Dota 2 Wiki
Version 6.80
(Full list)


Release Date
Dota 2:

General[]

  • You now lose one gold per second if you haven't picked a hero after the selection timer runs out in All Pick.
  • All Pick selection time increased from 60 to 75.
  • All Pick pre-creep time reduced from 90 to 75.
  • Roshan no longer stops upgrading his hp/damage/armor at 45 minutes.
  • Roshan upgrade rate increased by 20%.
  • Roshan bounty rescaled from 105-600 to 150-400.

Heroes[]

  • Night vision reduced from 1400 to 800.
  • Unstable Concoction:
    • Maximum shaking duration reduced from 7 to 5.5.
      • Max power is still reached after 5 seconds.
    • No longer continues to get stronger while it is in the air.
  • Ice Vortex:
    • Spell damage amplification increased from 10/15/20/25 to 15/20/25/30.
    • Duration increased from 12 to 16.
    • Aura stickiness increased from 0.1 to the standard 0.5 aura value.
  • Base HP regen increased from 2 to 3.
  • Berserker's Call:
    • Duration increased from 1.5/2/2.5/3 to 2/2.4/2.8/3.2.
    • Cooldown rescaled from 10 to 16/14/12/10.
  • Attack animation time improved from 0.5 to 0.3.
  • Call of the Wild:
    • Hawk duration reduced from 60/70/80/80 to 60.
    • Boar duration reduced from 70/80/90 to 60.
    • No longer destroys previous summons on cast.
  • Thirst Bonus Speed and damage rescaled from 7/14/21/28 to 5/15/25/35.
  • Blood Bath now gives the full hero kill benefit (instead of only half) if he is within the 325 AoE when a hero dies.
  • Primal Split cooldown reduced from 180/160/140 to 140/120/100.
  • Base damage reduced by 4.
  • Can no longer leave the map boundaries.
    • This also affects all other heroes with free pathing, such as Spectre, Batrider, etc.
  • Spin Web no longer provides 200 vision.
  • Free pathing is now removed when enemies have vision over you.
    • For example, if you are revealed by Dust of Appearance and the enemy has vision over you, you will not be able to run into the trees.
  • Stampede cooldown reduced from 120/90/60 to 90/75/60.
  • Hits required to kill Power Cogs rescaled from 3 to 2/2/2/3.
  • Base intelligence reduced by 3.
  • Weave duration increased from 20 to 24.
  • Exorcism cooldown increased from 100 to 115.
  • Silence AoE increased from 350 to 425.
  • Reworked Silence.
    • Old:
      • Silences all enemy units in a target area.
      • Range: 900
      • Radius: 300
      • Duration: 3/4/5/6
      • CD: 13
      • Mana cost: 90
    • New:
      • Releases a wave that silences and does a minor non-interrupting knockback.
      • AoE: 250
      • Distance: 900
      • Silence Duration: 3/4/5/6
      • Knockback Distance: inversely proportional to travel range, 350 at closest, 0 at 900
      • Knockback Duration: 0.2
      • CD: 13
      • Mana cost: 90
  • Stone Remnant recharge timer increased from 25 to 35.
  • Geomagnetic Grip:
    • Now does a 2/3/4/5 second silence instead of a 1/1.5/2/2.5 second stun.
    • Damage rescaled from 125 to 100/150/200/250.
  • Boulder Smash:
    • Damage rescaled from 100/150/200/250 to 125.
    • Now does a 0.75/1.25/1.75/2.25 second stun instead of a 3.5/4/4.5/5 second silence.
    • Radius decreased from 225 to 200.
  • Rolling Boulder now also gets interrupted if disabled during the initial 0.6 rolling charge, instead of only while its moving.
  • Geomagnetic Grip now kills trees along the path of a dragged allied hero.
  • Targeting someone directly with Boulder Smash will now be blocked by Linken's Sphere.
  • Fixed being able to cast Geomagnetic Grip on magic immune allies.
  • Fixed Boulder Smash being able to target Magic Immune units.
  • Fixed Rolling Boulder travel distance going further than intended if you use a Stone Remnant near the end of the roll.
  • Base movement speed increased from 300 to 310.
  • Strength gain increased from 2.5 to 2.9.
  • Base armor reduced by 1.
  • Black Hole:
    • AoE increased from 375 to 400.
    • Cast range increased from 250 to 275.
  • Chronosphere cooldown reduced from 120/110/100 to 120/100/80.
  • You now have 1000 movement speed and phase while you are in Chronosphere.
  • Time Walk mana cost reduced from 120 to 90.
  • Burning Spear duration increased from 7 to 8.
  • Inner Vitality:
    • Bonus heal below 40% increased from 15/30/45/60% of primary attribute to 30/45/60/75%.
    • Cast range increased from 450 to 550.
  • Forge Spirit:
    • Armor reduced from 2/3/4/5/6/7/8 to 0/1/2/3/4/5/6.
    • Attack range reduced from 300->900 to 300->690.
  • E.M.P.:
    • Burn increased from 100->400 to 100->550.
    • Delay from 3.7->2 to 2.6.
  • Alacrity mana cost reduced from 75 to 45.
  • Ghost Walk movement speed from -30/-25/-20/-15/-10/-5/0 to -30/-20/-10/0/10/20/30.
  • Ice Path damage rescaled from 25/50/75/100 to 50.
  • Liquid Fire DPS increased from 10/15/20/25 to 15/20/25/30.
  • Dual Breath:
    • Burn and slow duration increased from 4 to 5 seconds.
    • DPS increased from 5/10/15/20 to 16/36/56/76.
    • Damage interval improved from every 1 second to every 0.5 seconds.
    • Attack Speed slow increased from -20 to -30.
    • Removed initial impact damage from Dual Breath.
      • Total damage on Dual Breath is now rescaled from 90/180/270/360 to 80/180/280/380.
    • Blade Fury cooldown reduced from 30/28/26/24 to 30/27/24/21.
    • Mana Leak stun duration increased from 1.3/1.6/1.9/2.2 to 1.5/2/2.5/3.
  • Moment of Courage:
    • Now only procs one extra lifesteal attack.
      • It would previously sometimes cause multiple extra lifesteal attacks per proc.
    • Buff grace period increased from 0.5 to 1 second.
    • Cooldown reduced from 1.2 to 0.9.
  • Lightning Storm:
    • Jumps from 4/6/7/8 to 4/5/6/7.
    • Damage from 80/145/205/265 to 80/140/200/260.
    • Cooldown reduced from 5.5 to 4.
    • Mana cost reduced from 100/115/130/145 to 90/100/110/120.
  • Dragon Slave Initial/Final AoE increased from 275/150 to 275/200.
  • Fiery Soul:
    • Duration increased from 7 to 9.
    • Movement speed increased from 4/5/6/7% to 5/6/7/8%.
  • Summon Wolves:
    • Fade Time decreased from 3 to 1.7.
    • Level 3 Wolves now have Invisibility.
    • Level 4 Wolves now have a passive ability that gives them 15 HP regen.
  • Base intelligence increased by 2.
  • Mana Shield damage absorption increased from 0.75/1.25/1.75/2.25 to 1/1.5/2/2.5.
  • Divided We Stand:
    • Level requirement reduced from 4/11/18 to 3/10/17.
    • Now passively reduces your revive timer by 10%/20%/30%.
  • You can now cast and attack while in Waveform.
  • Cast Range on Impale now matches the travel range.
    • This has no impact on the length or the area the Impale covers.
  • Unrefined Fireblast mana cost changed from 400 to 60% of your current mana.
    • You can always cast this spell. If you have only 100 mana remaining, the spell costs 60 mana.
  • Degen Aura stickiness increased from 1 to 2 seconds.
    • This is how long the debuff lasts on enemies after they leave the AoE. By default Auras are 0.5 seconds.
  • Invisible heroes now trigger Blur.
  • Blur delay reduced from 1.5 to 0.75.
  • Fire Spirits:
    • Attack Speed slow reduced from 150 to 80/100/120/140.
    • Can now be cast during Icarus Dive.
    • DPS reduced from 20/40/60/80 to 15/35/55/75.
  • Icarus Dive is now interrupted if you are stunned during it.
  • Sonic Wave Scepter cooldown rescaled from 100/70/40 to 40.
  • Base HP regen increased from 0.75 to 1.5.
  • Sand Storm radius rescaled from 275/325/375/525 to 525.
  • Mystic Flare damage increased from 600/900/1200 to 600/1000/1400.
  • Pounce damage reduced from 70/140/210/280 to 60/120/180/240.
  • Shadow Dance cooldown reduced from 65 to 60.
  • Take Aim range bonus increased from 80/160/240/320 to 100/200/300/400.
  • You now gain vision over your target while you are casting Nether Strike.
  • Base movement speed reduced from 295 to 290.
    • Base armor increased by 3.
  • Warcry cooldown reduced from 36/30/24/18 to 32/26/20/14.
  • Sunder:
    • Cooldown reduced from 160/110/60 to 120/80/40.
    • Is no longer partially blocked by Magic Immunity.
  • Reflection cast range increased from 250 to 275.
  • Kraken Shell:
    • Debuff threshold reduced from 600 damage taken to 600/550/500/450.
    • Damage block increased from 9/18/27/36 to 10/20/30/40.
  • Base strength reduced from 25 to 22.
  • Added Aghanim's Scepter: Doubles Laser cast range and Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Heat-Seeking Missile". count.
  • Fervor:
    • Max stacks rescaled from 2/3/4/5 to 4.
    • Attack speed per stack rescaled from 20 to 16/22/28/34.
  • Secondary units hit by the Snowball now take the same impact as the primary unit.
    • Damage increased from 40/80/120/160 to 80/120/160/200 and stun increased from 0.25/.5/.75/1 to 0.5/.75/1/1.25 seconds.
  • Removed 50% threshold mechanic from Walrus PUNCH!.
  • Walrus PUNCH! base crit increased from 3x to 3.5x.
  • Soul Rip cooldown reduced from 25/20/15/10 to 24/18/12/6.
  • Base damage reduced by 5.
  • Base HP regen reduced from 0.75 to the default 0.25.
  • Base movement speed reduced by 5.
  • Grave Chill mana cost rescaled from 70/80/90/100 to 100.
  • Familiars are now properly magic immune.
    • They were previously 96% magic resistant and immune to most stuns.
  • Upheaval max duration increased from 12 to 16.
  • Focus Fire:
    • Mana cost reduced from 200/300/400 to 150.
    • No longer has a cast animation.
  • Reincarnation:
    • Slow increased from 50 to 75%.
    • Slow duration increased from 4 to 5.

Items[]

  • Ground Courier bounty per player reduced from 175 to 150.
  • Mana cost increased by 10.
  • Cleave AoE increased from 225 to 250.
  • Blink no longer has a mana cost.
    • It previously had a mana cost of 75.
  • Can now be used on your allies by holding down the Control key.
    • This can only be used to regenerate allies, not transfer runes.
  • Agility bonus increased from 22/26 to 25/30.
  • Number of charges increased from 4 to 5.
  • Recipe cost increased from 800 to 875.
  • Cyclone cooldown reduced from 25 to 23.
  • Force travel speed is reduced.
    • It now takes 0.4 seconds instead of 0.3 to move the full distance.
  • Gold cost reduced from 53 to 50.
  • Lifesteal increased from 17% to 20%.
  • Changed the area type that is used when Static Charge hit units.
    • It no longer uses a cone to determine the valid targets, but an AoE of the same distance instead (900).
  • Necronomicon units bounty increased from 100/125/150 to 100/150/200.
  • Necronomicon units armor reduced from 6/8/10 to 4.
  • Necronomicon cooldown increased from 80 to 95.
  • Can be targeted on allies to transfer one charge.
  • Attack damage bonus increased from 60 to 65.
  • Recipe cost reduced from 1875 to 1800.
  • Agility bonus increased from 6 to 9.
  • HP bonus increased from 325 to 350.
  • Slow duration increased from 4 to 5 seconds.
  • Slow increased from 30 to 32%.
  • Can be targeted on allies to transfer one charge.
  • Fade delay improved from 1.8 to 1.5.
  • Can now be used on allies.
    • Has a 600 cast range. Goes into cooldown for 10 seconds when used on allies.
  • Arctic Blast range increased from 719 to 900.
  • Arctic Blast speed increased from 300 to 350.
  • Duration decreased from 40 to 35.
  • Stacking delay decreased from 3/5/6/7/8 to 3/5/5.5/6/6.5.
  • Max targeting range increased from 525 to 575.
    • This is how far you can teleport to from a tower.
  • Movement speed increased from 85 to 90.
  • HP Regen increased from 10 to 12.
    • Both of these are while Tranquil Boots is not disabled.
  • Strength/Agility/Damage bonus increased from 3 to 6.

See also[]