Neutral Creeps[]
- Base Damage increased by 3.
- Base Damage increased by 3.
- Base Damage increased by 3.
- No longer casts Heal when first attacked.
- Now won't cast Ogre Smash! while above 70% health.
Items[]
- Armor bonus decreased from +5 to +4.
- Cost decreased from 275 to 250.
- Evasion bonus increased from +15% to +20%.
- Spell Lifesteal bonus against heroes/creeps increased from +10/2% to +12/2.4%.
- Avatar Magic Resistance increased from 50% to 60%.
- Recipe changed. Now requires a Void Stone (700) instead of 700g recipe. Total cost unchanged.
- Now provides +3 Mana Regen.
- Total cost decreased from 6825 to 6625 (due to Orchid Malevolence change).
- Soul Rend Extra damage on hit decreased from 60 to 50.
- Spell Lifesteal bonus increased from +11/12/13/14/15% to +15%.
- Energy Burst Cooldown decreased from 35/30/25/20/15s to 27/24/21/18/15s.
- Inhibit now has a mana cost of 25.
- Recipe cost increased from 400 to 800. Total cost increased from 5700 to 6100.
- Suppress no longer has an AoE.
- Suppress now always affects both the target and the user.
- Health bonus decreased from +300 to +250.
- Recipe cost decreased from 450 to 250. Total cost decreased from 5650 to 5450.
- Strength bonus increased from +35 to +40.
- Total cost decreased from 3550 to 3500 (due to Sange change).
- Evasion bonus increased from +20% to +25%.
- Health Regen and Lifesteal Amp bonus increased from +20% to +25%.
- Recipe cost decreased from 775 to 300. Total cost decreased from 6200 to 5725.
- Recipe cost decreased from 600 to 550. Total cost decreased from 2050 to 2000.
- Spell Lifesteal Amplification bonus decreased from +24% to +20%.
- Spell Amplification bonus increased from +8% to +10%.
- Total cost decreased from 4100 to 4000.
- Status Resistance bonus increased from +20% to +25%.
- Spell Lifesteal Amplification bonus decreased from +30% to +25%.
- Health Regen and Lifesteal Amp bonus increased from +22% to +25%.
- Empower Spell base damage increased from 100 to 150.
- Recipe cost increased from 200 to 400. Total cost increased from 2625 to 2825.
- Magic Resistance bonus decreased from +25% to +20%.
- Mage Slayer debuff damage per second increased from 20 to 25.
- Mage Slayer debuff duration decreased from 6s to 3s.
- Total cost decreased from 4600 to 4550 (due to Yasha change).
- Recipe cost decreased from 600 to 400. Total cost decreased from 3100 to 2850.
- Recipe cost decreased from 800 to 600. Total cost decreased from 4900 to 4700.
- Nullify projectile speed increased from 1100 to 1800.
- Total cost decreased from 900 to 875.
- Recipe cost decreased from 650 to 450. Total cost decreased from 3475 to 3275.
- Now requires a 400 gold recipe. Total cost increased from 5575 to 5975.
- Intelligence bonus decreased from +45 to +40.
- Evasion bonus increased from +15% to +20%.
- Phantom Province Mana Cost decreased from 75 to 50.
- Phantom Province no longer consumes mana for attacks generated by abilities.
- Recipe cost decreased from 600 to 550. Total cost decreased from 2050 to 2000.
- Status Resistance bonus increased from +12% to +16%.
- Total cost decreased from 4100 to 4000.
- Status Resistance bonus increased from +20% to +25%.
- Health Regen and Lifesteal Amp bonus increased from +22% to +25%.
- Recipe cost increased from 1700 to 2050. Total cost increased from 4825 to 5175.
- Armor bonus decreased from +16 to +15.
- All Attributes bonus decreased from +6 to +5.
- Health Regen bonus decreased from +6 to +5.
- All Attributes bonus decreased from +5 to +4.
- Armor bonus decreased from +5 to +4.
- Health Regen bonus decreased from +5 to +4.
- Now provides +2 Armor.
- Now provides +0.75 Mana Regen.
- Vladmir's Aura bonus mana regen decreased from 1.75 to 1.
- Vladmir's Aura bonus armor decreased from 4 to 2.
- Armor bonus decreased from +2/4 to +1.75/3.5.
- Recipe cost decreased from 600 to 550. Total cost decreased from 2050 to 2000.
- Total cost decreased from 4100 to 4000.
- Spell Lifesteal Amplification bonus decreased from +30% to +25%.
Neutral Items[]
- Intelligence bonus decreased from +7 to +6.
- Health bonus decreased from +75 to +50.
- All Attributes bonus decreased from +4 to +3.
- Health Regen bonus decreased from +5 to +2.
- Bubbled Up Cooldown increased from 5s to 8s.
- Health bonus increased from +75 to +90.
- Health Regen bonus decreased from +3 to +2.75.
- Mana Regen bonus decreased from +2.5 to +2.
- Whip cast no longer interrupts movement.
- All Attributes bonus decreased from +7 to +6.
- Armor bonus increased from +6 to +8.
- Strength bonus decreased from +35 to +30.
- Movement Speed bonus decreased from +50 to +45.
- Health bonus increased from +300 to +500.
- Rejuvenate Heal increased from 1000 to 1250.
- Unwavering Max Health increased from 1500 to 1800.
Heroes[]
- Borrowed Time
- Cooldown increased from 70/60/50s to 80/70/60s.
- Base Strength decreased from 22 to 20.
- Strength gain decreased from 2.6 to 2.4.
- Spark Wraith
- Duration decreased from 45s to 16s.
- Flamebreak
- Radius decreased from 500 to 450.
- Reality Rift
- Pull Distance increased from 250/300/350/400 to 300/350/400/450.
- Divine Favor
- Now has a mana cost of 75.
Talents
- Level 10 Talent Penitence Damage decreased from 225 to 175.
- Exorcism
- Active Movement Bonus decreased from 8/12/16% to 4/8/12%.
- Scorched Earth
- Bonus Move Speed decreased from 8/9/10/11% to 7/8/9/10%.
- Doom
- Duration decreased from 16s to 12/14/16s.
Talents
- Level 10 Talent Scorched Earth Damage decreased from +15 to +12.
- Elder Dragon Form
- Frost Breath movement slow decreased from 0/0/40/60% to 0/0/30/45%.
- Frost Breath attack slow decreased from 0/0/40/60 to 0/0/30/45.
- Aghanim's Scepter Black Dragon Magic Resistance bonus decreased from 25% to 20%.
- Sleight of Fist
- Mana Cost increased from 60 to 65.
- Malefice
- Cast Range decreased from 600 to 450/500/550/600.
- Base Armor decreased by 1.
- Time Dilation
- Cooldown Progression Slow decreased from 60% to 30/40/50/60%.
- Time Lock
- No longer has a bonus duration against creeps.
Talents
- Level 15 Talent Time Lock Damage decreased from +40 to +30.
- Level 20 Talent Attack Speed during Chronosphere decreased from +95 to +80.
- Acorn Shot
- Slow Duration decreased from 0.45s to 0.35s.
- Diabolic Edict
- Damage per explosion increased from 9/16/23/30 to 10/18/26/34.
- Pulse Nova
- Activation Mana Cost decreased from 70 to 50/60/70.
- Earth Spike
- Cooldown increased from 11s to 14/13/12/11s.
- Mana Drain
- Movement Slow/Bonus decreased from 20/25/30/35% to 15/20/25/30%.
- Aghanim's Shard Magic Resistance decreased from 80% to 60%.
- Aghanim's Shard Bonus Break Distance decreased from 400 to 200.
- Aghanim's Shard now breaks on secondary targets if Lion loses vision of them.
- Summon Spirit Bear
- Bear Movespeed decreased from 340/360/380/400 to 300/330/360/390.
- Cooldown increased from 120s to 150/140/130/120s.
- Bear is now properly affected by Monkey King's Jingu Mastery.
- Skewer
- Fixed interactions between Skewer and other forced movement abilities (e.g: Primal Beast Pulverize) causing Skewer to deal damage relative to the distance between the target and the center of the map.
Talents
- Level 15 Talent Skewer Cooldown Reduction decreased from 7s to 5s.
- Level 20 Talent Skewer Range decreased from +375 to +275.
- Dig
- Max Health Restore decreased from 35% to 25%.
- MegaMeepo
- Stats gained from other Meepos decreased from 50% to 40%.
- Base Damage decreased by 3.
- Sprout
- Sprout Damage per second rescaled from 28/40/52/64 to 25/40/55/70.
- Damage aura no longer lingers for 0.5s after leaving the AoE.
- Teleportation
- Cooldown increased from 60/50/40/30s to 75/60/45/30s.
- Repel
- Now correctly nullifies Pure damage, similarly to other sources of Debuff Immunity.
- Essence Flux
- Aghanim's Scepter Max Mana as damage barrier decreased from 75% to 70%.
- Agility gain increased from 3.2 to 3.4.
- Stifling Dagger
- Cast Range increased from 550/750/950/1150 to 700/850/1000/1150.
- Pounce
- Cooldown increased from 22/18/14/10s to 24/20/16/12s.
- Base Strength increased from 16 to 18.
- Reflection
- Cooldown decreased from 25/22/19/16s to 23/20/17/14s.
- Flamethrower
- Damage per second decreased from 80 to 70.
Talents
- Level 15 Talent Whirling Death Stat Loss decreased from +3% to +2.5%.
- Magic Missile
- Cooldown increased from 15/13/11/9s to 16/14/12/10s.
- Wave of Terror
- Damage decreased from 85/100/115/130 to 60/80/100/120.
- Nethertoxin
- Max DPS decreased from 50/75/100/125 to 35/65/95/125.
- Corrosive Skin
- Max Range Radius decreased from 1400 to 1200.
- Death Ward
- Aghanim's Scepter no longer grants True Strike.
See also[]
|