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Wildwing
 
 
 
Wildwing
Wildwing model.png
Wildwing icon.png
Neutral Creep
350
+0.5
200
+1
Level 1
Armor Armor 2
Magic Resistance 0%
Status Resistance 0%
Attack Damage ▶️ Default
18 ‒ 20
Attack Range Melee 128
Acquisition Range 500
Attack Speed 0.75 attack(s) per second. 150 • 2s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed ▶️ 300 (100)
Turn Rate Takes 0.116s to turn 180°. 0.9
Collision Size 24
Vision Range (G) 800
Bounty Gold 1820
Experience 26
Model Scale 0.8
Abilities Tornado


Wildwing is a neutral creep found in:

Ability[]

Tornado
Tornado (Wildwing) icon.png
Affects
Enemies
The Wildwing calls on the spirit of the wind, creating a sentient Tornado that he can control. The Tornado slows nearby enemies and does damage. It is invulnerable and can move anywhere.
Cast Animation: 0.4+0
Cast Range: 500
Max Channel Time: 10
Duration After Channel: 5
Cooldown: 40
Mana: 100

Notes:

  • The Unknown Unit icon.png Tornado is a controllable unit, which can be selected and given move, follow and patrol orders.
  • The tornado can last up to 15 seconds when channeled for the full duration.
  • As a neutral unit:
    • Whenever a Wildwing Ripper icon.png Wildwing Ripper dies within the camp to a hero, there is a 33% chance that the Wildwing casts this on that hero.
  • As a player controlled unit:
    • No restrictions.

Tornado[]

Tornado
Wildwing Tornado model.png
Summoned Ward
500
+0.5
This unit has no mana.
Level 4
Duration Ability Duration 15
Armor Armor 0
Magic Resistance 0%
Status Resistance 0%
Movement Speed 125 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 16
Vision Range (F) 300
Bounty Gold 0
Experience 0
Model Scale 16.0
Abilities Tempest
Notes Invulnerable


Tempest
Not disabled by Break. Does not pierce spell immunity.
Tempest (Tornado) icon.png
Ability
Aura
Affects
Enemies
Damage
Magical
The Tornado's overpowering winds slow all nearby enemies, flinging debris at them and inflicting damage every second. Enemies closer to the center of the Tornado take more damage.
Far Damage Radius: 600
Close Damage Radius: 150
Move Speed Slow: 15%
Attack Speed Slow: 15
Close Damage per Second: 45
Far Damage per Second: 15
Aura Linger Duration: 0.5
Buff/Debuff
Modifiers [?]
modifier_tornado_tempest
Undispellable
modifier_tornado_tempest_debuff
Death

Notes:

  • The slow from multiple auras of the same instance does not stack. However, the damage fully stacks.
  • Deals 11.25 close and 3.75 far damage in 0.25-second intervals, starting 0.25 seconds after cast, resulting in 59 possible instances.
  • Can deal up to 686.25 damage when close, and 228.75 damage when far and standing within range for its full duration.
  • The Tornado’s invulnerability is provided by the aura’s positive Tornado Tempest buff.
  • The aura's debuff lingers for 0.5 seconds. The damage is not connected with the debuff.

Recent Changes[]

Version
Description
  • Increased mana from 0 to 200.
  • Reduced attack damage from 20‒25 to 18‒20.
  • Increased base attack time from 1.35 to 2.
  • Increased attack speed from 100 to 150.
  • Increased turn rate from 0.5 to 0.9.
  • Increased gold bounty from 12‒16Gold to 18‒20Gold.
  • Increased experience bounty from 19XP to 26XP.
  • CHANGED
    attack class from Basic to Default. [?]
  • CHANGED
    defense class from Basic to Default. [?]
  • ADDED
    new Tornado ability.
Channeling - Creates an invulnerable tornado at the targeted point that can be controlled. The tornado has the Tempest aura.
Cast range: 500
Max channel time: 10
Duration after channel: 5
Mana cost: 100
Cooldown: 40
Notes: Once the channeling stops or is canceled, the tornado still remains for a short time before disappearing.
Unknown Unit icon.png Tornado ability: Tempest
Passively slows nearby enemies' movement and attack speed and deals damage over time to them. Damage is stronger against closer enemies.
Outer radius: 600
Inner radius: 150
Outer damage per second: 15
Inner damge per second: 45
Movement speed slow: 15%
Attack speed slow: 15
Aura linger duration: 0.5
Notes: Aura. Deals damage in 0.25-second intervals.
  • Unknown Unit icon.png Tornado
    • CHANGED
      attack class from Basic to Default.
    • CHANGED
      defense class from Basic to Default.
  • Increased gold bounty from 11‒14Gold to 12‒16Gold.
  • Reduced gold bounty from 12‒16Gold to 11‒14Gold.
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