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Vengeful Spirit
Vengeful Spirit
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
19 + 2.6
20 + 3.8
19 + 1.5
Level 0 1 15 25 30
Health 120 538 1330 2166 2496
+0.25 +2.15 +5.79 +9.59 +11.09
Mana 75 303 555 879 987
+0 +0.95 +2 +3.35 +3.83
Armor 0 3.33 12.2 20.53 24.03
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block -
Damage

24
30

44
50

97
103

147
153

168
174

Attack Rate 0.59/s 0.71/s 1.02/s 1.31/s 1.44/s
Attack Range Ranged 400 (800)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.33 + 0.64
Projectile Speed 1500
Move Speed ▶️ 295 (Nighttime 325)
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Ethereal
Internal Not Provided

Shendelzare, the Vengeful Spirit, is a ranged agility hero who excels at ganking, disabling, and kill hunts. She is one of the most well-rounded supports in the game, possessing a skill set that allows her to set up kills for her team during ganks and teamfights, strengthening her team and weakening the enemy in large-scale engagements, and saving allies from certain death if they are caught by the enemy.

Effective at all stages of the game, Vengeful Spirit is typically seen roaming the battlefield, searching for targets to prey on. She possesses a strong targeted stun in Magic Missile and an armor reduction debuff in Wave of Terror, making her a strong partner in a gank. Motivated by her lust for revenge, Vengeance Aura boosts the damage of all nearby allies, making Vengeful Spirit an invaluable ally to teams with strong physical damage output and turning her into a potential semi-carry. Her ultimate Nether Swap immediately swaps Vengeful Spirit's position with another hero, ally or enemy, allowing her to displace a key enemy hero for easy elimination, or save an ally in distress at the potential cost of her own life. Vengeful Spirit's skill set and low reliance on farm allows her to be played with great recklessness, as even her death can be integral towards guiding her team to victory. Vengeful Spirit requires very selfless and skilled play to operate well, and relies on the competence of teammates as much as herself.

Bio

Vengeful Spirit minimap iconShendelzare, the Vengeful Spirit
▶️ "The road of revenge is long, but what awaits me at the end makes it worthwhile."
Even the most contented Skywrath is an ill-tempered creature, naturally inclined to seek revenge for the slightest insult. But Vengeful Spirit is the essence of vengeance. Once a proud and savage Skywrath scion, Shendelzare was first in succession for the Ghastly Eyrie until a sister's treachery robbed her of her birthright. Snared in an assassin's net, Shendelzare tore free only at the cost of her wings, limping away in the ultimate humiliation: On foot. With her wings broken, she knew the Skywrath would never accept her as ruler; and in the highest roost of the Eyrie, inaccessible except by winged flight, her sister was untouchable. Unwilling to live as a flightless cripple, and desiring revenge far more than earthly power, the fallen princess drove a bargain with the goddess Scree'auk: She surrendered her broken body for an imperishable form of spirit energy, driven by vengeance, capable of doing great damage in the material plane. She may spend eternity flightless, but she will have her revenge.

Abilities

Magic Missile
Magic Missile icon
Affects
Enemies
Damage
Magical
Fires a magic missile at an enemy unit, stunning and dealing damage.
Cast Animation: 0.3+0.5
Cast Range: 575/600/625/650
Damage: 90/180/270/360 (Talent 290/380/470/560)
Stun Duration: 1.4/1.5/1.6/1.7
Cooldown symbol
 12/11/10/9 (Talent 10/9/8/7)
Mana symbol
 100/110/120/130
Buff/Debuff
Modifiers [?]
modifier_stunned
A simple Skywrath technique, the magic missile is Shendel's primary tool for vengeance.

  • The projectile travels at a speed of 1350.
  • The missile first applies the debuff, then the damage.


Wave of Terror
Wave of Terror icon
Affects
Enemies
Damage
Magical
Vengeful Spirit lets loose a wicked cry, weakening the armor of enemies and giving vision of the path ahead.
Cast Animation: 0.3+0.5
Cast Range: 1400
Wave Travel Distance: 1400
Effect Radius: 325
Damage: 70/90/110/130
Armor Reduction: 3/4/5/6 (Talent 8/9/10/11)
Duration: 8
With Aghanim's Shard Attack Damage Steal: 20%
With Aghanim's Shard Enemy Base Armor Steal: 20%
Cooldown symbol
 16/14/12/10
Mana symbol
 25/30/35/40
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Wave of Terror steals 20% of enemy hero base damage and base armor, granting it to Vengeful Spirit for the debuff duration.
Buff/Debuff
Modifiers [?]
modifier_projectile_vision
Undispellable
modifier_vengefulspirit_wave_of_terror_buff
Undispellable
modifier_vengefulspirit_wave_of_terror
Shendel's haunting voice hints at her approaching vindication.

  • The wave travels at a speed of 2000, taking 0.7 seconds to travel the full distance.
  • Can hit units up to 1725 range away (travel distance + radius).
  • The wave provides 350 radius flying vision as it travels, which lasts for 4 seconds.
    • This vision starts 100 range away from Vengeful Spirit and reaches for up to 2000 range away (starting distance + travel distance + vision radius).
  • The debuff from successive casts does not stack, only the duration gets refreshed.
  • The wave first applies the debuff, then the damage.
  • With Aghanim's Shard icon Aghanim's Shard, only reduces base damage and that given by the primary attribute of affected units. Raw bonus damage is not reduced. [ Info Needed ]
    • The attack damage reduction adapts to any changes to the hero's base attack damage immediately.
    • Vengeful Spirit gains a buff for each enemy hero hit with Wave of Terror. Multiple instances of the buff stack.
    • Unlike the debuff, the buff increases Vengeful Spirit's base attack damage. The damage is not granted as a raw damage bonus.
    • The amount of damage gained equals the exact amount of attack damage the target lost upon gaining the debuff.
    • Unlike the debuff, the buff's damage value is set once upon gaining the buff, and does not adapt to changes like the debuff.
    • The debuff reduces damage of every unit it affects.
    • However, Vengeful Spirit only gains the buff from affected heroes, including clones, excluding illusions and creep-heroes.


Vengeance Aura
Partially usable by illusions. Disabled by Break. Pierces spell immunity. ED
Vengeance Aura icon
Ability
Aura
Affects
Allies
(Upgradable by Aghanim's Scepter. Self)
Vengeful Spirit's presence increases the damage of nearby friendly heroes.
Radius: 1200
Attack Damage Bonus: 11%/18%/25%/32% (Talent 27%/34%/41%/48%)
Aura Linger Duration: 0.5
With Aghanim's Scepter Number of Illusions on Death: 1
With Aghanim's Scepter Illusion Damage Dealt: 100%
With Aghanim's Scepter Illusion Damage Taken: 100%
With Aghanim's Scepter Illusion Move Speed Bonus: 25%
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Upon death, creates a strong illusion of Vengeful Spirit that deals and takes 100% damage and can cast all of her spells. Illusion has 25% movement speed bonus. If the illusion is alive when Vengeful Spirit respawns, she will take its place. XP earned by her illusion is given to her.
Buff/Debuff
Modifiers [?]
modifier_vengefulspirit_command_aura
Undispellable
modifier_vengefulspirit_command_aura_effect
Undispellable
modifier_vengefulspirit_hybrid_special
Death
modifier_vengefulspirit_hybrid_xp_earn
Death
modifier_illusion
Death
modifier_invulnerable
Death
Although they may not share her undying passion for revenge, allies do draw on her fanaticism in combat.

  • The aura's buff lingers for 0.5 seconds.
  • Only increases base damage and that given by the primary attribute of affected units. Raw bonus damage is not increased.
  • With Aghanim's Scepter icon Aghanim's Scepter, The illusion spawns 108 range away from Vengeful Spirit's death location. It appears either north, east, south or west from that spot.
    • The illusion is a strong illusion, meaning it cannot be instantly killed by abilities which normally kill illusions instantly.
    • The illusion always spawns with full mana and health and all abilities off cooldown, regardless of their status on Vengeful Spirit.
    • The illusion does not get a set duration upon spawning. It disappears once Vengeful Spirit respawns.
    • The illusion spawns on every death, including on the short deaths with reincarnation.
    • The created illusion is visually distinguishable from the real Vengeful Spirit for the enemies.
    • Unlike other illusions, this illusion does not have a gold bounty.
    • This illusion cannot be converted by Enchant icon Enchant. It gets slowed instead.
  • With Aghanim's Scepter icon Aghanim's Scepter, Vengeful Spirit can gain experience even while dead.
    • While dead, she is periodically moved along with the Vengeance Illusion, allowing her to gain experience around the illusion.
    • This also allows her to respawn at the illusion's location, instead of at the fountain.
    • However, these effects require the illusion to be alive. If it dies, she no longer gains experience, and stops moving along with it.


Nether Swap
Nether Swap icon
Affects
Heroes
Instantaneously swaps positions with a target Hero, friend or enemy. Nether Swap interrupts channeling abilities on the target.
Cast Range: 800/950/1100
Cooldown symbol
 50/40/30 (Talent 30/20/10)
Mana symbol
 100/150/200
Martyrdom is a small price to pay for vengeance.

  • The target is given a stop command as soon as it is teleported back, effectively canceling channeling spells.
  • Does not disjoint projectiles upon teleporting, neither for the caster, nor for the target.
  • Destroys trees within 300 radius around Vengeful Spirit and the Nether Swap target.


Talents

Hero Talents
-18s Nether Swap icon Nether Swap Cooldown25+16% Vengeance Aura icon Vengeance Aura Base Damage Bonus
Wave of Terror icon Wave of Terror Steals +20% Of Reduced Damage And Armor20+200 Magic Missile icon Magic Missile Damage
-2s Magic Missile icon Magic Missile Cooldown15-5 Wave of Terror icon Wave of Terror Armor
+125 Magic Missile icon Magic Missile Cast Range10+200 Nether Swap icon Nether Swap Enemy Damage

Recent Changes

Version
Description
  • Nether Swap icon Nether Swap
    • Damage increased from 50 to 150/300/450
    • No longer reduces damage taken
    • Now gives Vengeful Spirit and allied targets a damage barrier for 10s. Barrier health is equal to the spell's Damage value. (Barrier health is not increased by Spell Amplification).


Recommended items

Gameplay

Robbed of her wings and rightful place in the Ghastly Eyrie, Shendelzare appealed to the goddess Scree'auk to grant her the dark energies that would complete her vengeance. The fallen princess heralds her arrival with a Wave of Terror, unnerving foes close enough to hear her anguished cry. Like her airborne brethren, the Vengeful Spirit makes liberal use of Magic Missile, a simple Skywrath spell for stunning adversaries. Seeking martyrdom, Shendelzare instantly Nether Swaps with a hero of her choosing, gladly sacrificing herself as she trades positions with a besieged ally, or a fleeing enemy. The worthy who fight alongside Shendelzare are emboldened by her Vengeance Aura, a fanaticism that intensifies their blows and persists even beyond her death.
Roles: Support Support Initiator Initiator Disabler Disabler Nuker Nuker Escape Escape
Complexity: Hero Complexity
Adjectives: Legs ( 2 )


Audio

History

Equipment

Trivia

  • Magic Missile is one of the first and most iconic offensive spells available for arcane spellcaster classes in the famed pen-and-paper RPG series, Dungeons & Dragons.
  • Previous designs of Vengeful Spirit showed her with a mask that looked similar to her Vengeance Aura ability icon.
  • Vengeful Spirit's fun name, "820", is a tribute to former professional DotA player 820.
  • In DotA 1, she was the sister of Mortred, the Phantom Assassin minimap icon Phantom Assassin, and her name was Shendelzare Silkwood. In Dota 2, her lore was changed so that she became affiliated with the Skywrath, thus switching her affiliations to Dragonus, the Skywrath Mage minimap icon Skywrath Mage.
  • In the transition to Dota 2, her aura's name was changed from Command Aura to Vengeance Aura.

Gallery

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