Dota 2 Wiki
Dota 2 Wiki
Version 5.35
(Full list)
  • Edited to work with 1.15.
Release Date


Anti-Mage icon.png
Bounty Hunter icon.png
  • Increased Agility attribute symbol.png agility gain from 2.7 to 3.3.
  • Fixed Shuriken Toss' stun duration lasting indefinitely, instead of 0.1 seconds.
Brewmaster icon.png
  • Drunken Brawler
    • Increased critical chance from 6% on each level to 6%/8%/10%/12%.
    • Rescaled critical damage from 200%/300%/400%/500% to 300%.
Chaos Knight icon.png
  • Increased Critical Strike critical damage from 1100%/150%/233%/333% to 1100%/150%/250%/367%.
Chen icon.png
Old Storm Bolt
A magical hammer is thrown at an enemy unit, causing damage and stunning the target.
Cast range: 400
Damage: 100/150/200/275
Stun duration: 3
Mana cost: 100/120/140/165
Cooldown: 12
New Holy Light
A holy light that can heal a friendly living unit or damage an enemy Undead unit.
Cast Range: 650
Heal: 150/300/450/600
Damage: 150/300/450/600
Mana Cost: 110/140/175/220
Cooldown: 7
Old Spiked Carapace
Forms barbed layers of chitinous armor that increases defense and returns damage to enemy melee attackers.
Armor bonus: 3/4/6/8
Damage returned: 15%/20%/30%/35%
New Purge
Casts a powerful anti-magic buff at a target enemy unit. Stuns for 1 second and slows movement and attack speeds for 6 seconds.
Cast Range: 600
Damage to Summons: 1000
Stun Duration (immobilization): 2/2/3/3
Movement Speed Slow: 100%
Attack Speed Slow: 100
Slow Duration: 6
Mana Cost: 75/85/95/105
Cooldown: 12
Intervals: 3/2/1.5/1.2
Clinkz icon.png
  • Skeleton Walk
    • Reduced movement speed bonus from 10%/20%/30%/40% to 10%.
    • Now deals 15/30/45/65 damage.
Crystal Maiden icon.png
Death Prophet icon.png
Old Brilliance Aura
Gives additional mana regeneration to nearby friendly units.
Radius: 900
Mana regen bonus: 0.5/1/1.5/2
Aura linger duration: 0.5
New Witchcraft
Increases the potency of each of Krobelus's spells, and passively increases movement speed.
  • Decreases Crypt Swarm mana cost by 5 and cooldown by 0.5 per level.
  • Decreases Silence cooldown by 5 per level.
  • Level 4 Witchcraft applies a debuff on the Silenced target that reduces movement speed by 10%.
  • Increases the number of Exorcism spirits summoned.
Move speed bonus: 2%/4%/6%/8%
Crypt Swarm mana cost reduction: 5/10/15/20
Crypt Swarm cooldown reduction 0.5/1.0/1.5/2.0
Silence mana cost reduction: 10/20/30/40
Exorcism spirits summoned count increase as follows:
Base: Exorcism Spirits: 5/11/18
Level 1 Witchcraft: Exorcism Spirits: 6/13/21
Level 2 Witchcraft: Exorcism Spirits: 7/15/24
Level 3 Witchcraft: Exorcism Spirits: 8/17/28
Level 4 Witchcraft: Exorcism Spirits: 9/19/32
  • Exorcism
    • Increased spirits maximum damage from 50 to 55.
    • Reduced number of spirits from 5/11/18 due to Witchcraft upgrades.
Doom icon.png
  • Devour
    • Now Grants 5/10/15/20 bonus health regeneration while digesting a creep.
    • Devour is bugged [?].
  • Fixed LVL? Death stun lasting indefinitely, now mini-stuns for 0.01 seconds.
Dragon Knight icon.png
Drow Ranger icon.png
  • Reduced Frost Arrows attack speed slow from 30/40/50/60 to 20/30/40/50.
  • Reduced Marksmanship proc chance from 10%/30%/50% to 10%/25%/40%.
Faceless Void icon.png
  • Reduced Bash proc chance from 20%/22%/30%/38% to 10%/17%/24%/31%.
  • Reduced Evasion proc chance from 15%/25%/35%/45% to 8%/16%/24%/32%.
Warlock icon.png
  • Increased Liquid Fire Damage per second from 2/4/6/8 to 3/6/8/10.
Juggernaut icon.png
  • Now Omnislash can hits nearby enemy units instead of only slashing the main target.
Leshrac icon.png
  • Increased Pulse Nova radius from 300 to 300/350/400.
Lifestealer icon.png
Lion icon.png
  • Earth Spike
    • Increased cast range from 400 to 550.
    • Increased spikes travel distance from 400 to 600.
Notes: Increased Projectile Speed from 2000 to 3000
Lycan icon.png
Magnus icon.png
  • Increased Agility attribute symbol.png agility gain from 2.25 to 2.75.
  • Increased Empower mana cost from 75/85/95/95 to 75/85/95/110.
  • Reverse Polarity
    • Increased damage and stun radius from 675 to 725.
    • Increased pull radius from 700 to 730.
Medusa icon.png
  • Increased Purge damage to summons from 700 to 1000.
  • Reduced Multi Shot bonus attack targets from 2/3/4/5 (4/5/6/7) to 1/2/3/4 (3/4/5/6).
  • Unknown Unit icon.png Pandemona
    • Increased movement speed from 140 to 200.
Naga Siren icon.png
Old Sleep
Puts a target enemy unit to sleep. A sleeping unit can be awoken by attacking it.
Cast range: 800
Invulnerability duration: 2/3/4/5
Sleep duration: 5/8/11/15
Mana cost: 95/105/115/125
Cooldown: 30
New Blink
Short distance teleportation that allows one to move in and out of combat.
Cast Range: Global
Min blink distance: 200
Max blink distance: 1000/1075/1150/1150
Mana Cost: 50
Cooldown: 10/7/5/2.
Nature's Prophet icon.png
  • Increased base Intelligence attribute symbol.png intelligence from 18 to 21.
  • Wrath of Nature
    • Reduced base damage from 175/235/295 to 155/210/275.
    • Reduced damage increment per bounce from 8% to 7%.
Night Stalker icon.png
Old Thirst for Blood
The Night Stalker thirst for blood. Attacks against enemy units restore his hit points.
Lifesteal: 7%/14%/21%/28%
New Crippling Fear
In the night, the Night Stalker can cause intense fear in enemy units, causing them to miss attacks, move slower, and be unable to cast spells.
Cast range: 500.
Radius: 200
Miss Chance: 10/20/30/40%.
Duration Hero: 5/6/7/7.
Duration Creep: 12/16/20/20.
Movement Speed Slow: 20%/35%/15%/65%.
Cooldown: 20/15/10/7.
Mana: 125/145/165/185.
Old Crippling Fear
In the night, the Night Stalker can use intese fear in the enemy units, causing them to miss attacks, move slower and be unable to cast spells.
Cast range: 500
Miss chance: 20%/40%/60%
Slow: 15%/25%/35%
Radius: 200
Hero duration: 6/8/10
Creep duration: 12/16/20
Mana cost: 250/325/400
Cooldown: 75
New Darkness
Creates a period of darkness for night stalker to thrive in.
Time: 2 AM/10 PM/6 PM
Mana cost: 140/220/325
Cooldown: 260/160/120
Notes: Directly manipulates the in-game clock, setting them to specific values.
Omniknight icon.png
  • Increased Strength attribute symbol.png strength gain from 2.75 to 3.
  • Purification
    • Increased mana cost from 100/125/150/175 to 125/155/190/230
    • Reduced cast range from 800 to 400.
Phantom Assassin icon.png
  • Increased Coup de Grace proc chance from 8%/12%/16% to 8%/13%/17%.
Sniper icon.png
Old Rapid Reload
Increases the rifleman's attack speed by reloading his gun faster.
Bonus attack speed: 10/20/30/40
New Rifle Upgrade
Increases the power of the Sniper's rifle.
Undermine mana cost reduction: 10/20/30/50
Undermine cast time reduction: 0.67/0.67/0.67/0.5
Headshot level 3/4 proc chance reduction: 0%/0%/5%/5% [?]
Headshot damage increase: 3/6/9/12
Assassinate damage increase: 10/20/30/40
Assassinate cast range increase: 0/0/100/200
  • Assassinate
    • Rescaled damage from 375/525/675 to 355/505/655.
    • Now ministuns the target for 0.1 seconds.
Terrorblade icon.png
Vengeful Spirit icon.png
  • Reduced Magic Missile stun duration from 2.5 to 1 second.
  • Rescaled Terror armor reduction from 1/2/3/4 to 1/3/4/6.
Viper icon.png
Old Dark Prison
Traps the subject in a magical prison.
Stun duration: 3/4.5/6
Cast range: 600
Mana cost: 150
Cooldown: 35
New Viper Strike
Strike with a vicious bite, slowing movement and attack speeds significantly and dealing poison damage over time.
Cast range: 300
Projectile speed: 1200
Damage per second: 40/70/110
Attack/Movement speed slow: 40%/60%/80%
Duration: 5.1
Mana cost: 125/175/250
Cooldown: 100/80/50
Zeus icon.png


Aghanim's Scepter icon.png
Scythe of Vyse icon.png
  • Hex
    • Increased hero duration from 5 to 6.
    • Reduced cooldown from 17 to 15.

Original Warcraft III Map Description[]

Map Description

Have fun with an expanded version of DotA Allstars.  Featuring 24 heroes for each side, cool sounds, item recipies, and more!

Loading Screen

DotA Allstars v5.35
Go to and channel Clan TDA@Azeroth.
You can find a list of all official version in our forums at, in the general discussion forum.

All random mode is enabled when blue and Pink both type -allrandom within the first 10 seconds.

The number of creeps that spawn increases periodically. Destroying enemy creep factories no longer stops them from spawning. Instead it makes your creeps stronger.

Startup Notes

Stop by the forum at or hang out in the channel Clan TDA@Azeroth.
Check the quest menu for more information.

Gold transfer has been disabled!
If you don't want super creeps, type -nosupercreeps right now!
If you don't want item powerups, type -nopowerups right now!
You may now -repick once.  It costs you 50 gold and gives you a new hero.  You may only do this in the first 60 seconds!

If you want to play All random, type -allrandom RIGHT NOW!
Coming soon: v5.4.  Items will be redone, creep spawning system will be redone, and a few heroes will be improved.

Quest Notes

Welcome back to my DotA.
Roshan can be killed for 500 bonus gold for your whole team.  He is where Morbazan used to be.
Item powerups spawn just outside of the river on the Sentinel side.
Super creeps spawn randomly after 10 minutes.
Almost all recipes give the same abilities as the input items, plus a bonus.
Beware that certain item abilities may cause other abilities to stop working.

Fixed in 5.35:  edited to work with 1.15 (hopefully!)
This map is originally taken from TFT Dota 7.0 and DotA Allstars v.96b.
Type -random to randomly select a hero.
This map is simply for beta testing, at the moment.
Credits to syl-la-ble, WKnight, zetta, mrquincy, mortred, about11, battlebotv8.0, darky27, sopho, linkmaster, nokternal, neichus, and everybody else who has helped me out.
Check out our forum at
Find a game in channel Clan TDA@Azeroth.

Created on 5/6/04  at 11:59 AM.


See also[]