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General[]

Game Modes[]

  • All Pick hero picking has been reworked. It now has 5 rounds, each round Radiant and Dire pick 1 hero each at the same time and the selections each team makes is hidden until the next round. If a duplicate pick occurs, the player who picked it second will be given some extra time to select another hero.
  • Reworked how hero banning works in All Pick. Previously half of the voted heroes would get banned. Now each ban has a 50% chance of succeeding. If there are less than 10 heroes banned, heroes will automatically roll for banning based on their ban rate at your MMR bracket.
  • Captain's Mode now has ban counts per phase changed from 3/2/1 to 4/1/1
  • Random Draft hero pool reduced from 50 to 40

Runes[]

  • Power Runes initially spawn at 4 minutes now (subsequent spawns are still every 2 minutes)
  • Power Runes no longer spawn on both sides of the map at 40 minutes
  • Illusion Rune now has similar cast mechanics as Manta Style (shuffle, dispel, disjoint)

Gold[]

  • Increased kill streak gold bonus from 60/120/180/240/300/360/420/480 to 200/270/340/410/480/550/620/690.
  • Removed the team based rubber band mechanic for hero kills (formula reworked and simplified below)
Old Hero Kill AoE Gold:
Definitions:
NWRankingFactor = 1.6 -> 0.4 based on the killer's NW rank within the team
NWPoorFactor = 1.2->0.6 based on the victims NW rank within their team
ComebackFactor = 1 if the team is behind, 0 if ahead
1 Hero: NWPoorFactor* NWRankingFactor * ( 126 + 4.5 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 1 ) )
2 Hero: NWPoorFactor* NWRankingFactor * ( 63 + 3.6 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 2 ) )
3 Hero: NWPoorFactor* NWRankingFactor * ( 31.5 + 2.7 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 3 ) )
4 Hero: NWPoorFactor* NWRankingFactor * ( 22.5 + 1.8 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 4 ) )
5 Hero: NWPoorFactor* NWRankingFactor * ( 18 + 0.9 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 5 ) )
New Hero Kill AoE Gold:
( 50 + VictimNetWorth*0.03 ) / #Heroes

Experience[]

  • Increased kill streak experience bonus from 400/600/800/1000/1200/1400/1600/1800 to 500/720/940/1160/1380/1600/1820/2040.

Creeps[]

  • Radiant Ancient creeps are now easier to stack.
  • Ogre Frostmage:
    • Ice Armor:
      • Reduced attack speed slow from 30 to 25.
      • Reduced movement speed slow from 30 to 25.
      • Reduced armor bonus from 6 to 5.

Buildings[]

  • Fountain attack damage increased from 270-280 to 290-310.

Heroes[]

  • Level 25 Talent increased from 375 AoE Mist Coil to 425
  • Agility gain increased from 1.2 to 1.5
  • Base movement speed increased from 280 to 285
  • Firefly movement speed reduced from 5%/10%/15%/20% to 4%/8%/12%/16%
  • Flamebreak impact damage reduced from 50/75/100/125 to 30/60/90/120
  • Base attack speed increased from 100 to 110
  • Wild Axes:
    • Damage type changed from Physical to Magical
    • Debuff duration increased from 10 to 12
    • No longer pierce Spell Immunity
  • Bloodrage heal rescaled from 13/17/21/25% to 10/15/20/25%
  • Primal Split:
  • Level 20 Talent increased from +1500 Health to Primal Split Units to +1750
  • Level 25 Talent increased from -65s Primal Split Cooldown to -75s
  • Level 10 Talent increased from +200 Health to +250
  • Phantasm cooldown reduced from 145 to 145/135/125
  • Reality Rift cast range increased from 475/550/625/700 to 550/600/650/750
  • Surge:
    • Movement speed changed from 70% to +250
    • Cooldown increased from 16/14/12/10 to 19/16/13/10
  • Level 10 Talent changed from +90 Damage to +125 Ion Shell Radius
  • Reworked Aghanim's Scepter. When you cast an ability, you automatically launch an attack on 8 enemy units (up to 800 units away).
  • Level 10 Talent reduced from +75 Damage to +60
  • Exorcism now provides a 20% movement speed increase
  • Base movement speed increased by 5
  • Attack animation improved from 0.65 to 0.55
  • Agility gain increased from 1.5 to 2.4
  • Level 10 Talent increased from +50 Damage to +65
  • Level 10 Talent increased from +300 Rolling Boulder Distance to +400
  • Level 20 Talent increased from +15% Spell Amplification to +20%
  • Level 15 Talent increased from +15% Magic Resistance to +20%
  • Level 20 Talent increased from +100 Echo Stomp Damage to +125
  • Searing Chains:
    • Cooldown reduced from 14/12/10/8 to 11/10/9/8
    • Mana cost rescaled from 110 to 80/90/100/110
  • Level 10 Talent increased from +275 Flame Guard Absorption to +350
  • Sproink distance increased from 450 to 500
  • Base intelligence increased by 3
  • Black Hole damage increased from 50/100/150 to 100/150/200
  • Level 15 Talent increased from +40 Malefice Instance Damage to +100
  • Phantom's Embrace rend damage increased from 80/170/260/350 to 120/200/280/360
  • Level 15 Talent increased from +15% Spell Amplification to +20%
  • Level 20 Talent increased from +600 Stroke of Fate Cast Range to +800
  • Attack backswing reduced from 0.97 to 0.65
  • Strength gain increased from 2.3 to 2.5
  • Flak Cannon:
    • Attack count from 3/4/5/6 to 2/3/4/5
    • Cooldown reduced from 40 to 20
    • Duration reduced from 15 to 10
  • Call Down:
    • Missile two damage increased from 100/150/200 to 200/275/350
    • Cooldown increased from 55/50/45 to 90
  • Level 20 Talent increased from -25s Call Down Cooldown to -50s
  • Reworked Aghanim's Scepter. Grants Swiftslash. Performs a mini omnislash that lasts 0.8 seconds. Cast Range 650. Cooldown 15. Mana cost 100.
  • Level 10 Talent increased from +6 Armor to +7.
  • Level 25 Talent increased from +60% Tidebringer Cleave to +80%.
  • Attack backswing reduced from 0.77 to 0.6
  • Agility gain increased from 2.3 to 2.8
  • Pulse Nova activation cost reduced from 70/90/110 to 70.
  • Attack point reduced from 0.75 to 0.65.
  • Attack backswing reduced from 0.78 to 0.6.
  • Level 10 Talent changed from +125 Attack Range to +30 Spirit Bear Movement Speed.
  • Shockwave slow duration increased from 0.75 to 0.9.
  • Level 10 Talent increased from +200 Health to +250.
  • Level 15 Talent increased from +75 Shockwave Damage to +100.
  • Level 15 Talent increased from +25% Mystic Snake Mana Gain to +40%.
  • Base damage increased by 2.
  • Sacred Arrow damage increased from 40/120/200/280 to 60/150/240/330.
  • Attack backswing reduced from 0.77 to 0.6.
  • Wrath of Nature:
    • Cooldown increased from 60 to 85.
    • Now provides you with +4/5/6 damage per unit killed for 50 seconds.
  • Base Intelligence increased by 2.
  • Base health regen increased by 0.5.
  • Movement speed increased from 295 to 300.
  • Level 15 Talent increased from +15% Lifesteal to +25%.
  • Level 25 Talent increased from -40s Dark Ascension Cooldown to -60s.
  • Base armor reduced by 1.
  • Base health regen increased from 0.5 to 1.
  • Base damage increased by 2.
  • Base damage reduced by 2.
  • Base health regen increased from 0 to 1.
  • Flesh Heap now provides 8/10/12/14% Magic Resistance instead of health regen.
  • Nether Ward mana drain rescaled from 0.3/0.6/0.9/1.2% to 0.6/0.8/1/1.2%.
  • Life Drain:
    • Damage reduced from 175/275/375 to 150/225/300.
    • Cooldown reduced from 22 to 7.
    • Aghanim's Scepter now also increases damage to 200/300/400.
    • Break distance reduced from 1000 to 900.
  • Level 15 Talent reduced from +35 Damage to +30.
  • Fade Bolt mana cost increased from 120/130/140/150 to 135/140/145/150.
  • Caustic Finale:
    • Slow duration increased from 3 to 3/3.5/4/4.5.
    • Now reduces attack speed as well.
  • Epicenter damage per pulse increased from 110 to 110/120/130.
  • Added Aghanim's Scepter ability, Gobble Up. Allows you to swallow an allied creep or hero and spit it towards enemies, stunning enemies in the area for 1.5 seconds and leaving a glob on the floor dealing 100 DPS for 3 seconds. Units can stay in his belly up to 3 seconds. Impact radius 400. Cooldown 40 seconds. Cast Range 150.
  • Scatterblast cooldown increased from 10 to 13/12/11/10.
  • Base attack speed increased from 100 to 110.
  • Base movement speed increased by 5.
  • Level 25 Talent increased from +25 Mines Movement Speed to +75
  • Metamorphosis Aghanim's Scepter is now a standalone ability you gain while in Metamorphosis. Cooldown 90.
  • Level 10 Talent increased from +20 Movement Speed to +25.
  • Level 10 Talent increased from +15% Evasion to +20%.
  • Level 15 Talent increased from +250 Health to +300.
  • Level 15 Talent increased from +25 Attack Speed to +30.
  • Level 20 Talent increased from -8s Reflection Cooldown to -10s.
  • Level 10 Talent changed from +125 Cast Range to +150.
  • Level 15 Talent changed from +2s March of the Machines Duration to +3s.
  • Attack backswing reduced from 1 to 0.7.
  • Base movement speed increased by 5.
  • Ice Shards damage increased from 60/120/180/240 to 70/140/210/280.
  • Fury Swipes damage increased from 7/14/21/28 to 10/20/30/40.
  • Overpower:
    • Attack count reduced from 4/5/6/7 to 3/4/5/6.
    • Cooldown reduced from 16/14/12/10 to 16/13/10/7.
    • Mana cost reduced from 75 to 55/60/65/70.
  • Enrage:
    • No longer has a Fury Swipes multiplier.
    • Duration increased from 4 to 4/4.5/5.
    • Cooldown reduced from 70/50/30 to 50/40/30.
    • Now grants +50% Status Resistance.
  • Level 25 Talent changed from Enrage +80% Status Resistance to +3 Overpower Attacks.
  • Magic Missile:
    • Cast range increased from 500 to 550.
    • Damage rescaled from 100/175/250/325 to 90/180/270/360.
  • Viper Strike damage increased from 60/100/145 to 80/120/160.
  • Level 10 Talent increased from +8% Spell Lifesteal to +10%.
  • Shadow Word cast point improved from 0.5 to 0.4.
  • Level 10 Talent increased from +150 Cast Range to +175.
  • Level 20 Talent increased from 300 Shadow Word AoE to 375.
  • Base Intelligence increased from 13 to 16.
  • Intelligence gain increased from 1.8 to 2.0.
  • Base mana regen increased from 0.4 to 0.75.
  • Shukuchi movement bonus increased from +225 to +220/240/260/280.
  • Vampiric Aura:
    • Lifesteal reduced from 6/12/18/24% to 5/10/15/20%.
    • Lifesteal and damage on your hero is now 1.5x.
  • Base movement speed increased from 295 to 300.
  • Attack point improved from 0.45 to 0.35.

Items[]

  • Mana reduced from 225 to 200
  • Now works on Ancients
  • Gold income increased from +60 to +70
  • Attack Speed increased from 10 to 15
  • Magic resistance increased from 20% to 25%
  • Turn rate increased from +30% to +50%
  • Passive movement speed increased from 24% to 28%
  • Self regen increased from +17 to +20
  • Cooldown reduced from 8 to 6
  • Knockback area increased from 300 to 350
  • U
    Knockback distance decreased from 250 to 225
  • U
    Knockback damage increased from 225 to 250
  • Slow now affects attack speed
  • Cooldown reduced from 5 to 4
  • Range reduced from 600 to 450
  • Attack speed increased from 50 to 60
  • Spell immunity duration increased from 1.75 to 2
  • Health increased from 1000 to 1200
  • Now provides +10 Mana Regen
  • Knockback pure damage increased from 30 to 40
  • Health regen increased from 50 to 60
  • Cost increased from 50 to 90
  • No longer has an active
  • Upgrades Town Portal Scroll while equipped. Reduces its cooldown to 40 seconds, allows it to target units, and does not consume a charge on usage.
  • Movement speed increased from 32/35% to 38/44%
  • Damage reduced from 100 to 80
  • Attack speed reduced from +75 to +65
  • Damage per second reduced from 5 to 2
  • Melee slow increased from 12% to 15%
  • Slow duration reduced from 3 to 2
  • Cost reduced from 250 to 225
  • No longer requires an Iron Branch
  • No longer provides +3 All Stats
  • HP regen increased from 2 to 2.5
  • Mana regeneration increased from 0.75 to 1
  • Cost reduced from 250 to 225
  • No longer requires an Iron Branch
  • No longer provides +3 All Stats
  • Mana regen aura increased from 1.25 to 1.4
  • No longer requires an Iron Branch
  • No longer provides +3 All Stats
  • Recipe cost reduced from 300 to 225
  • Armor increased from 2 to 2.5 (heroes and player units only)
  • All Stats reduced from +6 to +5
  • Mana regen increased from 1.25 to 1.5
  • Mana regen increased from 1.25 to 1.5
  • Now requires Hyperstone instead of Crystalys
  • Attack Damage reduced from +75 to +30
  • Attack Speed increased from 30 to 85
  • No longer has a passive critical strike chance
  • Now requires Broadsword and Mithril Hammer instead of Demon Edge and Recipe
  • Cost reduced from 1200 to 1000
  • Damage reduced from +18 to +16
  • Recipe cost increased from 500 to 700
  • Damage reduced from 45 to 34
  • Critical Strike chance increased from 20% to 30%
  • No longer has a 200 gold recipe
  • Recipe cost increased by 200
  • Recipe cost increased by 200
  • Cost reduced from 3200 to 3000
  • Ether Blast primary attribute damage reduced from 200% to 150%
  • Ether Blast base damage increased from 75 to 125
  • Mana loss reduction increased from 16% to 18%
  • Spell amplification increased from 12% to 14%
  • Mana loss reduction increased from 16% to 18%
  • Spell amplification increased from 12% to 14%
  • No longer mutes enemies
  • Now continuously dispels the target
  • Duration reduced from 6 to 5
  • Slow reduced from 100% for 0.4 seconds to 80% for 0.5 seconds
  • Cooldown reduced from 13 to 11
  • Cast range increased from 600 to 900
  • Armor increased from +5 to +8
  • Damage increased from +65 to +80
  • Cast range reduced from 750 to 550 (850 for enemies)
  • No longer undispellable
  • Allied cast range reduced from 800 to 550
  • No longer undispellable
  • Cast range reduced from 800 to 550
  • Vision reduced from 1600 to 1400
  • U
    Health regen increased from 4 to 4.5
  • Recipe reduced from 800 to 500
  • Gold and XP bounties reduced from 100/150/200 to 50/100/150
  • Recipe cost reduced from 1300 to 1250
  • Cooldown reduced from 115 to 105
  • Debuff now reduces regen and heals by 50%
  • Duration reduced from 50 to 30 seconds
  • Mana regeneration increased from 4.5 to 6
  • Mana regen increased from +0.75 to +0.9
  • Cost reduced from 650 to 625
  • Mana regeneration increased from 0.75 to 1.25
  • Mana regeneration increased from 1.5 to 1.75
  • Health regen increased from 6 to 6.5
  • Cost reduced from 850 to 825
  • Cost reduced from 850 to 825
  • Health regen increased from 6 to 6.5
  • Health regeneration increased from 8 to 8.5
  • Health regeneration increased from 8 to 8.5
  • U
    Insight aura health regen increased from 2 to 2.5
  • No longer provides +3 All Stats
  • Mana cost increased from 75 to 150
  • Health regen increased from 3.5 to 5
  • Cost increased from 900 to 925
  • Cost reduced from 700 to 600
  • Health regen increased from 3.75 to 4.5
  • Health regen reduced from 16 to 14


See also[]

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