Version 7.14
(Full list)
(Full list)
- Nerfed:
- Buffed:
- Alchemist
- Arc Warden
- Axe
- Batrider
- Bloodseeker
- Brewmaster
- Broodmother
- Chen
- Crystal Maiden
- Dark Seer
- Earthshaker
- Ember Spirit
- Invoker
- Io
- Lich
- Lycan
- Mirana
- Monkey King
- Morphling
- Necrophos
- Ogre Magi
- Pugna
- Puck
- Queen of Pain
- Shadow Demon
- Silencer
- Slark
- Spectre
- Spirit Breaker
- Storm Spirit
- Sven
- Treant Protector
- Undying
- Ursa
- Venomancer
- Visage
- Warlock
- Weaver
- Windranger
- Winter Wyvern
- Zeus
- Enabled Techies in Captains Mode.
Release Date
Dota 2:
General
- Enabled Techies in Captains Mode.
- First creep wave no longer draws aggro on the side lanes until they meet the other wave.
Heroes
- Chemical Rage health regen increased from 40/48/56 to 40/55/70.
- Bounty Rune bonus gold increased from 2.5 to 3x.
- Chilling Touch
- Damage rescaled from 30/45/60/75 to 20/40/60/80
- No longer pierces Spell Immunity
- Magnetic Field cooldown reduced from 35/30/25/20 to 20
- Level 15 Talent changed from +3s Flux Duration to +400 Flux Cast Range
- Battle Hunger mana cost rescaled from 75 to 50/60/70/80
- Base movement speed increased by 5
- Base strength increased by 3
- Bloodrage cooldown reduced from 12/10/8/6 to 9/8/7/6
- Blood Rite ground vision now increased to match the AoE of the spell (from 400 to 600)
- Fire Permanent Immolation damage increased from 15/30/45 to 20/40/60
- Spawn Spiderlings
- Mana cost reduced from 120 to 100
- Cooldown reduced from 10 to 11/10/9/8
- Spiderite
- Bounty reduced from 16-21 gold and 20 exp to 3 gold and 3 xp
- Armor reduced from 8 to 0
- Spiderling
- Bounty reduced from 11-13 gold and 31 exp to 9 gold and 9 xp
- Armor reduced from 8 to 0
- Damage reduced from 18-19 to 14-16 (~19% less)
- Hand of God heal improved from 250/375/500 to 250/400/550
- Base armor increased by 1
- Freezing Field attack speed slow increased from 30 to 60
- Wall of Replica
- Illusions incoming damage reduced from 300% to 200%
- Illusions outgoing damage increased from 60/75/90% to 70/85/100%
- Now auto attacks the hero it made the illusion of (can still be controlled)
- Cursed Crown no longer grants vision after it stuns
- Bedlam
- Damage reduced from 60/140/220 to 60/120/180
- Rotation duration increased from 1.5 to 1.8 seconds
- Level 25 Talent increased from +1 Terrorize Duration to +1.5
- Fixed Poison Touch effective area covered not scaling properly with cast range bonuses
- Base Health regen reduced from 2 to 1.5
- Base damage increased by 3
- Searing Chains
- Duration rescaled from 1/2/2/3 to 1.5/2/2.5/3
- Now does damage in 0.5 second intervals
- Total damage rescaled from 80/120/240/300 to 90/160/230/300
- Flame Guard magical damage absorbed rescaled from 50/200/350/500 to 80/220/360/500
- Malefice
- Stun duration rescaled from 0.25/0.5/0.75/1 to 0.4/0.6/0.8/1.0
- Cooldown rescaled from 15 to 18/17/16/15
- Mana cost reduced from 110/130/150/160 to 100/120/140/160
- Chronosphere cooldown increased from 140/125/110 to 140/130/120
- Invoke mana cost reduced from 60 to 40
- Tether
- Can now target Spell Immune allies
- Cast point changed from 0.001 to 0
- No longer applies slow on impact
- Spirits
- Now apply a 20/40/60/80% movement speed slow on impact for 0.3 seconds
- Now have two fixed positions they go to, 700 and 100 (No longer granular with toggles, but just a single press action)
- Spirits In/Out is just one ability now, alternates the direction (has a 1.5 second cooldown, same hotkey as spirits ability. Base cooldown/duration is still the same)
- Creep damage increased from 8/14/20/26 to 10/18/26/34
- Mana cost from 150 to 120/130/140/150
- Collision AoE increased from 70 to 110
- Explosion damage AoE increased from 300 to 360
- Level 10 Talent changed from +400 Spirits Max Range to +25% XP
- Level 25 Talent changed from Tether Stuns to -60s Relocate Cooldown
- Lightning Storm mana cost increased from 75/90/105/120 to 80/100/120/140
- Level 20 Talent increased from +120 Gold/Min to +180
- Summon Wolves
- Health increased from 200/240/280/320 to 230/260/290/320
- Damage increased from 17/28/37/46 to 26/34/42/50
- Leap
- Speed buff duration increased from 2 to 2.5
- Attack speed rescaled from 25/50/75/100 to 40/60/80/100
- Moonlight Shadow now grants 15% movement speed bonus while invisible
- Primal Spring mana cost reduced from 130/120/110/100 to 100
- Adaptive Strike Talent now has a 300 cast range buffer for the secondary targets
- Level 10 Talent from +300 Waveform Range to +350
- Level 25 Talent from +2 Multishot Adaptive Strike to +3
- Reaper's Scythe respawn time penalty increased from 10/20/30 to 15/30/45
- Purification cooldown increased from 11 to 14/13/12/11
- Base armor reduced by 1
- Arcane Orb
- Now costs mana when missing.
- Mana cost increased from 100/120/140/160 to 110/140/170/200
- Bloodlust on self now grants you 30/50/70/90 Attack Speed (default is 30/40/50/60)
- Swashbuckle mana cost increased from 70/80/90/100 to 80/90/100/110
- Shield Crash
- Cooldown increased from 13 to 19/17/15/13
- Fixed Shield Crash counting Spell Immune heroes
- Rolling Thunder
- No longer gets canceled when rooted or disabled (rolls in place instead)
- Cooldown increased from 70/65/60 to 70
- Level 10 Talent reduced from +2 Mana Regen to +1.5
- Base damage increased by 7
- Rot slow reduced from 17/22/27/32 to 11/18/25/32
- Base armor increased by 1
- Level 15 Talent increased from +2 Nether Ward Health to +3
- Level 20 Talent from -5s Waning Rift Cooldown to -8s
- Sonic Wave
- Damage increased from 290/380/470 to 320/410/500
- Aghanim's Scepter damage increased from 325/440/555 to 370/480/590
- Tricks of the Trade now attacks at a slower pace, nerfed from 0.5/0.45/0.4 to 0.6/0.55/0.5
- Telekinesis lift duration rescaled from 1.5/1.75/2/2.25 to 1.1/1.5/1.9/2.3
- Caustic Finale no longer triggers when a unit is denied
- Strength growth increased from 2.2 to 2.4
- Level 10 Talent reduced from 10% Spell Amplification to 8%
- Level 15 Talent reduced from +40 Movement Speed to +35
- Fixed Ether Shock effective area covered not scaling properly with cast range bonuses
- Glaives of Wisdom from 15/30/45/60% to 25/40/55/70%
- Global Silence duration increased from 4/5/6 to 4.5/5.25/6
- Level 15 Talent increased from +90 Gold/Min to +120
- Base HP regen increased from 2.75 to 3.25
- Shadow Dance move speed bonus increased from 30/35/40% to 30/40/50%
- Spectral Dagger mana cost rescaled from 130/140/150/160 to 100/120/140/160
- Haunt illusion damage increased from 40 to 40/50/60%
- Greater Bash move speed bonus increased from 15% to 17%
- Nether Strike's knockback now pushes the enemy twice the distance
- Level 15 Talent increased from +300 Health to +400
- Great Cleave
- Cleave distance increased from 570 to 625 (same as Battle Fury)
- Cleave end radius increased from 300 to 330 (same as Battle Fury)
- Base HP regen reduced from 3 to 1.5
- Reflection illusion now disappears when the reflection slow debuff is removed
- Sunder
- Minimum HP rescaled from 25% to 35/30/25%
- Cast range reduced from 550 to 475
- Whirling Death
- Attribute reduction now considers bonus attributes (instead of only base)
- Attribute reduction lowered from 15% to 13%
- Tree Grab area damage reduced from 100% to 30/40/50/60%
- Leech Seed duration increased from 4.5 to 5.25 (1 extra pulse)
- Ice Shards duration reduced from 7 to 4/5/6/7
- Snowball speed reduced from 675 to 600/625/650/675
- Frozen Sigil no longer provides flying vision (ground only now)
- Firestorm overtime percentage based damage no longer affects Roshan/Ancients
- Dark Rift mana cost from 75/150/225 to 100/200/300
- Tombstone spawn interval improved from 4.5/4/3.5/3 to 4/3.5/3/2.5
- Level 15 Talent increased from +30 Decay Duration to +50
- Level 20 Talent increased from +4 Tombstone Attacks to +6
- Base armor increased by 2
- Poison Nova duration increased from 16 to 18 seconds
- Grave Chill duration reduced from 3.25/4.5/5.75/7 to 3/4/5/6
- Warlock Golem
- Health increased from 1000/1500/2000 to 1000/2000/3000
- Permanent Immolation DPS increased from 30/40/50 to 30/50/70
- Health regen increased from 1.5 to 2.5
- The Swarm attack damage from 14/16/18/20 to 18/20/22/24
- Powershot damage increased from 180/260/340/420 to 180/270/360/450
- Focus Fire
- Attack speed increased from 350 to 400
- Now always fires on the target unless you are attacking another target, or pressed stop and are not moving.
- Winter's Curse
- Duration increased from 3.25/4/4.75 to 4/4.75/5.5 seconds
- Attack speed bonus reduced from 85 to 55
- Wraithfire Blast
- Mana cost rescaled from 140 to 95/110/125/140
- Cooldown rescaled from 8 to 11/10/9/8
- Level 10 Talent changed from +40 Wraithfire DPS to +1.5s Wraithfire Blast Slow Duration
- Maledict cooldown increased from 20 to 50/40/30/20
- Level 15 Talent increased from +1% Static Field to +1.5%
Items
- Now grants +25 Damage
- Bash no longer pierces evasion
- Now requires a 300 gold recipe
- Cooldown increased from 14 to 15
- Building prioritization range increased from 700 to 900
- Mana cost rescaled from 180 to 120/140/160/180/200
- On sale now from 100 to 70
- Health regen decreased from 1 to 0.7
- Consumed Mana restore reduced from 175 to 125
- Daily Bonus Hero now gives 2 Mangoes
- Now requires a Ring of Regeneration instead of a Ring of Health (total price is still the same)
- Mana cost increased from 25 to 100
- Health regen reduced from 5 to 2
- Now grants Greater Maim
- Health regen reduced from 5.5 to 2
- Mana cost increased from 25 to 100
- Health regen decreased from 8 to 7
- No longer grants +5 attack speed to the item holder
- Bounty increased from 125 to 200
- All Stats reduced from 15 to 13
- Now uses Javelin instead of Gloves and Recipe.
- No longer gives +25 Attack Speed
- Chain Lightning damage increased from 120 to 170
- Procs can no longer be evaded
- Now requires a 150 gold recipe instead of a Mango
- Now provides +3 All Stats instead of +2 All Stats and 1.5 HP Regen
- Max Charges increased from 17 to 20
- Recipe cost lowered from 900 to 500
- Procs can no longer be evaded
- Chain Lightning damage increased from 150 to 170
- Attack speed reduced from 80 to 75
- Now uses Demon Edge, Quarterstaff and Javelin. Gives +52 Damage and 10 Attack Speed.
- Procs changed from 60 Pure damage to 100 Magical damage
- Duration increased from 50 to 60
- Gold/XP Bounty rescaled from a constant 100 Gold and 100 XP to growing over time with 100 + 2/min Gold and 50 + 4/min XP
- During Phase your base turn rate is improved to 1.0 (the highest value, can still be lowered by other effects)
- Active duration increased from 2.5 to 3 seconds
- Active speed reduced from 24/20% to 20/16%
- Recipe cost increased from 500 to 700
- Now grants Greater Maim
- Now uses Mithril Hammer instead of Javelin. Gives +25 Damage and +10 Strength.
- Bash no longer pierces evasion
- Recipe cost increased from 500 to 700
See also
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