Changelogs
Version History
Version
Description
- Increased base attack damage from 18‒21 to 22‒25.
- Poison Sting
- No longer deals damage on the same interval that applies the debuff.
- Increased damage per second from 6/14/22/30 to 8/16/24/32.
- Plague Ward
- Changed attack type from Pierce to Piercing. [?]
- Poison Nova
- Increased travel speed from 500 to 550.
- Rescaled damage radius from 630 on each level to 595/645/695.
- Talents:
- Level 25 right talent changed: +640 Poison Nova radius ➜ Poison Nova reduces 100 attack speed.
- Level 25 left talent: 2.6x Plague Ward health/attack damage reduced to 2.5x.
- Reduced base agility and gain from 26 + 3.2 to 24 + 3.
- Increased health regeneration from 0 to 0.25.
- Rescaled Poison Nova damage per second from 40/65/90 to 20/30/40 + 2%/2.75%/3.5% of max health.
- Aghanim's Scepter upgrade:
- Rescaled Poison Nova damage per second from 75/100/125 to 20/30/40 + 3%/3.75%/4.5% of max health.
- Talents:
- Level 10 left talent changed: +100 attack range ➜ +175 health.
- Increased base attack damage from 16-18 to 18-21.
- Increased turn rate from 0.5 to 0.6.
- Reduced Poison Sting movement speed slow from 9%/11%/13%/15% to 8%/10%/12%/14%.
- Poison Nova
- Increased radius from 575 to 630.
- Increased duration from 18 to 20.
- Talents:
- Level 10 left talent changed: +12s Plague Ward duration ➜ +100 attack range.
- Level 15 right talent changed: +100 attack range ➜ 12% spell lifesteal.
- Level 15 left talent: +10% Poison Sting movement speed slow reduced to +8%.
- Level 20 left talent changed: 12% spell lifesteal ➜ -1.5s Plague Ward cooldown.
- Increased Venomous Gale initial damage from 25/50/75/100 to 50/75/100/125.
- Added Aghanim's Shard upgrade for Venomancer:
- Increases Venomous Gale projectile speed by 400 and causes it to summon 2 Plague Wards of the current level around hit enemy heroes.
- Talents:
- Level 15 right talent changed: Venomous Gale summons 2 Plague Wards around hit heroes ➜ +100 attack range.
- Poison Sting
- Reduced damage per second from 8/16/24/32 to 6/14/22/30.
- Reduced movement speed slow from 11%/13%/15%/17% to 9%/11%/13%/15%
- Increased Plague Ward mana cost from 20 on each level to 20/22/24/26.
- Plague Ward
- Increased gold bounty from 14-17 on each level to 15/17/19/21.
- Plague Ward
- Increased movement speed from 275 to 280.
- Poison Sting
- No longer applies 30% health regen reduction to affected targets.
- Increased damage per second from 6/12/18/24 to 8/16/24/32.
- Plague Ward
- Increased health from 75/200/325/450 to 120/230/340/450.
- Aghanim's Scepter upgrade:
- Reduced Poison Nova cooldown from 140/120/60 to 100/80/60.
- Talents:
- Level 10 left talent: +12s Plague Ward duration increased to +15.
- Level 10 left talent: +15s Plague Ward duration reduced to +12.
- Level 10 right talent: -8s Venomous Gale cooldown reduced to -6s.
- Level 15 left talent: +12% Poison Sting movement speed slow reduced to +10%.
- Level 20 left talent: 15% spell lifesteal reduced to 12%.
- Level 20 right talent: +7s Poison Nova duration reduced to +5.5s.
- Level 25 left talent: 3x Plague Ward health/attack damage reduced to 2.6x.
- Level 25 right talent: +800 Poison Nova radius reduced to +640.
- Level 10 left talent changed: +90 gold per minute ➜ +15s Plague Ward duration.
- Poison Sting
- Reduced health regen reduction from 30% on each level to 15%/20%/25%/30%.
- Reduced damage per second from 6/14/22/30 to 6/12/18/24.
- Poison Sting now also applies 30% health regen reduction to affected targets.
- Increased Venomous Gale damage over time from 10/40/70/100 to 15/45/75/105.
- Plague Ward
- Reduced base attack time from 1.5 to 1.4.
- Increased base intelligence from 17 to 19.
- Increased base attack speed from 100 to 115.
- Talents:
- Level 15 left talent: +8% Poison Sting movement speed slow increased to +12%.
- Aghanim's Scepter upgrade:
- Increased Poison Nova damage per second from 60/85/110 to 75/100/125.
- Increased Poison Nova damage per second from 30/55/80 to 40/65/90.
- Level 15 left talent: +6% Poison Sting movement speed slow increased to +8%.
- Increased Poison Sting movement speed slow from 11%/12%/13%/14% to 11%/13%/15%/17%.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Poison Sting
- No longer pierces spell immunity.
- Is now dispellable.
- Plague Ward
- Increased collision size from 16 to 24.
- Talents:
- Level 15 right talent changed: +200 cast range ➜ Venomous Gale summons 2 Plague Wards around hit heroes.
- Level 20 left talent changed: Venomous Gale summons 2 Plague Wards around hit heroes ➜ 15% spell lifesteal.
- Increased Poison Nova duration from 16 to 18.
- Level 15 right talent: +150 cast range increased to +200.
- Level 20 right talent: +6s Poison Nova duration increased to +7s.
- Level 25 right talent: +600 Poison Nova radius increased to +800.
- Reduced movement speed from 285 to 275.
- Reduced base attack damage from 19-21 to 16-18 (total attack damage is now 38-40).
- Increased turn rate from 0.4 to 0.5.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Venomous Gale is now also dispellable with basic dispels. [?]
- Reworked talents:
- Old:
- Level 10: +30 movement speed or +30% experience gain
- Level 15: +150 cast range or +200 health
- Level 20: +15% magic resistance or +75 attack damage
- Level 25: 3x Plague Ward health/attack damage or +14% Poison Sting movement speed slow
- New:
- Level 10: +90 gold per minute or -8s Venomous Gale cooldown
- Level 15: +6% Poison Sting movement speed slow or +150 cast range
- Level 20: Venomous Gale summons 2 Plague Wards around hit heroes or +6s Poison Nova duration
- Level 25: 3x Plague Ward health/attack damage or +600 Poison Nova radius
- Plague Ward
- Reduced vision range from 1200/800 to 800/800.
- Increased agility gain from 2.6 to 2.8.
- Increased Poison Sting damage per second from 6/12/18/24 to 6/14/22/30.
- Increased strength gain from 1.85 to 2.15.
- Reduced base health regeneration from 0.25 to 0.
- Talents:
- Level 25 right talent changed: -60s respawn time ➜ +14% Poison Sting movement speed slow.
- Level 10 left talent: +20 movement speed increased to +30.
- Level 10 right talent: +20% experience gain increased to +30%.
- Added talents:
- Level 10: +20 movement speed or +20% experience gain
- Level 15: +150 cast range or +175 health
- Level 20: +15% magic resistance or +75 attack damage
- Level 25: 3x Plague Ward health/attack damage or -60s respawn time
- Increased base intelligence and gain from 15 + 1.75 to 17 + 1.8.
- Plague Ward
- Increased attack damage from 9-11/17-21/26-32/34-42 to 12-14/21-23/30-32/39-41.
- Reduced Venomous Gale cooldown from 22 on each level to 21/20/19/18.
- Poison Sting
- Poison Nova
- Reduced damage per second from 36/58/81 to 30/55/80.
- Increased duration from 12/14/15 to 16 on each level.
- Aghanim's Scepter upgrade:
- Increased Poison Nova damage per second from 58/81/108 to 60/85/110, but no longer increases duration.
- Increased Venomous Gale damage over time from 0/30/60/90 to 10/40/70/100.
- Hero kills by Plague Wards now provide ExperienceXP credit to the hero.
- Poison Nova can now place its debuff on spell immune enemies.
- Reduced base attack damage from 24-26 to 19-21 (total attack damage is now 41-43).
- Reduced base health regeneration from 0.75 to 0.25.
- Reduced movement speed from 290 to 285.
- Plague Ward
- Reduced vision from 1200/1200 to 1200/800.
- Venomous Gale
- No longer ignores its cast backswing.
- No longer ignores invisible units and units in the fog of war.
- Rescaled damage over time from 15/30/45/60 to 0/30/60/90.
- Poison Sting
- Increased duration from 6/8/10/12 to 6/9/12/15.
- Damage no longer dispels consumables or Blink Dagger.
- Plague Ward
- Increased experience bounty from 12/12/25/25 to 20/25/30/35.
- Wards now have Poison Sting for 50% of the damage at the current ability level.
- Notes: When Venomancer and a Plague Ward attack the same target, the one with the stronger damage over time is applied.
- Poison Nova no longer ignores invisible units and units in the fog of war.
- Increased Poison Sting duration from 6/7/8/9 to 6/8/10/12.
- Venomous Gale
- Rescaled mana cost from 90/105/120/135 to 125 on each level.
- Reduced initial damage from 50/70/70/100 to 25/50/75/100.
- Increased damage over time from 10/20/40/50 to 15/30/45/60.
- Rescaled Poison Sting duration from 7 on each level to 6/7/8/9.
- Plague Ward
- Reduced vision from 1400/1400 to 1200/1200.
- Increased base health regeneration from 0.25 to 0.75.
- Plague Ward
- Increased gold bounty from 3-9 to 14-17.
- Increased Poison Sting movement speed slow from 10% on each level to 11%/12%/13%/14%.
- Increased Poison Nova duration from 12 on each level to 12/14/15.
- Aghanim's Scepter upgrade:
- Increases Poison Nova duration from 12/14/15 to 14/15/16.
- Replaced Shadow Strike with Venomous Gale.
- Old Shadow Strike
- Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for a short duration.
- Cast range: 400
- Initial damage: 50/70/70/100
- Damage over time: 10/20/40/50
- Move speed slow: 50%
- Duration: 15
- Mana cost: 90/105/120/135
- Cooldown: 22
- New Venomous Gale
- Releases a Venomous Gale which poisons enemy units it comes in contact with. Poisoned units take initial damage, damage overtime, and have their movement speed slowed for a short time.
- Cast range: 800
- Travel distance: 800
- Radius: 125
- Initial damage: 50/70/70/100
- Damage over time: 10/20/40/50
- Movement speed slow: 50%
- Duration: 15
- Mana cost: 90/105/120/135
- Cooldown: 22
- Notes: The slow gets weaker over time. The damage over time is applied in 3 second intervals.
- Poison Sting damage is now lethal.
- Plague Ward
- Increased vision radius from 1200/1200 to 1400/1400.
- Increased cast range from 400 to 850.
- Fixed some memory leak issues on Poison Nova.
- Plague Ward
- Reduced mana cost from 25 to 20.
- Reduced cooldown from 6 to 5.
- Plague Ward
- Reduced gold bounty from
20 + 6/7/8/8
to 3-9.
- Reduced gold bounty from
- Fixed Poison Sting slowing attack speed, instead of movement speed.
- Reduced movement speed from 295 to 290.
- Reduced attack range from 490 to 450.
- Fixed some bugs on Poison Nova.
- Reduced movement speed from 300 to 295.
- Reduced Plague Ward mana cost from 25/25/30/35 to 25 on each level.
- Poison Nova
- Reduced damage per second from 62/100/138 to 36/58/81.
- Increased duration from 7 to 12.
- Aghanim's Scepter upgrade:
- Reduced Poison Nova damage per second from 100/138/185 to 58/81/108.
- Venomancer is no longer restricted from buying Refresher Orb.
- Notes: Poison Nova debuff still does not stack.
- Fixed Poison Nova dummies of the first cast not disappearing when casting again before the first cast finished.
- Reduced Poison Nova radius from 850 [?] to 575.
- Venomancer is restricted from buying Refresher Orb. (Disabled because of bugs.)
- Fixed Poison Nova dummies being selectable (and able to build night elf buildings).
- Reduced Poison Nova radius from 1000 [?] to 850 [?].
- Reduced cast time of all spells from 0.5 to 0.
- Recoded Poison Nova to fix various bugs.
- No longer slows affected units by 10%/20%/30%.
- Multiple instances now work properly.
- Now properly hits all units within range.
- No longer randomly deals damage to units while passing through them.
- Increased Poison Nova radius from 800 [?] to 1000 [?].
- Changed Venomancer's base regeneration type from only regenerate at blight to always regenerate [?].
- Reduced base regeneration from 1.50 to 0.25.
- Reduced Poison Nova attack and movement speed slow from 20%/40%/60% to 10%/20%/30%.
- Aghanim's Scepter upgrade:
- Increases Poison Nova attack and movement speed slow from 10%/20%/30% to 20%/30%/40%.
- Removed the passive Disease Cloud ability for Plague Ward.
- Poison Sting
- Reduced damage from 5/10/16/25 to 5/10/15/20.
- Reduced duration from 10 to 7 seconds.
- Reduced Poison Nova damage from 70/110/150 to 62/100/138.
- Aghanim's Scepter upgrade:
- Reduced Poison Nova damage from 110/150/200 to 100/138/165.
- Reduced attack range from 550 to 490.
- Increased strength gain from 1.75 to 1.85
- Increased base agility and gain from 19 + 2.5 to 22 +2.6.
- Increased attack range from 400 to 550.
- Increased base attack time increased from 1.7 to 1.5.
- Increased base attack damage from 19-25 to 26-28.
- Plague Ward
- Increased attack damage from 7-9/14-18/21-24/28-36 to 9-11/17-21/26-32/34-42.
- Reduced Poison Nova cooldown 140/120/90 to 140/120/60.
- Aghanim's Scepter upgrade:
- No longer reduces Poison Nova cooldown.
- Increased Shadow Strike mana cost from 80/90/100/105 to 90/105/120/135.
- Increased Poison Sting damage from 5/10/15/23 to 5/10/16/25.
- Fixed Poison Nova Aghanim's Scepter upgrade.
- Reduced Shadow Strike initial damage from 60/80/80/110 to 50/70/70/100.
- Poison Sting
- Increased slow from 5%/10%/21%/28% to 7%/14%/23%/33%.
- Increased duration from 8 to 10 seconds.
- Increased base health from 100 to 150.
- Poison Nova
- Increased mana cost from 180/265/350 to 200/300/400.
- Added Aghanim's Scepter upgrade for Venomancer:
- Increases Poison Nova damage from 70/110/150 to 110/150/200 and reduces cooldown from 140/120/90 to 140/120/60.
- Reduced Poison Nova radius from 1100 [?] to 800 [?].
- Poison Nova
- No longer deals lethal damage.
- Now slows attack speed by 20/40/60.
- Now slows movement speed by 20%/40%/60%.
- Poison Nova
- Increased radius from 450 [?] to 1100 [?].
- Increased damage from 70/100/150 to 70/110/150.
- No longer slow attack and movement speed for 20%/40%/60%.
- Reduced ring speed from 522 to 500.
- Reduced base attack time from 1.56 to 1.5.
- Increased base attack damage from 19-23 to 19-25.
- Increased base armor from 0 to 1.
- Plague Ward
- Disease Cloud
- Reduced damage per second from 10/18/27/36 to 5/10/15/20.
- Increased radius from 176 to 225.
- Disease Cloud
- Poison Nova
- Increased damage from 70/100/130 to 70/100/150.
- Increased cooldown from 120 to 140/120/90.
- Replaced Reinforced Skin with Plague Ward.
- Plague Ward has the Disease Cloud passive ability.
- Old Reinforced Skin
- The hydra's skin hardens to absorb more damage.
- Bonus armor: 1/3/4/6
- New Plague Ward
- Summons an immobile serpentine ward. The ward is immune to magic and is diseased.
- Cast range: 500
- Duration: 40
- Mana cost: 30/37/44/50
- Cooldown: 6.5
- Plague Ward stats:
- Health: 75/200/325/450
- Damage type: Piercing
- Damage: 7-9/14-18/21-27/28-36
- Armor: 0
- Attack projectile speed: 1900
- Base attack time: 1.5
- Gold bounty: 26-38/27-41/28-44/28-44
- Disease Cloud
- Infects nearby enemy living units with Disease Cloud. Stays 5 seconds after unit is death.
- Radius: 176
- Damage per second: 10/20/30/40
- Poison Sting
- Reduced slow from 7%/14%/21%/28% to 5%/10%/15%/23%.
- Rescaled duration from 3/5/6/7 to 8 on each level.
- Poison Nova
- Reduced duration from 14 to 7.
- Increased damage from 30/50/65 to 70/100/130.
- Reescaled mana cost from 200 to 180/265/350.
- Increased attack and movement speed slow from 10/15/20% to 20/40/60%.
- Increased ring speed from 305 to 522.
- Increased radius from 280 [?] to 450 [?].
- Reduced Reinforced Skin bonus armor from 2/4/6/9 to 1/3/4/6
- Reduced base attack damage from 21-25 to 19-23.
- Increased Poison Sting damage per second from 4/5/6/7 to 6/8/9/10.
- Added 4th level to all basic abilities.
- Shadow Strike
- Rescaled initial damage from 60/80/100 to 60/80/80/110.
- Rescaled damage per instance from 15/30/50 to 10/20/40/50.
- Increased mana cost from 60 on each level to 80/90/100/105.
- Reduced cooldown from 20 to 10.
- Poison Sting
- Updated Poison Sting icon.
- Rescaled damage per second from 4/5/6 to 4/5/6/7.
- Rescaled movement speed slow from 5%/10%/21% to 7%/14%/21%/28%.
- Rescaled duration from 3/5/6 to 3/5/6/7.
- Rescaled Reinforced Skin bonus armor from 3/6/9 to 2/4/6/9.
- Replaced Reincarnation with Poison Nova.
- Old Reincarnation
- When killed this hero will come back to life.
- Effect delay: 5
- Mana cost: 0
- Cooldown: 280/230/180
- New Poison Nova
- Creates a ring of noxious poison that damages enemy units over a 14 seconds period. Does not kill units.
- Damage per second: 30/50/65
- Attack/Movement speed slow: 10%/15%/20%
- Ring speed: 305
- Duration:: 14
- Radius: 280 [?]
- Mana cost: 200.
- Cooldown: 120
- Reduced base attack damage from 34-34 to 21-25.
- Reduced strength gain from 2.25 to 1.75.
- Reduced attack range from 600 to 400.
- Poison Sting
- Reduced movement speed slow from 15%/20%/25% to 5%/10%/21%.
- Reduced damage from 4/6/8 to 4/5/6.
- Reduced hero duration from 8/10/12 to 3/5/6.
- Reduced non-hero duration from 12/15/17 to 3/5/6.
- Updated Hero Model from Elder Hydra to Hydralisk.
- Changed primary attribute from strength to agility.
- Reduced base strength and gain from 21 + 2.9 to 18 + 2.25.
- Increased agility gain from 1.75 to 2.5.
- Reduced base attack time from 2.5 to 1.56.
- Increased base attack damage from 30-30 to 34-34.
- Reduced base armor from 3 to 1.
- Shadow Strike
- Increased movement speed slow from 50% to 75%.
- Reduced initial damage from 110/25/140 to 60/80/100.
- Reduced damage over time from 30/45/60 to 15/30/50.
- Increased cooldown from 15 to 20.
- Reincarnation
- Increased number of ability levels from 2 to 3
- Increased cooldown from 240/150 to 280/230/180.
- Reduced strength gain from 3 to 2.9.
- Fixed Reinforced Skin tooltip. Previously, the tooltip said the skill had five levels
- Created.
Patch History
Patch
Description
- Updated Poison Nova ability tooltip.
- Updated Poison Sting modifier description.
- Updated default hero model.
- Talents:
- ULevel 20 right talent: +5.5s Poison Nova duration reduced to +5s. [?]
- Update 2
- Poison Sting and its debuffs now tells that they apply health regeneration reduction.
- Fixed Venomous Gale blocking neutral creep camps.
- Fixed Venomous Gale dispel type.
- Plague Ward now has a unit label.
- Update 2
- Fixed movement speed being 270 instead of 275.
- Fixed broken cosmetic meshes.
- Update 2
- Updated default item build.
- Fixed Plague Ward animations.
- Poison Sting
- Fixed debuff tooltip showing garbled numbers.
- Fixed some cases where ability would stop slowing and dealing damage.
- Fixed Plague Ward spell immunity being dispellable.
- Fixed a bug where Plague Ward particles would not render when in Fog of War.
- Fixed some cases where the Plague Ward did not allow placement in very small spaces.
- Fixed a bug where sometimes the Plague Ward portrait would be empty after selecting the unit.
- Update 7
- Fixed Shadow Walk debuff affecting Plague Ward.
- Update 5
- Fixed the damage source of the Plague Ward's Poison Sting to be the wards, instead of Venomancer.
- Update 4
- Fixed Poison Nova not doing damage against non-spell immune units.
- Broken down hero model for cosmetics.
- Fixed when multiple Plague Wards were told to attack a target that was out of range to some of the wards, none of the wards would attack that target.
- Now the in-range wards will attack the target properly.
- Reworked model.
- Updated hero icon.
- Updated Poison Nova icon.
- Update 6
- Fixed Plague Ward gaining Poison Sting if Venomancer is on the same team.
- Fixed Venomous Gale backswing behavior.
- UAdded animations to loadout stance.
- Fixed Poison Sting duration not increasing per level.
- Updated Venomous Gale vision values.
- UBroken down default hero model into multiple parts for loadout.
- Fixed HP Removal abilities (i.e. Poison Sting) removing Refraction charges.
- Update 4
- Fixed not being able to ⇱⇲ Drag-select Plague Wards by dragging over their models.
- Update 5
- Fixed abilities with 0 cast point missing its ability effects:
- Update 2
- Fixed Soul Rip being able to target on Plague Ward.
- Fixed Poison Nova not having its duration upgraded.
- Fixed having 1 more armor than intended.
- Plague Ward
- Fixed Arcane Orb working against unit.
- The ExperienceXP bar is now used to show the remaining duration.
- Fixed damage done to Plague Ward not showing up in combat log.
- Fixed being able to deny oneself while under the the following debuffs if you attack through the hero icon at the top:
- Fixed being able to dispel the following abilities:
- Added idle injured animations.
- Fixed being able to transfer Nightmare to Plague Ward.
- UAdded injured and chase animations.
- Fixed Plague Ward collision size.
- Summoned units now draw larger on the minimap.
- Fixed the following abilities from affecting Plague Ward:
- Fixed the following abilities working on Plague Ward:
- Burning Spear
- Tidebringer
- Backstab
- Chain Lightning and Chain Lightning proccing
- Critical strike item sources
- Fixed how Poison Sting refreshes on attack.
- Fixed Poison Sting from doing extra damage each attack on buff refresh.
- Plague Ward uses the smaller collision size. This should prevent them from blocking narrow paths.
- Fixed Plague Ward not being able to attack Roshan.
- Chronosphere no longer freezes Plague Ward and stops it from working.
- Fixed a bug where Venomous Gale was not visible.
- Venomous Gale travels at 1200 speed and provides 800 vision.
- Poison Sting
- Now does its damage at the beginning of the interval instead of the end.
- Added a fake modifier to be used by illusions.
- Poison Nova
- No longer hits units in the Fog of War.
- Ability now starts with a radius of 255 and expands out over 1.15s to a radius of 830. Before it started at a radius of 0.
- Now does an extra tick of damage when the effect is applied to enemies.
- Fixed the following abilities hitting invisible units:
- Venomancer can now get assists with Plague Ward.
- Poison Sting
- Fixed ability interactions with Siege Creep.
- Fixed illusions being able to use ability.
- Plague Ward
- Fixed the following abilities working against unit:
- Lifesteal sources
- Damage Return
- Fixed attack damage from unit being blocked by damage block sources.
- Fixed the following abilities working against unit:
- Added Ctrl as a modifier key to test sending an order to all controllable units, excluding the hero.
- Venomancer can now use Ctrl and issue an order to all Plague Wards.
- Added Venomancer.