Version 6.80
(Full list)
(Full list)
- Nerfed Alchemist
- Buffed most other heroes.
- Added a new ability: Gust.
- Added Aghanim's Scepter:
- Balanced items.
Release Date
Dota 2:
DotA:
General[]
- You now lose one gold per second if you haven't picked a hero after the selection timer runs out in All Pick.
- All Pick selection time increased from 60 to 75.
- All Pick pre-creep time reduced from 90 to 75.
- Roshan no longer stops upgrading his hp/damage/armor at 45 minutes.
- Roshan upgrade rate increased by 20%.
- Roshan bounty rescaled from 105-600 to 150-400.
Heroes[]
- Night vision reduced from 1400 to 800.
- Unstable Concoction:
- Maximum shaking duration reduced from 7 to 5.5.
- Max power is still reached after 5 seconds.
- No longer continues to get stronger while it is in the air.
- Maximum shaking duration reduced from 7 to 5.5.
- Ice Vortex:
- Spell damage amplification increased from 10/15/20/25 to 15/20/25/30.
- Duration increased from 12 to 16.
- Aura stickiness increased from 0.1 to the standard 0.5 aura value.
- Base HP regen increased from 2 to 3.
- Berserker's Call:
- Duration increased from 1.5/2/2.5/3 to 2/2.4/2.8/3.2.
- Cooldown rescaled from 10 to 16/14/12/10.
- Attack animation time improved from 0.5 to 0.3.
- Call of the Wild:
- Hawk duration reduced from 60/70/80/80 to 60.
- Boar duration reduced from 70/80/90 to 60.
- No longer destroys previous summons on cast.
- Thirst Bonus Speed and damage rescaled from 7/14/21/28 to 5/15/25/35.
- Blood Bath now gives the full hero kill benefit (instead of only half) if he is within the 325 AoE when a hero dies.
- Primal Split cooldown reduced from 180/160/140 to 140/120/100.
- Base damage reduced by 4.
- Can no longer leave the map boundaries.
- Spin Web no longer provides 200 vision.
- Free pathing is now removed when enemies have vision over you.
- For example, if you are revealed by Dust of Appearance and the enemy has vision over you, you will not be able to run into the trees.
- Stampede cooldown reduced from 120/90/60 to 90/75/60.
- Hits required to kill Power Cogs rescaled from 3 to 2/2/2/3.
- Base intelligence reduced by 3.
- Ion Shell cooldown reduced from 10 to 9.
- Weave duration increased from 20 to 24.
- Dragon Tail cooldown rescaled from 9 to 12/11/10/9.
- Reworked Silence.
- Old:
- Silences all enemy units in a target area.
- Range: 900
- Radius: 300
- Duration: 3/4/5/6
- CD: 13
- Mana cost: 90
- New:
- Releases a wave that silences and does a minor non-interrupting knockback.
- AoE: 250
- Distance: 900
- Silence Duration: 3/4/5/6
- Knockback Distance: inversely proportional to travel range, 350 at closest, 0 at 900
- Knockback Duration: 0.2
- CD: 13
- Mana cost: 90
- Old:
- Stone Remnant recharge timer increased from 25 to 35.
- Geomagnetic Grip:
- Now does a 2/3/4/5 second silence instead of a 1/1.5/2/2.5 second stun.
- Damage rescaled from 125 to 100/150/200/250.
- Boulder Smash:
- Damage rescaled from 100/150/200/250 to 125.
- Now does a 0.75/1.25/1.75/2.25 second stun instead of a 3.5/4/4.5/5 second silence.
- Radius decreased from 225 to 200.
- Rolling Boulder now also gets interrupted if disabled during the initial 0.6 rolling charge, instead of only while its moving.
- Geomagnetic Grip now kills trees along the path of a dragged allied hero.
- Targeting someone directly with Boulder Smash will now be blocked by Linken's Sphere.
- Fixed being able to cast Geomagnetic Grip on magic immune allies.
- Fixed Boulder Smash being able to target Magic Immune units.
- Fixed Rolling Boulder travel distance going further than intended if you use a Stone Remnant near the end of the roll.
- Base movement speed increased from 300 to 310.
- Strength gain increased from 2.5 to 2.9.
- Base armor reduced by 1.
- Black Hole:
- AoE increased from 375 to 400.
- Cast range increased from 250 to 275.
- Chronosphere cooldown reduced from 120/110/100 to 120/100/80.
- You now have 1000 movement speed and phase while you are in Chronosphere.
- Time Walk mana cost reduced from 120 to 90.
- Burning Spear duration increased from 7 to 8.
- Inner Vitality:
- Bonus heal below 40% increased from 15/30/45/60% of primary attribute to 30/45/60/75%.
- Cast range increased from 450 to 550.
- Forge Spirit:
- Armor reduced from 2/3/4/5/6/7/8 to 0/1/2/3/4/5/6.
- Attack range reduced from 300->900 to 300->690.
- E.M.P.:
- Burn increased from 100->400 to 100->550.
- Delay from 3.7->2 to 2.6.
- Alacrity mana cost reduced from 75 to 45.
- Ghost Walk movement speed from -30/-25/-20/-15/-10/-5/0 to -30/-20/-10/0/10/20/30.
- Ice Path damage rescaled from 25/50/75/100 to 50.
- Liquid Fire DPS increased from 10/15/20/25 to 15/20/25/30.
- Dual Breath:
- Burn and slow duration increased from 4 to 5 seconds.
- DPS increased from 5/10/15/20 to 16/36/56/76.
- Damage interval improved from every 1 second to every 0.5 seconds.
- Attack Speed slow increased from -20 to -30.
- Removed initial impact damage from Dual Breath.
- Total damage on Dual Breath is now rescaled from 90/180/270/360 to 80/180/280/380.
- Blade Fury cooldown reduced from 30/28/26/24 to 30/27/24/21.
- Mana Leak stun duration increased from 1.3/1.6/1.9/2.2 to 1.5/2/2.5/3.
- Moment of Courage:
- Now only procs one extra lifesteal attack.
- It would previously sometimes cause multiple extra lifesteal attacks per proc.
- Buff grace period increased from 0.5 to 1 second.
- Cooldown reduced from 1.2 to 0.9.
- Now only procs one extra lifesteal attack.
- Lightning Storm:
- Jumps from 4/6/7/8 to 4/5/6/7.
- Damage from 80/145/205/265 to 80/140/200/260.
- Cooldown reduced from 5.5 to 4.
- Mana cost reduced from 100/115/130/145 to 90/100/110/120.
- Dragon Slave Initial/Final AoE increased from 275/150 to 275/200.
- Fiery Soul:
- Duration increased from 7 to 9.
- Movement speed increased from 4/5/6/7% to 5/6/7/8%.
- Aghanim's Scepter now causes Finger of Death to hit units within a 200 AoE of the primary target.
- Spirit Bear's Entangling Claws is no longer an Orb Effect.
- Summon Wolves:
- Fade Time decreased from 3 to 1.7.
- Level 3 Wolves now have Invisibility.
- Level 4 Wolves now have a passive ability that gives them 15 HP regen.
- Base intelligence increased by 2.
- Mana Shield damage absorption increased from 0.75/1.25/1.75/2.25 to 1/1.5/2/2.5.
- Divided We Stand:
- Level requirement reduced from 4/11/18 to 3/10/17.
- Now passively reduces your revive timer by 10%/20%/30%.
- You can now cast and attack while in Waveform.
- Wrath of Nature mana cost increased from 150/200/250 to 175/225/275.
- Death Pulse now hits units in Fog of War.
- Crippling Fear's night miss chance increased from 40 to 50%.
- Cast Range on Impale now matches the travel range.
- This has no impact on the length or the area the Impale covers.
- Unrefined Fireblast mana cost changed from 400 to 60% of your current mana.
- You can always cast this spell. If you have only 100 mana remaining, the spell costs 60 mana.
- Degen Aura stickiness increased from 1 to 2 seconds.
- This is how long the debuff lasts on enemies after they leave the AoE. By default Auras are 0.5 seconds.
- Astral Imprisonment cast range reduced from 550 to 500.
- Fire Spirits:
- Attack Speed slow reduced from 150 to 80/100/120/140.
- Can now be cast during Icarus Dive.
- DPS reduced from 20/40/60/80 to 15/35/55/75.
- Icarus Dive is now interrupted if you are stunned during it.
- Sonic Wave Scepter cooldown rescaled from 100/70/40 to 40.
- Base HP regen increased from 0.75 to 1.5.
- Sand Storm radius rescaled from 275/325/375/525 to 525.
- Shadow Poison max effective stacks increased from 4 to 5.
- Shackles duration increased from 2.5/3.25/4/4.75 to 2.75/3.5/4.25/5.
- Mass Serpent Ward can no longer trap Roshan.
- Global Silence cooldown reduced from 140 to 130.
- Mystic Flare damage increased from 600/900/1200 to 600/1000/1400.
- Bash of the Deep damage increased from 40/50/60/70 to 40/60/80/100.
- Pounce damage reduced from 70/140/210/280 to 60/120/180/240.
- Shadow Dance cooldown reduced from 65 to 60.
- Take Aim range bonus increased from 80/160/240/320 to 100/200/300/400.
- You now gain vision over your target while you are casting Nether Strike.
- Base movement speed reduced from 295 to 290.
- Base armor increased by 3.
- Warcry cooldown reduced from 36/30/24/18 to 32/26/20/14.
- Sunder:
- Cooldown reduced from 160/110/60 to 120/80/40.
- Is no longer partially blocked by Magic Immunity.
- Reflection cast range increased from 250 to 275.
- Kraken Shell:
- Debuff threshold reduced from 600 damage taken to 600/550/500/450.
- Damage block increased from 9/18/27/36 to 10/20/30/40.
- Base strength reduced from 25 to 22.
- Added Aghanim's Scepter: Doubles Laser cast range and Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Heat-Seeking Missile". count.
- Overgrowth AoE increased from 625 to 675.
- Nature's Guise cast range increased from 300 to 600.
- Fervor:
- Max stacks rescaled from 2/3/4/5 to 4.
- Attack speed per stack rescaled from 20 to 16/22/28/34.
- Secondary units hit by the Snowball now take the same impact as the primary unit.
- Damage increased from 40/80/120/160 to 80/120/160/200 and stun increased from 0.25/.5/.75/1 to 0.5/.75/1/1.25 seconds.
- Removed 50% threshold mechanic from Walrus PUNCH!.
- Walrus PUNCH! base crit increased from 3x to 3.5x.
- Soul Rip cooldown reduced from 25/20/15/10 to 24/18/12/6.
- Wave of Terror armor reduction increased from 2/3/4/5 to 3/4/5/6.
- Base damage reduced by 5.
- Base HP regen reduced from 0.75 to the default 0.25.
- Base movement speed reduced by 5.
- Grave Chill mana cost rescaled from 70/80/90/100 to 100.
- Familiars are now properly magic immune.
- They were previously 96% magic resistant and immune to most stuns.
- Upheaval max duration increased from 12 to 16.
- Focus Fire:
- Mana cost reduced from 200/300/400 to 150.
- No longer has a cast animation.
- Maledict AoE increased from 150 to 165.
- Voodoo Restoration initial mana cost reduced from 25/50/75/100 to 20/30/40/50.
- Paralyzing Casks can now bounce to units in Fog of War.
- Reincarnation:
- Slow increased from 50 to 75%.
- Slow duration increased from 4 to 5.
- Arc Lightning cast range increased from 700 to 850.
Items[]
- Ground Courier bounty per player reduced from 175 to 150.
- Flying Courier bounty is still 175.
- Mana cost increased by 10.
- Cleave AoE increased from 225 to 250.
- Blink no longer has a mana cost.
- It previously had a mana cost of 75.
- Can now be used on your allies by holding down the Control key.
- This can only be used to regenerate allies, not transfer runes.
- Agility bonus increased from 22/26 to 25/30.
- Number of charges increased from 4 to 5.
- Recipe cost increased from 800 to 875.
- Cyclone cooldown reduced from 25 to 23.
- Force travel speed is reduced.
- It now takes 0.4 seconds instead of 0.3 to move the full distance.
- Gold cost reduced from 53 to 50.
- Lifesteal increased from 17% to 20%.
- Changed the area type that is used when Static Charge hit units.
- It no longer uses a cone to determine the valid targets, but an AoE of the same distance instead (900).
- Necronomicon units bounty increased from 100/125/150 to 100/150/200.
- Necronomicon units armor reduced from 6/8/10 to 4.
- Necronomicon cooldown increased from 80 to 95.
- Can be targeted on allies to transfer one charge.
- Attack damage bonus increased from 60 to 65.
- Recipe cost reduced from 1875 to 1800.
- Agility bonus increased from 6 to 9.
- HP bonus increased from 325 to 350.
- Slow duration increased from 4 to 5 seconds.
- Slow increased from 30 to 32%.
- Can be targeted on allies to transfer one charge.
- Fade delay improved from 1.8 to 1.5.
- Can now be used on allies.
- Has a 600 cast range. Goes into cooldown for 10 seconds when used on allies.
- Arctic Blast range increased from 719 to 900.
- Arctic Blast speed increased from 300 to 350.
- Duration decreased from 40 to 35.
- Stacking delay decreased from 3/5/6/7/8 to 3/5/5.5/6/6.5.
- Max targeting range increased from 525 to 575.
- This is how far you can teleport to from a tower.
- Movement speed increased from 85 to 90.
- HP Regen increased from 10 to 12.
- Both of these are while Tranquil Boots is not disabled.
- Strength/Agility/Damage bonus increased from 3 to 6.
See also[]
|