Version 7.05
(Full list)
(Full list)
- Nerfed:
- Buffed:
- Enabled Treant Protector in Captains Mode
Release Date
Dota 2:
DotA:
-
General[]
- Enabled Treant Protector in Captains Mode
- Towers base armor reduced by 2
- Towers now gain 1 more armor per nearby enemy hero (3 total per enemy now)
- Towers bonus armor based on nearby enemy heroes AoE increased from 1200 to 1400
- Shrines base health regen reduced from 100 to 90
- Intelligence based Spell Amplification increased from 1% per 16 Intelligence to 1% per 15
- XP required to go from level 20 to 25 reduced from 10895 to 10000 (1600/1900/2200/2500/2695 to 1500/1750/2000/2250/2500)
Heroes[]
- Strength gain reduced from 2.5 to 2.3
- Cold Feet cooldown from 13/11/9/7 to 10/9/8/7
- Cold Feet damage per tick rescaled from 37.5/50/62.5/75 to 30/50/70/90
- Acid Spray radius rescaled from 625 to 400/475/550/625
- Chemical Rage cooldown increased from 45 to 55
- Level 15 Talent increased from +25% XP Gain to +30%
- Level 20 Talent increased from +75 Enfeeble Damage Reduction to +90
- Earth Primal Unit's Demolish now gives +90/180/270 damage vs buildings (effectively 300% of base damage, instead of 300% of total damage)
- Earth Primal Unit's BAT reduced from 1.35 to 1.25
- Level 15 Talent increased from +12% Magic Resistance to +15%
- Level 20 Talent increased from -35s Respawn Time to -40s
- Level 25 Talent increased from +75 Damage to +120
- Level 25 Talent changed from +20 Primal Split Unit Armor to +2000 Health to Primal Split Units
- Quill Spray AoE increased from 650 to 700
- Level 15 Talent increased from +200 Health to +225
- Level 25 Talent increased from +25 Health Regen to +30
- Level 25 Talent increased from +20 Quill Stack Damage to +25
- Incapacitating Bite slow increased from 14/24/34/44% to 16/26/36/46%
- Level 15 Talent increased from +325 Health to +350
- Level 25 Talent increased from +200 Spiders Health to +225
- Level 10 Talent increased from +25 Movement Speed to +30
- Level 20 Talent increased from -40s Respawn Time to -45s
- Base strength increased by 2
- Strength gain increased from 1.9 to 2.3
- Level 15 Talent increased from -1s Crypt Swarm Cooldown to -1.5s
- Level 15 Talent increased from +100 Cast Range to +150
- Doom damage increased from 20/35/50 to 25/40/55
- Level 10 Talent increased from +250 Health to +275
- Level 15 Talent increased from +20 Movement Speed to +25
- Level 20 Talent increased from +35 Doom DPS to +40
- Level 20 Talent changed from +25 Health Regen to Devour Can Target Ancients
- Level 25 Talent changed from Devour Can Target Ancients to +40 Health Regen
- Level 10 Talent increased from +9 Strength to +10
- Level 10 Talent increased from +25 Attack Speed to +30
- Level 15 Talent increased from +35% XP Gain to +40%
- Rolling Boulder slow duration reduced from 1.4/1.6/1.8/2 to 0.8/1.2/1.6/2
- Strength gain reduced from 2 to 1.8
- Intelligence growth increased from 2.8 to 3.1
- Level 15 Talent increased from +7 Nature's Attendants Wisps to +8
- Agility gain increased from 2.65 to 2.8
- Base strength reduced by 1
- Base movement speed reduced by 5
- Chain Frost slow increased from -30% to -50%
- Chain Frost slow duration reduced from 4 to 2.5
- Sacrifice cooldown reduced from 60/50/40/30 to 60/48/36/24
- Open Wounds mana cost rescaled from 110 to 140/130/120/110
- Rage attack speed from 50/60/70/80 to 40/50/60/70
- Level 10 Talent changed from -30s Respawn Time to +125 Cast Range
- Level 15 Talent changed from +125 Cast Range to -30s Respawn Time
- Level 10 Talent increased from +175 Health to +200
- Shapeshift critical strike damage increased from 140/160/180 to 160/180/200%
- Empower mana cost increased from 30/40/50/60 to 30/50/70/90
- Level 20 Talent reduced from +15% Empower Damage/Cleave to +10%
- Boundless Strike stun duration reduced from 0.5/1/1.5/2 to 0.4/0.8/1.2/1.6
- Primal Spring mana cost rescaled from 100/110/120/130 to 130/120/110/100
- Primal Spring slow from 30/45/60/75% to 20/40/60/80%
- Primal Spring cooldown from 16 to 19/17/15/13
- Strength growth from 2.2 to 2.5
- Wukong's Command cooldown from 100/85/70 to 130/110/90
- Base damage increased by 6
- Phantom Rush bonus agility from 6/12/18/24 to 6/14/22/30
- Base strength increased by 2
- Base movement speed increased from 330 to 335
- Level 25 Talent increased from +125 Nether Blast Damage to +150
- Level 10 Talent increased from +9 Strength to +10
- Shadow Strike cast range from 450/475/500/525 to 450/500/550/600
- Shadow Strike damage per tick from 30/40/50/60 to 30/45/60/75
- Base intelligence increased from 19 to 21
- Level 10 Talent increased from +20 Movement Speed to +25
- Level 15 Talent increased from +150 Cast Range to +175
- Level 20 Talent increased from +325 Health to +400
- Level 10 Talent increased from +175 Health to +200
- Level 10 Talent increased from +20 Movement Speed to +25
- Level 15 Talent increased from +30% XP Gain to +35%
- Level 20 Talent changed from +20% Magic Resistance to +3 Shackles Duration
- Level 25 Talent changed from +3s Shackles Duration to +350 Ether Shock Damage
- Base movement speed increased from 325 to 330
- Level 10 Talent increased from +125 Health to +150
- Great Cleave distance increased from 550 to 570
- Level 10 Talent increased from +200 Mana to +225
- Level 20 Talent increased from +15% Evasion to +20%
- Level 25 Talent increased from -6s Storm Hammer Cooldown to -8s
- Added a sound effect when Proximity Mines are being primed to explode
- Level 20 Talent changed from -60s Respawn Time to +400 Blast Off! Damage
- Level 25 Talent changed from +400 Blast Off! Damage to -60s Respawn Time
- Base damage increased by 3
- Level 15 Talent increased from +35 Movement Speed to +40
- Enabled in Captain's Mode
- Leech Seed slow reduced from 22/24/26/28% to 16/20/24/28%
- Overgrowth cooldown rescaled from 70 to 100/85/70
- Base movement speed reduced by 5
- Level 10 Talent increased from +4 Armor to +5
- Level 15 Talent increased from +10% Spell Amplification to +12%
- Level 15 Talent increased from +35 Movement Speed to +40
- Level 10 Talent increased from +150 Health to +175
- Level 15 Talent increased from +8 Strength to +10
- Level 15 Talent increased from +14 Agility to +16
- Level 20 Talent changed from +7 Armor to Poison Attack Affects Buildings
- Level 25 Talent changed from Poison Attack Affects Buildings to +20 Armor
- Level 15 Talent increased from +40 Damage to +50
- Level 15 Talent increased from +15 Movement Speed to +20
- Base intelligence increased by 2
- Level 10 Talent changed from +200 Health to +25 Movement Speed
- Level 15 Talent increased from +10% Magic Resistance to +15%
- Level 15 Talent increased from +5 Armor to +7 Armor
- Level 20 Talent changed from +35 Movement Speed to +75 Arc Lightning Damage
Items[]
- XP bonus reduced from 2.5x to 1.75x
- Gold bonus increased from 190 to 220
- Slow duration reduced from 4 to 3
- DPS increased from 3 to 5
- Requires Wind Lace instead of Ring of Protection
- No longer provides armor
- Active state regeneration increased from 12 to 14
- Active state movement speed increased from 85 to 90
- Disabled state movement speed increased from 55 to 65
- Attribute bonus increased from 9 to 10
- Bonus damage no longer stacks with Iron Talon
See also[]
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