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Dota 2 Wiki


  • Updated Map Loading Screen.


  • Added the "secret item" Atma Weapon.
    • Impossible to complete secret quest. Finding 3 secret items hidden in the map should have granted the Atma Weapon.
    • The three items may have been Atma Weapon (Locked), Unlocker and Hello.
      • Atma Weapon.
      • Item Description: A powerful relic that remains as a tribute to the 3 Goddesses, the Atma Weapon grants the user power according to his current life percentage.
      • Grants +560 Damage.


  • Roshan can now drop Atma Weapon (Locked)
Atma Weapon (Locked):
A powerful relic that remains as a tribute to the 3 Goddesses, the Atma Weapon grants the user power according to his current life percentage.
Oh wait, there's a lock on the handle that prevents me from holding it. Ahh..
Adds a visual effect to your hero.
Cannot be destroyed.



Bounty Hunter icon.png
  • Track can no longer be cast on non-hero units.
Chaos Knight icon.png
  • Rescaled Chaos Bolt mana cost from 115/130/145/155 to 140 on each level.
Clinkz icon.png
Keeper of the Light icon.png
  • Conjure Image can no longer be cast on enemies.
  • Reduced Summon Water Elemental attack damage from 21-29/31-49/41-49/51-59 to 20-28/29-37/38-46/47-55.
  • Reduced Summon Golem golem attack damage from 20-27/30-37/35-42/42-49 to 18-25/26-33/33-40/38-45.
Doom icon.png
  • Replaced hero model from Mannoroth to Magtheridon, the Pit Lord.
Juggernaut icon.png
  • Increased Omnislash cooldown from 130/95/60 to 130/120/110.
Lich icon.png
Old Decaying Soil
Damage enemy units and buildings in its area of effect by a percentage of its base hit points per second for 4 seconds.
Cast range: 700
Radius: 225
Max health as damage: 4%/8%/12%/16%
Duration: 9/10/11/12
Mana cost: 125/150/175/225
Cooldown: 30
New Ice Armor
Creates a shield of frost around a target friendly unit. The shield adds armor and slows melee units that attack it.
Cast range: 800
Armor bonus: 3/5/7/10
Move speed slow: 30%
Attack speed slow: 20
Armor duration: 45
Slow duration: 25
Mana cost: 50
Cooldown: 5
Luna icon.png
  • Moon Glaives
    • Increased bounce search radius from 300 to 400.
    • Reduced damage reduction from 44% to 40%.
Lycan icon.png
Medusa icon.png
Old Pandemona
Summons numerous Tornadoes that damage random units and buildings that wander too close.
Number of tornadoes: 3/4/5
Duration: 60
Cooldown: 180
New Mana Shield
Creates a shield that absorbs damage by using Medusa's mana.
Damage absorption: 100%
Damage absorbed per mana: 1/2/3
Cooldown: 10
Mana cost: 25
Morphling icon.png
Nature's Prophet icon.png
Naga Siren icon.png
Night Stalker icon.png
  • Crippling Fear
    • Rescaled movement speed slow from 10% on each level to 4%/8%/12%/16%
    • Reduced hero duration from 5/6/7/7 to 5/5/6/6.
Pudge icon.png
  • Stitch
    • Reduced duration from 60 to 30.
    • Rescaled cooldown from 25/20/15/10 to 15 on each level.
    • Reduced mana cost from 80/95/105/130 to 65/85/105/125.
  • Replaced Corpse Explosion with Dawn of the Dead
Dawn of the Dead:
Each level increases the Butcher's mastery of the undead. Improves his other abilities and grants him attack damage.
Stitch number of units raised: +1/2/3/4
Stich mana cost: +20/40/60/80
Necrogenesis corpse creation interval: -2/4/6/8
Carrion Flies number of flies: +1/2/3/4
Carrion Flies mana cost: +25/50/75/100
Attack damage bonus: 5/10/15/20
  • Necrogenesis
    • Reduced Huntress health from 800 to 700.
    • Reduced Tauren health from 1050 to 900.
  • Restored Carrion Flies, removed Chain Explosion.
    • Changed legacy hotkey from C to R.
    • Increased number of flies per cast from 1 on each level to 1/2/3.
    • Carrion Flies are now spell immune.
    • Reduced evasion from 83% (Upgradable by Aghanim's Scepter. 55%) to 35%/42%/50%.
    • Reduced mana regeneration from 2.5 to 1.5.
    • Rescaled attack damage from 8-9/11-12/14-15 (Upgradable by Aghanim's Scepter. 9-10/12-13/16-17) to 11-12 on each level.
    • Increased mana cost from 50 on each level to 75/100/125.
    • Increased cooldown from 5 to 30.
Queen of Pain icon.png
  • Increased attack range from 600 to 650.
  • Updated attack projectile.
Riki icon.png
  • Death Ward
    • Reduced attack range from 700/700/800/900 to 700.
    • Reduced damage from 56-60/81-85/136-140/216-220 to 51-55/76-80/136-140/196-200.
    • Reduced base armor from 10 to 7.
Slardar icon.png
  • Increased War Stomp stun duration from 2/2.5/3/3.25 to 2/2.5/3/3.5.
Sven icon.png
  • Rescaled Storm Bolt mana cost from 100/120/135/155 to 140 on each level.
  • Reduced God's Strength mana cost from 150/215/275 to 150/200/250.
Techies icon.png
  • Increased Land Mines maximum cap from 10 to 15.
  • Statis Trap
    • Reduced cooldown from 18/15/10/5 to 20/16/13/10.
    • Reduced duration from 300/360/420/900 to 270/300/330/360.
  • Increased Remote Mines duration from 180 to 360.
Terrorblade icon.png
  • Soul Steal
    • Increased mana cost from 75 to 80.
    • No longer drains mana.
  • Conjure Image
    • Increased mana cost from 50/60/70/80 to 70/85/100/115.
    • Increased cooldown from 15 to 17.
  • Metamorphosis
    • Changed attack type from Chaos damage to Hero damage.
    • Reduced bonus health from 1/100/200/300 to 1/50/100/150.
    • Reduced duration from 60 to 30/40/50/60.
    • Reduced cooldown from 120 to 180/165/150/135.
  • Sunder
    • Increased minimum health from 400/200/50 to 400/350/300.
    • Increased cooldown from 150/110/90 to 200/180/160.
    • Added a 400/350/300 minimum health loss that Terrorblade minimap icon.png Terrorblade has to take.
Notes: This means that the maximum health Terrorblade can get from Sunder is his maximum health minus 400/350/300.
Wraith King icon.png


Clarity icon.png
  • Reduced gold cost from 75 Gold to 65 Gold.
Boots of Travel 1 icon.png
Dagon 1 icon.png
  • Can now be upgraded up to 4 times by repurchasing Upgrader icon.png Upgrader (1500 Gold) and Mantle of Intelligence icon.png Mantle of Intelligence (150 Gold).
    • Total cost: 3590/5240/6890/8540/10190 Gold
  • Increased Intelligence attribute symbol.png intelligence bonus from 12 to 12/15/18/21/24.
  • Energy Burst
    • Increased damage from 350 to 350/425/500/575/650.
    • Increased mana cost from 245 to 245/265/285/305/325.
Diffusal Blade 1 icon.png
  • Reduced number of Inhibit charges from 15 to 10.
Divine Rapier icon.png
Radiance (Active) icon.png
  • Increased close damage per second from 35 to 40.
Refresher Orb icon.png
  • Now requires Iron Branch icon.png Iron Branch (+57 Gold) to build (total cost increases from 5900 Gold to 5957 Gold).
Satanic icon.png

Original Warcraft III Map Description[]

Map Description

A clash of the titans! 24 Scourge heroes face off against 24 Sentinels. Special game modes in this version are reverse, teamrandom, and allrandom. The killing sounds are still around.

Loading Screen

DotA Allstars v5.59
Visit the DotA Allstars home channel, Clan TDA, in Azeroth.

You can find a list of all official version in our forums at, in the general discussion forum.

Available commands:
-random, -repick, -nopowerups, -allrandom, -teamrandom, -reverse. (pick your
opponent's hero!).

Please do not leave games!

Quest Notes

DotA Allstars v5.59
This map is originally taken from TFT Dota 7.0 and DotA Allstars v.96b.

Credits to syl-la-ble, zetta, mrquincy, battlebotv8.0, darky27, sopho, linkmaster, nokternal, neichus, and everybody else who has helped me out.
Thanks to Dankstoner for the minimap icon.
Check out our forum at
Find a game in channel Clan TDA@Azeroth.

Created on 7/19/04  at 12:05 PM.

Random Babbling
Justifying myself to those who question.

None of the abilities, units, or triggers in this map were copied from any other map.  The idea for them was copied, but all the programming was redone by me.  Not as if copy pasting would even work.  The terrain was not done by me, however.  To reiterate:  abilities, units, and triggers in this map were all written by me, but the idea behind many of them comes from other maps (DotA <Allstars>).

Some heroes and many abilities aren't from other maps.  This is for several reasons.  First, many abilities on allstar heroes from other maps wouldn't fit into this map, usually being too weak.  Some I changed for fun reasons.  I also added heroes at whim to keep the map changing and infused with new material, make it more fun, and introduce more creativity.
New in this version
Gem of True Sight - now cannot be destroyed.
Wrath of Nature - Aghanim's Scepter no longer gives it infa cast range.
Goblin Techies - Remotes Mines fixed, mine cap set to 15.
Chen - Holy Persuasion fixed.
Pudge - Changed back to 5.54 times, with some changes.
Diffisual Blade - charges back to 10.
Boots of Travel - movement speed increased back to 110.
Morphling - Changed his attribute bonus to 2/2 instead of 3/3.
Luna - Damage reduction per bounce to 40%.
Adjusted Clinkz's stats a bit so that he gets less HP and more MP.
Lycanthropy - Buffed his pets just a hair.
Medusa - halved the hit points on Tornadoes to 800.
Juggernaut - fixed Omnislash; it now properly hits 3/5/8 targets rather than 4/7/10.
Naga Siren - fixed Song of the Siren, reduced the mana cost.
Lich - increased stats per level, making him a better late game fighter.
Stealth Assassin - set the range to 700 of Death Trap at all levels, lowered the damage on lvl 4 Death Trap by 20.
Added a slight slowing effect to Crippling Fear.
Fixed Satanic.
Nerfed upgraded Wrath of Nature.
Medusa's Pandemona is replaced by Mana Shield, adjusted her stats to compensate.  Gets the Scepter upgrade.
Terrorblade - Took away mana steal from Soul Steal, fixed the duration on Metamorph to 30/40/50/60 seconds, increased the cooldown, halved the bonus hit points, and took chaos attack type away from Metamorph.  Sunder - added a minimum HP loss that Terrorblade has to take and increased the cooldown, increased mana cost slightly on Conjure Image.
Cost on Sentry Wards down to 350.
Lich - Replace Decaying Soil with Frost Armor, slight buff to ultimate.
Adjusted the mana cost on Storm Bolt, Chaos Bolt, and God's Strength.
Changed Lucy's model.
Attacking tree/throne is forbidden, as is attacking friendly heroes that aren't Doomed or Shadow Stricken.
Enabled the energy burst on Dagons to be upgraded with an Upgrader and a Mantle of Intelligence, adding 75 damage to the burst.
Changed a couple of recipes so you can't easily make them by accident.
-random  :  Gives you a random hero when you could normally choose your hero.  Saves you the gold of choosing your hero.
-repick :  Costs 150 to activate or a bunch of cash in an allrandom game.  Can only be used in the first 90 seconds and gives you a new random hero.
-nopowerups  :  Votes to stop powerups from spawning.
-reverse  (blue only)  :  Activates a game mode where you can choose your opponent's hero.
-allrandom    (blue only)  :  Activates a game mode where everyone gets a random hero, chosen from a pool of all 48 heroes.
-teamrandom   (blue only)  :  Activates a game mode where everyone gets a random hero that their team could normally choose.
-beamcounter :  If Luna is playing, every time she uses Eclipse or Lucent Beam, it counts it.  That's all it does.

See also[]

*Versions *Patches