Version History[]
Version
Description
- Soul Release now passive grants 1 charge if the wielder dies without having any charges.
- Reduced Soul Release cast range from 950 to 750.
- Reduced mana regeneration bonus from 1.5 to 1.4.
- Item cost changes:
- Reduced Sage's Mask cost from 225 to 175 .
- Increased Ring of Protection cost from 150 to 175 .
- Increased Recipe cost from 310 to 335 .
- Total gold cost remains at 840 .
- Reduced Sage's Mask cost from 250 to 225 (total cost decreases ▼ from 865 to 840 ).
- Item cost changes:
- Now requires Sage's Mask (250 ) to build, instead of Infused Raindrops (225 ).
- Reduced Circlet cost from 165 to 155 .
- Reduced Ring of Protection cost from 175 to 150 .
- Total gold cost decreases ▼ from 875 to 865 .
- Increased mana regeneration bonus from 1 to 1.5.
- Soul Release is no longer dispelled by self-inflicted damage.
- Reduced Soul Release health regeneration bonus from 35 to 30.
- Now builds into Spirit Vessel.
- Soul Release
- Reworkedrecipe and stats.
Old
Urn of ShadowsRecipe: Sage's Mask (325 ), Gauntlets of Strength (150 ), Gauntlets of Strength (150 ), Recipe (250 )
Total cost: 875
Strength bonus: 6
Mana regeneration bonus: 50%
Total cost: 875
Strength bonus: 6
Mana regeneration bonus: 50%
New
Urn of ShadowsRecipe: Infused Raindrops (225 ), Ring of Protection (175 ), Circlet (165 ), Recipe (250 )
Total cost: 815
Strength bonus: 2
Agility bonus: 2
Intelligence bonus: 2
Mana regeneration bonus: 1
Armor bonus: 2
Total cost: 815
Strength bonus: 2
Agility bonus: 2
Intelligence bonus: 2
Mana regeneration bonus: 1
Armor bonus: 2
- Soul Release now heals by increasing health regeneration by 50, instead of healing for 12.5 in 0.25-second intervals. [?]
- Re-casting Soul Release on enemies now refreshes the existing debuff instead of applying a separate instance.
- ChangedSoul Release damage type from HP Removal to Pure.
- Reduced Soul Release cooldown from 10 to 7.
- Soul Release is no longer blocked by Spell Block.
- Soul Release
- Added↓↓ Double-tapping support.
- Fixed ability interactions with Spell Block.
- Soul Release
- Changeddamage type from Pure to HP Removal.
- Fixed Roshan's attack not dispelling the ability buff.
- Fixed Devour from dispelling the ability buff.
- Addeda team notification when an Urn of Shadows is bought.
- Soul Release heal is no longer dispelled by damage from neutral creeps. [?]
- Updated Soul Release ability effects when cast on enemy heroes.
- Fixed potential issues with one hero wielding multiple of the item.
- Created
Patch History[]
Patch
Description
- Updated Soul Release backend strings.
- Fixed Soul Release not being counted as heal at the post-game scoreboard.
- Updated Soul Release ability descriptions.
- Updated Soul Release damage and heal particle effects.
- Soul Release no longer considers clones to be as valid targets within its charge gain radius.
-
- Can no longer be disassembled at any time. [?]
- Fixed Urn of Shadows to always provide charge to the closest hero with the item.
- Fixed hidden units being unable to gain Soul Release charges.
- Fixed Soul Release debuff tooltip.
- Fixed HP Removal abilities (i.e. Soul Release) removing Refraction charges.
- Fixed item resetting its charges after 30 charges.
- Fixed Soul Release not being properly disabled by Haunt.
- Fixed heal from multiple Soul Release charges stacking.
- Soul Release
- Now interupts channeling abilities.
- Now is blocked by Spell Block.
- Fixed item's Recipe message not appearing if the recipe component was immediately combined away into the actual item.
- Changed Urn of Shadows purchase announcement to be done on the purchase of the Recipe rather than the completion of the item.
- Fixed distance to get Soul Release charges from dying heroes from 1425 to 1400.
- Fixed multiple Urn of Shadows obtaining Soul Release charges at the same time.