increased by attack range bonuses of the same range type as the caster. However, it is not affected by cast range bonuses.
- However, this does not include the unlimited range while Hurricane Pike is active.
- Upon cast, Focus Fire orders Windranger to attack the target and allows her to move while attacking the target.
- Windranger automatically attacks the Focus Fire target whenever she is in attack range unless she is given an order that is not a move or attack order.
- Reduces the Windranger's main and bonus attack damage when attacking the affected target. This can be defined as:
- expr
(MainAtk + BonusAtk) × 0.70 ( 0.82)
- Does not reduce conditional attack damage bonuses (e.g. Pierce or Shadow Walk).
- Stacks additively with other total attack damage reduction sources.
- Windranger can switch attack targets without losing the buff against the Focus Fire target.
- When switching attack targets, the attack speed and damage adapt as soon as the attack begins.
- Casting Focus Fire on multiple targets only grants the attack speed and damage reduction against the most recent target.
- Focus Fire ends prematurely when Windranger dies but persists through the target's death.
- Can be cast on any enemy unit, including buildings and Couriers, excluding wards, invulnerable or hidden units.
- TALENTThe Focus Fire cooldown advance talent cause Focus Fire to skip 18 seconds of its current cooldown if the targeted enemy hero dies.
- Treats clones as heroes, illusions and creep-heroes as creeps.
- The cooldown skip always triggers and it does not matter how the enemy target dies or to whom the death is credited.
- This effect can be triggered multiple times per cast, with Reincarnation sources, BUYBACK, or against a resummoned Tempest Double.
- Does not affect the secondary target at all.
Powershot Calculations[]
Level | Fully Charged Powershot Damage Reduction/ Hit Target | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Base | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | 10th | |
Level 1 () |
170 | 144.5 | 122.8 | 104.4 | 88.7 | 75.4 | 64.1 | 54.5 | 46.3 | 39.4 |
170 | 170 | 170 | 170 | 170 | 170 | 170 | 170 | 170 | 170 | |
Level 2 () |
270 | 229.5 | 195.1 | 165.8 | 140.9 | 119.8 | 101.8 | 86.6 | 73.6 | 62.5 |
270 | 270 | 270 | 270 | 270 | 270 | 270 | 270 | 270 | 270 | |
Level 3 () |
370 | 314.5 | 267.3 | 227.2 | 193.1 | 164.2 | 139.5 | 118.6 | 100.8 | 85.7 |
370 | 370 | 370 | 370 | 370 | 370 | 370 | 370 | 370 | 370 | |
Level 4 () |
470 | 399.5 | 339.6 | 288.6 | 245.3 | 208.5 | 177.3 | 150.7 | 128.1 | 108.9 |
470 | 470 | 470 | 470 | 470 | 470 | 470 | 470 | 470 | 470 |
Talents[]
Hero Talents | ||
---|---|---|
Focus Fire Kills Advance Cooldown by 18s. | 25 | Windrun Cannot Be Dispelled |
-12% Focus Fire Damage Reduction | 20 | +0.75s Shackleshot Duration |
-15% Powershot Damage Reduction | 15 | -2.5s Windrun Cooldown |
-2s Shackleshot Cooldown | 10 | +20% Powershot Slow |
Recent Changes[]
Version
Description
- Increased base attack damage from 5-11 to 7‒13.
- Powershot
- Movement slow increased from 15/20/25/30% to 20/25/30/35%.
- Powershot
- Now slows the target for up to 15/20/25/30%, decreasing based on time charged and enemies already hit, similarly to damage dealt. Slow Duration: 4s.
- Mana Cost rescaled from 90/100/110/120 to 100.
- UReduced tree destruction radius from 75 to 50.
- Windrun
- No longer slows enemies. Corresponding Aghanim's Scepter effect was also removed.
- Aghanim's Scepter Damage Reduction increased from 35% to 45%.
- Gale Force
- Duration increased from 3s to 3.5s.
Recommended Items[]
Starting items:
- Tango regenerates health for Windranger to stay in lane.
- Healing Salve also restores health.
- Clarity supplies mana for Windranger to use Powershot for last hits.
- Iron Branch gives cheap attribute bonuses to increase damage, mana, and health.
Early game:
- Power Treads can toggle between Strength for health and Intelligence for mana as the situation demands, giving Windranger attack damage in either mode.
- Magic Wand gives burst healing and mana regen in the middle of fights.
- Bracer gives cheap attributes, damage, and health regen, making Windranger stronger in lane.
- Bottle helps Windranger manage runes, as well as restoring her health and mana.
Mid game:
- Blink Dagger allows Windranger to instantly reposition for her abilities, especially Shackleshot, or escape incoming enemies when combined with Windrun.
- Maelstrom greatly increases Windranger's flash-farming speed, and Focus Fire will proc Chain Lightning repeatedly for area damage in teamfights.
- Diffusal Blade slows enemies and drains mana and deals extra damage per attack, synergizing excellently with Focus Fire and making it a good setup tool. The attributes also translate into a cost-efficient damage bonus.
- Black King Bar protects Windranger against magical damage and disables, making it an important carry item; combining Avatar with Windrun will make her nearly untouchable.
Late game:
- Gleipnir upgrades from Maelstrom and grants a powerful area root to set up Windranger's abilities.
- Disperser upgrades from Diffusal Blade, and in addition to better attribute bonuses, it also has a more powerful ability to manipulate movement speed in Windranger's favor.
- Eye of Skadi is an excellent damage item for Universal heroes and grants excellent stat bonuses, and the Cold Attack traps enemies in range of Focus Fire.
- Monkey King Bar greatly increases Windranger's damage output. Pierce can proc multiple times during the course of her ultimate, bypassing evasion and dealing bonus magical damage.
Situational items:
- Infused Raindrops shrugs off magical burst damage, which Windrun does not block, giving Windranger an easier time versus nukers in the early game.
- Eul's Scepter of Divinity is an excellent setup tool for a support Windranger that also gives useful bonuses to movement speed and mana regen.
- Mjollnir is an alternative upgrade to Maelstrom, trading Gleipnir's disable for more attack speed to make Windranger less reliant on her ultimate.
- Desolator can be picked up to deal with heavily armored enemy heroes or knock down buildings more quickly with the armor corruption.
- Linken's Sphere gives Windranger stats across the board and powerful mana regen. Its spellblock helps to make Windranger much more slippery when evading enemy ganks, or gives her a larger window of opportunity to cast her disables in a teamfight without being disabled herself.
- Nullifier gives bonus damage, prevents enemies from using defensive items like Ghost Scepter, Shadow Blade or Eul's Scepter of Divinity, and locks enemies down during Focus Fire.
- Bloodthorn silences enemies and disables evasion with Soul Rend while empowering each attack with a Pierce effect, making Focus Fire very powerful. Its passive bonuses also improve Windranger's spellcasting ability and let her deal damage outside of her ultimate.
- Hurricane Pike allows Windranger to engage enemies from a safer distance, while giving her an escape tool and attribute bonuses for more damage and all-round stats.
- Daedalus grants a huge damage boost with Critical Strike, allowing Focus Fire to shred most enemies very quickly.
Dota Plus Progress[]
Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
Relics | Voice Lines | |
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Bronze |
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Silver |
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Gold |
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Platinum |
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Master |
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Grandmaster |
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Equipment[]
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Trivia[]
- In DotA, Windranger was known as "Alleria, the Windrunner". Alleria Windrunner is a character from the "Warcraft" universe. In the November 21, 2013 update, her name was changed to "Windranger", likely to avoid trademark issues with "Blizzard Entertainment".
- Windranger's current name, Lyralei, is a partial anagram of Alleria (one of the A's was replaced with the Y).
Gallery[]
Windranger on the Replay Takeover splash art in the New Bloom 2014 update.