General[]
- Basic Neutrals now give 5% less bounty
Heroes[]
- Greevil's Greed gold bonus per stack reduced from 4 to 3
- Chemical Rage no longer provides mana regeneration
- Talents
- Level 15 Talent reduced from +50 Damage to +30
- Level 25 Talent reduced from -0.2 Chemical Rage Base Attack Time to -0.15
- Primal Split Storm's Wind Walk damage increased from 100/160/220 to 140/200/260
- Spin Web
- Aghanim's Scepter upgrade reduced from +12 Charges to +10
- Aghanim's Scepter upgrade reduced from +30% Movement Speed to +20%
- Chaos Strike max crit increased from 160/195/230/265% to 160/200/240/280%
- Level 15 Talent increased from +12% Cooldown Reduction to +15%
- Holy Persuasion maximum creep level reduced from 4/5/6/6 to 3/4/5/6
- Divine Favor
- Heal amplification reduced from 8/12/16/20% to 6/10/14/18%
- Active cooldown increased from 120/100/80/60 to 140/120/100/80
- Level 15 Talent increased from -30s Divine Favor Cooldown to -40s
- Intelligence increased from 17 + 1.3 to 18 + 1.5
- Base movement speed increased from 310 to 315
- Power Cogs knockback radius increased by 15
- Static Storm
- Maximum damage per second increased from 200/250/300 to 200/275/350
- Radius increased from 450 to 500
- Precision Aura increased from 20/40/60/80% to 22/44/66/88%
- Level 15 Talent increased from +40% Gust Blind to +50%
- Astral Spirit
- Cooldown increased from 17 to 23/21/19/17
- Buff is now dispellable
- Base damage reduced by 4
- Nature's Attendants heal reduced from 10/11/12/13 to 7/9/11/13
- Impetus damage reduced from 16/22/28% to 14/20/26%
- Agility gain reduced from 3.2 to 3.0
- Chronosphere cooldown increased from 140/130/120 to 140
- Side Gunner attack rate changed from every 1.1 to 1.2 seconds
- Talents
- Blinding Light
- Cooldown reduced from 30/25/20/15 to 14
- Cast range increased from 550/600/650/700 to 575/650/725/800
- Chakra Magic mana leak increased from 4/4.5/5/5.5% to 4.5/5/5.5/6%
- Level 25 Talent increased from +2 Will-O-Wisp Flicker to +3
- Talents
- Level 15 Talent reduced from +12 Health Regeneration to +10
- Level 20 Talent reduced from +25 strength to +20
- Summon Wolves
- Aghanim's Scepter spawn amount increased from 2 to 3
- Aghanim's Scepter gold bounty reduced from 20 to 15
- Shapeshift cooldown reduced from 130/105/80 to 110/95/80
- Sacred Arrow
- Base damage reduced from 80/160/240/320 to 40/120/200/280
- Bonus damage increased from 140 to 180
- Moonlight Shadow mana cost increased from 75 to 125
- Void no longer does half damage during daytime
- Base damage reduced by 4
- Ethereal Jaunt is now disabled by Root
- Agility gain increased from 1.7 to 2.2
- Phase Shift is no longer disabled by Root
- Talents
- Level 20 Talent increased from -8s Waning Rift Cooldown to -9s
- Level 20 Talent increased from +40% Illusory Orb Distance/Speed to +50%
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Soul Catcher". damage reduced from 25/30/35/40% to 20/25/30/35%
- Level 15 Talent reduced from +30 Movement Speed to +25
- Base strength reduced by 2 (damage unchanged)
- Tree Volley
- Damage reduced from 120% to 100%
- Mana cost increased from 150 to 200
- Cooldown increased from 12 to 15
- Soul Rip
- Max unit count reduced from 8/10/12/14 to 8/9/10/11
- Damage/heal per unit increased from 22/26/30/34 to 22/29/36/43
- Flesh Golem current health loss per second increased from 7% to 9%
- Earthshock damage increased from 50/100/150/200 to 75/125/175/225
- Plague Ward base attack time improved from 1.5 to 1.4
- Venomous Gale interval damage increased from 10/40/70/100 to 15/45/75/105
Items[]
- Magic resistance reduced from 6% to 5%
- Armor reduced from 5 to 4
- Recipe cost increased from 1650 to 1750
- Armor reduced from 7 to 6
- Armor reduced from 6 to 5
- Stock replenish time increased from 70 seconds to 85
See also[]
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