Sounds
Attacks[]
Venomancer[]
- Projectile launch sound plays as the attack projectile is released (50% vol).
- Projectile impact sound plays as the attack projectile successfully hits the target (50% vol).
Plague Ward[]
- Projectile launch sound plays as the attack projectile is released (70% vol).
- Projectile impact sound plays as the attack projectile successfully hits the target.
Movement[]
- ▶️ Idle sound plays permanently on Venomancer, gets louder while moving (50% vol).
Abilities[]
Venomous Gale[]
- ▶️ Cast sound plays on Venomancer upon cast (50% vol).
- Target sounds play on each hit enemy(80% vol).
Poison Sting[]
- Poison Sting does not use any sounds.
Plague Ward[]
- ▶️ Cast sound plays on the ward upon spawning (50% vol).
Poison Nova[]
- ▶️ Cast sound plays on Venomancer upon cast.
- Target sounds play on each hit enemy.
Other[]
- ▶️ Death sound.
Other[]
- ▶️ Squeaking sounds play upon taunt begin, synced with the banana.
- Impact sounds play when the banana falls over.
- ▶️ Full sound example.
- ▶️ Unknown (unused)