Items[]
- Bloodpact no longer restores mana.
- Eternal Endurance Stack Duration decreased from 8s to 6s.
- Armor bonus decreased from +6 to +5.
- Health Regen bonus decreased from +5 to +4.
- Spell Amplification bonus decreased from +16% to +12%.
- Mage Slayer Spell Damage Debuff increased from 35% to 40%.
- Attack Speed bonus increased from +12 to +15.
- Armor bonus decreased from +3 to +2.
- Health bonus decreased from +175 to +150.
- Attack Speed bonus increased from +12 to +20.
- Armor bonus decreased from +20 to +16.
- All Attributes bonus decreased from +8 to +6.
- Health Regen bonus decreased from +8 to +6.
- Armor bonus decreased from +6 to +4.
- All Attributes bonus decreased from +6 to +4.
- Shine Mana Cost increased from 0 to 100.
- No longer grants bonus movement speed nor attack speed when cast on self (same as armor).
- Armor bonus decreased from +6 to +5.
- Attack Speed bonus increased from +12 to +15
- Spell Amplification bonus decreased from +16% to +12%
- Attack Speed bonus increased from +12 to +20
Heroes[]
- Curse of Avernus
- Curse Duration decreased from 4.5s to 4.0s
- Curse DPS decreased from 30/40/50/60 to 20/30/40/50
- Corrosive Weaponry: Movement Slow per stack increased from 3/4/5/6% to 4/5/6/7%.
- Call of the Wild Boar: Cooldown decreased from 42/38/34/30s to 30s.
- Primal Roar: Cooldown decreased from 100/80/60s to 90/75/60s.
- Bristleback: Damage Threshold decreased from 300/275/250/225 to 275/250/225/200.
- Crystal Clone: Clone no longer has base magic resistance.
- Base Armor increased by 1.
- Shadow Wave: Damage increased from 75/95/115/135 to 85/105/125/145.
- Silence: Duration rescaled from 3/4/5/6s to 3.5/4/4.5/5s.
- Spirit Siphon
- Base Charge Restore Time increased from 38s to 40s.
- Aghanim's Shard Fear Duration decreased from 1.2s to 1.0s
- Echo Stomp: Wakeup Damage Threshold increased from 55/120/185/250 to 100/150/200/250.
- Time Lock
- No longer procs on denies.
- Bonus Damage decreased from 15/20/25/30 to 10/15/20/25.
- Blade Fury
- Mana Cost rescaled from 120/110/100/90 to 100.
- Damage per tick increased from 35/40/45/50 to 45/50/55/60.
- Split Earth
- Cooldown increased from 9s to 11s.
- Aghanim's Shard Radius Increase per strike decreased from 55 to 45.
- Lightning Storm: Attack Slow decreased from 50 to 20/30/40/50.
- Spirit Link: Shared Lifesteal decreased from 20/35/50/65% to 15/30/45/60%.
- Summon Wolves: Damage increased from 20-23/26-29/32-34/38-40 to 22-24/28-30/34-36/40-42.
- Shapeshift
- Health bonus increased from 200/300/400 to 250/350/450.
- Critical Damage increased from 160/190/220% to 160/200/240%.
- Mana Shield: Value is now calculated before Eternal Shroud's mana restoration.
- Base Agility increased by 1.
- Wukong's Command: Soldier Attack Interval decreased from 1.2 to 1.1.
- Morph: Duration increased from 20s to 24s.
- Pierce the Veil: Aghanim's Shard bonus spell amplification now applies retroactively.
- Guardian Angel: Base Charge Restore Time decreased from 80/70/60s to 70/60/50s.
- Arcane Orb: Mana Pool To Damage decreased from 13/14/15/16% to 12/13/14/15%.
- Astral Imprisonment: Damage decreased from 120/200/280/360 to 90/180/270/360.
- Essence Flux: Aghanim's Scepter Cooldown increased from 60s to 80s.
- Sanity's Eclipse: Mana Allergy no longer deals damage.
- Swashbuckle: Slash Width increased from 125 to 140.
- Stifling Dagger: Attack Damage increased from 25/40/55/70% to 30/45/60/75%.
- Phantom Strike: Bonus Attack Speed increased from 80/110/140/170 to 100/130/160/190.
- Blur: Duration increased from 25s to 30s.
- Fan of Knives: Max Health Damage increased from 25% to 28%.
- Spell Steal: Cooldown decreased from 20/12/4s to 16/10/4s.
- Charge of Darkness: Phylactery/ Khanda now procs on impact rather than on cast.
- Great Cleave: Strength Bonus increased from 2/4/6/8 to 3/6/9/12.
- Sticky Bomb
- Stick Radius increased from 250 to 300.
- Explosion Radius increased from 300 to 350.
- Refraction
- Stick Radius increased from 250 to 300.
- Explosion Radius increased from 300 to 350.
- Psi Blades: Psi Blade Range increased from 550/600/650/700 to 600/650/700/750.
- Conjure Image: Illusion Damage Taken decreased from 300% to 275%.
- Whirling Death: Mana Cost increased from 80 to 80/85/90/95.
- Reactive Armor: Bonus Armor decreased from 0.5/0.6/0.7/0.8 to 0.4/0.5/0.6/0.7.
- Avalanche: Avalanche Damage increased from 75/150/225/300 to 80/160/240/320.
- Toss: Damage increased from 75/150/225/300 to 80/160/240/320.
- Tree Grab: Splash Damage increased from 40/60/80/100% to 55/70/85/100%.
- Vengeance Aura: Aghanim's Scepter illusion no longer has bonus movement speed.
- Poison Attack: Aghanim's Shard Max Stacks decreased from 8 to 7.
Talents:
- LVL 10Poison Attack Magic Resistance Reduction decreased from +5% to +4%.LVL 20Poison Attack slow/damage decreased from +25% to +20%.
- Base Damage increased by 2.
- Powershot: Slow increased from 15/20/25/30% to 20/25/30/35%.
- Death Ward: Damage decreased from 70/105/140 to 65/100/135.
See also[]
|