Heroes[]
- Sticky Napalm cast range reduced from 700 to 550/600/650/700
- Base armor increased by 1
- Rupture Aghanim's Scepter now has a 0.25 second cooldown rather than a 0 seconds to help with misuse
- Base health regeneration increased from 0.5 to 1.25
- Shuriken Toss cooldown reduced from 9 to 8
- Double Edge base damage reduced from 150/200/250/300 to 120/180/240/300
- Stampede mana cost increased from 150 to 150/200/250
- Hand of God heal reduced from 300/450/600 to 250/425/600
- Divine Favor active cooldown increased from 60 to 90/80/70/60
- Strength gain increased from 1.9 to 2.2
- Agility gain reduced from 3 to 2.7
- Burning Army spawn interval improved from 0.8 to 0.7
- Base movement speed reduced from 300 to 295
- Base strength reduced by 1
- Bramble Maze cooldown reduced from 25 to 20
- Level 15 Talent increased from +125 Cast Range to +200 Cast Range
- Level 15 Talent increased from +20 Shadow Wave Heal/Damage to +30
- Attack Range increased from 600 to 625
- Marksmanship
- Bonus damage is now treated as regular single instance of damage that can crit
- Bonus damage increased from 120 to 120/130/140
- Aghanim's Scepter now reduces mana cost to 25 instead of 0
- Searing Chains total damage reduced from 90/160/230/300 to 75/150/225/300
- Level 25 Talent reduced from -25 Remnant Change Restore Time to -20
- Base armor increased by 1
- Nature's Attendants heal per wisp increased from 10 to 10/11/12/13
- Black Hole mana cost increased from 275/375/475 to 300/400/500
- Level 20 Talent reduced from +70 Eidolon Damage to +60
- Level 25 Talent reduced from +8 Demonic Conversion Eidolons to +7
- Soulbind slow reduced from 10/20/30% to 10%
- Inner Fire damage increased from 100/155/210/265 to 100/170/240/310
- Level 15 Talent increased from -12s Cold Snap Cooldown to -15s
- Level 20 Talent increased from +45 Alacrity Damage/Speed to +50
- Chakra Magic cooldown reduction from -3/4/5/6 to -4/5/6/7
- Will-O-Wisp unit move speed from 25 to 35
- Sinister Gaze cooldown reduced from 30/28/26/24 to 30/27/24/21
- Level 20 Talent increased from +150 Cast Range to +200
- Level 20 Talent increased from +2s Frost Shield Duration to +3s
- Level 10 Talent increased from +15 Attack Speed to +20
- Level 10 Talent increased from +300 Cast Range to +400
- Level 25 Talent increased from +25% Lifesteal to +30%
- Level 15 Talent reduced from +30 Damage to +25
- Leap charge replenish time reduced from 60/50/40/30 to 45/40/35/30
- Starstorm Aghanim's Scepter recharge time reduced from 9 to 8
- Attribute Shift bonus agility and strength rescaled from 4/5/6/7 to 1/3/5/7
- Multicast
- Item Multicast Buffer Range increased from 200 to 600
- Bloodlust Multicast Radius increased from 575 to 700
- Interval from 0.5 to 0.6
- Level 15 Talent increased from +300 Health to +350
- Level 15 Talent increased from +90 Damage to +100
- Fortune's End mana cost increased from 75 to 100
- Level 10 Talent increased from +150 Health to +200
- Level 20 Talent increased from +20% Blur Evasion to +25%
- Level 25 Talent increased from +5% Coup de Grace to +10%
- Juxtapose illusion damage increased from 18% to 20%
- Flesh Heap health regen increased from 5/8/11/14 to 6/9/12/15
- Level 15 Talent increased from +16% Rot Slow to +20%
- Life Drain damage increased from 150/225/300 to 150/250/350
- Base health regen reduced from 3 to 1
- Cloak and Dagger
- Fade delay from 7.5/6/4.5/3 to 6/5/4/3
- Now provides 2/3/4/5 HP regen
- Level 15 Talent increased from -7s Smoke Screen Cooldown to -8s
- Aghanim's Scepter regen bonus increased from 25 to 35
- Level 10 Talent increased from +6 Health Regen to +8
- Level 15 Talent increased from +300 Health to +350
- Nether Strike bonus damage reduced from 150/200/250 to 120/185/250
- Base damage reduced by 2
- Storm Hammer cooldown increased from 16/15/14/13 to 19/17/15/13
- Warcry shield base health reduced from 60/90/120/150 to 60/80/100/120
- Base intelligence increased by 3
- Refraction no longer provides bonus damage when attacking allied units
- Conjure Image incoming damage reduced from 400% to 360%
- Base intelligence increased by 2
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Heat-Seeking Missile". cooldown reduced from 25 to 18
- Pit of Malice AoE increased from 390 to 400
- Level 10 Talent changed from +25 Movement Speed to +30
- Level 15 Talent increased from +100 Cast Range to +125
- Level 15 Talent changed from +15 Atrophy Aura Attack Bonus Damage From Heroes to +7 Atrophy Permanent Bonus Damage
- Base intelligence increased by 2
- Base damage increased by 2
- Poison Attack damage per missing health from 0.25/0.5/0.75/1 to 0.5/0.75/1/1.25
- Soul Assumption damage increased from 65 to 75
- Level 20 Talent increased from +20 Soul Assumption Damage to +25
- Fatal Bonds
- Cooldown increased from 24/22/20/18 to 36/30/24/18
- No longer bounces on Roshan
- Now considers units with another Fatal Bonds as lower priority (will still jump to them if no other units in range)
- Base armor increased by 1
- Static Field damage increased from 5/7/9/11% to 6/8/10/12%
See also[]
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