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Contents

Terrestrial Sphere[]

Notable Entities[]

Nature's Guardians[]

Beastmaster minimap icon.png Beastmaster Earth Spirit minimap icon.png Earth Spirit Earthshaker minimap icon.png Earthshaker Enchantress minimap icon.png Enchantress Lone Druid minimap icon.png Lone Druid Nature's Prophet minimap icon.png Nature's Prophet Treant Protector minimap icon.png Treant Protector Ursa minimap icon.png Ursa Windranger minimap icon.png Windranger

Inhabitants[]

Omniscience

References[]


Terrene Plane[]

▶️ The material plane…does truly matter.
Shadow Shaman realizes the earthly plane

The Terrene Plane (also known as the Material Plane, the Mortal Plane/Mortal Realm, the Physical Plane/Physical Realm, the Natural Plane, etc.) is one of the major planes of existence among the Seven Planes. In the lore, there are several common or generic names that refer to this plane, including "world of matter", "universe", "nature", "creation", "reality", "physical existence", "cosmos", etc.

Chronology[]

Genesis[]

There are only two accounts about the origins of Dota 2's world, including the terrene plane. Both creation stories are distinct from each other with their own geneses, characters, and other story elements, but all of these stories have the common theme of dividing an entity that was once in a perfect state of wholeness into many parts, which birthed the multiplanar world of Dota 2 lore.

Like all other planes of existence, the material plane had its genesis from the sundering of the Great Symmetry, made by the blow of the Elder Titan's hammer.

While the world was still whole, the Elder Titan was honing his skills at the forge of creation. In doing so, he accidentally shattered the world with his hammer, a world that could never be mended, only thrown aside. The Worldsmith fell into his own broken world, and like his flawed creation, his soul was rent asunder. His error broke the world into the many planes of existence that both constitute and divide the Titan's world, both material and immaterial.[1]

The origin of the world, including the terrene plane, is also known to the Void Spirit, even before Inai came to be. Without a form or voice or a sense of self, the primordial nothingness sensed the arrival of the Elder Titan and felt the blow of his hammer. The four Fundamentals began to scatter across all of creation, and the expanse of all time began to flow from that instant, marking the beginning of the universe.[2]

The Great Equilibrium[]

For full article, see The Great Equilibrium

Only Kaldr knows what fate awaits the cosmos at the time of the great equilibrium.[5] But there are some who say that Kaldr's ever-decreasing age and ever-increasing light and power is a dark omen that our world is inevitably being ushered into its final moments at the end of time. In this singularity, Kaldr, no longer an Apparition but a reality, will cast a light that's too terrible to behold and all matter will finally stop in his icy grip.[6]

The Great Confluence[]

For the full article, see The Great Confluence

The Great Confluence is a cataclysmic event in a future point in time where the fabrics of multiple realities, including this plane, are fated to collide and merge with each other.[7] The fabric of this realm will merge with the others, causing chaos and ripples of destruction to spread throughout all planes[8][9] as they contaminate each others' fabrics with their own.[10]

Description[]

Everything in this plane of existence is made out of matter, distinct from the ethereal and intangible elements of the mind and spirit, and other metaphysical stuff. Hence, some of the metaphysical entities that may enter this plane will have a physical body—separate from their true forms—to correspond with their new surroundings, allowing them to affect and be affected by the happenings of this plane. However, some metaphysical entities can do this without even having a physical body or even entering this world at all. According to Kaolin, the material plane ends everything.[11] This may be because all matter is subject to decay and nothing here is truly eternal or immortal.[12] This is why it is called the mortal plane.

The terrene plane goes far beyond the terrestrial sphere that we stand on. The stars, the moons, the planets, the sable chasm of outer space that lies between them, and other physical objects of varying sizes that move around this universe, the material plane encompasses them all, and all of them constitute the material plane. Although it may seem like the planet of the Nemesis Stones is the only one in this desolate universe, they are many other earths out there with people and champions like ours.

The terrene plane is of great interest and significance to many otherworldly beings, thus it is regarded as the nexus of all realities.[13] This is the one and only plane where the final war will be fought, possibly referring to the battle of the Ancients.[14]

To us mortals, time in this plane flows normally, regardless of one's mortal perception of time. But it's implied that time in other planes of existence goes much faster than on this plane of existence. Anyone from beyond this plane of existence will find our plane's flow of time to be quite slow.[15][16]

The Elements and Nature[]

The world of matter is composed of several elements, which may include fire, water, wind, earth, etc. Among the classical elements of nature, the element of water is the essence of the material plane.[17][18] The elements of nature can create wards to assist their favorite Heroes during battles.[19] The chemical elements of this world includes gold, iron, nickel, titanium, mercury, sulfur, calcium, etc. These elements compose the physical forms of all beings in the material world and their elements will return to nature when they expire.[20][21][22][23]

Nature is not a unified cause or philosophy. Within nature, there are many living things that sustain it, but at the same time there also other living things that blast and blight the vast green world that birthed them.[24]

The Great Wheel[]

As a plane of existence where almost nothing lasts forever, the material plane is subject to an eternal cycle called "the great wheel" that oscillates between life and death.[25] The great wheel turns when new life is born[26] and when living things die,[27] completing a cycle where the end of one path in a duality is the beginning of another path in the very same duality. [28][29][30] It is through this cycle that the death of all living things is ensured and their subsequent rebirth (or the impartment of the life that they once had to something else) is sure to follow.[31][32][33][34]

Locations[]

Places[]

The Ardalan Nebula exists somewhere in outer space. Sniper visited this place through unknown means, which he refuses to divulge.[35]

The main planet of Dota 2 is orbited by the crystalline Mad Moon where the Nemesis Stones sprang from after a cataclysmic meteor storm.[36] It is also orbited by a second dark moon. There are other celestial bodies in the universe like Ultoria which is implied to be a celestial body, since it has multiple moons with lunar cycles that can last a full Earth year.[37] When the Earthshaker merged with a fragment of a shattered sister earth, he learned of this world's grim fate and possibly other worlds destroyed just like it.[38]

The Outworld is a crystalline world situated on the edge of The Void. The lore surrounding the former location suggests that it is located in outer space.[39][40][41]

Adjacent Planes[]

The Fae Realm permeates this world and thus it surrounds the latter's inhabitants, but it is invisible until it is revealed by its conduits, such as the Fae.[42]

Our universe, as large and as vast as it may be, is merely a shadow of the real plane, the elemental realm. The ring on Barathrum's nose is a reminder of this.[43]

Nature, as beautiful and as pleasant it appears to our senses, hides a dark secret deep within itself. With the haunted Chronoptic Crystals, they can reveal the lurid and vile heart of all creation.[44] In this plane of existence, nature is a blighted world of torment, suffering, and decay.[45][46] It is said to be the "fundament of nature"[47] because the forms of everything in the natural plane springs from this place.[48] Because the forms of all things in nature comes from its heart, a land of torment and decay, everyone's existence is actually a torment that they just don't feel or know until they have seen the truth of all nature.[49] As the core and foundation of the material world, the heart of nature has its own elements that are known as the Impurities.

The lore surrounding Claszureme, a dimension beyond time itself, suggests that it is an adjacent dimension to our world.[50][51]

Notable Entities[]

Inhabitants[]

Almost every character in the lore of Dota 2 exists within the material plane. Including them all is very tedious, and it can make a very long and unnecessary list of characters who have nothing to do with this plane other than living inside of it, so only native entities who are notable enough will be listed below.

Earthbound Demons spend most of their existence on this world rather than staying in the Seven Hells. Anessix and Knogh are just a few examples of these earthly demons.

The Elementals are at one with nature, and thus they embody its elements.[52]

The four Fundamentals and their father/creator Elder Titan minimap icon.png Elder Titan exists across all planes at once, including the terrene plane where we can observe and interact with their physical form.

Across all heavens hewn by the Titan's flaw, countless constellations of stars permeate the void of outer space. These conscious beacons of light were born from the countless cycles of their predecessor's supernovae that all had their roots from the Keeper's first sun.

Outworld Destroyer minimap icon.png Outworld Destroyer and his unnamed race of watchers hails from the Outworld.

Visitors and Otherworldly Influencers[]

Kaldr, Ancient Apparition minimap icon.png Ancient Apparition, is an image projected from the cold infinite void beyond time. He is the end of this plane, for all matter will stop in his coldest grip when the vast cosmos reaches its final moments at the end of time.[6]

The Celestials are visitants from another plane of existence, but their elemental identity binds them deeply to this plane where their elements of nature can be found.

  • The Earth Spirit minimap icon.png Earth Spirit originated from a higher plane of existence[53] whose spirit is imbued by the planet itself.[54]
  • The Burning Celestial, now known as the Ember Spirit minimap icon.png Ember Spirit, entered this plane out of curiosity and a small sense of foreboding about a conflict larger than that of the Ancients.[55]
  • Void Spirit minimap icon.png Void Spirit hails from and embodies the Void itself. He visits this realm sparingly, but each visit he makes changes the material world greatly.[56][57] His final intervention here is to help this world prepare for the Great Confluence that threatens all planes of existence, including the material plane.[58]
  • It's unknown if the Storm Spirit minimap icon.png Storm Spirit originated from a higher plane of existence like his spirit-kin.


No demon of the Seven Hells possesses the unbidden and unrestricted access of the Demon Lords. Despite the fact that these malevolent entities are right at our world's doorstep and can step in anytime, Doom minimap icon.png Doom and Shadow Fiend minimap icon.png Shadow Fiend hardly make the most out of their access to this plane, the former being scarcely concerned with the affairs of mortals and the so -called "Lesser Spectral Consorts", and the latter only enters this realm to harvest souls on most occasions. The Shadow Demon minimap icon.png Shadow Demon, however, seeks to master this entire plane as part of his First and Second Dominion to dominate all realities.[13] Fitting for an Infernal miscreant, Terrorblade minimap icon.png Terrorblade is the only exception to this rule.

Darkterror, Faceless Void minimap icon.png Faceless Void, is an extra-dimensional entity hailing from the dimension of Claszureme, a realm beyond time. His presence in this plane is due to the fact that an upset in the balance of power in this world has repercussions in adjacent dimensions. His defeat in this dimension has unpleasant repercussions in his home world, which he seeks to prevent by participating in the war of the Ancients to achieve a more favorable outcome.[50][51] His timeless presence in this plane is stabilized by Chronite with its time-altering properties.[59]

Leshrac minimap icon.png Leshrac is an evil elemental torn from the heart of all reality. Having learned that the horrifying truth of nature is all about suffering and decay, he sets his sights on our benighted world to help us see the truth like he did.

Puck minimap icon.png Puck is a faerie dragon hailing from an unnamed alien dimension where the Undertree can be found. It is alien to the concept of nature.[60]

Hailing from the shadow realm, Mercurial is a Spectre minimap icon.png Spectre who is irresistibly drawn to conflicts wherever they may occur in this plane.

The Spirit Breaker minimap icon.png Spirit Breaker, true name Barathrum, is an elemental intelligence who has plane-shifted into our plane from his home plane: the elemental realm. Just like the Faceless Void, he has entered our realm to participate in events that have repercussions in many planes beyond ours. His form is a reflection of the native bovines and simians of this world, borrowing a motley of their aspects into his form as outward emblems of his inner strength, agility, and cunning.[43] The physical form of this unnatural beast from beyond the planes of reality[61] is a mockery to nature, according to Ursa.[62]

Visage minimap icon.png Visage often visits this plane to reclaim any fugitive essence who have managed to escape the afterlife. Other affairs of this gargoyle in this realm includes ushering its inhabitants to their respective afterlife and driving away alien intruders from this plane.

There are some beings from the world beyond the veil of the afterlife that watch and influence the events of the material plane with great interest.[63]

Some species of Wraiths enjoy consuming the energies of this plane, which manifests tenfold in their home realm.[64]

Items[]

The Nether Shawl icon.png Nether Shawl is an otherworldly garment that is tethered to this plane via unknown methods. Its name suggests that it came from the Nether Reaches.

Some believe that the Wind Waker icon.png Wind Waker is proof that there are unseen forces that manipulate the happenings of this plane.

References[]

  1. Elder Titan's biography.
  2. Void Spirit's "Void" monologue
  3. Wailing Mountains description.
  4. Brewmaster's biography: Like all Brewmasters before him, he was sent out from his people with a single mission. He wanders the land, striving toward enlightenment through drink, searching for the answer to the ancient spiritual schism. Hoping to think the single thought that will unite the spirit and physical planes again.
  5. Shatterblast Core description.
  6. 6.0 6.1 Ancient Apparition's biography.
  7. Void Spirit's biography: With an expansive perspective on existence, Inai is focused intently on a point in time beyond which he cannot see, when the fabrics of multiple realities are fated to collide.
  8. Void Spirit response: ▶️ Soon the fabric of this realm will merge with others, and the ripples of destruction will touch all planes equally.
  9. Void Spirit response: ▶️ Celebrate for a few moments, but prepare yourselves for the chaos to come.
  10. Void Spirit response: ▶️ How will I keep the contamination at bay?
  11. Earth Spirit response: ▶️ The material plane ends all.
  12. Enigma response: ▶️ Materiality is fleeting.
  13. 13.0 13.1 Shadow Demon's biography: The Shadow Demon, however, has always taken a deep and abiding interest in the material plane, as if sensing that mastery of this gritty dimensional nexus might be the key to total domination of all realities.
  14. Elder Titan response: ▶️ On this alone of seven planes the final war is fought.
  15. Eminence of Ristul response: ▶️ And a lot can change. Time passes differently down there.
  16. Void Spirit response: ▶️ The passage of time on the mortal plane is immensely...tedious.
  17. Phantom Advent response: ▶️ The essence of this place.
  18. Phantom Advent response: ▶️ Bottle (675) r A bottle of essence.
  19. Eye of Lyralei description.
  20. Beastmaster response: ▶️ Your elements return to nature.
  21. Lone Druid response: ▶️ Return to the Earth.
  22. Nature's Prophet Announcer Pack response: ▶️ Your middle tower has returned to earth.
  23. Nature's Prophet Announcer Pack response: ▶️ The enemy's middle tower has fallen. It has returned to what it once was.
  24. Sufferwood Sapling description.
  25. Treant Protector response: ▶️ Life becomes death becomes new life. As it should be.
  26. Earth Spirit response: ▶️ The great wheel turns again.
  27. Earth Spirit response: ▶️ The great wheel turns again.
  28. Earth Spirit response: ▶️ The ways of life and death converge.
  29. Earth Spirit response: ▶️ The end of the path is the beginning.
  30. Earth Spirit response: ▶️ A wayward path ends where it began.
  31. Earth Spirit response: ▶️ Death comes so birth may follow.
  32. Earth Spirit response: ▶️ What rises must someday fall.
  33. Earth Spirit response: ▶️ Out of death comes birth.
  34. Earth Spirit response: ▶️ From death's soil, new life sprouts.
  35. Tales of the Ardalan Interdictor description.
  36. The Mad Moon and the Ancients lore.
  37. Compass of the Rising Gale response: ▶️ r Did you know the lunar cycle of Ultoria's moons lasts a full year?
  38. Planetfall monologues.
  39. Artifact - Outworld Devourer response: From the cold and nameless space between the stars, I arrive.
  40. Outworld Destroyer's biography: Harbinger prowls the edge of the Void, sole surviving sentry of an outpost on the world at the rim of the abyss. From this jagged crystalline Outworld, forever on guard, he has gazed for eternities into the heavens, alert for any stirring in the bottomless night beyond the stars.
  41. Outworld Destroyer response: ▶️ From the fortress afloat in the dark.
  42. Bramble Maze description.
  43. 43.0 43.1 Spirit Breaker's biography.
  44. Leshrac's biography: Once a great philosopher who sought the meaning of existence, he plumbed the depths of nature with the haunted Chronoptic Crystals, and was forever altered by the hideous mysteries thereby revealed to him.
  45. Leshrac response: ▶️ See nature's blasted core.
  46. Leshrac response: ▶️ The truth of nature is torment, suffering and decay. But only the wisest see this—which is to say, only Leshrac.
  47. Enigma response: ▶️ u From the fundament of nature, a treasure.
  48. Leshrac response: ▶️ Your form returns from whence it came.
  49. Leshrac response: ▶️ Every moment of existence is a torment to me…and to all others, if only they saw the truth.
  50. 50.0 50.1 Faceless Void response: ▶️ Defeat in this dimension brings unpleasant repercussions in Clazureme.
  51. 51.0 51.1 Faceless Void's biography: It remains a mystery why this being from another dimension believes the struggle for the Nemesis Stones is worth entering our physical plane, but apparently an upset in the balance of power in this world has repercussions in adjacent dimensions.
  52. Leshrac's biography: Like other elemental characters, he is completely at one with nature...
  53. Earth Spirit response: ▶️ My spirit accretes from a higher plane.
  54. Earth Spirit response: ▶️ The terrestrial sphere imbues my spirit.
  55. Apogee of the Guardian Flame description.
  56. Void Spirit response: ▶️ I visit these lands sparingly, but to great effect.
  57. Void Spirit response: ▶️ I have taken a form more able to interact with the matters of the mortal plane, but I do not pass my time here.
  58. Void Spirit response: ▶️ Soon the fabric of this realm will merge with others, and the ripples of destruction will touch all planes equally.
  59. Chronite Armor description.
  60. Puck response: ▶️ What is this nature you speak of?
  61. Battleseeker Helmet description.
  62. Ursa response: ▶️ Mock not nature's form, Spirit Breaker.
  63. Mask of Mortis description.
  64. Wraithbinder description.

Marci[]

Biography[]

Dota: Dragon's Blood[]

Personality and Mannerisms[]

  • Marci is virtually mute to the point that she can't even make a sound like grunting or screaming while in pain.[1] She can only whistle,[2] snore,[3]
  • According to her friend Mirana, she is very brave.[3]

Relationships[]

Allegiance[]

Like her closest friend, Marci belongs to the Dark Moon Order who worships Selemene. Her natural eye color is brown in the animated series, but she once had purple eyes like Mirana, Luna, and other worshippers of the moon goddess, suggesting that she was converted by Selemene herself or by the priests and priestesses of the Dark Moon.

Allies[]

Marci is the loyal companion of Mirana minimap icon.png Mirana. She has been with her ever since their time in the Dark Moon Order, and follows her even in her goddess-imposed exile from the Order. She is trusted very much by Mirana, who usually lets out her inner feelings and thoughts only with Marci, who in turn listens to her always and knows just the right thing to say.[3] She is Mirana's personal servant which includes spotting targets while they are sniping, procuring their food, carrying her luggage, etc.

She first chanced upon the Dragon Knight minimap icon.png Dragon Knight alongside Mirana and her mount Sagan. Despite her friend thinking otherwise, Marci was the one who kept suggesting to her that they should aid him, eventually recruiting Davion permanently in their band of Heroes. Marci has taken a liking to him ever since, even expressing visible disappointment when he was bestowed a magical set of armor that doesn't get destroyed by his draconic transformation, which always renders him naked.

Other Characteristics[]

Equipment[]

Marci carries a motley of her equipment on her while going on an adventure. She carries a telescope to suit her needs as Mirana's personal spotter, displaying impressive synergy with Mirana's archery skills.[4]

Powers[]

At a first glance, Marci's powers are quite mundane for a Hero, but it is said that within her is a hidden power that is strong enough to make even the gods "reconsider the wisdom of a hostile path." Whether this means attacking her is ill-advised even for the gods or if it refers to her inner wisdom is unknown. According to Slyrak, she is said to be the wisest among all the mortals. Such is her normal strength that not even a pair of Gauntlets of Strength, which bestows brute strength to its wearer, can help Davion beat her in arm-wrestling.[5]

Dispose's lore describes how Marci often removes "obstacles" out of her friend Mirana's path. One of the animations of this ability is a tomoe nage throw from jujutsu and Judo.

Rebound is a demonstration of her acrobatic skill. Using a friend or foe as a boost, she leaps off of them and rolls into a ball mid-air, before uncurling to slam the ground at her final destination with her burning fist. The energy in her fist might be the same hidden power mentioned in her lore.

Outside of gameplay mechanics, it's unknown what her Sidekick does lorewise. The symbol of this ability is certainly a curiosity, as we have never seen anything like it in the history of Dota 2's lore.

When activated, Marci Unleashes a hidden inner power that imbues her strikes with might. Her focused martial artist stance changes into that of a berserker's, which hints that the power changes her battle temperament. Any attempts to divine the source of her inner might are rejected by Marci, who happens to be mute. Or perhaps there is more to it than what it seems...

Friendship and rivalries[]

Allies meeting Marci

  • ▶️ Davion of Dragon Hold Dragon Knight minimap icon.png r Marci, just call out of you need s-... Shit, I'm so sorry, I didn't.. Uugh. Whistle. Whistle if you need something. Now if you excuse me, I'm going to go find a hole to die in.
  • ▶️ Davion of Dragon Hold Elder Dragon Form icon.png r Wisest of all the mice, this one.

Enemies killing Marci

References[]

  1. Dota: Dragon's Blood Book 1: Episode ?? - Marci gets her leg DESTROYED by Mirana's FIRST AID and LOGIC
  2. Marci's response list.
  3. 3.0 3.1 3.2 Dota: Dragon's Blood -
    Mirana: I can't believe he took her side. It's maddening. I've never met anyone kinder, braver...well, except you of course...
    Marci: *nods in agreement*
    Mirana: ...or true to his word. But his judgement, she destroyed our lives! I realized I chose to say nothing, so I share some of the blame in all this, but... *sighs* You're right. I should sleep on it, I'll talk to Davion in the morning, he'll understand, he'll listen–
    Marci: *snoring*
    Mirana: Thank you, Marci. You always know just what to say.
  4. Dota: Dragon's Blood Book 1: Episode ?? - Mirana and Marci snipe a group of bandits
  5. Davion response: ▶️ Gauntlets of Strength (140) r Maybe I could arm-wrestle Marci now… No. These aren't enough.

The Great Equilibrium[]

The Great Equilibrium is an apocalyptic fate of the universe. Fitting for the sole entity who shall soon bring it, only Kaldr has knowledge of this event.[1]

It is a testimony to the fact that the cosmos is not eternal. As the universe ages, the equilibrium's ghost, Kaldr, will grow brighter and stronger, as well as grow younger in proportion to the cosmos' aging. This apocryphal event is fully realized when all matter stops in Kaldr's grip, who has now achieved his true eternal form and is no longer a ghost of what he was, is, and will be, but rather a terrifying reality at the end of eternity.[2]

Trivia[]

  • Heavily inspired by the heat death of the universe, a hypothetical fate of the universe where it will achieve thermodynamic equilibrium. This is when the universe cools down to the point that all equilibria are achieved, such as thermal, mechanical, chemical, etc. They are called equilibria because no change occurs in them at all, like the flow of matter or energy. It can be seen as the inverse of the Big Bang, where the universe was once very hot in its genesis.

References[]

  1. Shatterblast Core description.
  2. Ancient Apparition's biogeaphy.

Sven[]

Biography[]

Sven is the bastard son of a Vigil Knight, born from the flesh of a Pallid Meranth, raised in the Shadeshore Ruins. With his father executed for violating the Vigil Codex, and his mother ostracized by the Mer, Sven firmly believes that honor is not to be found in any society, but only in himself. After tending his mother through a lingering death, Sven swore vengeance against the Vigil Knights, recruiting himself into their ranks as a novice while never revealing his identity.

For thirteen years he studied in his father's school, mastering the rigid code that declared his existence an abomination. Then, on the day that should have been his In-Swearing, he seized the Outcast Blade, shattered the Sacred Helm, and burned the Codex in the Vigil's Holy Flame. He strode from Vigil Keep, forever solitary, following his private code to the last strict rune. Still a knight, yes...but a Rogue Knight. He answers only to himself.

Artifact[]

In this strange timeline, the story of Sven has now reached the point where he has infiltrated the ranks of the Vigil Knights, but their destruction from within is a future that cannot be avoided, at least to the will of the soon-to-be Rogue Knight. To assure that this possibility comes to fruition, Sven must train among his enemies, rise above their ranks, and ultimately: destroy them from within to avenge his family.[1]

Although he hasn't enacted his rogue code yet, he manifests a bit of the code in his actions by aligning against any kind of army like any true rogue to society would. He has declared war against the Radiant and the Dire, Venomancer and his expanding garden of Plague Wards, the Bronze Legion, the reformed Red Mist Horde, and even the Vhoul rebellion.

Personality and Mannerisms[]

Relationships[]

Family[]

Sven's Father Sven's Mother Meranths

Allies[]

Sven honors those who are in solitude, such as the Lone Druid minimap icon.png Lone Druid.[2]

Wielding the Adjudicator's Blade, Sven cracked Juggernaut minimap icon.png Juggernaut's mask, releasing the spirits of Yurnero's ancestors, as well as a companion dragon spirit. The spirits and Yurnero both consider this an act of kindness, and are thankful for Sven's actions,[3] and owe Sven a debt of gratitude.[4]

Magnus minimap icon.png Magnus thinks that he synergizes well with Sven, likely because of their anti-army abilities.[5] Sven agrees with his support.[6]

Sven feels saddened when pitted against Slardar minimap icon.png Slardar for some reason.[7]

He sympathizes with Medusa minimap icon.png Medusa's loss[8] and offers her his help in finding her lost Gorgon sisters.[9]

Interests[]

Crystal Maiden minimap icon.png Crystal Maiden appears to have affection for Sven, addressing and complimenting him personally.[10][11]

Enemies[]

Vigil Knights

Powers and Abilities[]

Physiology[]

Sven is a hybrid between a drylander (presumably a Human) and a Pallid Meranth. Any Mer who inherits dryland blood and aspects will be weakened or enfeebled by it, causing them to be mortal and have shortened lifespans in comparison to the pure Mer, who are implied to have eternal lifespans.[12][13] Rumor has it that he still retains the innate Meranth ability to breathe underwater, which he may have used to retrieve a sword of the Vigil Knights that he found in a sunken galley.[14]

Equipment[]

Sven's equipment mostly consists of the Vigil Knight's arsenal, possibly stolen from them as retribution or mockery. The most notable apparatus taken from the Knights is the Outcast Blade, which he stole on the day that should've been his In-Swearing. The Vigil Knights still seek to retrieve the Outcast Blade from Sven, who has now claimed it for himself.[15] He also stole an iron gauntlet from his father's school and wears it now on his left hand.[16]

There is also the shield-crest of the Vigil Knights, also worn on his left hand. The shield has extendable "wings" that likely increases its protective area. It is said to be so durable that it still appears to be in pristine condition even after being used in battles in a dozen wars.[17]

Fitting for a brute of his size and from his training with the Vigil Knights, he prefers large two-handed blades with heavy tips and unorthodox shapes[18] with some of them being really dangerous for the wielder and the target.[19] Sven has collected a variety of swords in his lifetime (besides the ones that are stolen from the Vigil Knights) although it's possible that he only acquires them in a separate timeline. Only a few of them are notable enough to be listed below:

  • A greatsword whose blade is made of Radiant Ore. While extremely sharp, not many blades made from this ore can survive their first use.[20]
  • An obsidian sword said to contain the fragmented souls of tormented gods.[21]
  • A two pronged sword that doubles as a tuning fork. When struck against another blade, it will produce a different sound that depends on the blade that it has struck. Skilled users like Sven can tell what kind of blade they are facing with this.[22]
  • An unorthodox blade whose edges converge into a ring rather than a tip. The ring symbolizes unending courage.[23]

None of these blades are as prized as the relic that he found in the debris of a sunken galley that once sailed under the Vigil Knights banner. The sword was worthy enough for Sven to replace the Outcast Blade with it.[14]

As for his armors, most of them are taken from the Vigil Knights, including the uniforms of the Chiseled Guard, the Mono Militis sect, and the Flameguard sect. The serrated shafts that are crafted along the protrusions of Sven's helmet are said to improve the wearer's hearing.[24]

Much like the sets of armor that the Vigil Knights once wore, even his armor can be used as a weapon. He once impaled an attacking ogre in the Feral Road using the spikes resting on his shoulder guard,[25] and a specific left-handed gauntlet in his possession was carefully designed to intercept an enemy swordsman's attack on his shoulder or to catch a blade mid-swing. [26]

Powers[]

Sven's abilities are a mixture of his knightly skills and godly power. All of these abilities synergize with each other to destroy multiple opponents at once, fitting for his theme as a one man army in a planet full of foes.

Sven unleashes his father's magical gauntlet, launching the Storm Hammer on his foes. He prefers using his gauntlet on enemies that attempt to escape him.[27] A prophecy from a strange Oracle called Nerif states that his gauntlet is the hammer of the gods, implying that Sven has some form of connection with divinity.[28]

The Outcast Blade's Great Cleave can cut through multiple opponents at once with a combination of its massive length and the shockwaves that it emits when swung.

In battle, Sven may hearten his allies with a Warcry by reciting a few poetic lines from the burned Vigil Codex, fortifying his obedience to his rogue code. Lorewise, it's unknown if it provides any other buffs outside of gameplay mechanics. He also doesn't seem to recite any lines when using this ability, but he roars loudly instead.

God's Strength is the same strength that Sven used to shatter the Sacred Helm on the day of his In-Swearing. Card art for this ability in Artifact shows that Sven and his sword will grow in mass and size when this ability is activated, while also turning his padded armor red.[29] This, alongside his Storm Hammer (which is said to be the hammer of the gods) is one of his connections to divinity, at least according to its name.

Friendships and rivalries[]

Allies meeting Sven

Enemies killing Sven

Others

  • ▶️ Oracle minimap icon.png r To the rogue who wields the hammer of the gods, all mortal forms resemble crooked nails.
  • ▶️ ▶️ Legion Commander minimap icon.png Time to match steel for steel!

References[]

  1. Artifact Card: Sven
  2. Sven response: ▶️ r It is an honor to fight beside you.
  3. Call of the Bladeform Legacy: ▶️ Sven, thank you for using the Adjudicator's Blade to awaken us…
  4. Call of the Bladeform Legacy: ▶️ We are in your debt Sven, we won't forget this.
  5. Dota Underlords - Magnus response: Sven, I think you will enjoy working with me.
  6. Dota Underlords - Sven response: We work well together, Magnus.
  7. Dota Underlords - Sven response: I take no pleasure in killing you, Slardar.
  8. Dota Underlords - Sven response: We both know loss, Medusa.
  9. Dota Underlords - Sven response: Medusa, when this war is over, I will help you find your sisters.
  10. Crystal Maiden response: ▶️ That's a lovely shade of blue, Sven.
  11. Crystal Maiden response: ▶️ Has anyone seen Sven around?
  12. Siltbreaker Act II - Warden's Notes, Log: 37d 118ty
  13. Siltbreaker response: ▶️ I was once like you, Sven. Weak, with dry-land blood.
  14. 14.0 14.1 Vigil Triumph description.
  15. Great Cleave description.
  16. Storm Hammer description.
  17. Vigil Signet description.
  18. Cleaver of Might description.
  19. Stalwart Sentinel description.
  20. Radiant Claive description.
  21. Blade of the Dark Ancients description.
  22. Rhuis Tuning-Fork description.
  23. Ringblade description.
  24. Tayrnhelm of the Swordmaster description.
  25. Fluted Guard of the Swordmaster description.
  26. Grip of the Swordmaster description.
  27. Sven ability responses.
  28. Oracle response: ▶️ r To the rogue who wields the hammer of the gods, all mortal forms resemble crooked nails.
  29. Artifact Card: God's Strength

Monkey King[]

Sun Wukong is the legendary Monkey King, the true sovereign of the Monkey Kingdom. Although his stories and feats have their own doubts and mysteries even with his loud and revealing mouth, none can deny the obvious might of Wukong once he steps into the battlefield, before he throws it into complete chaos with his deceptive powers that are befitting of a trickster—adding another layer of mystery to his legend once again.

Biography[]

Although his origins are as dubious as children's tales, there is only one origin story that belongs to Wukong. The oldest tales say that he hatched from a large magical boulder that bore silent witness to all of creation. But only children and fools put stock in such things.[1]

Rumble In The Deep[]

During a time when Wukong had no worthy weapon in his hands yet, he was searching for one that was worthy of his talents. Finding none on land, he turned to the underwater realm where The King of the Eastern Sea[2] (or Seas[3]), hoarder of the surface world's treasures, dwelled in the depths where no sunlight could reach. Hearing of the Monkey King's desire, he mused about a weapon called the Jingu Bang, which he said was a weapon worthy of a warrior like him. Unfortunately, he also said that it was lost to the depths of the ocean, and so he directed him to the base of Dark Reef Prison where it can be found.

Seemingly unaffected by the crushing pressure of the depths, Wukong swam through the murky waters towards Dark Reef and found the staff embedded on the ocean floor. He then gripped the staff with all of his might until it was freed, but he realized he had been tricked. By freeing the staff, it suddenly extended its length and breached the walls of Dark Reef prison. He quickly shrunk the staff to a more manageable size, but it was too late. The notorious and dangerous prisoners of Dark Reef have begun their exodus. Determined to correct his mistakes, he singlehandedly stopped three dozen criminals from escaping.

Of course, this story contradicts with the Nightcrawler's accounts on how he alone escaped Dark Reef,[4] and it even contradicts with another report where several criminals broke out of the same prison, lead by none other than Slark. Still, who cares about authenticity when this legend puts most heroes' feats to shame?

Immortal Path[]

This legend is much more dubious than the previous one. Some say that the legend started when Razor trapped the Monkey King in the Narrow Maze many years ago,[5] but some say that it started when Wukong traversed the path to the underworld by his own accord for the sake of making himself an immortal warrior.[6] Either way, this is the one and only story of how Wukong achieved true immortality.

In the Narrow Maze, Razor chased after Wukong's soul until the latter reached an open space with a luminous exit at the other side of the room. Finally having a bit of breathing room, he quickly hid behind a rock and shapeshifted into a tree before Razor could catch up to him. When his tormentor reached the room, he could not find Wukong and searched around until he was attacked from behind. A brutal battle ensued and eventually Wukong defeated the Lightning Revenant. He was now free to remove his name from the Book of Life and Death alongside the names of his clone army, making them both immortal.[7]

Somewhere in between this legend and the next (assuming that his lore follows its real-life mythical counterpart) Sun Wukong waged a war against the heavens until nothing but his legend survived.

Burning Crucible[]

Wukong's audacious crime of removing himself from the great wheel of the cycle of nature did not go unheard of. The four forces of nature conspired to punish Wukong so that they may restore order back to nature and prevent further chaos from disrupting it. Wukong's legendary skills as a warrior were no match for the combined forces that governed aspects of creation itself, and so he was locked away to have his heavenly powers purged by the purifying flames of Xin's Eternal Crucible.

Outraged at this injustice, Wukong struggled to survive within the flames of the Eternal Furnace. But even with his deathless existence, he soon learned that even he had limits. So he resolved to be stronger. For forty-nine days, the Monkey King meditated in the furnace as the flames lapped upon him. Unable to be consumed by the fire, the furnace that was meant to be his punishment became a crucible where a powerful being was reborn.

The King versus The Quorum[]

There is a legend that describes one particular at some point in Wukong's immortal life where he fought the The Quorum, a senate of thirty-one powerful wizards who govern over all of Weeping Rose. No other details exist about this legend yet, since it was only mentioned in passing by Ilexa, a young Radiant creep who claims to be Wukong's biggest fan.

A New Journey[]

Long after his war against the heavens, and with his greatest feats all behind him, Wukong found himself working as a cage fighter for Grek in White Spire. This job only came to him as a pleasant distraction from his journey to the war of the Nemesis Stones after he saw a flyer on the way to the battle. But scripted cage fighting seemed like a fun thing to take up.

Already accustomed to his new job, Wukong maintained a staged feud with his rival Breklin, the Living Anathema, for many months. Following a pretty exciting performance that wrecked the cage and Breklin with it, Grek approached Wukong after the match and informed him about the arena's dwindling budget. Grek claimed that he could not afford Wukong's theatrics since most of their funds have been spent on repairing the stage after every performance. In response to their situation, Wukong suggested a less destructive performance where he and Breklin would perform stand-up comedy. But Grek refuses, saying that comedy doesn't sell, but he ominously assures him that he has something else in store for tomorrow's show and that they're going to love it.

Wukong retreats to the Sundered Moon bar where he and Breklin are signing autographs. He informs the latter on their boss' idea for a new kind of performance and his assumptions that they're going to approve of it tomorrow. Breklin predicts that it's going to be terrible and Wukong agrees with him before calling the next person in line. Black Arachnia's scurries through the intimidated crowd as she makes her way towards their table and pins her flyer on it with her spider leg.

The two ex-lovers greet each other—Arachnia expresses her anticipation while Wukong coldly greets her back. Arachnia proceeds to reveal that she

Personality and Mannerisms[]

Relationships[]

Powers and Abilities[]

Powers[]

Boundless Strike

Tree Dance

Primal Spring

Jingu Mastery

Mischief

Wukong's Command

Friendships and rivalries[]

Aliies meeting Monkey King

  • ▶️ Dark Willow minimap icon.png r So you're the chatty little rodent man everyone's been talking about.
  • ▶️ Dark Willow minimap icon.png r Now walk me through this: You have your staff. But you still have to buy your staff.
  • ▶️ Dawnbreaker minimap icon.png r I'm sorry, who were you again?
  • ▶️ Dawnbreaker minimap icon.png r I didn't catch your name...
  • ▶️ Grimstroke minimap icon.png r Your early works are impressive, Wukong, but I'm not a fan of the newer stuff.
  • ▶️ Hoodwink minimap icon.png r I heard you came to my neck of the woods once, Wu Kong. But it was before I was born.
  • ▶️ Mars minimap icon.png r I'd heard stories, but you're even more annoying face to face...
  • ▶️ Meepo minimap icon.png r I like a guy with a chip on his shoulder.
  • ▶️ Pangolier minimap icon.png r Tell me your name again? Monkey Man?
  • ▶️ Pangolier minimap icon.png r You talk too much, Wu Kong. But nothing to say to me, eh?
  • ▶️ Snapfire minimap icon.png r Good thing I learned to tune out prattlin' years ago.
  • ▶️ Templar Assassin minimap icon.png r I'm more interested in that which remains unsaid, Wukong.
  • ▶️ Templar Assassin minimap icon.png r With apologies, Wukong, I do not believe the temple will find you.
  • ▶️ Timbersaw minimap icon.png r You seem a little too fond of trees, friend.
  • ▶️ Timbersaw minimap icon.png r I will cut where I wanna cut, and you will deal with it!
  • ▶️ Void Spirit minimap icon.png r You've provided much amusement, Wu Kong. It's always entertaining to see divine arrogance brought low.
  • ▶️ Void Spirit minimap icon.png r I serve no gods, Wukong. I merely had later need of you and this version is much more useful.
  • ▶️ ▶️ Zeus minimap icon.png r Why do I get the feeling this is going to be a long battle?
  • ▶️ ▶️ Zeus minimap icon.png r Putting up with your impudence best yield me something.

Enemies killing Monkey King

  • ▶️ Dark Willow minimap icon.png r Shoulda hid as a tree.
  • ▶️ Dark Willow minimap icon.png r Next time run away on your little cloud.
  • ▶️ Dawnbreaker minimap icon.png r I'm not a god. I'm better than your gods.
  • ▶️ Grimstroke minimap icon.png r Now you've seen what a real martial art looks like.
  • ▶️ Hoodwink minimap icon.png r Looks like I'm the king of mischief now.
  • ▶️ Mars minimap icon.png r I'll have to embellish your death when I tell this story...
  • ▶️ Mars minimap icon.png r It's hard to believe it took this long for someone to kill you.
  • ▶️ Meepo minimap icon.png What good are copies if they just stand 'round doing nothin'?
  • ▶️ Pangolier minimap icon.png r Leave the mischief to the children, Wu Kong.
  • ▶️ Pangolier minimap icon.png r You came all this way, Wu Kong. The least I could do was kill you.
  • ▶️ Snapfire minimap icon.png r Someone had to fix that leaky mouth of yours.
  • ▶️ Snapfire minimap icon.png r You obviously haven't heard of me. Guess I been gone too long...
  • ▶️ Templar Assassin minimap icon.png r Your loud mouth left little to the imagination.
  • ▶️ Templar Assassin minimap icon.png r The world will wonder at your fate. Unlike some, I value discretion.
  • ▶️ Timbersaw minimap icon.png Oh I saw right through you, Wukong, you were with them from the start!
  • ▶️ Timbersaw minimap icon.png Where are your precious trees now, Wukong?
  • ▶️ Timbersaw minimap icon.png Sympathizer!
  • ▶️ Void Spirit minimap icon.png r Gods never fared well against you, but I am not a god.
  • ▶️ ▶️ Zeus minimap icon.png r I'll be the envy of all the gods!
  • ▶️ ▶️ Zeus minimap icon.png r You've had this coming for a long time.

Others

References[]

  1. Timeless Tale form of the Great Sage's Reckoning arcana
  2. Legends of the Monkey King comic, page 2.
  3. Rumble In The Deep form of the Great Sage's Reckoning arcana
  4. Dark Willow response: ▶️ r The Monkey King is taking credit for your escape again.
  5. Legends of the Monkey King comic, page .
  6. Immortal Path form of the Great Sage's Reckoning arcana
  7. Monkey King response: ▶️ r It wasn't my name alone purged from the underworld's ledger. My army will outlive you all.

Invoke[]

Wraith King[]

The Wraith King is the second incarnation of the immortal ruler Ostarion, who once had a form made of bone. Although his skeletal form has now been changed into a body composed of the pure essence of ghosts, and his kingdom is now made of the same eerie glowing essence, his eternal mind has not changed at all. Resuming the work that his skeletal form once believed will make him immortal, he now continues to build his kingdom from the remains of others—not from their flesh or bones, but the spirit.

Biography[]

Ostarion awoke from his trance to see the sun shining on his face. With the millennial solstice of Wraith-Night now at an end, and him being the only survivor of a massacre that he enacted but was completely oblivious to for its entire duration, he found himself in a luminous body made of wraith flesh and no longer at the mercy of decay that all material things are subject to. Declaring himself the Wraith King, he refashioned his bone kingdom into a land made of wraith essence. His mortal subjects shared the same fate too, turning everything in his current domain into an incorporeal land until everything he ruled over was as immortal as he is.

Campaigns[]

There was once a small kingdom renowned for its textile specialists that Ostarion tried to conquer. The surviving subjects fashioned a cape for the fleshless king in the hopes that he would spare them. Which he did, but just this once.[1]

The Duke of Levinthal, Elector of the Gleaming City, once held out against the hordes of Ostarion's undead warriors for many days. Seeking to finally end the siege, he did a sortie and fought Ostarion in personal combat. He lost the battle and his domain fell to the king, with his broken greatsword now in Ostarion's hands.[2]

Ostarion's eastern expansion caught the ill attention of an undead dragon named Ambinderath. The beast was probably killed by Ostarion, and its jaw was detached to make a sword out of it.[3] Whatever happened to its other remains is unknown.

Ostarion's lust for powers and immortality eventually led him to add even the Seven Hells to his eternal kingdom. To this end, he sought to acquire the riven shards of the prison plane Foulfell, left behind in the wake of the Demon Marauder's exodus, which is rumored to have the ability to imprison the souls of demons.[4] He has yet to conquer this realm, though.

Personality and Mannerisms[]

  • Ostarion is a cruel king.
  • Ostarion is, despite his lack of a material body and thus his inability to feel pain, into BDSM.

Relationships[]

For Ostarion's relations during his first regime, see Skeleton King's relationships

Given the massive time gap between the reign of the Skeleton King and the Wraith King, not to mention that Ostarion's memories have been mostly consumed by the wraith flame[5][6] it's unknown if his previous incarnation's relations still carry over to his current form. Nevertheless, one can read it in the link above.

Powers and Abilities[]

Immortality[]

Having forsaken his material body for a body shaped from wraith flesh, Ostarion now has an incorporeal form. His embodiment is made of a pure spiritual essence that is beyond any material decay. The countless quantities of wraith energy that he has consumed should give him large amounts of strength, since the wraith energy that was stolen from the Wraith-Night hordes empowered the throng as well.[7]

As a spiritual being, Wraith King has access to the spiritual planes of existence, such as the afterlife. He resurrects himself by returning from the veil of death and back into the world [8] without staying in the Underscape or Narrow Maze that comes after the veil.[9][10]

Equipment[]

Ostarion's subjects, both willing and unwilling, have forged various weapons and armour for their unliving King. Although he has long forsaken his form of bones, he still finds himself appreciating things made out of bone, only appreciating non-bony items on rare occasions.[11]

In Ostarion's storeroom,[12] he owns a variety of large swords that fit his large stature. Most of these swords are made of bone and other materials, but mostly bone. Besides his default sword, which appears to have a spinal cord along the flat side of the metal blade, this includes the following:

  • A bony, wicked looking sword fashioned by Ostarion's biggest fans in the smithing trade.[13]
  • A sword made from the late Dreadknight's own sword and fused with his spine. A scary reminder of what awaits those who challenges Ostarion.[14] A similar sword made out of the spine and blade of an unknown victim exists in Ostarion's possession.[15]
  • A white sword made by Ostarion's subjects. Its hilt and grip was crafted from the bones of fallen kings, while its blade was forged from the armor in which they died wearing.[16]
  • A sword made from the severed jaw of the undead dragon Ambinderath.[3]
  • The Boneslayer, a sword that was presented by an unfortunate kingdom that Ostarion was about to conquer. They staked their hopes on this gift which they thought should open opportunities for negotiating a peaceful surrender. It didn't work.[17]
  • An unorthodox shaped blade made from the bone shards of many a broken enemy.[18]
  • A makeshift sword fashioned from a femur and a blade that are fastened together.[19]


Besides his other bony swords, Ostarion owns a variety of non-bony swords, ranging from worldly swords made of mundane material to eerie swords that can influence various matters spiritual. (Usually in a bad way.)

  • A sword that appears to be made of crystallized blood.[11]
  • The broken greatsword of the Duke of Levinthal.[2]
  • The Relic Sword, a sword with a blade that has been broken off. Although it is physically broken, it still has an ethereal edge. Only bloodshed can satisfy its phantom blade.[20]
  • The Winterblight, a sword carved from stone and glacial ice. Its cold edge can freeze the very souls of its victims.[21]


Ostarion's royal wardrobe has a vast miscellany of armor and regalia. It's interesting to note that most of his articles of clothing or armor, if not all of them, were given to him as tribute. Either the senders voluntarily gave their tribute to him or if Ostarion himself forcibly took it from them, usually after their deaths. After all, even unwilling and unwitting sacrifice is due tribute in the eyes of the Wraith King.[22]

Among the clothing that he has taken from others alongside their lives, he has taken the remains of the Dreadknight and his Magnoceros accomplice. For their bold act of conquest on Ostarion's realm, he killed the two invaders and fused their remains on his obsidian pauldrons and gauntlets that are lined with gold, adorning the latter piece of armor with the Dreadknight's skull.[23][24] He also took the Dreadknight's cloak which is lined with inscribed sigils that were said to render its wearer invincible—which Ostarion proved otherwise.[25] To complete the outfit, he wears a crown made from the bony remains of the Dreadknight—a dreadful reminder of Ostarion's reign and the fate of those who dares to challenge it.[26]

Powers[]

Calling upon his damned lineage, Ostarion draws upon it to shoot Wraithfire Blasts from his fist, reducing those unfortunate enough to be caught in his wake to ashes.[27] The same wraith flame has consumed his memories about his previous regime back when he was the bony king.[5]

  • In his transition from the Skeleton King to the Wraith King, his "hellish lineage" and hellfire has been replaced with his "damned lineage" and spectral flames. This damned lineage is his new power source for abilities that use wraith fire.
  • However, he would soon regain the ability to manipulate hellfire after one particular reincarnation. When he returned to the path that led into the afterlife's veil, he was assaulted by a swirling flame that struggled to drive him back into the endless abyss. He grasped the flame with his mailed hand, thrashing and tearing at it until he returned to the material plane.[8]
    • This flame may be his "hellish lineage" that he discarded upon becoming a wraith and his lineage is probably seeking vengeance for abandoning them.


Ostarion's Vampiric Spirit is sustained by the spiritual essence of his enemies, his blade draining it away from them to feed his aura. This "aura" might refer to the luminous Wraith Essence that gives the shape of revenants and untethered spirits on the material plane.[28] Its active component is a good demonstration of Ostarion's skill with necromancy, allowing him to summon his skeletal/ghostly subjects to his side. His dark magic ensures that their loyalty to him will be eternal, even after they have died.[29]

Mortal Strike doesn't have any lore.

His Reincarnation is best explained in his Immortality section.

Frostivus Powers[]

Necronomicon 2 icon.png
▶️ More pages for my Black Grimoire!
This article or section contains content that has been removed from the game or store, or has never been released. It exists solely for archival purposes.


During the Wraith-Night before Frostivus, Ostarion displayed a much more powerful application of his ghost powers. It's unknown if they're still canon or not.

Wraithfire Eruption is an ability that summons the spirits of the dead to destroy anyone in a large area surrounding him. The effect is not immediate since Ostarion must plunge his sword into the ground first to start casting, then channel the ability until the ground erupts. Unlike the next two abilities, this one has some degree of lore from its description.

  • It shares the same "Wraithfire" moniker as his Wraithfire Blast, implying that it also uses wraithflame which is drawn from the same power source that is his damned lineage. This shared power source is evident in the ability's use of dead spirits to work its power.


Summon Wraiths is an aptly named ability where he summons wraiths to buff his attack damage, movement speed, and attack speed. This ability has no lore.

Yet another aptly named ability, Ostarion's Healing Ward can summon wraiths who will regroup with their summoner to heal him at the cost of their life. This ability has no lore.

Friendships and rivalries[]

Allies meeting Wraith King

  • ▶️ Dark Willow minimap icon.png r You're not a king, you're a despot.
  • ▶️ Dark Willow minimap icon.png r You would have fit right in at Revtel.
  • ▶️ Dawnbreaker minimap icon.png r I've been around for a while, Ostarion. And I really don't think you've got what it takes to handle everlasting life.
  • ▶️ Grimstroke minimap icon.png r I must admit, Ostarion, you knew all along what I discovered only by accident.
  • ▶️ Grimstroke minimap icon.png r Ostarion, your kingdom was a wonder to behold.
  • ▶️ Hoodwink minimap icon.png r I grok'd smoking was bad for you, Ostarion, but this is bloody nuts!
  • ▶️ Mars minimap icon.png r Admit it, you wish you could be me, Ostarion.
  • ▶️ Mars minimap icon.png r You had to work so hard for cut-rate immortality...
  • ▶️ ▶️ Monkey King minimap icon.png r We might as well make the best of it, Ostarion.
  • ▶️ ▶️ Monkey King minimap icon.png r I'll fight beside you, but I'm not callin' you king, Wraith.
  • ▶️ Pangolier minimap icon.png r Where is the fun if there's no chance of death?
  • ▶️ Pangolier minimap icon.png r Just do not talk to me and we'll get through this.
  • ▶️ Snapfire minimap icon.png r Eh. Good...bad... I work with what I got, Ostarion.

Enemies killing Wraith King

Others

  • ▶️ Oracle minimap icon.png r The one who makes you bow will rise again. But no such luck for you.

References[]

  1. Regalia of the Wraith Lord Cape description.
  2. 2.0 2.1 Shattered Blade of Levinthal description.
  3. 3.0 3.1 Ambinderath's Jaw description.
  4. Recipe: Wraith King's Relic description.
  5. 5.0 5.1 Wraith King response: ▶️ I scarce recall the kingdom of my first coronation. The wraith flame has consumed those memories.
  6. Wraith King response: ▶️ The first kingdom seems like a fever dream now—a place of clattering bone white trees and towers.
  7. Wraith-Night instructions.
  8. 8.0 8.1 Blistering Shade description.
  9. Visage's biography.
  10. Visage response: ▶️ Once a mortal passes beyond the veil, they may never return.
  11. 11.0 11.1 Blood Shard description.
  12. Wraith King response: ▶️ I believe I have a storeroom full of these.
  13. Regalia of the Wraith Lord Sword description.
  14. Dreadknight Blade description.
  15. Spine Sword description.
  16. Blade of Dead Kings description.
  17. Boneslayer description.
  18. Shattered Destroyer description.
  19. Salvaged Sword and Board description.
  20. Relic Sword description.
  21. Winterblight description.
  22. Ritual of the Dreadborn Regent description.
  23. Dreadknight Pauldron description.
  24. Dreadknight Gauntlet description.
  25. Dreadknight Cloak description.
  26. Dreadknight Blade description.
  27. Wraith King response: ▶️ All to ashes!
  28. Wraith-Night: The Longest Night of the Age lore.
  29. Unbroken Fealty description.

Bronze Legion[]

Bronze Legion
Associated with
Heroes Legion Commander minimap icon.png Legion Commander
Underlord minimap icon.png Underlord
Races Human
Vhoul
Ogres
Satyrs
Odobenus
Factions Abyssal Horde
Red Mist
Places Stonehall
Roseleaf
Quath
Characters Marcus
Emperor Galanius
Urthic Laste
Artifacts Bullsnake Flag
Texts Death Bounty
Traditions Last Strike
Duel

The Bronze Legion is one of the military divisions of Stonehall, its main functions include national defense[1] and conquest. It has a fearsome reputation,[2] and its commander is Tresdin.[3] The colors of the Bronze Legion are red and gold.

History[]

Ranks =[]

The Bronze Legion is a diverse motley of soldiers from different backgrounds united under the common goal of fighting for Stonehall. Besides the obvious presence of humans within the Legion, there is also the Vhoul, the Ogres, the Satyrs, the Odobenus, and even Radiant creeps among their vast ranks.

It is said that their hallmark trait is discipline, and their soldiers are always training when outside of combat.[4]

Equipment[]

In the armories of the Bronze Legion's infantry, the light legionnaires have access to various one-handed swords, pikes,[4] spears, bows and arrows,[5] boetian/aspis shields, razor nets, clubs that bear the Bullsnake symbol as its head, battleaxes, etc. Heavier troops such as the ogres are given massive clubs, warhammers, and the same shields. Their equipment may be forged by Stonehall's blacksmiths[6] or from mercenary Smeevils, who forge weapons and armor for whatever side requests their service.

During the siege on Roseleaf, the Bronze Legion defended the walls from the ladders of Oglodi siegemasters and other Oglodi who may scale the walls by pouring burning oil on those who attempted escalades.[7] Alongside several other poorly constructed battlements in Roseleaf, the Bronze Legion utilized lodestones, but were sabotaged by Lorlin Lasan of the Jasper Circle (on behalf of the Red Mist) who managed to turn their defenses against them. The result was the lodestone's magnetism pulling nearby armored soldiers towards it, destroying the poorly built defenses and restraining the poor troops caught in it.[8] They also have access to what appears to be a primitive tank or siege engine.

Campaigns[]

Transgression in Tares[]

The neighboring kingdom of Tares spent centuries maintaining their deference to their Stonehall colonizers. Many centuries of servitude have passed and the Taresian nobles finally found it necessary to strike back against them, secretly negotiating to amass an army of poor soldiers and cheap mercenaries who have all been motivated with the whispered promises of golden plunder and a life free of the Stonehall tyrant's legions.

Word of their rebellion has somehow reached the intelligence of Stonehall, prompting Emperor Galanius to dispatch the Bronze Legion. The incumbent Legion Commander Tresdin and her subordinates Marcus and Rix were sent to destroy the meager opposition and bring the conspirators to justice.

Fled to Filedo[]

Tresdin, Marcus, Rix, and the rest of the selected Bronze Legion chase after the remaining Taresian nobles who have fled for Filedo using the battle waged in their lands as a distraction.

Battle of Roseleaf[]

Led by Tresdin, the Bronze Legion attempted to hold off the Red Mist army at Roseleaf. Details are scarce, save for hints that Tresdin made poor decisions and may have initiated the fight, resulting in disaster for the Bronze Legion.[9] After the battle, the Bullsnake Flag was found at the site by Mireska, which may be legion's emblem.[10]

Destruction[]

When Stonehall came under attack by the Underlord minimap icon.png Underlord and his Abyssal Horde, the Bronze Legion was the only division near enough to come to the city's aid. Although Tresdin was able to drive back the demonic invaders, the Bronze Legion was largely destroyed in the battle.[3]

Stonehall Elite[]

The Stonehall Elite is a subdivision of the Bronze Legion. It was created by Belasanno after Rix betrayed the Bronze Legion.[1]

References[]

  1. 1.0 1.1 Artifact Card: Stonehall Elite
  2. Call of the Bladeform Legacy: ▶️ People once feared the Bronze Legion… we will make them fear again…
  3. 3.0 3.1 Legion Commander biography.
  4. 4.0 4.1 Artifact Card: Stonehall Pike
  5. Overwhelming Odds description.
  6. Artifact Card: Stonehall Plate
  7. Artifact Card: Burning Oil
  8. Artifact Card: Lodestone Demolition
  9. Pangolier response: ▶️ You reaped what you sowed in Roseleaf, Tresdin... you will get no sympathy from me.
  10. Dark Willow response: ▶️ I found this in what was left of Roseleaf. The Bronze Legion thought they were going to fend off the Red Mist Horde. They weren't ready for what awaited them.

Stonehall[]

Stonehall
Lore Stonehall Tarrin Roseleaf.jpg
Associated with
Heroes Legion Commander minimap icon.png Legion Commander
Underlord minimap icon.png Underlord
Factions Bronze Legion
Abyssal Horde
Places Quath
White Spire
Leadbelly's
Qine
Characters Emperor Galanius
Urthic Laste
Texts Death Bounty
Other Lore Stonehall Carthularium

Stonehall is a large city, and home to several military organizations, including the Bronze Legion. An elite regiment of royal guards also patrol the city.[1] The emperor of Stonehall is Emperor Galanius. The vertical metropolis White Spire, the Fae nation Revtel, and the smaller city of Quath are nearby[2]. According to some, Stonehall and its military have engaged in needless bloodshed.[3]

Invasion[]

Stonehall was attacked by the Abyssal Horde, led by Vrogos, the Underlord. While Tresdin and the Bronze Legion were able to repel the attack, the city was largely destroyed in the process.[4]

References[]

  1. Stonehall Royal Guard Set
  2. Dota Underlords Steam store description
  3. Dark Willow response: ▶️ Stonehall has blood on its hands.
  4. Legion Commander biography.
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