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Old Abilities
 
 
 


Frenzy (Pre 6.00)[]

Frenzy
Pierces spell immunity. QR
Unknown icon.png
Ability
No Target
Affects
Self
Increases attack speed for 20 seconds, at the cost of taking additional damage.
Cast Animation: 0+0
Attack Speed Bonus: 25/50/75/100
Damage Amplification: 5%/10%/15%/20%
Duration: 20
Cooldown: 40
Mana: 80/90/110/130
Modifiers
Buff Frenzy: Dispellable with death only.


Notes:

  • Does not interrupt Visage's channeling spells upon cast.


Soul Assumption (6.50-6.64)[]

Soul Assumption (6.50–6.64)
Cannot be used by illusions. Pierces spell immunity. WT
Soul Assumption icon.png
Ability
Aura
Affects
Self
Units that die near Visage regenerate him and give him bonus damage. Enemies' denies don't count.
Radius: 625
Max Charges: 2/4/6/16
Attack Damage per Charge: 6
Heal per Death: 4/8/12/16
Charge Duration: 30
Modifiers
Buff Soul Assumption Counter: Dispellable with death only.


Notes:

  • The attack damage bonus and healing effect are applied instantly when a unit dies in the radius.
  • The attack damage bonus given by a unit's death lasts for 30 seconds, independently of other unit's deaths.
  • Grant a total of 12/24/36/96 attack damage when having max stacks.


Soul Assumption (6.00-Pre 6.50)[]

Soul Assumption (Pre 6.50)
Not blocked by Linken's Sphere. Does not pierce spell immunity. WT
Soul Assumption icon.png
Affects
Enemies
Damage
Physical
Adds extra damage to attacks. Units killed while under the effect of Soul Assumption will give Visage life.
Cast Range: 600
Attack Damage Bonus: 10/20/30/40
Heal per Death: 10/20/30/40
Debuff Duration: 2
Cooldown: 3/0/0/0
Mana: 5/10/15/20
Modifiers
Debuff Soul Assumption: Dispellable with death only.


Notes:

  • When used, the attack deals more damage and places a debuff. When the unit dies with this debuff on, Visage gets healed.


Blink (Pre 6.00)[]

Blink
Cannot be cast while rooted or leashed. WB
Blink (Anti-Mage) icon.png
Affects
Self
Short distance teleportation that allows one to move in and out of combat.
Cast Animation: ?+?
Cast Range: Global
Max Blink Distance: 1000/1075/1150/1150
Cooldown: 12/9/7/5
Mana: 60


Notes:

  • Does not blink for the full distance when targeting closer than the max distance.
  • When targeting beyond the max blink distance, blinks for 800/860/920/920 range towards the targeted direction, instead of 1000/1075/1150/1150.


Gravekeeper's Cloak (6.65-6.88f)[]

Gravekeeper's Cloak (6.65–6.88f)
Can be used by illusions. Disabled by Break. Pierces spell immunity. EV
Gravekeeper's Cloak icon.png
Ability
Passive
Affects
Self
Visage generates a layered barrier that protects him from physical and magical attacks. If he receives damage from a player, one layer is removed, and takes time to recover.
Max Layers: 4
Armor Bonus per Layer: 1.5/3/4.5/6
Magic Resistance Bonus per Layer: 5%/10%/15%/20%
Minimum Damage Threshold: 15
Layer Recharge Time: 3
Modifiers
Buff modifier_visage_gravekeepers_cloak: Undispellable. Persists death.
Buff modifier_visage_gravekeepers_cloak_stack: Undispellable. Persists death.
Visage's tough scales share equal properties of ghost and stone, making it nearly impervious to blade and magical assault.

Notes:

  • Every time when Visage takes 15 or more damage (after all reductions) from a player (including allies, excluding himself), a layer is removed after the damage instance.
  • This is how much armor and magic resistance each amount of layers grants on each level, and how high Visage's total magic resistance is, considering only base magic resistance:
    • Level 1: 0/1.5/3/4.5/6 armor, 0%/5%/10%/15%/20% magic resistance, 10%/14.5%/19%/23.5%/28% total magic resistance
    • Level 2: 0/3/6/9/12 armor, 0%/10%/20%/30%/40% magic resistance, 10%/19%/28%/37%/46% total magic resistance
    • Level 3: 0/4.5/9/13.5/18 armor, 0%/15%/30%/45%/60% magic resistance, 10%/23.5%/37%/50.5%/64% total magic resistance
    • Level 4: 0/6/12/18/24 armor, 0%/20%/40%/60%/80% magic resistance, 10%/28%/46%/64%/82% total magic resistance


Gravekeeper's Cloak (6.20-Pre 6.65)[]

Gravekeeper's Cloak (Pre 6.65)
Pierces spell immunity. EV
Gravekeeper's Cloak icon.png
Ability
Passive
Affects
Allies
Causes any damage taken by Visage to be reflected and changed to heal all allied units within range.
Radius: 800
Damage Healed: 10%/15%/20%/25%


Notes:

  • Visage does not feel the reflected damage.
  • All allies are healed for the full amount, it is not spread.
  • Does not heal Visage himself.
  • Before 6.50, this ability used to damage enemies, instead of healing allies, within a 600 radius. It reflected 5%/10%/15%/20% damage back to enemies.


Anonymous Dead (6.00-Pre 6.20)[]

Anonymous Dead
Does not pierce spell immunity. ED
Unknown icon.png
Affects
Allies
Links units together, causing them to share their torment.
Cast Animation: ?+?
Cast Range: 700
Search Radius: 500
Max Bound Units: 5
Damage Distributed: 7%/14%/21%/28%
Duration: 30
Cooldown: 0
Mana: 75/85/95/105
Modifiers
Buff Anonymous Dead: Dispellable with any dispel.


Notes:

  • Can only be cast on, and can only bind own units.
  • Binds the targets closest to each other, not necessarily to the caster.
  • Distributes the damage before any reductions or amplifications.
  • The spread damage is lethal. Kill credits go to whoever was the last source of damage.


Mana Burn (5.77-Pre 6.00)[]

Mana Burn
Blocked by Linken's Sphere. Does not pierce spell immunity. WZ
Mana Burn icon.png
Affects
Enemies
Damage
Magical
Sends a bolt of negative energy that burns a target enemy unit's mana. Burned mana combusts, dealing damage to the target equal to the amount of mana burned.
Cast Animation: ?+?
Cast Range: 500
Mana Burned: 70/120/185/260
Mana Burned as Damage: 100%
Cooldown: 7
Mana: 65/85/100/115


Notes:

  • Applies the damage first, and then the mana loss.
  • The effects are delayed by 0.25 seconds.


Dissipate (5.55-Pre 5.77)[]

Dissipate
Does not pierce spell immunity. ES
Unknown icon.png
Affects
Enemies
Damage
Magical
Creates a powerful anti-magic purge that removes all buffs from units in an area and deals damage to summoned units.
Cast Animation: 0.4+1.1
Cast Range: 500
Effect Radius: 200/250/300/350
Damage to Summons: 200/300/400/500
Mana Burned: 75/110/145/180
Cooldown: 20
Mana: 75/85/95/105


Notes:

  • This ability was replaced with Mana Burn in the 5.77 gameplay patch.


Death Pact (Pre 5.55)[]

Death Pact
Pierces spell immunity. WT
Death Pact icon.png
Affects
Enemy Units / Allied Units
Kills a target friendly Undead unit, giving a percentage of its hit points to the Visage.
Cast Animation: 0.4+1.1
Cast Range: 800
Target Current Health as Heal: 20%/40%/60%/80%
Cooldown: 90
Mana: 125/150/170/190


Notes:

  • This ability was replaced with Dissipate in the 5.55 gameplay patch.
  • Heals Visage based on the target's current health. Does not exceed maximum health.
  • Pre 5.31, this ability was only castable on allied units.


Raise Revenants (6.00-Pre 6.65)[]

Revenant
Visage Familiar model.png
Summoned Creep
350/550/800
+0
This unit has no mana.
Level 1
Duration Permanent
Armor Defense Class Basic
3
Magic Resistance 33%
Attack Damage Attack Class Pierce
40/46/52
Attack Range Ranged 300
Acquisition Range 800
Attack Animation 0.33+1
Projectile Speed 900
Movement Speed 350 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 8
Vision Range (F) 600300
Bounty Gold 21/41/5123/43/53
Experience ?
Model Scale 0.5/0.6/0.7


Raise Revenants
RE
Unknown icon.png
Damage
Physical
Raises a Revenant from a corpse.
Cast Animation: ?+?
Corpse Search Radius: 600
Revenants per Cast: 1
Max Revenants: 4/5/6
Cooldown: 6
Mana: 50


Notes:

  • Requires at least one corpse within 600 radius to be cast.
  • The Revenants are always spawned on top of the corpse.
  • When raising a new Revenant while already having maximum allowed Revenants, the oldest Revenant will die.


Progenerate Gargoyle (4.00beta2-Pre 6.00)[]

Gargoyle
Visage Familiar model.png
Creep
350/550/800
+0
This unit has no mana.
Level 1
Duration Permanent
Armor Defense Class Basic
3
Magic Resistance 33%
Acquisition Range 600/800
Attack Animation 0.33/0.633+0.7/1
Movement Speed 350 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 8
Vision Range (F) 1600800
Bounty Gold 21/41/5123/43/53
Experience ?
Model Scale 1
Abilities Stone Form (Pre 6.00)


Progenerate Gargoyle
RG
Summon Familiars icon.png
Damage
Physical
Progenerates a Gargoyle from a corpse. Flies and deals extra damage to air units. Resists spell damage.
Cast Animation: ?+?
Corpse Search Radius: 600
Gargoyles Progenerated per Cast: 1
Maximum Gargoyles: 5/6/7
Cooldown: 6
Mana: 50


Notes:

  • Requires at least one corpse within 600 radius to be cast.
  • The Gargoyles are always spawned on top of the corpse.
  • When raising a new Gargoyle while already having maximum allowed Gargoyles, the oldest Gargoyle will die.
  • Gargoyles have 2 different attack values and types. One is only used against flying units and the other against ground units.
    • The attack against flying units is melee, while the attack against ground units is ranged.


Stone Form (Pre 6.00)
Pierces spell immunity. QF
Stone Form (Familiar) icon.png
Ability
No Target
Affects
Self
Transforms the Gargoyle into a statue that is immune to spells, gains additional armor and health regeneration. The Gargoyle cannot attack or move in this form
Cast Animation: 0+0
Transformation Time: 1
Health: 410
Health Regeneration Bonus: 8
Armor Bonus: 12
Cooldown: 0
Mana: 0
Modifiers
Buff Stone Form: Dispellable with death only.


Notes:

  • This ability belonged to the Gargoyle.
  • During the transformation, the Gargoyle can't do anything. Cannot be interrupted.
  • Turns the Gargoyle spell immune and unable to move and attack. Stone Form lasts until manually leaving it.
  • When having multiple Gargoyles selected, all of them use this at once when ordering a cast.
  • While in stone form, Gargoyles have their health set to 410 (current health percentage adapts) and their vision changed to ground vision.
  • The Gargoyle can leave Stone Form at any time. The transformation time is not used upon leaving Stone Form. It is instant.
  • The cooldown starts upon leaving Stone Form, not upon entering it.


Nuke (Pre 4.00beta2)[]

Nuke
Blocked by Linken's Sphere. Does not pierce spell immunity. RE
Soul Assumption icon.png
Affects
Enemies
Damage
Magical
Nukes a enemy unit or a building.
Damage: 500/600/700
Cast Range: 1000
Cooldown: 180
Mana: 250


Notes:

  • Nuke travels at a speed of 1000.
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