Dota 2 Wiki
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Version 6.77
(Full list)


Release Date
Dota 2:

Heroes[]

  • Track no longer reduces armor
  • Movement speed decreased from 305 to 300
  • Double Edge no longer interrupts channeling
  • Stampede now applies a 100% slow instead of a stun (as always, units cannot be slowed below 100 movement speed)
  • Agility growth increased from 1.2 to 2.3
  • Shallow Grave cast range rescaled from 400/600/800/1000 to 550/700/850/1000
  • Precision Aura now only affects non-hero units within 900 range of Drow
  • Aftershock
    • stun duration rescaled from 0.3/0.7/1.2/1.5 to 0.6/0.9/1.2/1.5
    • damage increased from 25/45/75/115 to 50/75/100/125
  • Enchant Totem cooldown decreased from 6 to 5
  • Untouchable attack speed reduction increased from 20/40/60/80 to 20/50/80/110
  • Ice Path damage from 100 to 25/50/75/100
  • Base Int increased from 15 to 17
  • Spirit Wolves armor increased by 1
  • Skewer
    • no longer affects magic immune units
    • cast range rescaled from 1200 to 600/800/1000/1200
  • Reverse Polarity duration decreased from 2.5/3.25/4 to 2.25/3/3.75
  • Cast animation time decreased from 0.4 to 0.25
  • Purification cast range rescaled from 400/500/600/700 to 700
  • Decrepify cooldown decreased from 13/11/9/7 to 12/10/8/6
  • Base agility increased by 6
  • Haunt no longer ends when you use Reality (the targeted illusion is still replaced by you though)
  • Great Cleave damage decreased from 25/40/55/70 to 20/35/50/65
  • Warcry duration decreased from 8 to 7 seconds
  • Damage increased by 10
  • Leech Seed cooldown decreased from 18/16/14/12 to 16/14/12/10
  • Overgrowth cooldown decreased from 80 to 70
  • Living Armor
    • damage instances increased from 6 to 7
    • can be cast through the minimap (only considers heroes and towers/rax in this mode)
  • Decay damage reduced from 40/80/120/160 to 20/60/100/140
  • Wave of Terror damage increased from 18.75/37.5/56.25/75 to 30/50/70/90
  • Base strength increased by 3
  • Shukuchi damage increased from 90/100/110/120 to 90/110/130/150
  • Strength growth increased from 1.8 to 2.3

Items[]

  • Crit multiplier decreased from 2.7 to 2.4
  • Recipe cost decreased from 1200 to 1000
  • Damage decreased from 35 to 30
  • HP bonus increased from 200 to 250
  • MP bonus increase from 150 to 250
  • Freezing Aura's attack speed reduction increased from 25 to 30

See also[]

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