General[]
- Picking up a wisdom rune now also grants experience to the lowest-level hero on the team (if the lowest-level hero picks up the rune, experience goes to the second-lowest-level hero).
- Observer Ward experience bounty increased from 50+6/min to 70+8/min.
- When a stacked camp is killed, the player that did the stacking receives 30% of experience gained (same percentage as gold bounty).
- Tormentor Reflect now always affects attacking hero, regardless of distance.
- Cleared multiple tree paths that led to dead ends and deceptive looking terrain.
- Heroes bonus attribute points can now be skilled starting at level 6.
- Universal Heroes damage per attribute increased from 0.6 to 0.7.
Items[]
- Lifesteal from creeps on both Purchasable and Neutral items increased from 50% to 60%.
- Recipe cost increased from 1500 to 1700.
- Damage bonus increased from 2/4 to 3/6.
- Recipe cost increased from 925 to 1050. Total cost increased from 3600 to 3725.
- Guard now costs 75 mana to activate.
- Strength bonus increased from 12 to 14.
- Shroud now also converts physical damage from spells to mana.
- Cost decreased from 70 to 65.
- Now also blocks physical damage from spells.
- Health Regen bonus decreased from 8.5 to 6.
- Magic Resistance bonus decreased from 25% to 20%.
- Barrier Mana Cost increased from 100 to 150.
- Health Regen bonus decreased from 5.25 to 4.75.
- True Sight Radius increased from 900 to 1000.
- Health Regen bonus decreased from +5.5 to +4.75.
- Damage Block (Melee heroes) decreased from 64 to 56.
- Damage Block (Ranged heroes) decreased from 32 to 28.
Neutral Items[]
- Boldness Attack Speed increased from 15 to 20.
- Boldness Enemy hero search range increased from 900 to 1200.
- Now provides +3 Health Regen bonus.
- Courage Damage increased from 10 to 18.
- Courage Armor increased from 5 to 7.
- Dig Cooldown decreased from 50s to 40s.
- Afterburn Burn Damage increased from 18 to 22.
- Mana Regen bonus increased from +0.5 to +1.25.
- Cooldown decreased from 5s to 4s.
- Crackshot now deals 20 bonus damage.
- Crackshot now prioritizes heroes as secondary targets.
- Primary Attribute bonus decreased from +10 to +8.
- Other Attributes bonus decreased from +5 to +4.
- Spell Lifesteal increased from +6% to +10%.
- Armor bonus increased from +5 to +7.
- Attack Range bonus increased from +50 to +75.
- Attack Speed bonus increased from +30 to +35.
- Health Regen bonus increased from +15 to +20.
- Endurance Duration increased from 4s to 5s.
- Havoc Damage Strength multiplier increased from 1x to 1.5x.
- Magic Resistance bonus increased from +20% to +25%.
- All Attributes bonus decreased from +8 to +6.
- Movement Speed bonus increased from +30 to +35.
Heroes[]
- Base Damage decreased by 7 (Level 1 damage unchanged).
- Base Movement Speed decreased from 300 to 295.
- Unstable Concoction
- Cooldown increased from 13s to 15s.
- Greevil's Greed
- Base Bonus Gold decreased from +3 to +2.
- Extra Bonus Gold decreased from +3 to +2.
- Chemical Rage
- Bonus Movement Speed decreased from 40/50/60 to 20/40/60.
Talents
- Level 15 Talent Damage per Greevil's Greed stack decreased from +3 to +2.
- Intelligence gain decreased from 3.4 to 3.1.
- Base Damage decreased by 7 (Level 1 damage unchanged).
- Base Damage decreased by 4 (Level 1 damage increased by 2).
- Base Damage decreased by 9 (Level 1 damage decreased by 3).
- Call of the Wild Hawk
- Hawk Vision decreased from 750/800/850/900 to 600/700/800/900.
- Base Health Regen decreased from 1.25 to 0.75.
- Track
- Cooldown increased from 4s to 6/5/4s.
- Base Damage decreased by 5 (Level 1 damage unchanged).
- Base Damage decreased by 6 (Level 1 damage unchanged).
- Base Strength increased from 22 to 24.
- Chaos Bolt
- Minimum Damage increased from 60/90/120/150 to 90/120/150/180.
- Chaos Strike
- Lifesteal from creeps increased from 50% to 60%.
Talents
- Level 10 Talent Chaos Strike Lifesteal increased from +25% to +30%.
- Level 15 Talent Phantasm Illusion Incoming Damage Reduction increased from 75% to 100%.
- Base Damage decreased by 5 (Level 1 damage unchanged).
- Base Damage decreased by 4 (Level 1 damage increased by 2).
- Agility gain increased from 1.8 to 2.1.
- Intelligence gain increased from 1.3 to 1.7.
- Crystal Nova
- Damage decreased from 130/170/210/260 to 110/160/210/260.
- Base Damage decreased by 6 (Level 1 damage unchanged).
- Base Damage decreased by 4 (Level 1 damage increased by 2).
- Luminosity
- Healing from creeps increased from 50% to 60%.
- Base Damage decreased by 7 (Level 1 damage unchanged).
Talents
- Level 10 Talent Attack Speed increased from +30 to +35.
- Level 20 Talent Poison Touch DPS increased from +45 to +60.
- Crypt Swarm
- Damage increased from 85/160/235/310 to 85/165/245/325.
- Silence
- Radius increased from 425 to 450.
- Exorcism
- Duration increased from 35s to 40s.
- Devour
- Bonus Gold decreased from 50/100/150/200 to 30/85/140/195.
- Infernal Blade
- Aghanim's Shard bonus damage decreased from 150 to 125.
- Base Movement Speed increased from 310 to 315.
- Base Attack Time improved from 1.7s to 1.6s.
- Fissure
- Fissure Range increased from 1400 to 1600.
- Enchant Totem
- Cast Point improved from 0.6s to 0.5s.
- Aftershock
- Stun Duration increased from 0.9/1.0/1.1/1.2s to 1.0/1.1/1.2/1.3s.
- Echo Slam
- Echo Damage increased from 70/90/110 to 85/105/125.
- Radius increased from 600 to 700.
- Cooldown decreased from 150/130/110s to 130/120/110s.
- Midnight Pulse
- Cooldown decreased from 50/45/40/35s to 40/35/30/25s.
- Base Movement Speed increased from 315 to 320.
- Acorn Shot
- Slow Duration increased from 0.35s to 0.45s.
- Mana Cost decreased from 75/85/95/105 to 70/75/80/85.
- Bushwhack
- Damage increased from 75/150/225/300 to 90/160/230/300.
- Base Strength increased from 20 to 23.
- Base Strength increased from 18 to 19.
- Cold Snap
- Duration decreased from 3/3.5/4/4.5/5/5.5/6/6.5s to 3/3.4/3.8/4.2/4.6/5.0/5.4/5.8s.
- Freeze Duration increased from 0.3s to 0.4s.
- Tornado
- Travel Distance increased from 800/1200/1600/2000/2400/2800/3200/3600 to 1500/1800/2100/2400/2700/3000/3300/3600.
- E.M.P.
- Aghanim's Shard Pull Speed increased from 100 to 175.
- Chaos Meteor
- Contact Damage increased from 52/71/90/109/128/147/166/185 to 55/80/105/130/155/180/205/220.
- Burn Damage per second increased from 10/14/18/22/26/30/34/38 to 10/15/20/25/30/35/40/45.
- Base Damage decreased by 3 (Level 1 damage increased by 2).
- Blinding Light
- Damage decreased from 100/140/180/220 to 85/130/175/220.
- Radius decreased from 500 to 425/450/475/500.
- Cast Range rescaled from 500/550/600/650 to 400/500/600/700.
- Cooldown increased from 22/20/18/16s to 25/22/19/16s.
Talents
- Level 15 Talent Chakra Magic Cooldown Reduction decreased from 4s to 3s.
- Strength gain decreased from 3.3 to 3.1.
- Overwhelming Odds
- Bonus Attack Speed decreased from 65/90/115/140 to 50/80/110/140.
- Press the Attack
- Health Regen decreased from 30/40/50/60 to 24/36/48/60.
- Rage
- Cooldown decreased from 21/20/19/18s to 20/19/18/17s.
- Ghoul Frenzy
- Movement Slow increased from 10/15/20/25% to 15/20/25/30%.
- Infest
- Cooldown decreased from 100/75/50s to 80/65/50s.
- Dragon Slave
- Damage increased from 85/160/235/310 to 85/165/245/325.
- Light Strike Array
- Damage increased from 100/150/200/250 to 110/160/210/260.
Talents
- Level 15 Talent Light Strike Array Damage increased from +130 to +150.
- Level 15 Talent Health increased from +250 to +275.
- Base Intelligence increased from 18 to 20.
- Earth Spike
- Cooldown decreased from 12s to 11s.
- Damage increased from 100/160/220/280 to 105/170/235/300.
- Mana Drain
- Aghanim's Shard Magic Resistance increased from 50% to 80%.
- Base Damage decreased by 3 (Level 1 damage increased by 2).
- Base Damage decreased by 4 (Level 1 damage increased by 2).
- Base Damage decreased by 8 (Level 1 damage decreased by 2).
- Base Damage decreased by 8 (Level 1 damage decreased by 2).
- Spear of Mars
- Cooldown decreased from 15/14/13/12s to 14/13/12/11s.
- Aghanim's Shard Damage per second increased from 35 to 40.
- God's Rebuke
- Bonus Damage vs Heroes increased from 5/10/15/20 to 10/15/20/25.
- Mystic Snake
- Cooldown increased from 10s to 13/12/11/10s.
- Mana Shield
- Level 2 now can be learned on level 1 instead of level 3.
- Damage per Mana decreased from 2/2.5/3/3.5/4 to 2/2.4/2.8/3.2/3.6.
- Bonus Mana decreased from 200/225/250/275/300 to 0/50/100/150/200.
- Base Damage decreased by 11 (Level 1 damage decreased by 4).
Talents
- Level 15 Talent Mirror Image Damage decreased from +13% to +10%.
- Teleportation
- Cooldown decreased from 65/55/45/35s to 60/50/40/30s.
- Max Stacks increased from 3/6/9/12 to 6/8/10/12.
- Wrath of Nature
- Damage increased from 105/145/185 to 120/155/190.
- Base Damage decreased by 6 (Level 1 damage unchanged).
Talents
- Level 10 Talent Spell Amplification decreased from +8% to +6%.
- Fortune's End
- Cooldown increased from 15/12/9/6s to 18/14/10/6s.
- Fate's Edict
- Mana Cost increased from 80/90/100/110 to 95/100/105/110.
- Base Damage decreased by 10 (Level 1 damage decreased by 4).
- Swashbuckle
- Dash Range decreased from 850 to 550/650/750/850.
- Lucky Shot
- Chance increased from 15% to 17%.
- Spirit Lance
- Cooldown increased from 7s to 10/9/8/7s.
- Base Damage decreased by 5 (Level 1 damage unchanged).
- Intelligence gain increased from 1.4 to 1.7.
- Uproar
- Roar Bonus Armor per stack increased from 1/2/3/4 to 2/3/4/5.
- Pulverize
- Hit Damage increased from 100/150/200 to 125/175/225.
Talents
- Level 20 Talent Uproar Armor Per Stack increased from +4 to +6.
- Agility gain increased from 2.6 to 2.8.
- Base Armor increased by 1.
- Storm Surge
- Bonus Speed increased from 6/12/18/24% to 10/15/20/25%.
- Base Armor decreased by 1.
- Smoke Screen
- Aghanim's Shard Armor Reduction decreased from 6 to 5.
- Blink Strike
- Base Charge Restore Time increased from 25/20/15/10s to 25/21/17/13s.
- Base Damage decreased by 6 (Level 1 damage unchanged).
Talents
- Level 15 Talent Shadowraze Damage increased from +100 to +115.
- Glaives of Wisdom
- Mana Cost increased from 15 to 20.
- Base Intelligence decreased from 25 to 23.
- Pounce
- Aghanim's Scepter Distance decreased from 1100 to 1000.
- Base Damage decreased by 4 (Level 1 damage increased by 2).
- Take Aim
- Now provides +200 attack range when active.
- Strength gain increased from 3.0 to 3.3.
- Charge of Darkness
- Mana Cost decreased from 120 to 100.
- Can no longer target debuff immune enemies without Aghanim's Scepter.
- Bulldoze
- Status Resistance increased from 35/45/55/65% to 40/50/60/70%.
- Greater Bash
- Cooldown decreased from 1.5s to 1.2s.
- Movement Speed as Damage increased from 15/20/25/30% to 20/25/30/35%.
- Nether Strike
- Cooldown decreased from 90/70/50s to 70/50/30s.
- Base Damage decreased by 6 (Level 1 damage unchanged).
- Base Movement Speed increased from 305 to 310.
- Meld
- Damage increased from 80/120/160/200 to 80/130/180/230.
- Sunder
- Can no longer target debuff immune enemies.
- Base Damage decreased by 3 (Level 1 damage increased by 3).
- Fiend's Gate
- Mana Cost increased from 100 to 200.
Talents
- Level 10 Talent Firestorm Radius decreased from +100 to +75.
- Level 15 Talent Firestorm Cooldown Reduction decreased from 4s to 3s.
- Base Damage decreased by 3 (Level 1 damage increased by 3).
- Base Damage decreased by 10 (Level 1 damage decreased by 4).
- Base Damage decreased by 3 (Level 1 damage increased by 2).
- Base Damage decreased by 11 (Level 1 damage decreased by 5).
- Aether Remnant
- Damage decreased from 80/130/180/230 to 70/120/170/220.
- Resonant Pulse
- Damage decreased from 60/110/160/210 to 60/105/150/195.
Talents
- Level 10 Talent Mana Regen decreased from +1.75 to +1.5.
- Level 25 Talent Astral Step Crit decreased from 160% to 140%.
- Base Damage decreased by 6 (Level 1 damage unchanged).
- Base Damage decreased by 1 (Level 1 increased by 4).
- Vampiric Spirit
- Lifesteal from creeps increased from 50% to 60%.
- Arc Lightning
- Mana Cost decreased from 80/85/90/95 to 75/80/85/90.
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Thundergod's Wrath".
- Damage increased from 300/425/550 to 350/475/600.
Talents
- Level 20 Talent Lightning Bolt Ministun increased from +0.3s to +0.5s.
- Level 20 Talent Arc Lightning Current Health As Damage increased from +4% to +6%.
See also[]
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