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Wildwing Ripper
Wildwing Ripper
Wildwing Ripper model.png
Wildwing Ripper icon.png
Neutral Creep
Level 5
Armor Armor 4
Magic Resistance 0%
Status Resistance 0%
Attack Damage ▶️ Default
50 ‒ 56
Attack Range Melee 128
Acquisition Range 500
Attack Speed 0.75 attack(s) per second. 150 • 2s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed ▶️ 320 (100)
Turn Rate Takes 0.116s to turn 180°. 0.9
Collision Size 24
Vision Range (G) 800
Bounty Gold 6066
Experience 90
Model Scale 1.1
Abilities Hurricane
Toughness Aura

Wildwing Ripper is a neutral creep found in:


Not blocked by Linken's Sphere. Does not pierce spell immunity. QT
Hurricane (Wildwing Ripper) icon.png
Enemies / Allies
The Wildwing Ripper calls on the spirit of the wind, createing a hurricane that can push a unit in the direction of Wildwing Ripper's choice.
Cast Animation: 0+0.8
Cast Range: 400
Push Distance: 400
Push Duration: 0.5
Cooldown: 30
Mana: 100
Modifiers [?]


  • Pushes the target at a speed of 800.
  • The target is not disabled during the push, so they still can cast abilities, attack and turn during the push.
    • This means it does not cancel channeling abilities of the target.
  • Can move units over impassable terrain. Trees within 100 radius around the pushed target get destroyed during the push.
  • As a neutral unit:
    • The Wildwing Ripper casts this only while being attacked by a hero, targeting heroes being chased by other heroes.
    • Casts it so that the targeted hero is being pushed towards the chasing hero.
    • Only casts it on enemies, never on allies.
    • Treats creep-heroes as heroes.
  • As a player controlled unit:
    • No restrictions.
  • Has a cast backswing of 1.17 when cast by Doom minimap icon.png Doom (acquired through Devour).
  • Has a cast backswing of 1.07 when cast by Rubick minimap icon.png Rubick (acquired through casting Spell Steal on Doom).

Toughness Aura
Partially usable by illusions. Disabled by Break. Pierces spell immunity.
Toughness Aura (Wildwing Ripper) icon.png
The Wildwing Ripper's fury numbs it to attacks and inspires nearby allies to withstand more blows.
Neutral Radius: 800
Player-Controlled Radius: 1200
Armor Bonus: 3
Aura Linger Duration: 0.5
Partially usable by illusions.
Illusion Notes:
Bestows the aura.
Does not benefit from the armor bonus.
Modifiers [?]


  • All neutral creep auras have a radius of 1200 when player-controlled.
  • The aura's buff lingers for 0.5 seconds.

Version History[]

Pushes the target unit towards the chosen direction.
Cast range: 400
Push distance: 400
Push duration: 0.5
Mana cost: 100
Cooldown: 30
Notes: Vector-targeted. Can target allies and enemies. The target is not disabled during the push. Does not trigger Spell Block or Spell Reflection. As a neutral creep, the wildwing only casts this while attacked, targeting heroes that are chasing other heroes, pushing them in the opposite direction.
  • Increased gold bounty from 49‒63Gold to 54‒70Gold.
  • Reduced gold bounty from 54‒70Gold to 49‒63Gold.
  • Reduced experience bounty from 95XP to 90XP.
  • Reduced Tornado cast time from 0.5 to 0.4.
  • Reduced gold bounty from 67‒87Gold to 54‒70Gold.
  • Reduced experience bounty from 119 to 95.
  • Increased mana regeneration from 0 to 1.
  • Reduced Tornado cooldown from 120 to 70.
  • Adjusted neutral creep active abilities to all be on the bottom left most spot.
  • Created.

Patch history[]

  • Fixed some cases where the Unknown Unit icon.png Tornado did not allow placement in very small spaces.
  • Fixed a bug where sometimes the Unknown Unit icon.png Tornado portrait would be empty after selecting the unit.
  • Update 4
    • Fixed not being able to ⇱⇲ Drag-select Unknown Unit icon.png Tornado by dragging over the model.
  • Unknown Unit icon.png Tornado will now follow the target enemy the player Keyboard White Mouse Right.png Right Click instead of giving an error message.
  • Fixed Tornado not properly giving last hit Gold Gold bounty to the owner.