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Version 7.35c
(Full list)


Release Date
Dota 2:


Neutral Creeps[]

  • Base Damage increased by 3.
  • Base Damage increased by 3.
  • Base Damage increased by 3.
  • No longer casts Heal when first attacked.
  • Now won't cast Ogre Smash! while above 70% health.

Items[]

  • Armor bonus decreased from +5 to +4.
  • Cost decreased from 275 to 250.
  • Evasion bonus increased from +15% to +20%.
  • Spell Lifesteal bonus against heroes/creeps increased from +10/2% to +12/2.4%.
  • Avatar Magic Resistance increased from 50% to 60%.
  • Recipe changed. Now requires a Void Stone (700) instead of 700g recipe. Total cost unchanged.
  • Now provides +3 Mana Regen.
  • Total cost decreased from 6825 to 6625 (due to Orchid Malevolence change).
  • Soul Rend Extra damage on hit decreased from 60 to 50.
  • Spell Lifesteal bonus increased from +11/12/13/14/15% to +15%.
  • Energy Burst Cooldown decreased from 35/30/25/20/15s to 27/24/21/18/15s.
  • Inhibit now has a mana cost of 25.
  • Recipe cost increased from 400 to 800. Total cost increased from 5700 to 6100.
  • Suppress no longer has an AoE.
  • Suppress now always affects both the target and the user.
  • Health bonus decreased from +300 to +250.
  • Recipe cost decreased from 450 to 250. Total cost decreased from 5650 to 5450.
  • Strength bonus increased from +35 to +40.
  • Total cost decreased from 3550 to 3500 (due to Sange change).
  • Evasion bonus increased from +20% to +25%.
  • Health Regen and Lifesteal Amp bonus increased from +20% to +25%.
  • Recipe cost decreased from 775 to 300. Total cost decreased from 6200 to 5725.
  • Recipe cost decreased from 600 to 550. Total cost decreased from 2050 to 2000.
  • Spell Lifesteal Amplification bonus decreased from +24% to +20%.
  • Spell Amplification bonus increased from +8% to +10%.
  • Total cost decreased from 4100 to 4000.
  • Status Resistance bonus increased from +20% to +25%.
  • Spell Lifesteal Amplification bonus decreased from +30% to +25%.
  • Health Regen and Lifesteal Amp bonus increased from +22% to +25%.
  • Empower Spell base damage increased from 100 to 150.
  • Recipe cost increased from 200 to 400. Total cost increased from 2625 to 2825.
  • Magic Resistance bonus decreased from +25% to +20%.
  • Mage Slayer debuff damage per second increased from 20 to 25.
  • Mage Slayer debuff duration decreased from 6s to 3s.
  • Total cost decreased from 4600 to 4550 (due to Yasha change).
  • Recipe cost decreased from 600 to 400. Total cost decreased from 3100 to 2850.
  • Recipe cost decreased from 800 to 600. Total cost decreased from 4900 to 4700.
  • Nullify projectile speed increased from 1100 to 1800.
  • Total cost decreased from 900 to 875.
  • Recipe cost decreased from 650 to 450. Total cost decreased from 3475 to 3275.
  • Now requires a 400 gold recipe. Total cost increased from 5575 to 5975.
  • Intelligence bonus decreased from +45 to +40.
  • Evasion bonus increased from +15% to +20%.
  • Phantom Province Mana Cost decreased from 75 to 50.
  • Phantom Province no longer consumes mana for attacks generated by abilities.
  • Recipe cost decreased from 600 to 550. Total cost decreased from 2050 to 2000.
  • Status Resistance bonus increased from +12% to +16%.
  • Total cost decreased from 4100 to 4000.
  • Status Resistance bonus increased from +20% to +25%.
  • Health Regen and Lifesteal Amp bonus increased from +22% to +25%.
  • Recipe cost increased from 1700 to 2050. Total cost increased from 4825 to 5175.
  • Armor bonus decreased from +16 to +15.
  • All Attributes bonus decreased from +6 to +5.
  • Health Regen bonus decreased from +6 to +5.
  • All Attributes bonus decreased from +5 to +4.
  • Armor bonus decreased from +5 to +4.
  • Health Regen bonus decreased from +5 to +4.
  • Now provides +2 Armor.
  • Now provides +0.75 Mana Regen.
  • Vladmir's Aura bonus mana regen decreased from 1.75 to 1.
  • Vladmir's Aura bonus armor decreased from 4 to 2.
  • Armor bonus decreased from +2/4 to +1.75/3.5.
  • Recipe cost decreased from 600 to 550. Total cost decreased from 2050 to 2000.
  • Total cost decreased from 4100 to 4000.
  • Spell Lifesteal Amplification bonus decreased from +30% to +25%.

Neutral Items[]

  • Intelligence bonus decreased from +7 to +6.
  • Health bonus decreased from +75 to +50.
  • All Attributes bonus decreased from +4 to +3.
  • Health Regen bonus decreased from +5 to +2.
  • Bubbled Up Cooldown increased from 5s to 8s.
  • Health bonus increased from +75 to +90.
  • Health Regen bonus decreased from +3 to +2.75.
  • Mana Regen bonus decreased from +2.5 to +2.
  • Whip cast no longer interrupts movement.
  • All Attributes bonus decreased from +7 to +6.
  • Armor bonus increased from +6 to +8.
  • Strength bonus decreased from +35 to +30.
  • Movement Speed bonus decreased from +50 to +45.
  • Health bonus increased from +300 to +500.
  • Rejuvenate Heal increased from 1000 to 1250.
  • Unwavering Max Health increased from 1500 to 1800.

Heroes[]

  • Base Strength decreased from 22 to 20.
  • Strength gain decreased from 2.6 to 2.4.
  • Spark Wraith
    • Duration decreased from 45s to 16s.
  • Reality Rift
    • Pull Distance increased from 250/300/350/400 to 300/350/400/450.
  • Divine Favor
    • Now has a mana cost of 75.
  • Talent Talents
    • Level 10 Talent Penitence Damage decreased from 225 to 175.
  • Exorcism
    • Active Movement Bonus decreased from 8/12/16% to 4/8/12%.
  • Scorched Earth
    • Bonus Move Speed decreased from 8/9/10/11% to 7/8/9/10%.
  • Doom
    • Duration decreased from 16s to 12/14/16s.
  • Talent Talents
    • Level 10 Talent Scorched Earth Damage decreased from +15 to +12.
  • Elder Dragon Form
    • Frost Breath movement slow decreased from 0/0/40/60% to 0/0/30/45%.
    • Frost Breath attack slow decreased from 0/0/40/60 to 0/0/30/45.
    • Aghanim's Scepter Black Dragon Magic Resistance bonus decreased from 25% to 20%.
  • Malefice
    • Cast Range decreased from 600 to 450/500/550/600.
  • Base Armor decreased by 1.
  • Time Dilation
    • Cooldown Progression Slow decreased from 60% to 30/40/50/60%.
  • Time Lock
    • No longer has a bonus duration against creeps.
  • Talent Talents
    • Level 15 Talent Time Lock Damage decreased from +40 to +30.
    • Level 20 Talent Attack Speed during Chronosphere decreased from +95 to +80.
  • Acorn Shot
    • Slow Duration decreased from 0.45s to 0.35s.
  • Diabolic Edict
    • Damage per explosion increased from 9/16/23/30 to 10/18/26/34.
  • Pulse Nova
    • Activation Mana Cost decreased from 70 to 50/60/70.
  • Earth Spike
    • Cooldown increased from 11s to 14/13/12/11s.
  • Mana Drain
    • Movement Slow/Bonus decreased from 20/25/30/35% to 15/20/25/30%.
    • Aghanim's Shard Magic Resistance decreased from 80% to 60%.
    • Aghanim's Shard Bonus Break Distance decreased from 400 to 200.
    • Aghanim's Shard now breaks on secondary targets if Lion loses vision of them.
  • Summon Spirit Bear
    • Bear Movespeed decreased from 340/360/380/400 to 300/330/360/390.
    • Cooldown increased from 120s to 150/140/130/120s.
    • Bear is now properly affected by Monkey King's Jingu Mastery.
  • Skewer
    • Fixed interactions between Skewer and other forced movement abilities (e.g: Primal Beast Pulverize) causing Skewer to deal damage relative to the distance between the target and the center of the map.
  • Talent Talents
    • Level 15 Talent Skewer Cooldown Reduction decreased from 7s to 5s.
    • Level 20 Talent Skewer Range decreased from +375 to +275.
  • Dig
    • Max Health Restore decreased from 35% to 25%.
  • MegaMeepo
    • Stats gained from other Meepos decreased from 50% to 40%.
  • Base Damage decreased by 3.
  • Sprout
    • Sprout Damage per second rescaled from 28/40/52/64 to 25/40/55/70.
    • Damage aura no longer lingers for 0.5s after leaving the AoE.
  • Teleportation
    • Cooldown increased from 60/50/40/30s to 75/60/45/30s.
  • Repel
    • Now correctly nullifies Pure damage, similarly to other sources of Debuff Immunity.
  • Essence Flux
    • Aghanim's Scepter Max Mana as damage barrier decreased from 75% to 70%.
  • Agility gain increased from 3.2 to 3.4.
  • Stifling Dagger
    • Cast Range increased from 550/750/950/1150 to 700/850/1000/1150.
  • Pounce
    • Cooldown increased from 22/18/14/10s to 24/20/16/12s.
  • Base Strength increased from 16 to 18.
  • Reflection
    • Cooldown decreased from 25/22/19/16s to 23/20/17/14s.
  • Flamethrower
    • Damage per second decreased from 80 to 70.
  • Talent Talents
    • Level 15 Talent Whirling Death Stat Loss decreased from +3% to +2.5%.
  • Magic Missile
    • Cooldown increased from 15/13/11/9s to 16/14/12/10s.
  • Wave of Terror
    • Damage decreased from 85/100/115/130 to 60/80/100/120.
  • Nethertoxin
    • Max DPS decreased from 50/75/100/125 to 35/65/95/125.
  • Corrosive Skin
    • Max Range Radius decreased from 1400 to 1200.
  • Death Ward
    • Aghanim's Scepter no longer grants True Strike.


See also[]

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