General[]
Miss Chance[]
- Low ground miss and miss debuff chance is now Pseudo Random
Heroes[]
- Curse of Avernus initial debuff increased from 4 to 5 seconds
- Movement Speed reduced from 290 to 285
- Level 25 Talent reduced from 700 AoE Cold Feet to 625
- Level 15 Talent reduced from +40 Boar Damage to +35
- Blood Rite cooldown reduced from 18/16/14/12 to 12
- Base damage increased by 3
- Hoof Stomp cooldown increased from 13 to 22/19/16/13
- Base damage reduced by 4
- Ion Shell damage reduced from 30/50/70/90 to 24/46/68/90
- Exorcism Aghanim's Scepter damage from 2x to 1.75x
- Level 15 Talent changed from +550 Gust Distance/Knockback to +30% Gust Miss Chance
- Level 15 Talent changed from +10 Agility to +14
- Sleight of Fist can no longer be used while rooted
- Midnight Pulse damage reduced from 3.75/4.25/4.75/5.25% to 3.5/4/4.5/5%
- Base damage reduced by 2
- Soulbind no longer reduces movement speed by 10%
- Tether heal/restore transfer reduced from 90/110/130/150% to 60/90/120/150%
- Blade Fury damage reduced from 90/115/140/160 to 85/110/135/160
- Base intelligence increased by 2
- Sinister Gaze cooldown reduced from 30/27/24/21 to 24/22/20/18
- Level 20 Talent increased from +8 All Stats to +10
- Level 20 Talent increased from +100 Lucent Beam Damage to +125
- Level 25 Talent increased from +30% Lifesteal to +35%
- Base intelligence increased by 2
- Base strength increased by 1
- Shapeshift critical strike chance is now Pseudo Random
- Level 15 Talent increased from +10 Feral Impulse HP Regen to +13
- Level 20 Talent increased from +16% Feral Impulse Damage to +18%
- Base intelligence increased by 3
- Sacred Arrow
- Cooldown from 17 to 18/17/16/15
- Base damage increased from 50/140/230/320 to 80/160/240/320
- Base armor reduced by 1
- Morph Aghanim's Scepter
- No longer reduces cooldowns by 35%
- Now allows ally targeting
- Level 20 Talent changed from Morph Targets Allies to +15% Cooldown Reduction
- Heartstopper Aura max health lost per second increased from 0.5/1.1/1.7/2.3% to 0.6/1.2/1.8/2.4%
- Intelligence gain increased from 2.3 to 2.5
- Agility gain increased from 1.6 to 1.9
- Level 20 Talent increased from +40 Bloodlust Attack Speed to +60
- Guardian Angel duration reduced from 6/7/8 to 5/6.5/8
- Heavenly Grace cooldown increased from 17/16/15/14 to 26/22/18/14
- Movement Speed reduced from 300 to 295
- Sanity's Eclipse mana drain reduced from 40% to 30%
- Level 15 Talent changed from +25 Movement Speed to +350 Mana
- Fixed Stifling Dagger slow lasting for 1/2/3/4 seconds instead of 1.75/2.5/3.25/4 seconds
- Spirit Lance mana cost reduced from 125/130/135/140 to 110/120/130/140
- Level 15 Talent increased from +250 Health to +275
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Soul Catcher". mana cost increased from 50/70/90/110 to 80/100/120/140
- Attack range increased from 600 to 625
- Corrosive Haze
- Cast point reduced from 0.35 to 0.3
- Cast range increased from 700 to 700/800/900
- Charge of Darkness cooldown increased from 11 to 17/15/13/11
- Base strength reduced by 1
- God's Strength cooldown increased from 100 to 110
- Pit of Malice
- Mana cost reduced from 100/115/130/145 to 80/100/120/140
- Cooldown reduced from 30/26/22/18 to 24/22/20/18
- Base intelligence increased by 2
- Base damage increased by 2
- Level 10 Talent increased from +20 Attack Speed to +25
- Level 15 Talent increased from +100 Attack Range to +125
- Grave Chill
- Duration from 3/4/5/6 to 6
- Movement speed change from 32% to 17/23/29/35%
- Attack speed change from 64 to 34/46/58/70
- Strength gain increased from 1.8 to 2.0
- Skeleton health reduced from 250 to 175
- Level 15 Talent reduced from +35 Skeletons Attack Damage to +30
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Thundergod's Wrath".
- Damage increased from 225/325/425 to 250/350/450
- Mana cost increased from 225/325/450 to 250/350/450
Items[]
- Chain Lightning damage reduced from 160 to 150
- Multiple Stout Shields do not stack anymore. [?]
See also[]
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