Warpine Raider | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Neutral Creep | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Warpine Raider is a neutral creep found in:
Abilities[]
Hucks a seed at a target, slowing and damaging it. The seed can bounce multiple times to nearby targets.
Bounce Distance: 500
Number of Bounces: 4/6/8/12
Damage: 100
Move Speed Slow: 100%
Slow Duration: 1
Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.
Spell Block / Reflection Notes:
Blocked upon impact as primary or secondary target.
Does not stop bouncing or increasing in damage when blocked. The blocked instance still counts towards the number of bounces.
Ability Disjoint Notes:
Disjointable by primary and secondary targets.
Once disjointed, it stops bouncing.
Modifiers [?]
modifier_warpine_raider_seed_shot
Undispellable
modifier_warpine_raider_seed_shot_slow
- The projectile travels at a speed of 1000 and bounces in 0.3-second intervals.
- Cannot bounce on invisible, invulnerable or hidden units, but can bounce on units in the Fog of War.
- The initial target is counted towards the bounces as well.
- All bounces together can deal up to 400/600/800/1200 damage (before reductions).
- The projectile can bounce on the same unit multiple times, but only when another target was hit between the bounces.
- This means it may hit the same target a maximum of 2/3/4/6 times, dealing up to 200/300/400/600 damage.
- Seed Shot first applies the debuff, then the damage.
- If Seed Shot is cast multiple times, the previous cast's bounce counter gets reset.
- All instances coming from the same hero use the same bounce counter, instead of each instance having an independent counter.
- As a neutral unit:
- The Warpine never casts this spell.
- As a player-controlled unit:
- No restrictions
- Seed Shot has 4 levels by default, but the 4th level can only be unlocked by the following sources:
Innate[]
Neutral Upgrade
Ability
Passive
Passive
Affects
Neutral Units
Neutral Units
Neutral creeps now increase their stats as time passes by.
Max Stack: 30
Upgrade Interval: 450
Health Bonus per Interval: 30
Armor Bonus per Interval: 0.5
Base Attack Damage Bonus per Interval: 3
Attack Speed Bonus per Interval: 5
Gold Bounty Increase per Interval: 1
Experience Bounty Increase per Interval: 5
- Each upgrade interval is at 7.5 mins after the game horn.
- Instantly updates all existing neutral creeps upon each upgrade interval.
- Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
- 900 health bonus.
- 15 armor bonus.
- 90 base attack damage bonus.
- 150 attack speed bonus.
- Additional 30 and 150XP bounty.
- The total values on each upgrade cycle can be seen in each of the camps' articles.
- Additionally, certain neutral creeps' abilities instantly update their ability level every 15 mins, up to 2 times, after the game horn.
Trivia[]
- The Warpine Raider's model is based on the Treant's model, and shares many of the animations.
- The Warpines first appeared in Aghanim's Labyrinth.
Recent Changes[]
<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">
- CREATED
- ADDEDto Warpine Camp.
</div> </div>