General[]
- Added Timbersaw to Captain's Mode (Tournament Version).
Heroes[]
- Marksmanship bonus is removed when there are nearby enemy heroes (instead of just being halved).
- Reduced Marksmanship enemy detection AoE reduced from 400 to 375.
- Illuminate mana cost increased from 150 to 150/160/170/180.
- Illuminate AoE reduced from 400 to 350.
- Spiked Carapace duration reduced from 2.75 to 2.25.
- Spiked Carapace cooldown increased from 14 to 23/20/17/14.
- Living Armor damage reduction is now done for all instances of damage that reduce its charges.
Items[]
- Disabled speed reduced from 50 to 25.
- Heal increased from 170 to 250.
- Cooldown increased from 40 to 60.
- Heal duration increased from 10 to 20.
- Fixed being able to drop the item to reset its state.
- Fixed damage detection threshold on Tranquil's heal.
- Disarm is no longer dispelled by Manta.
Bug Fixes[]
- Fixed attack acquisition range on Disruptor, Keeper of the Light, Io, Visage and Medusa.
- Fixed Towers sometimes attacking you too soon when moving out of range.
- Fixed Mana Leak not getting removed by Dark Pact or Kraken Shell.
- Fixed cast and attack behaviors during Leap.
- Fixed Whirling Death debuff getting dispelled.
- Fixed Whirling Death stat drain not affecting Magic Immune units.
- Fixed attack capability getting reset while Magic Immune when Chakram is used.
- Fixed being able to break Hookshot movement with purge/ Stone Gaze/etc.
See also[]
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