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Version 7.32d
(Full list)

Highlights:

  • Balance Changes
  • Bug Fixes
  • Tooltips Clarification
Release Date
Dota 2:

General[]

  • Flagbearer Creep bonus gold for allies in range increased by 10.
  • Fixed Grimstroke’s Ink Swell heal with Aghanim’s Shard not applying during tick damage.
  • Fixed Gyrocopter's Level 25 Talent 3x Call Down having less damage as there are more units in range.
  • Fixed Keeper of the Light’s Illuminate in Spirit Form not working correctly with cooldown reductions.
  • Fixed Legion Commander’s Moment of Courage Level 25 talent also granting Duel cast range.
  • Fixed Lich having global cast range on Ice Spire if he is currently channeling Scepter Sinister Gaze.
  • Fixed lane creeps not moving after an Ice Spire was destroyed.
  • Fixed Lifestealer’s Scepter Infest that could bypass an enemy’s Linken’s Sphere.
  • Fixed Sand King's Epicenter’s 15th pulse having a radius of 825 instead of 850.
  • Fixed Tusk’s Walrus Punch sometimes not going on cooldown after being activated.
  • Fixed Underlord’s Fiend's Gate being killable by Death Prophet's Exorcism.
  • Fixed Venomancer’s Plague Ward HP/Damage values being wrong for all 4 levels of the ability when the Level 25 Talent 2.5x HP/Damage is selected.
  • Fixed Winter Wyvern's Splinter Blast projectile being dodged by invisible, but detected, enemies if it was cast on a neutral creep.
  • Fixed Wraith King’s Vampiric Spirit Skeletons’ summoning being canceled by dispel midway through creating Skeletons.
  • Fixed a number of abilities having incorrect or missing cast range indicators.
  • Fixed and clarified a number of ability tooltips.

Items[]

  • Active Damage Return increased from 80% to 85%.
  • Active Damage Return no longer interrupts channeling when cast.
  • Health bonus decreased from +550 to +500.
  • Mana bonus decreased from +550 to +500.
  • Total cost decreased from 4125 to 4075.
  • Armor bonus increased from +6 to +8.
  • Recipe cost decreased from 550 to 500 (total cost decreased from 1700 to 1650).
  • Guardian Aura Threshold for boosted Health Regen increased from 20% to 25%.
  • Recipe cost decreased from 1550 to 1450 (total cost from 5050 to 4950).
  • Barrier Blocked Magical Damage increased from 400 to 450.
  • All stats bonus increased from +4 to +5.
  • Ward aura no longer reduces Magical or Pure damage (still affects physical damage from attacks and spells).

Heroes[]

  • Acid Spray
    • Mana Cost decreased from 130/140/150/160 to 130.
  • Greevil's Greed
    • Bounty Rune multiplier increased from 1.5/2/2.5/3 to 1.8/2.2/2.6/3.
  • Talent Talents
    • Level 15 Talent Damage per Greevil’s Greed stack increased from +1 to +1.5.
  • Spark Wraith
    • Aghanim's Scepter secondary Wraith Duration decreased from 45s to 15s.
  • Talent Talents
    • Level 10 Talent Health decreased from +225 to +200.
    • Level 25 Talent Tempest Double Cooldown Reduction decreased from 50% to 40%.
  • Talent Talents
    • Level 10 Talent Movement Speed per active Battle Hunger increased from +10% to +12%.
  • Shadow Walk
    • Now reduces Attack Speed on hit by 16/24/32/40.
  • Base Health Regen increased from 0.25 to 1.
  • Chaos Strike
    • Critical Minimum increased from 120% to 125%.
  • Talent Talents
    • Level 20 Talent Min/Max Chaos Bolt Duration increased from +0.5s to +0.75s.
  • Arcane Aura
    • Allied Mana Regen outside of proximity radius decreased from 0.6/0.9/1.2/1.5 to 0.4/0.6/0.8/1.0.
  • Bramble Maze
    • Damage per tick increased from 50 to 50/55/60/65.
  • Poison Touch
    • Duration increased from 4/5/6/7s to 5/6/7/8s.
    • Mana Cost increased from 110/120/130/140 to 125/130/135/140.
  • Crypt Swarm
    • Damage increased from 75/150/225/300 to 85/160/235/310.
  • Talent Talents
    • Level 10 Talent Magic Resistance increased from +12% to +14%.
  • Glimpse
    • Mana Cost increased from 55/70/85/100 to 70/85/100/115.
  • Talent Talents
    • Level 25 Talent Static Storm AoE decreased from +250 to +200.
  • Scorched Earth
    • Damage per second increased from 18/32/46/60 to 20/35/50/65.
  • Base Damage increased by 2.
  • Elder Dragon Form
    • Cooldown decreased from 115/110/105s to 105s.
  • Gust
    • Cooldown increased 16/15/14/13s to 19/17/15/13s.
  • Stone Remnant
    • Charge Restore Time decreased from 20s to 18s.
  • Talent Talents
    • Level 10 Talent Magnetize Duration increased from +2s to +3s.
  • Ink Swell
    • Movement Speed bonus increased from 10/12/14/16% to 12%/14%/16%/18%.
  • Dark Portrait
    • Can now be used on Spell Immune enemies.
  • Talent Talents
    • Level 15 Talent Soulbind Spell Damage increased from +20% to +25%.
  • Talent Talents
    • Level 15 Talent Flak Cannon Attacks increased from +2 to +3.
  • Turn Rate increased from 0.6 to 0.7.
  • Base Damage increased by 2.
  • Ghostship
    • Width increased from 425 to 450.
    • Rum Bonus Speed increased from 12% to 15%.
  • Talent Talents
    • Level 20 Talent Moment of Courage proc chance increased from +10% to +12%.
  • Split Earth
    • Aghanim’s Shard Radius bonus decreased from +75 to +60.
  • Pulse Nova
    • Now has a 1s cooldown after it is toggled off.
    • Damage decreased from 100/150/200 to 90/140/190.
  • Talent Talents
    • Level 10 Talent Mana Regen decreased from +1.75 to +1.5.
  • Earth Spike
    • Damage increased from 80/140/200/260 to 95/150/205/260.
  • Talent Talents
    • Level 20 Talent Hex Cooldown Reduction increased from 2s to 3s.
  • Rebound
    • Cast and Jump Range decreased from 800 to 450/550/650/750.
    • Jump Speed decreased from 2000 to 1700.
  • Sidekick
    • Lifesteal decreased from 35/40/45/50% to 30/35/40/45%.
  • Bulwark
    • Speed Penalty When Active decreased from 20% to 18%.
  • Talent Talents
    • Level 20 Talent Bulwark Front/Side Damage Reduction increased from 10%/5% to 12%/6%.
  • Mystic Snake
    • Cast Range increased from 700 to 750.
    • Projectile Speed now increases by 15% with each bounce.
  • Wukong's Command
    • Armor bonus increased from 12/18/24 to 14/19/24.
    • Cast Point improved from 1.2s to 1.0s.
  • Waveform
    • Cooldown increased from 20/17/14/11s to 21/18/15/12s.
  • Morph
    • Aghanim’s Scepter no longer reduces Cooldown.
  • Talent Talents
    • Level 25 Talent changed from 2 Waveform Charges to -40% Waveform Cooldown.
  • Strength gain decreased from 2.8 to 2.6.
  • Base Armor decreased by 1.
  • Ghost Shroud
    • Increased Magic Damage decreased from 40% to 25%.
  • Spiked Carapace
    • Stun Duration decreased from 0.6/1.2/1.8/2.4s to 0.5/1.0/1.5/2.0s.
  • Base Health Regen increased from 0.25 to 0.75.
  • Talent Talents
    • Level 15 Talent Shield Crash Cooldown in Ball increased from 2.5s to 3s.
  • Base Health Regen increased from 0.75 to 1.
  • Phantom Strike
    • Mana Cost decreased from 35/45/55/65 to 35/40/45/50.
  • Onslaught
    • Damage decreased from 110/200/290/380 to 95/190/285/380.
    • Run is now canceled if Primal Beast is stunned during it.
  • Dream Coil
    • Initial Damage increased from 125/200/275 to 150/230/310.
  • Base Health Regen decreased from 2 to 1.75.
  • Flesh Heap
    • Cooldown increased from 20/18/16/14s to 20/19/18/17s.
  • Shadow Strike
    • Can now be ground targeted with Aghanim’s Scepter.
    • Radius with Aghanim’s Scepter increased from 375 to 400.
  • Sonic Wave
    • Cooldown decreased from 125s to 110/100/90s.
  • Talent Talents
    • Level 20 Talent Sonic Wave Cooldown Reduction decreased from 60s to 40s.
  • Storm Surge
    • Aghanim’s Shard Damage increased from 150 to 175.
  • Talent Talents
    • Level 10 Talent Agility increased from +9 to +12.
  • Base Damage increased by 3.
  • Base Damage increased from 23-33 to 25-33.
  • Caustic Finale
    • Debuff Duration increased from 5s to 6s.
  • Talent Talents
    • Level 20 Talent Requiem Fear per line decreased from +0.4s to +0.3s.
  • Ether Shock
    • Mana Cost decreased from 100/120/140/160 to 100/115/130/145.
  • Talent Talents
    • Level 10 Talent Shackles Total Damage bonus increased from 140 to 155.
  • Talent Talents
    • Level 10 Talent Scatterblast Damage increased from +60 to +70.
  • Shrapnel
    • Mana Cost increased from 50 to 75.
    • Radius decreased from 450 to 400.
  • Base Mana Regen increased from 0.5 to 0.6.
  • Warcry
    • Aghanim’s Shard Aura Armor Bonus decreased from 7 to 6.
  • Psionic Trap
    • Time to full charge decreased from 4s to 3.5s.
  • Reflection
    • Cooldown decreased from 28/24/20/16s to 25/22/19/16s.
  • Flamethrower
    • Duration increased from 7s to 8s.
  • Talent Talents
    • Level 25 Talent Whirling Death Attribute Reduction increased from +10% to +12%.
  • Avalanche
    • Radius decreased from 325/350/375/400 to 325/340/355/370.
  • Tree Volley
    • Cooldown increased from 15s to 17s.
  • Leech Seed
    • Damage/Heal per second increased from 16/32/48/64 to 20/35/50/65.
    • Cast Point improved from 0.4s to 0.3s.
    • Cast Range increased from 400 to 400/450/500/550.
  • Overgrowth
    • Damage per second increased from 75 to 85.
  • Base Agility increased from 21 to 23.
  • Talent Talents
    • Level 20 Talent Battle Trance Movement Speed increased from +15% to +20%.
  • Talent Talents
    • Level 15 Talent Soul Rip Damage/Heal decreased from +12 to +10.
    • Level 15 Talent Tombstone Zombie Damage decreased from +22 to +20.
  • Nethertoxin
    • Mana Cost decreased from 85 to 70.
  • Nosedive
    • Cast Range increased from 300 to 375.
  • Talent Talents
    • Level 10 Talent Corrosive Skin Damage per second increased from +13 to +18.
    • Level 15 Talent Corrosive Skin Magic Resistance increased from +12% to +15%.
  • Upheaval
    • Max Damage per second increased from 30/50/70/90 to 35/60/85/110.
  • Chaotic Offering
    • Golem Armor increased from 6/9/12 to 8/12/14.
  • Base Damage increased by 2.
  • Base Mana Regen increased by 0.25.
  • Talent Talents
    • Level 10 Talent Windrun Radius increased from +200 to +225.
  • Wraithfire Blast
    • Projectile speed increased from 1000 to 1200.
  • Vampiric Spirit
    • Skeletons now gain 25 additional movement and attack speed when targeting an enemy affected by Wraithfire Blast.
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