General[]
- Outpost XP reduced from 25 per minute to 18
- Level 10 XP talents reduced from 20/25/30/40 (most were 25/30) to 20%
- Level 15 XP talents reduced from 35/40/50 to 35%
- Glyph duration on creeps reduced from 7 to 4
- Innate Damage Block now works against player units again (same rules as regular damage block now)
- Innate Damage Block changed from 100% for 8 block to 50% for 16 block
- Innate Damage Block no longer stacks with damage block instances
- Courier items that are locked will now not be delivered nor will they be returned to the stash
- Courier base movement speed increased from 275 to 280
- Neutral Items no longer roll if there is an enemy of the killer within 600 AoE of the dying unit
Heroes[]
- Base intelligence reduced by 3
- Base damage reduced by 2
- Bloodrage heal percentage reduced from 16/19/22/25% to 13/17/21/25%
- Death Pact health gain increased from 200/300/400/500 to 250/350/450/550
- Arcane Aura no longer provides magic resistance
- Crystal Nova cooldown reduced from 14/12/10/8 to 11/10/9/8
- Level 15 talent changed from +14% mana cost/manaloss reduction aura to +10% magic resistance Arcane Aura
- Base movement speed increased from 315 to 320
- Base intelligence increased by 3 (base damage unaffected)
- Sproink distance increased from 400 to 450
- Base attack speed increased from 100 to 110
- Level 15 talent increased from +20 attack speed to +25
- Torrent slow duration from 1.75/2.5/3.25/4 to 1/2/3/4
- Summon Spirit Bear base damage reduced by 5
- Skewer Aghanim's Scepter:
- Reduces mana cost by 50% rather than 100%
- Cooldown increased from 4 to 6 seconds
- Bulwark:
- Front damage reduction increased from 25/40/55/70% to 40/50/60/70%
- Side damage reduction increased from 12/20/27/35% to 20/25/30/35%
- Mana Shield absorption increased from 60 to 70%
- Stone Gaze movement speed bonus increased from 25% to 35%
- Base armor increased by 1
- Level 15 talent increased from +75 Jingu Mastery damage to +100
- Max base damage reduced by 4
- Base intelligence increased by 5 (base damage unchanged)
- Base armor increased by 1
- Base armor reduced by 2
- Waning Rift damage reduced from 100/160/220/280 to to 70/140/210/280
- Dream Coil level 1 Aghanim's Scepter duration fixed to not be lower than original (1.5 to 1.8)
- Base movement speed increased from 315 to 320
- Base hp regen increased from 2 to 3
- Tricks of the Trade damage increased from 55/70/85/100 to 70/80/90/100
- Strength gain increased from 2.5 to 2.7
- Requiem of Souls
- Fear per wave increased from 0.6 to 0.8
- Max fear duration increased from 2.2 to 2.4
- Agility gain increased from 3.1 to 3.4
- Level 15 talent reduced from +25 movement speed to +20
- Level 25 talent reduced 1.5s Meld hit bash to 1.25s
- Kraken Shell damage block increased from 5/10/20/40 to 12/24/36/48 (as a result of the innate damage block changes)
- Tree Grab building damage reduced from 50/80/110/140% to 20/50/80/110%
- Now has an innate Nature's Guise passive ability:
- Whenever you haven't taken damage in the last 3 seconds, you gain the ability to path through trees
- While in trees you gain 25% more regeneration and heal as well as a 15% movement speed bonus
- Once you have the ability to walk through trees, you don't lose it until you aren't near trees
- Aghanim's Scepter now also causes trees to respawn every 10 seconds instead of the default 5 minutes
- Living Armor
- Is now global.
- Bonus armor reduced from 7/10/13/16 to 4/6/8/10
- Now heals over 12 seconds instead of 8
- Total heal reduced from 60/120/180/240 to 60/100/140/180
- Level 10 talent changed from +10% cooldown reduction to Nature's Guise invisibility
- Level 10 talent changed from +60 Living Armor heal to +50 damage
- Level 15 talent changed from +90 damage to +60 Living Armor heal
- Level 20 talent changed from gains tree walking to +15% cooldown reduction
- Tombstone zombies damage increased from 33 to 36
- Flesh Golem damage per second increased from 15/25/35 to 25/35/45
- Strength gain reduced from 3.3 to 3.1
- Level 10 talent reduced from +3 mana regen to +2
- Vengeance Aura
- Attack range reduced from 60/90/120/150 to 50/75/100/125
- Illusion outgoing damage from 100% to 70/80/90/100%
- Poison Sting
- Regen reduction reduced from 30% to 15/20/25/30%
- Damage reduced from 6/14/22/30 to 6/12/18/24
Items[]
- Now has the same 6 second teleportation delay when teleporting to outposts
- Recipe cost reduced from 215 to 210
- Recipe cost increased from 250 to 300
- All stats reduced from 6 to 4
- Bonus damage increased from 175 to 225
- Health increased from 375 to 425
- Cooldown reduced from 25 to 20
- Charges increased from 2 to 3
- Now provides 10 attack speed
- Debuff duration reduced from 10 to 6
- No longer increases base attack time
- Bonus damage reduced from 60 to 35
- Now provides +10 strength and +10 agility
- Cooldown reduced from 10 to 8
- Silence duration reduced from 4 to 2 seconds
- Recipe cost reduced from 215 to 210
- Now provides you with +13 health regen while carrying it
- Replenish interval reduced from 95 to 90
- Bonus damage increased from 36 to 40
- Changed from tier 4 to tier 3
- Removed
- Lifesteal increased from 14 to 15
- Recipe cost increased from 350 to 450
- Recipe cost reduced from 215 to 210
See also[]
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