Version 7.18
(Full list)
(Full list)
- Nerfed:
- Buffed:
- Abaddon
- Alchemist
- Ancient Apparition
- Centaur Warrunner
- Clinkz
- Crystal Maiden
- Dark Willow
- Earthshaker
- Earth Spirit
- Enchantress
- Enigma
- Invoker
- Legion Commander
- Lich
- Meepo
- Nature's Prophet
- Necrophos
- Nyx Assassin
- Oracle
- Pudge
- Shadow Shaman
- Sniper
- Sven
- Terrorblade
- Tidehunter
- Timbersaw
- Tiny
- Ursa
- Vengeful Spirit
- Weaver
- Wraith King
- Rebalanced:
Release Date
Dota 2:
Heroes[]
- Base movement speed increased from 305 to 310
- Greevil's Greed Gold Bonus Cap increased from 16/20/24/28 to 20/24/28/32
- Greevil's Greed Stack Duration increased from 30 to 40
- Ice Blast duration increased from 8/9/10 to 9/10/11
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Fiend's Grip". cooldown increased from 100 to 120/110/100
- Wild Axes mana cost increased from 80 to 80/85/90/95
- Primal Roar cooldown increased from 80/75/70 to 90/80/70
- Level 10 Talent reduced from +25 Movement Speed to +20
- Level 15 Talent reduced from +7 Armor to +6
- Level 20 Talent reduced from +100 Wild Axes Damage to +80
- Level 10 Talent reduced from +8 Armor to +6
- Level 15 Talent reduced from +300 Health to +275
- Base strength increased by 2
- Holy Persuasion cast range reduced from 900 to 600
- Holy Persuasion send back delay rescaled from 6/5/4/3 to 6
- Holy Persuasion cooldown increased from 10 to 32/24/18/10
- Strafe cooldown reduced from 45/35/25/15 to 30/25/20/15
- Strafe mana cost reduced from 90 to 75/80/85/90
- Power Cogs burn/damage reduced from 80/120/160/200 to 50/100/150/200
- Crystal Nova damage increased from 100/150/200/250 to 130/170/210/260
- Arcane Aura self mana regen increased from 1.6/2.4/3.2/4 to 1.8/2.6/3.4/4.2
- Bramble Maze total damage increased from 100/150/200/250 to 140/180/220/260
- Cursed Crown mana cost reduced from 100/120/140/160 to 80/100/120/140
- Base damage spread reduced from 41-59 to 47-53
- Poison Touch damage rescaled from 10/24/38/52 to 16/28/40/52
- Base armor reduced by 1
- Base movement speed reduced from 285 to 280
- Level 15 Talent reduced from +35 Damage to +30
- Base HP regen increased from 2 to 2.5
- Base movement speed increased from 305 to 310
- Enchant Totem Scepter cast range increased from 900 to 1100
- Echo Slam Echo damage increased from 60/85/110 to 70/90/110
- Echo Slam waves are no longer disjointable
- Strength gain increased from 3.2 to 3.5
- Fire Remnant charge restore time increased from 35 to 38
- Attack range increased from 550 to 575
- Untouchable attack slow increased from -20/60/100/140 to -20/70/120/170
- Impetus damage increased from 14/18/22% to 16/20/24%
- Midnight Pulse damage increased from 3/3.75/4.5/5.25% to 3.75/4.25/4.75/5.25%
- Midnight Pulse duration rescaled from 11 to 9/10/11/12
- Midnight Pulse cooldown rescaled from 35 to 50/45/40/35
- Midnight Pulse mana cost rescaled from 95/110/125/140 to 75/95/115/135
- Level 15 Talent increased from +120 Gold/Min to +150
- Level 20 Talent increased from +400 Health to +500 Health
- Level 25 Talent increased from +4 Malefice Instance to +5
- Level 10 Talent increased from +0.5s Tornado Lift Time to +1.25s
- Level 15 Talent changed from +2.5s Cold Snap Duration to -12s Cold Snap Cooldown
- Relocate now has channel time instead of a cast delay
- Duel bonus damage increased from 10/14/18 to 10/18/26
- Split Earth cast range reduced from 750 to 650
- Sacrifice 25 mana cost removed
- Ice Armor increased from 3/5/7/9 to 4/6/8/10
- Chain Frost cast point reduced from 0.4 to 0.3
- Base armor reduced by 2
- Base damage reduced by 3
- Base armor increased by 2
- Level 10 Talent reduced from +20 Damage to +15
- Level 25 Talent reduced from -75s Moonlight Shadow Cooldown to -70s
- Waveform cooldown increased from 11 to 14/13/12/11
- Rip Tide damage reduced from 120/160/200/240 to 80/130/180/230
- Ensnare cooldown increased from 12 to 14
- Agility gain increased from 1.9 to 2.4
- Death Pulse damage increased from 80/120/160/200 to 100/140/180/220
- Death Pulse unit kill regen duration increased from 6 to 7
- Void now deals half damage during day
- Base movement speed reduced from 290 to 285
- Vendetta mana cost decreased from 160/210/260 to 140/200/260
- Intelligence growth increased from 3.2 to 3.5
- Base strength reduced by 3
- Meat Hook cast range increased from 1000/1100/1200/1300 to 1300
- Flesh Heap magic resistance increased from 6/8/10/12% to 8/10/12/14%
- Base damage increased by 3
- Blink Strike damage rescaled from 55/70/85/100 to 100
- Blink Strike cast range rescaled from 800 to 500/600/700/800
- Smoke Screen AoE increased from 250/275/300/325 to 325
- Smoke Screen cooldown increased from 11 to 17/15/13/11
- Burrowstrike cooldown increased from 11 to 14/13/12/11
- Mass Serpent Ward damage increased from 40/70/100 to 50/75/100
- Arcane Bolt mana cost increased from 70 to 90
- Level 10 Talent reduced from +10 Agility to +8
- Headshot physical damage no longer ignores Spell Immmune units
- Headshot damage increased from 15/40/65/90 to 20/50/80/110
- Great Cleave damage increased from 30/42/54/66 to 40/50/60/70
- Psionic Trap bounty increased from 1 to 25
- Agility gain increased from 3.7 to 4.2
- Gush armor reduction increased from 3/4/5/6 to 4/5/6/7
- Ravage duration increased from 2/2.4/2.8 to 2.4/2.6/2.8
- Level 20 Talent increased from -4 Gush Armor to -5
- Level 20 Talent increased from +24 Kraken Shell Damage Block to +30
- Whirling Death stat loss percentage increased from 13% to 15%
- Strength growth increased from 3.3 to 3.6
- Tree Grab unit attack damage bonus increased from 10/20/30/40% to 25/30/35/40%
- Tree Grab building attack damage rescaled from 90/120/150/180% to 80/120/160/200%
- Toss damage increased from 75/150/225/300 to 90/160/230/300
- Overpower attack count increased from 3/4/5/6 to 4/5/6/7
- Level 20 Talent increased from +12 Fury Swipes Damage to +16
- Wave of Terror damage rescaled from 45/70/95/120 to 60/80/100/120
- Magic Missile stun duration rescaled from 1.2/1.4/1.6/1.8 to 1.5/1.6/1.7/1.8
- Shadow Word mana cost increased from 90/110/130/150 to 120/130/140/150
- Shadow Word cast range reduced from 525/600/675/750 to 450/550/650/750
- Agility gain increased from 2.8 to 3.1
- Shukuchi damage increased from 80/110/140/170 to 100/125/150/175
- Intelligence reduced by 2
- Powershot damage reduced from 180/270/360/450 to 150/250/350/450
- Voodoo Restoration activation cost increased from 20/30/40/50 to 35/40/45/50
- Mortal Strike skeletons magic resistance increased from 30% to 50%
- Vampiric Aura increased from 15/20/25/30% to 18/22/26/30%
Items[]
- Cooldown increased from 90 to 115
- Strength bonus increased from 10 to 12
- Damage bonus reduced from 15 to 12
- Slow duration increased from 0.7 to 0.8
- Cooldown reduced from 95 to 90
- Damage per second reduced from 5 to 3 on ranged heroes
- Chain Lightning damage reduced from 170 to 160
See also[]
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