General[]
- Added Lycan to Captains Mode
Map[]
Shrines[]
- Shrines are now vulnerable after a T3 tower dies (same as the Shrines inside the base), rather than after all T2 towers die
Jungle[]
- Added more trees for TP cover around the Dire towers
- Swapped the Dire secondary jungle ancients and medium camp spots (and improved spawn boxes/stackability)
- The Dire ward spot to the left of the Ancients no longer gives vision over the rune area in front of Roshan
- Slightly adjusted the Dire secondary jungle Bounty Rune further back
- Reduced spawnbox size for both Dire hard camps
- Shifted down the spawnbox for the ancient camp (formerly medium camp) in the Dire secondary jungle (so a high ground ward does not block the camp)
- Fixed a rare case where Dire ancients could be stuck between trees when spawning
Creeps[]
- Satyr Trickster Purge slow from 100/80/60/40/20% over 5 seconds to 50/40/30/20/10%
Other[]
- Regeneration Rune now has the same damage dispel rules as Healing Salve
- Aegis expiration regen now has the same damage dispel rules as Healing Salve
- Towers no longer attack neutral team units
- The following abilities cause neutrals to temporarily not draw aggro: Meat Hook, Telekinesis and Toss
Heroes[]
- Level 10 Talent from +15% XP Gain to +20%.
- Level 15 Talent from +15 Movement Speed to +80 Unstable Concoction Damage.
- Level 25 Talent from -4 Acid Spray Armor to -5.
- Level 15 Talent from +25 Health Regen to +30.
- Level 15 Talent from +15 Intelligence to -1s Ice Vortex Cooldown.
- Level 20 Talent from -30s Respawn Time to -35s.
- Level 10 Talent from +6 Strength to +150 Health.
- Level 15 Talent from +250 Health to -1s Blink Cooldown.
- Level 25 Talent from -2s Blink Cooldown to -50s Mana Void Cooldown.
- Level 10 Talent from +125 Health to +20 Flux DPS.
- Level 15 Talent from +8 Strength to +200 Health.
- Level 20 Talent from +30 Movement Speed to +35.
- Level 20 Talent from +35 Movement Speed to +75 Enfeeble Damage Reduction.
- Level 25 Talent from +120 Enfeeble Damage Reduction to +75 Movement Speed.
- Level 15 Talent from +175 Health to +200.
- Level 10 Talent from +15% XP Gain to +20%.
- Level 15 Talent from -30s Respawn Time to -35s.
- Level 20 Talent from +300 Health to +350.
- Level 25 Talent from +175 Wild Axes Damage to +250.
- Level 10 Talent from +5 Armor to +200 Health.
- Level 15 Talent from +250 Health to +75 Blood Rite Damage.
- Level 20 Talent from -30s Respawn Time to +14% Rupture Damage.
- Aghanim's Scepter now also increases Shuriken Toss ministun duration from 0.1 to 0.75.
- Level 10 Talent from +15% XP Gain to +20%.
- Level 20 Talent from +100 Damage to +120 Damage.
- Level 20 Talent from +8% Spell Amplification to +75 Shuriken Toss Damage.
- Level 25 Talent from 20% Evasion to 25%.
- Fire Spirit now has phasing movement.
- Level 10 Talent from +25 Attack Speed to +30.
- Level 15 Talent from +20 Movement Speed to +75 Thunder Clap Damage.
- Level 20 Talent from -25s Respawn Time to -35s.
- Level 25 Talent from +14 Primal Split Unit Armor to +20.
- Quill Spray Max damage from 450 to 550.
- Viscous Nasal Goo Aghanim's Scepter range from 700 to 750.
- Level 15 Talent from +20 Movement Speed to +4 Max Goo Stacks.
- Level 20 Talent from -30s Respawn Time to -35s.
- Level 25 Talent from +4 Max Goo Stacks to +20 Quill Stack Damage.
- Level 10 Talent from +15% XP Gain to +25%.
- Level 10 Talent from +10 Agility to +60 Spawn Spiderlings Damage.
- Level 15 Talent from +7 Armor to +250 Health.
- Level 20 Talent from +300 Health to +8 Spiders Attack Damage.
- Level 10 Talent from +30 Damage to +35.
- Level 10 Talent from +7 Intelligence to +8.
- Level 15 Talent from +15 Movement Speed to +20.
- Level 10 Talent from +15 Movement Speed to +25.
- Level 15 Talent from +25% Spell Amplification to -10s Test of Faith Cooldown.
- Level 15 Talent from +200 Health to +250.
- Level 15 Talent from +12 Strength to +15.
- Level 15 Talent from +40 Damage to +50.
- Level 15 Talent from +15 Movement Speed to +75 Rocket Flare Damage.
- Level 10 Talent from +50 Damage to +60.
- Level 15 Talent from +200 Health to +250.
- Level 25 Talent from +200 Crystal Nova Damage to +250.
- Movement speed reduced from 300 to 295.
- Ion Shell mana cost from 70/90/110/130 to 100/110/120/130.
- Level 15 Talent from +90 Damage to +120.
- Level 20 Talent from +25 Intelligence to +75 Vacuum AoE.
- Level 20 Talent from +12 Strength to 10% Cooldown Reduction.
- Level 25 Talent from 12% Cooldown Reduction to +25 Strength.
- Level 25 Talent from +70 Ion Shell Damage to +80.
- Level 15 Talent from +40 Damage to +60.
- Level 10 Talent from +7 Strength to +8% Magic Resistance.
- Level 15 Talent from +8% Magic Resistance to -1s Crypt Swarm Cooldown.
- Level 15 Talent from +75 Cast Range to +100.
- Level 15 Talent from +200 Health to -3s Kinetic Field Cooldown.
- Level 20 Talent from 15% Cooldown Reduction to +400 Health.
- Level 10 Talent from +8 Intelligence to +80 Devour Bonus Gold.
- Level 10 Talent from +150 Health to +250.
- Level 15 Talent from +6 Armor to +15 Scorched Earth Damage/Heal.
- Level 15 Talent from +15 Movement Speed to +20.
- Level 20 Talent from +65 Damage to +35 Doom DPS.
- Level 10 Talent from +6 Strength to +7.
- Level 15 Talent from +25% XP Gain to +35%.
- Level 25 Talent from +50 Movement Speed to +60.
- Level 25 Talent from +350 Gust Distance/Knockback to +400.
- Level 25 Talent from -35s Respawn Time to -45s.
- Base HP regen from 0.25 to 0.75.
- Level 20 Talent from +10% Spell Amplification to +40 Echo Damage.
- Level 25 Talent from +500 Health to +600 Health.
- Natural Order AoE from 325 to 350.
- Level 15 Talent from +25% XP Gain to +30 Echo Stomp Damage.
- Level 25 Talent from +80 Astral Spirit Hero Attack to +100.
- Root now disables Activate Fire Remnant.
- Level 10 Talent from +15% Spell Amplification to +12%.
- Level 10 Talent from +5 All Stats to +6.
- Level 10 Talent from +20 Movement Speed to +25.
- Level 15 Talent from +40 Damage to +50.
- Level 15 Talent from +8s Nature's Attendants Duration to +10s.
- Level 20 Talent from -30s Respawn Time to +60 Untouchable Slow.
- Level 25 Talent from +25 Intelligence to -50 Respawn Time.
- Level 25 Talent from +10 Nature's Attendants Wisps to +12.
- Level 20 Talent from -30s Respawn Time to -40s.
- Level 10 Talent from +5 Strength to +7.
- Level 10 Talent from +150 Health to +200.
- Level 15 Talent from +10% Magic Resistance to +12%.
- Level 20 Talent from +25 Movement Speed to +35.
- Level 10 Talent from +15 Movement Speed to +5 Burning Spears DPS.
- Level 10 Talent from +150 Health to +175.
- Level 15 Talent from +25% XP Gain to +30%.
- Level 25 Talent from -15s Tornado Cooldown to -18s.
- Level 25 Talent from -40s Respawn Time to -50s.
- Level 10 Talent from +15% XP Gain to +20%.
- Level 15 Talent from +250 Health to +25 Dual Breath Burn Damage.
- Healing Ward now has a 25 gold bounty.
- Level 10 Talent from +150 Health to +175 Health.
- Level 15 Talent from +6 Armor to +7.
- Level 10 Talent from +6 Strength to +7.
- Level 25 Talent from +300 Cast Range to +400.
- Tidebringer's Cleave distance from 675/750/825/900 to 650/800/950/1100.
- Tidebringer's cleave radius from 450/500/550/600 to 500/550/600/650.
- Level 10 Talent from +150 Mana to +40 Torrent Damage.
- Level 10 Talent from +20 Damage to +25.
- Level 25 Talent from +25% Magic Resistance to +35%.
- Level 10 Talent from +15% XP Gain to +20%.
- Level 15 Talent from +8% Magic Resistance to +10%.
- Level 20 Talent from +12 Strength to +15.
- Level 15 Talent from +100 Cast Range to +125.
- Level 15 Talent from +5 All Stats to -3s Frost Blast Cooldown.
- Level 25 Talent from +25 Frost Armor Structure Armor to +35.
- Level 15 Talent from +200 Health to +250.
- Level 10 Talent from +20 Damage to -25s Respawn Time.
- Level 10 Talent from +250 Mana to +60 Light Strike Array Damage.
- Level 15 Talent from -30s Respawn Time to +40 Damage.
- Level 10 Talent from +175 Health to -25s Respawn Time.
- Level 15 Talent from -30s Respawn Time to +80 Earth Spike Damage.
- Level 10 Talent from +200 Attack Range to +175.
- Level 15 Talent from +65 Damage to +55.
- Level 20 Talent from +7 Spirit Bear Armor to +12.
- Level 20 Talent from -50s Respawn Time to -40s.
- Base attack damage reduced by 6.
- Lunar Blessing Night Vision bonus from 1000 to 250/500/750/1000.
- Level 10 Talent from +4 Armor to +15 Movement Speed.
- Added to Captains Mode.
- Agility gain from 1.5 to 1.0.
- Howl's mana cost from 30 to 40.
- Level 15 Talent from -20s Respawn Time to -25s.
- Level 15 Talent from +50 Damage to +12 Strength.
- Level 20 Talent from +15 Strength to +15% Empower Damage/Cleave.
- Level 20 Talent from +20 Movement to +40.
- Level 10 Talent from +10 Intelligence to +12.
- Level 15 Talent from 10% Evasion to 15%.
- Level 20 Talent from +15 Agility to +1 Split Shot target.
- Level 20 Talent from +500 Mana to +600.
- Base armor reduced by 2.
- Level 15 Talent from +20 Movement Speed to +25.
- Level 20 Talent from +8 Armor to -4s Sacred Arrow cooldown.
- Level 20 Talent from +40 Damage to +50 Damage.
- Base armor reduced by 3.
- Jingu Mastery bonus damage from 80/120/160/200 to 75/100/125/150.
- Jingu Mastery lifesteal from 20/30/40/50% to 15/30/45/60%.
- Wukong's Command no longer continues while reincarnating.
- Level 15 Talent from +20 Movement Speed to +75 Jingu Mastery Damage.
- Level 20 Talent from +15 Strength to +20% Magic Resistance.
- Level 25 Talent from +25% Magic Resistance to +25 Strength.
- Level 25 Talent from +30% Replicate Damage to +50%.
- Level 15 Talent from 15% Evasion to -3s Ensnare Cooldown.
- Level 10 Talent from +20 Damage to +30.
- Level 10 Talent from +175 Health to +225 Health.
- Level 20 Talent from +8 Armor to +10.
- Agility gain from 1.7 to 1.2.
- Movement speed from 290 to 285.
- Level 15 Talent from +15 Movement Speed to +20.
- Level 25 Talent from -6s Crippling Fear Cooldown to -8s.
- Level 15 Talent from +10 Strength to +50 Impale Damage.
- Level 15 Talent from +25 Agility to +12% Magic Resistance.
- Level 20 Talent from +15% Magic Resistance to +40 Agility.
- Intelligence growth from 2.4 to 2.0.
- Level 15 Talent from +40 Damage to +50.
- Level 10 Talent from +15% XP Gain to +20%.
- Level 10 Talent from +15% XP Gain to +20%.
- Level 20 Talent from +250 Health to +275 Health.
- Level 15 Talent from +15 Movement Speed to +20.
- Level 10 Talent from +150 Health to +75 Spirit Lance Damage.
- Level 15 Talent from +12 Strength to +50 Fire Spirits DPS.
- Level 10 Talent from +150 Health to +175.
- Level 15 Talent from +20 Movement Speed to +15% Magic Resistance.
- Level 20 Talent from +20% Magic Resistance to -3s Waning Rift Cooldown.
- Level 20 Talent from +8% Spell Amplification to +10%.
- Movement Speed reduced from 285 to 280.
- Fixed Meat Hook sometimes landing the target behind your hero (requiring you to sometimes turn to Dismember).
- Level 20 Talent from -35s Respawn Time to -40s.
- Level 15 Talent from +10 Strength to +12.
- Level 20 Talent from +10 All Stats to +0.5 Netherward Damage Per Mana.
- Level 20 Talent from +100 Cast Range to +150.
- Level 25 Talent from +100 Nether Blast Damage to +125.
- Level 10 Talent from +5 Strength to +6.
- Level 25 Talent from +35 Intelligence to -3s Shadow Strike Cooldown.
- Level 15 Talent from +5 Armor to +130 Unstable Current Damage.
- Level 20 Talent from +250 Health to +275.
- Level 15 Talent from +20% XP Gain to +30%.
- Level 10 Talent from +50 Damage to +60.
- Level 10 Talent from +200 Mana to +10% Magic Resistance.
- Level 15 Talent from +12% Magic Resistance to +50 Sand Storm DPS.
- Level 15 Talent from +15 Movement Speed to -30s Respawn Time.
- Disruption illusion damage taken from 200% to 300%.
- Level 25 Talent from -1s Shadow Poison Cooldown to -6s Soul Catcher Cooldown.
- Level 20 Talent from 15% Evasion to 15% Lifesteal.
- Level 15 Talent from +20% XP Gain to +30%.
- Level 25 Talent from +20% Curse Slow to +25%.
- Level 15 Talent from +50 Damage to +75.
- Level 15 Talent from +60 Gold/Min to +90.
- Slithereen Crush stun duration from 1.6/1.9/2.2/2.5 to 1.5/1.75/2/2.25.
- Level 15 Talent from +200 Health to +225.
- Movement speed reduced from 305 to 300.
- Level 15 Talent from +10 Strength to +15.
- Level 20 Talent from +250 Health to 10% Cooldown Reduction.
- Level 10 Talent from +4 Mana Regen to +5.
- Level 20 Talent from +12 Strength to +15.
- Level 10 Talent from +15 Movement Speed to +20.
- Level 15 Talent from +175 Health to +200.
- Level 20 Talent from +7 Armor to +8.
- Level 25 Talent from -5s Storm Hammer Cooldown to -6s.
- Proximity Mine's bounty increased from 30 to 50.
- Level 15 Talent from +25% XP Gain to +30%.
- Level 25 Talent from 25% Cooldown Reduction to 20%.
- Level 10 Talent from +15 Movement Speed to +20.
- Level 20 Talent from +250 Health to +275.
- Level 15 Talent from +175 Health to +200.
- Level 20 Talent from +15 Movement Speed to +25.
- Level 15 Talent from +30% XP Gain to +35%.
- Level 25 Talent from -5 Gush Armor to -6.
- Level 10 Talent from +10% XP Gain to +20%.
- Level 15 Talent from +15 Intelligence to +20.
- Level 20 Talent from +125 Cast Range to +150.
- Level 10 Talent from +5 Armor to +6.
- Level 15 Talent from +200 Health to +225 Health.
- Level 10 Talent from +10 Intelligence to +12.
- Level 15 Talent from +15 Movement Speed to +20.
- Leech Seed slow from 28% to 22/24/26/28%.
- Nature's Guise bash duration from 0.7/1.2/1.7/2.2 to 0.4/1/1.6/2.2.
- Nature's Guise movement bonus from 16/22/28/34% to 10/18/26/34%.
- Level 20 Talent from +65 Damage to +90.
- Level 10 Talent from +6 Strength to +7.
- Level 20 Talent from +300 Health to +350.
- Level 10 Talent from +20% XP Gain to +35%.
- Level 10 Talent from +30 Damage to +35.
- Level 15 Talent from +15 Strength to +150 Snowball Damage.
- Level 20 Talent from +10% Magic Resistance to +12%.
- Level 25 Talent from +500 Health to +700.
- Movement speed reduced from 305 to 290.
- Atrophy Aura's damage reduction from 10/20/30/40% to 4/16/28/40%.
- Level 15 Talent from +200 Health to +35 Movement Speed.
- Level 20 Talent from +100 Cast Range to +125.
- Level 20 Talent from +50 Attack Speed to +60.
- Level 15 Talent from +30% XP Gain to +35%.
- Level 20 Talent from +20 Movement Speed to +25.
- Level 20 Talent from +10 All Stats to +50 Tombstone Zombie Damage.
- Level 25 Talent from +40 Tombstone Zombie Damage to -2s Decay Cooldown.
- Level 25 Talent from +12 Armor to +15.
- Level 10 Talent from +8% Magic Resistance to +10%.
- Level 20 Talent from +20 Movement Speed to +35.
- Level 20 Talent from +50 Damage to +65.
- Level 15 Talent from +175 Health to +200.
- Level 10 Talent from +125 Health to +150.
- Level 10 Talent from +15% XP Gain to +25%.
- Level 10 Talent from +60 Gold/Min to +90.
- Level 20 Talent from -30s Respawn Time to -40s.
- Level 20 Talent from +250 Health to +300.
- Level 10 Talent from +15% XP Gain to +20%.
- Level 15 Talent from +20 Movement Speed to -4s Shadow Word Cooldown.
- Level 15 Talent from +125 Cast Range to +150.
- Base damage reduced by 2.
- The Swarm's damage from 20 to 14/16/18/20.
- Level 25 Talent from +20% Magic Resistance to +25%.
- Powershot damage from 120/220/320/420 to 180/260/340/420.
- Powershot cooldown from 9 to 12/11/10/9.
- Windrun slow AoE from 300 to 325.
- Windrun mana cost from 100 to 75.
- Level 10 Talent from +15 Damage to +25% Windrun Slow.
- Level 15 Talent from +16 Intelligence to +20 Intelligence.
- Level 15 Talent from +200 Health to +40 Movement Speed.
- Level 20 Talent from +12% Magic Resistance to +20%.
- Level 20 Talent from +12% Spell Amplification to +15%.
- Level 25 Talent from -5s Powershot Cooldown to -6s.
- Level 10 Talent from +5 Strength to +6.
- Level 10 Talent from +20% XP Gain to +25%.
- Level 15 Talent from +75 Damage to +90.
- Level 15 Talent from -35s Respawn Time to -40s.
- Level 10 Talent from +8 Intelligence to +10.
- Level 15 Talent from +200 Health to +50 Wraithfire Blast DPS.
- Aghanim's Scepter Nimbus strike interval from 2.5 to 2.25.
- Aghanim's Scepter Nimbus cooldown from 50 to 40 seconds.
- Aghanim's Scepter Nimbus duration from 50 to 40 seconds.
- Level 10 Talent from +150 Health to +175.
Items[]
- Radius from 280 to 300
- Distance from 520 to 570
- Damage return no longer spell lifesteals off of returned damage
- Cooldown from 11 to 13
- Agility from 14 to 13
- Maim chance from 24% to 35%
- Cooldown from 30 to 22
- All Stats from 6 to 4
- Helm of the Dominator creeps now give a constant 125 gold bounty
- Now have a Fog of War simulator to show you the area the ward will reveal (taking into account trees and terrain height)
- Maim chance from 24% to 30%
- Greater Maim chance from 30% to 35%
- Now come in packs of 1 for 100 gold (instead of 2 for 200)
- Shadow Walk damage from 225 to 200
- Armor from 10 to 12 (same for transferring to Ally/Enemy)
- Additional XP per used Tome from 100 to 135
See also[]
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