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Vhoul Assassin
 
 
Vhoul Assassin
Vhoul Assassin model.png
Vhoul Assassin icon.png
Neutral Creep
400
+0.5
This unit has no mana.
Level 2
Armor Armor 1
Magic Resistance 0%
Status Resistance 0%
Attack Damage ▶️ Piercing icon.png Piercing
30 ‒ 32
Attack Range Ranged 500
Acquisition Range 800
Attack Speed 0.63 attack(s) per second. 125 • 2s BAT
Attack Animation 0.4+0.3
Projectile Speed 1500
Movement Speed ▶️ 270 (100)
Turn Rate Takes 0.116s to turn 180°. 0.9
Collision Size 24
Vision Range (G) 400
Bounty Gold 1820
Experience 30
Model Scale 0.9
Abilities Envenomed Weapon


Vhoul Assassin is a neutral creep found in:

Abilities[]

Envenomed Weapon
Can be used by illusions. Disabled by Break. Does not pierce spell immunity.
Envenomed Weapon (Vhoul Assassin) icon.png
Ability
Passive
Affects
Enemies
The Vhoul Assassin has soaked his weapons in his own blend of painful predator venoms that causes his enemies' natural regeneration to work against themselves. Heroes recover from the poison more quickly.
Health Regen Reduction: 75%
Hero Duration: 2
Non-Hero Duration: 20
Buff/Debuff
Modifiers [?]
modifier_gnoll_assassin_envenomed_weapon
Undispellable
modifier_gnoll_assassin_envenomed_weapon_poison

Notes:

  • The debuff from multiple Vhoul Assassins' successive attacks does not stack, only the duration gets refreshed.
  • The attacks first apply their damage, then the debuff.


Piercing
Can be used by illusions. Not disabled by Break.
Piercing icon.png
Ability
Passive
Piercing Units Deal Bonus Damage to non-hero, non-heavy units and reduced damage to heroes and heavy units
Attack Damage Bonus Against Non-Hero Units: 50%
Attack Damage Reduction Against Heroes: 50%
Attack Damage Reduction Against Reinforced: 65%
Buff/Debuff
Modifiers [?]
modifier_creep_piercing
Undispellable

Notes:

  • Treats creep-heroes as creeps, except for the Lone Druid Spirit Bear icon.png Spirit Bear, which is treated as a hero.

Version History[]

Version
Description
  • Increased health from 370 to 400.
  • Rescaled attack damage from 30-36 to 30-32.
  • Increased base attack time from 1.6 to 2.
  • Increased attack speed from 100 to 125.
  • Increased turn rate from 0.5 to 0.9.
  • Reduced gold bounty from 20‒24Gold to 18‒20Gold.
  • Increased experience bounty from 28XP to 30XP.
  • Changed attack class from Pierce to Piercing.
  • Changed defense class from Basic to Default. [1]
  • Envenomed Weapon
    • No longer deals 2 magical damage per second.
    • Increased health regeneration reduction from 35% to 75%.
    • Reduced hero duration from 10 to 2.
  • Reduced experience bounty from 31XP to 28XP.
  • Increased gold bounty from 18‒22Gold to 20‒24Gold.
  • Reduced gold bounty from 20‒24Gold to 18‒22Gold.
  • Reduced experience bounty from 33XP to 31XP.
  • Increased gold bounty from 17‒23Gold to 18‒22Gold.
  • Reduced gold bounty from 21‒29Gold to 17‒23Gold.
  • Reduced experience bounty from 41XP to 33XP.
  • Increased mana regeneration from 0 to 1.
  • Reworked Neutral Creep abilities and mechanics to better balance them out
  • Vhoul Assassin creep is slightly stronger and give a little more bounty as well.
  • Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.

Patch History[]

Patch
Description
  • Fixed Envenomed Weapon increasing health regeneration on enemies, instead of reducing it.
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