Version 7.17
(Full list)
(Full list)
- Nerfed:
- Buffed:
- Abaddon
- Alchemist
- Ancient Apparition
- Anti-Mage
- Bristleback
- Clinkz
- Crystal Maiden
- Dark Willow
- Earthshaker
- Enchantress
- Enigma
- Huskar
- Invoker
- Keeper of the Light
- Lich
- Magnus
- Meepo
- Necrophos
- Oracle
- Pangolier
- Phantom Assassin
- Phoenix
- Puck
- Riki
- Shadow Shaman
- Silencer
- Sniper
- Spectre
- Sven
- Terrorblade
- Tiny
- Ursa
- Winter Wyvern
- Wraith King
- Rebalanced:
Release Date
Dota 2:
Heroes[]
- Level 10 Talent increased from +20% XP to +25%.
- Level 15 Talent increased from +60 Mist Coil Heal/Damage to +75.
- Level 15 Talent increased from +6 Armor to +8.
- Chemical Rage now applies a basic dispel on cast.
- Level 10 Talent increased from +60 Gold/Min to +90.
- Base damage increased by 2.
- Base damage reduced by 2.
- Brain Sap mana cost increased from 70/100/130/160 to 90/115/140/165.
- Base armor reduced by 2.
- Viscous Nasal Goo now has a -2 base armor reduction.
- Base armor increased by 1.
- Strafe
- Dodge now works against non-player units.
- Attack speed increased from 80/140/200/260 to 110/160/210/260.
- Base damage reduced by 4.
- Crystal Nova cooldown reduced from 12/11/10/9 to 11/10/9/8.
- Level 15 Talent increased from +120 Gold/Min to +150.
- Bramble Maze cooldown reduced from 40/35/30/25 to 34/31/28/25.
- Level 10 Talent increased from +20 Damage to +30.
- Exorcism spirit spawn interval increased from 0.3 to 0.35.
- Thunder Strike cooldown increased from 15/13/11/9 to 18/15/12/9.
- Echo Slam now has 100 Initial Damage.
- Enchant slow rescaled from 3/4/5/6 to 3.75/4.5/5.25/6.
- Nature's Attendants cooldown reduced from 45 to 35.
- Demonic Conversion
- Mana cost reduced from 170 to 140/150/160/170.
- Eidolon HP regen increased from 0.25 to 4.
- Level 15 Talent changed from +3 Flak Cannon Attacks to +0.5s Homing Missile Stun Duration.
- Level 20 Talent reduced from +45 Movement Speed to +40.
- Level 25 Talent changed from 0 Inner Vitality Cooldown to Burning Spears Pure and Pierces Immunity.
- Level 25 Talent increased from +125 Attack Range to +150.
- Cataclysm max spread distance reduced from 220 to 200.
- Tether movement speed reduced from 7/10/13/16 to 5/8/11/14%.
- Spirits damage reduced from 25/50/75/100 to 20/40/60/80.
- Level 10 Talent reduced from +60 Damage to +45.
- Level 20 Talent reduced from +20 Health Regen to +15.
- Base armor increased by 1.
- Chakra Magic no longer has a 25/35/45/55 mana cost.
- Lightning Storm cast range reduced from 650/700/750/800 to 650.
- Frost Blast
- Attack slow increased from -20 to -30.
- Cooldown reduced from 8 to 7.
- Level 10 Talent increased from +175 Health to +200.
- Feral Impulse damage reduced from 15/26/37/48% to 12/24/36/48%.
- Base strength increased by 1.
- Shockwave damage increased from 75/150/225/300 to 90/160/230/300.
- Skewer slow increased from 2.5/2.75/3/3.25 to 3.25.
- Base armor increased by 2.
- Level 25 Talent reduced from -80s Moonlight Shadow Cooldown to -75s.
- Song of the Siren mana cost increased from 100/150/200 to 150/175/200.
- Level 15 Talent increased from +16% Ghost Shroud Slow to +20%.
- Level 25 Talent increased from -1.5s Death Pulse Cooldown to -2.5s.
- Level 25 Talent increased from +0.6 Heartstopper Aura to +0.8.
- Crippling Fear cooldown increased from 12 to 24/20/16/12.
- Void cooldown increased from 8 to 11/10/9/8.
- Fortune's End is no longer disjointable.
- Level 15 Talent increased from +90 Gold/Min to +120.
- Fixed Rolling Thunder having no effect on units like Primal Split Brewlings and Ancients neutrals (still doesn't affect roshan).
- Stifling Dagger slow rescaled from 1/2/3/4 seconds to 1.75/2.5/3.25/4.
- Level 20 Talent improved from Double Strike Stifling Dagger to Triple Strike Stifling Dagger.
- Supernova stun duration from 1.5/2/2.5 to 2/2.5/3.0.
- Waning Rift silence duration increased from 0.75/1.5/2.25/3 to 1.5/2/2.5/3.
- Level 10 Talent changed from +5 Armor to +30% XP.
- Level 15 Talent changed from +75 Damage to +12% Rot Slow.
- Base armor increased by 1.
- Base damage increased by 4.
- Base damage reduced by 3.
- Caustic Finale slow reduced from 21/24/27/30% to 15/20/25/30%.
- Base intelligence increased by 2.
- Hex mana cost reduced from 110/140/170/200 to 70/110/150/190.
- Level 15 Talent increased from -4s Hex Cooldown to -5s.
- Level 25 Talent reduced from +60 Wards Attack Damage to +50.
- Arcane Curse penalty duration increased from 4 to 5 seconds.
- Assassinate cast range increased from 2000/2500/3000 to 3000.
- Level 10 Talent changed from +15% Cooldown Reduction to +25%.
- Level 15 Talent increased from -8s Spectral Dagger Cooldown to -10s.
- Greater Bash disable duration increased from 1/1.2/1.4/1.6 to 1.2/1.4/1.6/1.8.
- Nether Strike damage reduced from 150/250/350 to 150/200/250.
- Level 10 Talent increased from +400 Night Vision to +600.
- Storm Hammer mana cost reduced from 140 to 110/120/130/140.
- Agility gain increased from 3.2 to 3.7.
- Base movement speed increased from 280 to 285.
- Tree Throw splash damage increased from 130% to 150%.
- Grow Status Resistance increased from 20/30/40% to 30/40/50%.
- Overpower duration increased from 15 to 20.
- Level 20 Talent changed from +1s Enrage Duration to +1.5s.
- Base Intelligence increased by 2.
- Mortal Strike skeletons now have 30% Magic Resistance.
- Level 15 Talent increased from +25 Skeletons Attack Damage to +35.
- Lightning Bolt mana cost increased from 75/95/115/135 to 90/105/120/135.
Items[]
- Bonus movement speed reduced from +40 to +30.
- Night vision increased from 300/150 (base/consumed) to 400/200.
- Recipe cost reduced from 1800 to 1700.
- Evasion reduced from 20% to 15%.
- Cost reduced from 1450 to 1400.
- Base evasion reduced from 20% to 15% (active application is still 20%)
See also[]
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