Changelogs
Version History[]
Version
Description
- Plague Ward
- Ward Damage rescaled from 13/22/31/40 to 14/22/30/38.
- Noxious Plague
- Initial Damage increased from 150/250/350 to 200/300/400
- Cooldown decreased from 120/100/80s to 100/90/80s
- Talents:
- LVL 15+8% Poison Sting movement speed slow reduced to +6%.
- Talents:
- LVL 10+20% Poison Sting health regeneration reduction reduced to +15%. [?]
- Reduced Noxious Plague impact damage from 200/300/400 to 150/250/350.
- Reduced base attack damage from 9‒12 to -1‒2.
- Reduced Noxious Plague max health as damage per second from 5%/6%/7% to 4%/5%/6%.
- Aghanim's Scepter upgrade:
- Reduced Poison Nova magic resistance reduction from 30% to 20%.
- Venomancer no longer has Agility as a primary attribute and is now a Universal hero.
- Reduced strength gain from 2.1 to 2.
- Reduced agility gain from 2.8 to 2.
- Reduced intelligence gain from 1.8 to 1.4.
- Reduced base health from 200 to 120.
- Reduced base attack damage from 22‒25 to 9‒12.
- ReplacedPoison Nova with Noxious Plague.
- MovedPoison Nova to Ability Upgrade
- NewNoxious Plague
- Infects an enemy with a deadly plague that does an initial burst of damage and additional damage over time based on the unit's maximum health. Enemies in a radius around the target are slowed, with values decreasing the farther you are from the affected enemy. When the target dies or the debuff expires/is absorbed, all nearby enemies are infected with a noncommunicable version of the plague.
- Projectile speed: 1200
- Initial damage: 200/300/400
- Max health as damage per second: 5%/6%/7%
- Effect radius: 800
- Max movement speed slow: 50%
- Debuff duration: 5
- Cooldown: 120/100/80
- Mana cost: 200/300/400
- ReworkedAghanim's Scepter upgrade:
- OldPoison Nova
- Increases max health as damage per second by 1%.
- Reduces cooldown by 40.
- NewPoison Nova [?]
- Passively creates a 900-radius ring of poison upon death, whenever an enemy hero is affected by or dispels Venomous Gale.
- Applies a 10-second 30% magic resistance reduction, and deals a non-lethal 3% max health as damage per second on affected enemy heroes.
- Has a 10-second downtime.
- Aghanim's Shard upgrade:
- Reduced Latent Toxicity stun duration from 2 to 1.6.
- Talents:
- LVL 20LVL 25
- Reduced Venomous Gale mana cost from 125 on each level to 95/105/115/125.
- Aghanim's Shard upgrade:
- Latent Toxicity
- Increased cast range from 600 to 800.
- Increased projectile speed from 1200 to 1800.
- Latent Toxicity
- Increased Plague Ward mana cost from 20/22/24/26 to 21/24/27/30.
- ReworkedAghanim's Shard upgrade:
- OldVenomous Gale
- Summons 2 Plague Wards based on its current level around hit enemy heroes.
- Increases projectile speed by 400.
- NewGrants Venomancer the Latent Toxicity ability.
- Latent Toxicity
- Applies a weak poison that minorly slows and deals damage to its target. If this poison is dispelled in any way, the target will receive a large amount of damage and be stunned.
- Cast point: 0.2+0
- Cast range: 600
- Movement speed slow: 10%
- Damage per second: 20
- Dispel damage: 300 (Magical)
- Dispel stun duration: 2
- Debuff duration: 7
- Cooldown: 20
- Mana cost: 75
- Notes: The ability has a projectile speed of 1200.
- Talents:
- LVL 10LVL 10-6s Venomous Gale cooldown reduced to -5s.LVL 1512% spell lifesteal ➜ -1s Plague Ward cooldown.LVL 20
- Strength of the Immortal now causes Roshan's attacks to immediately destroy Plague Ward.
- Increased base attack damage from 18‒21 to 22‒25.
- Poison Sting
- Now starts dealing 1 second after the debuff is applied, instead of immediately. [?]
- Increased damage per second from 6/14/22/30 to 8/16/24/32.
- Poison Nova
- Increased travel speed from 500 to 550.
- Rescaled end radius from 885 on each level to 850/900/950.
- Talents:
- LVL 25
- Reduced agility gain from 3 to 2.8.
- Talents:
- LVL 252.6x Plague Ward health/attack damage reduced to 2.5x.
- Reduced base agility and gain from 26 + 3.2 to 24 + 3.
- Increased base health regeneration from 0 to 0.25.
- ChangedPoison Nova damage per second from a fixed 40/65/90 to
20/30/40 + 2%/2.75%/3.5% * MaxHP
. - Aghanim's Scepter upgrade:
- Poison Nova
- No longer increases base damage per second.
- Now increases max health as damage per second to 3%/3.75%/4.5%.
- Poison Nova
- Increased base attack damage from 16‒18 to 18‒21.
- Increased turn rate from 0.5 to 0.6.
- Reduced Poison Sting movement speed slow from 9%/11%/13%/15% to 8%/10%/12%/14%.
- Poison Nova
- Increased end radius from 830 to 885.
- Increased duration from 18 to 20.
- AddedAttribute Bonus.
- Talents:
- LVL 10LVL 10+100 attack range ➜ 12% spell lifesteal.LVL 15+10% Poison Sting movement speed slow reduced to +8%.LVL 2012% spell lifesteal ➜ -1.5s Plague Ward cooldown.
- Increased Venomous Gale initial damage from 25/50/75/100 to 50/75/100/125.
- AddedAghanim's Shard upgrade for Venomancer:
- Venomous Gale
- Summons 2 Plague Wards based on its current level around hit enemy heroes.
- Increases projectile speed by 400.
- Venomous Gale
- Talents:
- LVL 15
- Poison Sting
- Reduced damage per second from 8/16/24/32 to 6/14/22/30.
- Reduced movement speed slow from 11%/13%/15%/17% to 9%/11%/13%/15%
- Plague Ward
- Increased mana cost from 20 on each level to 20/22/24/26.
- Plague Ward
- Increased base movement speed from 275 to 280.
- Poison Sting
- No longer applies 30% health regen reduction to affected targets.
- Increased damage per second from 6/12/18/24 to 8/16/24/32.
- Plague Ward
- Increased health from 75/200/325/450 to 120/230/340/450.
- Aghanim's Scepter upgrade:
- Reduced Poison Nova cooldown from 140/120/60 to 100/80/60.
- Talents:
- LVL 10+12s Plague Ward duration increased to +15.
- Talents:
- LVL 10+15s Plague Ward duration reduced to +12.LVL 10-8s Venomous Gale cooldown reduced to -6s.LVL 15+12% Poison Sting movement speed slow reduced to +10%.LVL 2015% spell lifesteal reduced to 12%.LVL 20+7s Poison Nova duration reduced to +5.5s.LVL 253x Plague Ward health/attack damage reduced to 2.6x.LVL 25+800 Poison Nova radius reduced to +640.
- Talents:
- LVL 10
- Poison Sting
- Reduced health regen reduction from 30% on each level to 15%/20%/25%/30%.
- Reduced damage per second from 6/14/22/30 to 6/12/18/24.
- Poison Sting
- Now also applies 30% health regen reduction to affected targets.
- UThe health regen reduction value is not halved for Plague Wards.
- Increased Venomous Gale damage over time from 10/40/70/100 to 15/45/75/105.
- Plague Ward
- Reduced base attack time from 1.5 to 1.4.
- Increased base intelligence from 17 to 19.
- Increased base attack speed from 100 to 115.
- Talents:
- LVL 15+8% Poison Sting movement speed slow increased to +12%.
- Aghanim's Scepter upgrade:
- Increased Poison Nova damage per second from 60/85/110 to 75/100/125.
- Increased Poison Nova damage per second from 30/55/80 to 40/65/90.
- Increased base agility from 22 to 26..
- Talents:
- LVL 15+6% Poison Sting movement speed slow increased to +8%.
- Increased Poison Sting movement speed slow from 11%/12%/13%/14% to 11%/13%/15%/17%.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Poison Sting
- No longer pierces spell immunity.
- Is now dispellable.
- Plague Ward
- Increased collision size from 16 to 24.
- Talents:
- LVL 15LVL 20
- Increased Poison Nova duration from 16 to 18.
- Talents:
- LVL 15+150 cast range increased to +200.LVL 20+6s Poison Nova duration increased to +7s.LVL 25+600 Poison Nova radius increased to +800.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Reduced base attack damage from 19‒21 to 16‒18.
- Reduced base movement speed from 285 to 275.
- Increased turn rate from 0.4 to 0.5.
- Venomous Gale is now also dispellable with basic dispels. [?]
- Talents:
- LVL 10+30 movement speed.LVL 10+30% experience gain ➜ -8s Venomous Gale cooldown.LVL 15+150 cast range ➜ +6% Poison Sting movement speed slow.LVL 15+200 health ➜ +150 cast range.LVL 20LVL 20+75 attack damage ➜ +6s Poison Nova duration.LVL 25
- Plague Ward
- Reduced daytime vision range from 1200 to 800. [?]
- Increased agility gain from 2.6 to 2.8.
- Increased Poison Sting damage per second from 6/12/18/24 to 6/14/22/30.
- Increased strength gain from 1.85 to 2.15.
- Reduced base health regeneration from 0.25 to 0.
- Increased base mana from 50 to 75.
- Talents:
- LVL 25-60s respawn time ➜ +14% Poison Sting movement speed slow.
- Talents:
- LVL 10+20 movement speed increased to +3.LVL 10+20% experience gain increased to +30.
- RemovedAttribute Bonus.
- addedTalents:
- Increased base intelligence and gain from 15 + 1.75 to 17 + 1.8.
- Plague Ward
- Increased attack damage from 9‒11/17‒21/26‒32/34‒42 to 12‒14/21‒23/30‒32/39‒41.
- Increased base health from 150 to 180.
- Reduced Venomous Gale cooldown from 22 on each level to 21/20/19/18.
- Poison Sting
- Poison Nova
- Reduced damage per second from 36/58/81 to 30/55/80.
- Increased duration from 12/14/15 to 16 on each level.
- Aghanim's Scepter upgrade:
- Poison Nova
- No longer increases duration.
- Increased damage per second from 58/81/108 to 60/85/110
- Poison Nova
- Increased Venomous Gale damage over time from 0/30/60/90 to 10/40/70/100.
- Hero kills by Plague Wards now provide ExperienceXP credit to the hero.
- Poison Nova can now place its debuff on spell immune enemies.
- Reduced base attack damage from 24‒26 to 19‒21.
- Reduced base health regeneration from 0.75 to 0.25.
- Reduced base movement speed from 290 to 285.
- Plague Ward
- Reduced nighttime vision from 1200 to 800. [?]
- Venomous Gale
- No longer ignores its cast backswing.
- No longer ignores invisible units and units in the Fog of War.
- Rescaled damage over time from 15/30/45/60 to 0/30/60/90.
- Poison Sting
- Increased duration from 6/8/10/12 to 6/9/12/15.
- Damage no longer dispels consumables or Blink Dagger.
- Plague Ward
- Increased experience bounty from 12/12/25/25XP to 20/25/30/35XP.
- Poison Sting
- Plague Wards now Poison Sting have based on its current level for 50% of the damage.
- Debuff from the stronger damage over time is only applied.
- Poison Nova no longer ignores invisible units and units in the Fog of War.
- Increased Poison Sting duration from 6/7/8/9 to 6/8/10/12.
- Venomous Gale
- Reduced projectile flying vision radius from 800 to 400.
- Reduced initial damage from 50/70/70/100 to 25/50/75/100.
- Increased damage over time from 10/20/40/50 to 15/30/45/60.
- Rescaled mana cost from 90/105/120/135 to 125 on each level.
- Rescaled Poison Sting duration from 7 on each level to 6/7/8/9.
- Plague Ward
- Reduced vision from 1400 to 1200.
- Increased base health regeneration from 0.25 to 0.75.
- Fixed Plague Ward instant killing Homing Missile.
- Addednew Bound Radius mechanic. [?]
- Venomancer has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Venomancer has the
- Plague Ward
- Updated ability icon.
- Plague Ward
- Increased Poison Sting movement speed slow from 10% on each level to 11%/12%/13%/14%.
- Increased Poison Nova duration from 12 on each level to 12/14/15.
- Aghanim's Scepter upgrade:
- Increases Poison Nova duration to 14/15/16.
- Fixed ability interactions between Viper Strike and Venomous Gale.
- ReplacedShadow Strike with Venomous Gale.
- Affected heroes under 25% of max health and under Venomous Gale can now be denied by an allied hero.
- OldShadow Strike
- Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for a short duration.
- Cast range: 400
- Initial damage: 50/70/70/100
- Damage over time: 10/20/40/50
- Movement speed slow: 50%
- Duration: 15
- Mana cost: 90/105/120/135
- Cooldown: 22
- NewVenomous Gale
- Releases a Venomous Gale which poisons enemy units it comes in contact with. Poisoned units take initial damage, damage overtime, and have their movement speed slowed for a short time.
- Cast range: 800
- Travel distance: 800
- Radius: 125
- Initial damage: 50/70/70/100
- Damage over time: 10/20/40/50
- Movement speed slow: 50%
- Duration: 15
- Mana cost: 90/105/120/135
- Cooldown: 22
- Notes: The slow gets weaker over time. The damage over time is applied in 3-second intervals.
- Poison Sting damage is now lethal.
- Plague Ward
- Increased cast range from 400 to 850.
- Plague Ward
- Increased vision radius from 1200 to 1400.
- Updated Poison Nova ability effects.
- Updated Plague Ward ability icon.
- Shadow Strike
- Addeddenying functionality to ability with the following conditions:
- Affected heroes under 25% of max health and the ability effects can now be denied by an allied hero.
- Changedability backend operations.
- Updated Plague Ward ability icon.
- Fixed Poison Nova memory leak issues.
- Plague Ward
- Reduced mana cost from 25 to 20.
- Reduced cooldown from 6 to 5.
- Plague Ward
- Fixed Poison Sting slowing attack speed, instead of movement speed.
- Plague Ward
- Updated model color.
- Reduced base movement speed from 295 to 290.
- Reduced attack range from 490 to 450.
- Fixed some bugs on Poison Nova.
- Reduced base movement speed from 300 to 295.
- Reduced Plague Ward mana cost from 25/25/30/35 to 25 on each level.
- Poison Nova
- Reduced damage per second from 62/100/138 to 36/58/81.
- Increased duration from 7 to 12.
- Aghanim's Scepter upgrade:
- Reduced Poison Nova damage per second from 100/138/185 to 58/81/108.
- Venomancer is no longer restricted from buying Refresher Orb.
- ChangedPoison Nova backend ability operations. [?]
- Fixed ability so that multiple Venomancers can use it at the same time.
- Fixed dummy units of the first cast not disappearing when casting again before the first cast finished.
- Poison Nova
- Now has a starting radius of 255. [?]
- Reduced end radius from 850 [?] to 830.
- Venomancer is restricted from buying Refresher Orb. [?]
- Fixed Poison Nova dummy units being selectable. [?]
- Reduced Poison Nova radius from 1000 to 850. [?]
- Reduced cast time of the following abilities from 0.5 to 0:
- Poison Nova
- Reduced cast point from 0.5 to 0.
- Recoded ability to fix various bugs.
- No longer slows affected units by 10%/20%/30%.
- Multiple ability instances now work properly.
- Now properly hits all units within range.
- No longer randomly deals damage to units while passing through them.
- Increased Poison Nova radius from 800 to 1000. [?]
- Changed Venomancer's base regeneration type from only regenerate at blight to always regenerate [?].
- Reduced base health regeneration from 1.5 to 0.25.
- Poison Nova
- Reduced movement speed slow from 20%/40%/60% to 10%/20%/30%.
- Reduced attack speed slow from 20/40/60 to 10/20/30.
- Aghanim's Scepter upgrade:
- Poison Nova
- Now increases movement speed slow from 10%/20%/30% to 20%/40%/60%.
- Now increases attack speed slow from 10/20/30 to 20/40/60.
- Poison Nova
- Plague Ward
- RemovedDisease Cloud.
- Poison Sting
- Reduced damage from 5/10/16/25 to 5/10/15/20.
- Reduced duration from 10 to 7.
- Reduced Poison Nova damage from 70/110/150 to 62/100/138.
- Aghanim's Scepter upgrade:
- Reduced Poison Nova damage from 110/150/200 to 100/138/165.
- Reduced attack range from 550 to 490.
- Increased strength gain from 1.75 to 1.85
- Increased base agility and gain from 19 + 2.5 to 22 +2.6.
- Increased base attack damage from 19‒25 to 26‒28.
- Increased base attack time increased from 1.7 to 1.5.
- Increased attack range from 400 to 550.
- Plague Ward
- Increased attack damage from 7‒9/14‒18/21‒24/28‒36 to 9‒11/17‒21/26‒32/34‒42.
- Reduced Poison Nova cooldown 140/120/90 to 140/120/60.
- Aghanim's Scepter upgrade:
- No longer reduces Poison Nova cooldown.
- Increased Shadow Strike mana cost from 80/90/100/105 to 90/105/120/135.
- Increased Poison Sting damage from 5/10/15/23 to 5/10/16/25.
- Fixed Poison Nova.
- Reduced Shadow Strike initial damage from 60/80/80/110 to 50/70/70/100.
- Poison Sting
- Increased movement speed slow from 5%/10%/21%/28% to 7%/14%/23%/33%.
- Increased duration from 8 to 10.
- Increased Poison Nova mana cost from 180/265/350 to 200/300/400.
- AddedAghanim's Scepter upgrade for Venomancer:
- Poison Nova
- Increases damage to 110/150/200.
- Reduces cooldown to 140/120/60.
- Poison Nova
- Reduced Poison Nova radius from 1100 to 800. [?]
- Poison Nova
- Damage per second dealt is no longer lethal.
- Now slows movement speed by 20%/40%/60%.
- Now slows attack speed by 20/40/60.
- Poison Nova
- No longer slows movement speed by 20%/40%/60%.
- No longer slows attack speed by 20/40/60.
- Reduced travel speed from 522 to 500.
- Increased radius from 450 to 1100. [?]
- Increased damage per second from 70/100/150 to 70/110/150.
- Increased base attack damage from 19‒23 to 19‒25.
- Reduced base attack time from 1.56 to 1.5.
- Increased base armor from 0 to 1.
- Plague Ward
- Disease Cloud
- Reduced damage per second from 10/18/27/36 to 5/10/15/20.
- Increased radius from 176 to 225.
- Disease Cloud
- Poison Nova
- Increased damage from 70/100/130 to 70/100/150.
- Increased cooldown from 120 to 140/120/90.
- ReplacedReinforced Skin with Plague Ward.
- Plague Ward also has the Disease Cloud passive ability.
- OldReinforced Skin
- The hydra's skin hardens to absorb more damage.
- Bonus armor: 1/3/4/6
- NewPlague Ward
- Summons an immobile serpentine ward. The ward is immune to magic and is diseased.
- Cast range: 500
- Duration: 40
- Mana cost: 30/37/44/50
- Cooldown: 6.5
- Plague Ward stats:
- Health: 75/200/325/450
- Damage: 7‒9/14‒18/21‒27/28‒36 (Piercing)
- Armor: 0
- Attack projectile speed: 1900
- Base attack time: 1.5
- Gold bounty: 26‒38/27‒41/28‒44/28‒44
- Disease Cloud
- Infects nearby enemy living units with Disease Cloud. Stays 5 seconds after unit is death.
- Radius: 176
- Damage per second: 10/20/30/40
- Poison Sting
- Reduced movement speed slow from 7%/14%/21%/28% to 5%/10%/15%/23%.
- Rescaled duration from 3/5/6/7 to 8 on each level.
- Poison Nova
- Increased radius from 280 to 450. [?]
- Increased travel speed from 305 to 522.
- Increased damage per second from 30/50/65 to 70/100/130.
- Increased attack speed slow from 10/15/20 to 20/40/60.
- Increased movement speed slow from 10%/15%/20% to 20%/40%/60%.
- Reduced duration from 14 to 7.
- Reescaled mana cost from 200 on each level to 180/265/350.
- Reduced Reinforced Skin armor bonus from 2/4/6/9 to 1/3/4/6
- Reduced base attack damage from 21‒25 to 19‒23.
- Increased Poison Sting damage per second from 4/5/6/7 to 6/8/9/10.
- Added4th level to all basic abilities.
- Shadow Strike
- Rescaled initial damage from 60/80/100 to 60/80/80/110.
- Rescaled damage per instance from 15/30/50 to 10/20/40/50.
- Increased mana cost from 60 on each level to 80/90/100/105.
- Reduced cooldown from 20 to 10.
- Poison Sting
- Updated ability icon.
- Rescaled damage per second from 4/5/6 to 4/5/6/7.
- Rescaled movement speed slow from 5%/10%/21% to 7%/14%/21%/28%.
- Rescaled duration from 3/5/6 to 3/5/6/7.
- Rescaled Reinforced Skin armor bonus from 3/6/9 to 2/4/6/9.
- ReplacedReincarnation with Poison Nova.
- OldReincarnation
- When killed this hero will come back to life.
- Effect delay: 5
- Mana cost: 0
- Cooldown: 280/230/180
- NewPoison Nova
- Creates a ring of noxious poison that damages enemy units over a 14-second period. Does not kill units.
- Damage per second: 30/50/65
- Movement speed slow: 10%/15%/20%
- Attack speed slow: 10/15/21
- Travel speed: 305
- Duration:: 14
- Radius: 280 [?]
- Mana cost: 200
- Cooldown: 120
- Reduced base attack damage from 34‒34 to 21‒25.
- Reduced strength gain from 2.25 to 1.75.
- Reduced attack range from 600 to 400.
- Poison Sting
- Reduced movement speed slow from 15%/20%/25% to 5%/10%/21%.
- Reduced damage from 4/6/8 to 4/5/6.
- Reduced hero duration from 8/10/12 to 3/5/6.
- Reduced non-hero duration from 12/15/17 to 3/5/6.
- Changedhero model from Elder Hydra to Hydralisk.
- Changedprimary attribute from strength to agility.
- Reduced base strength and gain from 21 + 2.9 to 18 + 2.25.
- Increased agility gain from 1.75 to 2.5.
- Reduced base attack time from 2.5 to 1.56.
- Increased base attack damage from 30‒30 to 34‒34.
- Reduced base armor from 3 to 1.
- Shadow Strike
- Increased movement speed slow from 50% to 75%.
- Reduced initial damage from 110/25/140 to 60/80/100.
- Reduced damage over time from 30/45/60 to 15/30/50.
- Increased cooldown from 15 to 20.
- Reincarnation
- Increased number of ability levels from 2 to 3
- Increased cooldown from 240/150 to 280/230/180.
- Reduced strength gain from 3 to 2.9.
- Fixed Reinforced Skin tooltip. [?]
- Created
Patch History[]
Patch
Description
- Typing
Lesale
in the hero selection now highlights Venomancer.
- Reduced versus scale from 0.8 to 0.7.
- Addednew Adjectives attributes. [?]
- Venomancer has the following values: Green
1
, Legs0
and Nose0
.
- Venomancer has the following values: Green
- Updated Venomous Gale ability backend strings.
- Updated Poison Sting ability backend strings.
- Plague Ward
- Updated ability descriptions.
- Fixed talent not granting Plague Ward the correct bonus values.
- Fixed the following ability interactions with Latent Toxicity:
- Latent Toxicity
- Updated ability particles.
- Updated ability projectile effects.
- Updated Latent Toxicity ability sound effects.
- Updated the following abilities' tooltips:
- Fixed Poison Sting talent not affecting the hero.
- Fixed the following ability interactions with Latent Toxicity:
-
- Updated Plague Ward default cosmetic icon in the loadout.
- Updated Poison Nova ability descriptions.
- Updated Poison Nova ability tooltip.
- Updated Poison Sting modifier description.
- Updated default hero model.
- ULevel 20 right talent: +5.5s Poison Nova duration reduced to +5s. [?]
-
- Poison Sting and its debuffs now tells that they apply health regeneration reduction.
- Fixed Venomous Gale blocking neutral creep camps.
- Fixed Venomous Gale dispel type.
- Plague Ward now has a unit label.
-
- Fixed movement speed being 270 instead of 275.
- Fixed broken cosmetic meshes.
-
- Updated default item build.
- Fixed Plague Ward animations.
- Poison Sting
- Fixed debuff tooltip showing garbled numbers.
- Fixed some cases where ability would stop slowing and dealing damage.
- Fixed Plague Ward spell immunity being dispellable.
- Fixed a bug where Plague Ward particles would not render when in Fog of War.
- Fixed some cases where the Plague Ward did not allow placement in very small spaces.
- Fixed a bug where sometimes the Plague Ward portrait would be empty after selecting the unit.
-
- Fixed Shadow Walk debuff affecting Plague Ward.
-
- Fixed the damage source of the Plague Ward's Poison Sting to be the wards, instead of Venomancer.
-
- Fixed Poison Nova not doing damage against non-spell immune units.
- Broken down hero model for cosmetics.
- Fixed when multiple Plague Wards were told to attack a target that was out of range to some of the wards, none of the wards would attack that target.
- Now the in-range wards will attack the target properly.
- Reworkeddefault hero model.
- Updated hero icon.
- Updated Poison Nova icon.
-
- Fixed Plague Ward gaining Poison Sting if Venomancer is on the same team.
- Fixed Venomous Gale backswing behavior.
- UAdded animations to loadout stance.
- Fixed Poison Sting duration not increasing per level.
- Updated Venomous Gale vision values.
- UBroken down default hero model into multiple parts for loadout.
- Fixed HP Removal abilities (i.e. Poison Sting) removing Refraction charges.
-
- Fixed not being able to ⇱⇲ Drag-select Plague Wards by dragging over their models.
-
- Fixed abilities with 0 cast point missing its ability effects:
- UPDATE 2 (TEST)
- Fixed Soul Rip being able to target on Plague Ward.
- Fixed Poison Nova not having its duration upgraded.
- Fixed having 1 more armor than intended.
- Plague Ward
- Fixed Arcane Orb working against unit.
- The ExperienceXP bar is now used to show the remaining duration.
- Fixed damage done to Plague Ward not showing up in combat log.
- Fixed being able to deny oneself while under the the following debuffs if you attack through the hero icon at the top:
- Fixed being able to dispel the following abilities:
- Added idle injured animations.
- Fixed being able to transfer Nightmare to Plague Ward.
- UAdded injured and chase animations.
- Fixed Plague Ward collision size.
- Summoned units now draw larger on the minimap.
- Fixed the following abilities from affecting Plague Ward:
- Fixed the following abilities working on Plague Ward:
- Burning Spear
- Tidebringer
- Backstab
- Chain Lightning and Chain Lightning proccing
- Critical strike item sources
- Fixed how Poison Sting refreshes on attack.
- Fixed Poison Sting from doing extra damage each attack on buff refresh.
- Plague Ward uses the smaller collision size. This should prevent them from blocking narrow paths.
- Fixed Plague Ward not being able to attack Roshan.
- Chronosphere no longer freezes Plague Ward and stops it from working.
- Fixed a bug where Venomous Gale was not visible.
- Venomous Gale travels at 1200 speed and provides 800 vision.
- Poison Sting
- Now does its damage at the beginning of the interval instead of the end.
- Added a fake modifier to be used by illusions.
- Poison Nova
- No longer hits units in the Fog of War.
- Ability now starts with a radius of 255 and expands out over 1.15s to a radius of 830. Before it started at a radius of 0.
- Now does an extra tick of damage when the effect is applied to enemies.
- Fixed the following abilities hitting invisible units:
- Venomancer can now get assists with Plague Ward.
- Poison Sting
- Fixed ability interactions with Siege Creep.
- Fixed illusions being able to use ability.
- Plague Ward
- Fixed the following abilities working against unit:
- Lifesteal sources
- Damage Return
- Fixed attack damage from unit being blocked by damage block sources.
- Fixed the following abilities working against unit:
- Added Ctrl as a modifier key to test sending an order to all controllable units, excluding the hero.
- Venomancer can now use Ctrl and issue an order to all Plague Wards.
- AddedVenomancer.