* Heavily optimized and reduced map size (2.56 MB -> 1.88 MB) * -showdeny now shows denies from any player, using the denying player as the color of the "!" * Purchasing bottle now automatically gets filled up (meaning chicken can buy it for you and have it filled the first time) * Improved Lion's Mana Drain level 4 a little * Added a minor cooldown to detonate to prevent some abuses * Restored boots of speed non-stacking text * Added extra visual effects to some scepter upgrades as suggested by sagoboi and RilleL (KOTL, Lina, Lion, Ogre Magi, Pugna, QOP, Rhasta, Zeus) * Restored Headshot's old functionality of triggering on allied creeps * Fixed a small issue with witchcraft and silence aoe * Lowered Doom Scepter Upgrade damage * Fixed Fatal Bonds + Marksmanship bug * Found a workaround for the old water color engine bug when reloading from saved game * Fixed bug with the scoreboard when reloading an observer mode game * -DenyInfo (-di) now sets -cson and -showdeny to true * Lowered Twin Head Dragon's base damage * Watchers and Remote Mines no longer prevent neutral spawns * First towers are invulnerable until first wave comes out (to prevent some abuses in -rd) * Fixed misc typos * Fixed a bug with burrow strike * Lowered mana cost on Amplify Damage * Lowered Darkness cooldown from 240/210/180 to 240/210/150 * Wrath of Zeus no longer hits all meepos * Fixed a bug with Stormseeker causing the damage to not increase when leveled until he dies or is hexed * Scoreboard and Obsboard now show total sent/scourge kills in multiboard Notes: Some new content i was working on will be held off for the next version, too many people are abusing the spirit breaker bug to wait.
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