Urn of Shadows is an item purchasable at the Base Shop, under Support.
Contains the ashes of powerful demons. | ||||||||||||||||||||||||||||||
|
Additional Information[]
- The item's attributes grants the following additional bonuses:
- 44 health and 0.2 health regeneration.
- 24 mana, 0.1 mana regeneration and 0.2% flat base magic resistance.
- 2 attack speed and 0.33 main armor.
- 2 main attack damage to all / / heroes.
- 4.2 main attack damage to universal heroes.
Ability[]
Soul Release
Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies.
Lasts 8 seconds.
Gains charges every time an enemy hero dies within 1400 units. Only the closest Urn to the dying hero will gain a charge.
Lasts 8 seconds.
Gains charges every time an enemy hero dies within 1400 units. Only the closest Urn to the dying hero will gain a charge.
Passive Component
Charge Replenish on Death: 1
Charge Gain Radius: 1400
Ally Health Regen Bonus: 30
Enemy Damage per Second: 25
Duration: 8
0
- ↓↓ Double-tapping automatically target self.
- Successive casts on the same target do not stack but refresh the duration instead.
- The buff and debuff are independent and stack with each other, although the heal gets canceled as soon as the damage ticks.
- Both Urn of Shadows' and Spirit Vessel's heal and damage debuffs do not stack, with Spirit Vessel's modifiers overriding both of Urn of Shadows' modifiers.
- When attempting to do so, Urn of Shadows goes on cooldown, without losing charges.
- Can regenerate up to 240 health over its full duration.
- Deals 25 damage in 1-second intervals, starting 1 second after cast, resulting in 8 damage instances.
- Can deal a total of 200 damage to the target (before reductions).
- Damage greater than 0 from any player (including allies, excluding self) or Roshan dispels the healing effect, but not the damaging effect.
- Does not get dispelled by damage flagged as HP Removal.
- Can only be cast on heroes (including illusions and clones) and creep-heroes.
- Grants 1 charge on death if the wielder dies with having no charges.
- When no charges are left, Soul Release gains 2 charges from the next enemy hero's death instead of 1.
- Does not gain charges if the dying hero has Reincarnation, is an illusion, or the Tempest Double.
- Soul Release charges cannot be gathered by clones, illusions, and creep-heroes.
- When multiple heroes in a team have Urn of Shadows, the hero who is closest to the dying enemy hero gains charges.
- When having multiple Urn of Shadows and/or Spirit Vessels, the one in the higher inventory slot gains charges.
- The top left inventory slot has the highest priority, the bottom right one the lowest.
- Cannot gain charges while inside the backpack.
- Shares cooldown with Spirit Vessel.
- All current charges are carried over when upgrading Urn of Shadows-based items.
Recommended Heroes[]
Others[]
Support heroes can use Urn of Shadows from the backline, and will also benefit from the extra health given by strength.
Gallery[]
Recent Changes[]
Main Article: Urn of Shadows/Changelogs
<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">
- Soul Release now passive grants 1 charge if the wielder dies without having any charges.
- Reduced Soul Release cast range from 950 to 750.
</div> </div>
|
|