Version History[]
Version
Description
- Reduced intelligence gain from 2.3 to 2.5.
- Resonant Pulse
- Barrier per hero hit increased from 30/50/70/90 to 40/60/80/100.
Talents:
- LVL 10+1.5 mana regeneration increased to 1.75..
- Reduced Dissimilate phase duration from 1.3 to 1.1.
- Astral Step
- Reduced charge replenish time from 28/23/18 to 25/20/15.
- Reduced mana cost from 100 to 90.
- Aghanim's Scepter upgrade:
- Reduced Resonant Pulse charge replenish time from 18 to 15.
- Aghanim's Shard upgrade:
- Aether Remnant
- No longer deals one instance of 70/120/170/220 damage to creeps within its search range.
- Now deals 21/36/51/66 damage per second to creeps within its search range for the entire duration. [?]
- Aether Remnant
- Reduced base strength and gain from 22 + 2.6 to 21 + 2.3.
- Reduced intelligence gain from 3.1 to 2.3.
- Increased Dissimilate mana cost from 100/110/120/130 to 130 on each level.
- Reduced Astral Step debuff damage from 150/250/350 to 130/230/330.
Talents:
- LVL 15LVL 20
- Reduced base attack damage from 15‒19 to 4‒8.
- Reduced Aether Remnant damage from 80/130/180/230 to 70/120/170/220.
- Reduced Resonant Pulse damage from 60/110/160/210 to 60/105/150/195.
Talents:
- LVL 10+1.75 mana regeneration reduced to 1.5.LVL 25160% Astral Step critical damage reduced to 140%.
- Reduced base movement speed from 295 to 290.
- Reduced Resonant Pulse damage from 70/120/170/220 to 60/110/160/210.
- Void Spirit no longer has Intelligence as a primary attribute and is now a Universal hero.
- Reduced base health from 200 to 120.
- Reduced base attack damage from 30‒34 to 15‒19.
- Reduced Aether Remnant pull duration from 1.4/1.6/1.8/2 to 1/1.2/1.4/1.6.
- Resonant Pulse is now a
physical damage barrier. [?]
- Stacks additively with the same damage-type barrier sources, and independently with other damage-type barrier sources.
- Still only blocks physical attack damage. [?]
- Resonant Pulse
- Successive cast now increases the shield's capacity rather than resetting the damage block values.
- Increased bonus block per hit hero from 30/45/60/75 to 30/50/70/90.
- ReworkedAghanim's Shard upgrade:
- OldDissimilate
- Adds an outer ring with 6 additional circles, placed in line with the other 6 circles.
- Increases damage by 135.
- NewAether Remnant
- Aether Remnants now persist through being activated by non-hero units. [?]
- Increases watch range by 150.
- Reduces cooldown by 2.
- Increased Astral Step max distance from 700/850/1000 to 800/900/1000.
- Aghanim's Shard upgrade:
- Reduced Dissimilate damage bonus from 175 to 135.
- Increased Dissimilate cast point from 0.2 to 0.3.
- Aghanim's Shard upgrade:
- Reduced Dissimilate damage bonus from 200 to 175.
Talents:
- LVL 20+14% spell damage amplification reduced to +12%.LVL 252s Dissimilate stun duration reduced to 1.75s.
Talents:
- LVL 10+60 Aether Remnant damage reduced to +50.LVL 10+2.5 mana regeneration reduced to +1.75.LVL 252.5s Dissimilate stun duration reduced to 2s.
- Increased base health regeneration from 0 to 0.25.
- Aether Remnant
- Increased pull duration from 1.2/1.4/1.6/1.8 to 1.4/1.6/1.8/2.
- Reduced mana cost from 85/90/95/100 to 75/80/85/90.
- Increased Astral Step debuff damage from 150/200/250 to 150/250/350.
Talents:
- LVL 10+15 attack damage ➜ +60 Aether Remnant damage.
- Reduced Aether Remnant cast range from 1000 to 850.
- Resonant Pulse
- Increased mana cost from 100/110/120/130 to 115/120/125/130.
- Increased cooldown from 16 to 18.
- Astral Step
- Reduced max distance from 700/900/1100 to 700/850/1000.
- Reduced charge replenish time from 30/25/20 to 28/23/18.
- Aghanim's Shard upgrade:
- Increased Dissimilate damage bonus from 125 to 200.
- AddedAttribute Bonus.
Talents:
- LVL 20-5s Astral Step charge replenish time reduced to -4s.
- Reduced base attack damage from 32‒36 to 30‒34.
- AddedAghanim's Shard upgrade for Void Spirit:
- Dissimilate
- Adds an outer ring with 6 additional circles, placed in line with the other 6 circles.
- Increases damage by 125.
- Dissimilate
Talents:
- LVL 20-5.5s Astral Step charge replenish time reduced to -5s.
- Aghanim's Scepter upgrade:
- Increased Resonant Pulse charge replenish time from 16 to 18.
- Reduced base movement speed from 300 to 295.
Talents:
- LVL 10+20 attack damage reduced to +15.LVL 20+12% spell damage amplification increased to +14%.
Talents:
- LVL 10+25 attack damage reduced to +20.LVL 10+3 mana regeneration reduced to +2.5.LVL 15+100 Resonant Pulse damage reduced to +80.LVL 15600 Aether Remnant True Sight radius reduced to 475.LVL 20-7s Astral Step charge replenish time reduced to -5.5s.LVL 20+15% spell damage amplification reduced to +12%.LVL 253s Dissimilate stun duration reduced to 2.5s.LVL 25200% Astral Step critical damage reduced to 160%.
Talents:
- LVL 10+30 attack damage reduced to +25.
- AddedAghanim's Scepter upgrade for Void Spirit:
- Resonant Pulse
- Applies a 2-second silence to hit enemies.
- Replaces the cooldown with 2 charges that have a 16-second replenish time.
- Resonant Pulse
- Reduced base movement speed from 305 to 300.
- Addedto Captain's Mode.
- Reduced strength gain from 2.8 to 2.6.
- Reduced base armor from 0 to -1.
- Astral Step
- Increased charge replenish time from 25/20/15 to 30/25/20.
- Increased mana cost from 80/90/100 to 100 on each level.
- Reduced Aether Remnant damage from 90/150/210/270 to 80/130/180/230.
- Reduced Dissimilate damage from 140/220/300/380 to 100/180/260/340.
- Resonant Pulse
- Reduced shield base capacity from 50/100/150/200 to 40/80/120/160.
- Reduced damage from 70/130/190/250 to 70/120/170/220.
- Increased mana cost from 90/100/110/120 to 100/110/120/130.
- Increased cooldown from 14 to 16.
Talents:
- LVL 15+150 Resonant Pulse damage reduced to +100.
- Increased strength gain from 2.5 to 2.8.
- Astral Step
- Reduced cast point from 0.4 to 0.2.
- Increased max distance from 600/800/1000 to 700/900/1100.
- Created
Patch History[]
Patch
Description
- Increased versus scale from 0.82 to 0.85.
- Addednew Adjectives attributes. [?]
- Void Spirit has the following values: Bearded
1
, NicePecs1
, Spirit1
, Legs2
and Nose1
.
- Void Spirit has the following values: Bearded
- Updated default hero model.
- Updated Dissimilate ability effects.
- Fixed Aether Remnant ability interactions with debuff immunity sources.
- Updated Resonant Pulse ability descriptions.
- Updated Aether Remnant backend strings.
- Updated
Astral Step ability tooltips.
-
- Updated Aether Remnant ability backend strings.
- Fixed some cases where a damage barrier (e.g. Resonant Pulse) could result in negative absorbed damage and dealing extra damage to the owner.
-
- Fixed vector targeting abilities (e.g. Aether Remnant) malfunctioning.
- Fixed charged-based abilities (e.g.
Resonant Pulse) missing their cooldowns on the ability tooltips when they are upgraded.
- Updated Astral Step ability backend strings.
- Alt now correctly shows Astral Step spell amplification values.
- Updated default hero model.
- Enabled rivalry and allied responses with Primal Beast.
- Updated default hero model.
- Updated default weapon particles.
- Added Chinese subtitles.
- Updated Aether Remnant ability particle effects.
- Enabled rivalry and allied responses towards Dawnbreaker.
- Updated default hero model and animations.
- Increased max polygon counts.
- Updated default hero model.
- Updated default hero model.
- Typing
Inai
in the hero selection now highlights Void Spirit. - Added textures and masks for Aether Remnant.
- Added new attack sounds.
- Added new ability behavior flag:
DOTA_ABILITY_BEHAVIOR_VECTOR_TARGETING
- Added flag to Aether Remnant.
- Resonant Pulse
- Fixed ability's expanding ring getting stopped by dispels.
- Fixed multiple casts of the ability not releasing their own rings each.
- Reduced Aether Remnant damage from 90/150/210/270 to 80/130/180/230.
- Reduced Dissimilate damage from 120/200/280/360 to 100/180/260/340.
- Resonant Pulse
- Reduced base shield capacity from 50/100/150/200 to 40/80/120/160.
- Reduced damage from 70/130/190/250 to 70/120/170/220.
- Reduced Astral Step cast point from 0.4 to 0.3.
-
- Updated default hero model.
-
- Added dispel info to Aether Remnant.
- Astral Step
- Reduced Dissimilate damage from 140/220/300/380 to 120/200/280/360.
- Resonant Pulse
- Increased mana cost from 90/100/110/120 to 100/110/120/130.
- Increased cooldown from 14 to 16.
- Fixed projectiles coming toward Void Spirit being disjointable.
- Fixed Astral Step using the level 1 recharge time for all but the first charge when recharging on higher levels.
-
- Added cape particles to default hero model.
- Updated Aether Remnant particles.
-
- Updated Dissimilate portal sounds to no longer be overtoned by other ability sounds.