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Heroes[]

  • Level 10 Talent increased from +20% XP to +25%.
  • Level 15 Talent increased from +60 Mist Coil Heal/Damage to +75.
  • Level 15 Talent increased from +6 Armor to +8.
  • Level 10 Talent increased from +60 Gold/Min to +90.
  • Base damage increased by 2.
  • Base damage reduced by 2.
  • Brain Sap mana cost increased from 70/100/130/160 to 90/115/140/165.
  • Base armor reduced by 2.
  • Base armor increased by 1.
  • Strafe
    • Dodge now works against non-player units.
    • Attack speed increased from 80/140/200/260 to 110/160/210/260.
  • Base damage reduced by 4.
  • Crystal Nova cooldown reduced from 12/11/10/9 to 11/10/9/8.
  • Level 15 Talent increased from +120 Gold/Min to +150.
  • Bramble Maze cooldown reduced from 40/35/30/25 to 34/31/28/25.
  • Level 10 Talent increased from +20 Damage to +30.
  • Exorcism spirit spawn interval increased from 0.3 to 0.35.
  • Level 15 Talent changed from +3 Flak Cannon Attacks to +0.5s Homing Missile Stun Duration.
  • Level 20 Talent reduced from +45 Movement Speed to +40.
  • Level 25 Talent changed from 0 Inner Vitality Cooldown to Burning Spears Pure and Pierces Immunity.
  • Level 25 Talent increased from +125 Attack Range to +150.
  • Cataclysm max spread distance reduced from 220 to 200.
  • Tether movement speed reduced from 7/10/13/16 to 5/8/11/14%.
  • Spirits damage reduced from 25/50/75/100 to 20/40/60/80.
  • Level 10 Talent reduced from +60 Damage to +45.
  • Level 20 Talent reduced from +20 Health Regen to +15.
  • Base armor increased by 1.
  • Frost Blast
    • Attack slow increased from -20 to -30.
    • Cooldown reduced from 8 to 7.
  • Level 10 Talent increased from +175 Health to +200.
  • Base strength increased by 1.
  • Shockwave damage increased from 75/150/225/300 to 90/160/230/300.
  • Skewer slow increased from 2.5/2.75/3/3.25 to 3.25.
  • Base armor increased by 2.
  • Crippling Fear cooldown increased from 12 to 24/20/16/12.
  • Void cooldown increased from 8 to 11/10/9/8.
  • Fortune's End is no longer disjointable.
  • Level 15 Talent increased from +90 Gold/Min to +120.
  • Supernova stun duration from 1.5/2/2.5 to 2/2.5/3.0.
  • Waning Rift silence duration increased from 0.75/1.5/2.25/3 to 1.5/2/2.5/3.
  • Level 10 Talent changed from +5 Armor to +30% XP.
  • Level 15 Talent changed from +75 Damage to +12% Rot Slow.
  • Base armor increased by 1.
  • Base damage increased by 4.
  • Base damage reduced by 3.
  • Caustic Finale slow reduced from 21/24/27/30% to 15/20/25/30%.
  • Base intelligence increased by 2.
  • Hex mana cost reduced from 110/140/170/200 to 70/110/150/190.
  • Level 15 Talent increased from -4s Hex Cooldown to -5s.
  • Level 25 Talent reduced from +60 Wards Attack Damage to +50.
  • Arcane Curse penalty duration increased from 4 to 5 seconds.
  • Assassinate cast range increased from 2000/2500/3000 to 3000.
  • Level 10 Talent changed from +15% Cooldown Reduction to +25%.
  • Greater Bash disable duration increased from 1/1.2/1.4/1.6 to 1.2/1.4/1.6/1.8.
  • Nether Strike damage reduced from 150/250/350 to 150/200/250.
  • Level 10 Talent increased from +400 Night Vision to +600.
  • Storm Hammer mana cost reduced from 140 to 110/120/130/140.
  • Agility gain increased from 3.2 to 3.7.
  • Base movement speed increased from 280 to 285.
  • Tree Throw splash damage increased from 130% to 150%.
  • Grow Status Resistance increased from 20/30/40% to 30/40/50%.
  • Overpower duration increased from 15 to 20.
  • Level 20 Talent changed from +1s Enrage Duration to +1.5s.
  • Mortal Strike skeletons now have 30% Magic Resistance.
  • Level 15 Talent increased from +25 Skeletons Attack Damage to +35.
  • Lightning Bolt mana cost increased from 75/95/115/135 to 90/105/120/135.

Items[]

  • Bonus movement speed reduced from +40 to +30.
  • Night vision increased from 300/150 (base/consumed) to 400/200.
  • Recipe cost reduced from 1800 to 1700.
  • Evasion reduced from 20% to 15%.
  • Cost reduced from 1450 to 1400.
  • Base evasion reduced from 20% to 15% (active application is still 20%)


See also[]