Old Abilities
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Raise Dead (Pre 6.58)[]
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Raise Dead
QD
Number of Zombies: 1/2/3/4
Attacks to Multiply: 6
Heal per Zombie Death: 50
Zombie Duration: 30
Dirge calls on his fallen brothers to fight for the Dead God.
- The zombies spawn all right in front of Undying.
- Zombies multiply upon finishing 6 attacks.
- A projectile emerges from the zombie, flying towards a random location within a tiny radius. The new zombie appears once theprojectile stops.
- The new zombie's duration is equal to the remaining duration of the zombie it was spawned from.
- When a zombie dies, they release a projectile which flies towards Undying.
- Zombies take purge damage.
- The projectile travels at a speed of 600 and heals Undying for 50 health once it reaches him.
Heartstopper Aura (Pre 6.58)[]
The Dirge's deathly air stills the hearts of his opponents, causing them to lose their max health over time.
- The health loss from Heartstopper Aura is not considered damage, so it does not trigger any on-damage events.
- Does not affect ancient creeps and illusions.
- Theoretically, affected units die when they stand in range for 100 seconds (assuming nothing else affects their health).
Grab Ally (7.33-7.33d)[]
Ability
Target Unit
Target Unit
Affects
Self / Allied Heroes
Self / Allied Heroes
Load an ally the nearest available tombstone.
Cast Range: 3000
Tombstone Grab Radius: 400
Ally Gather Radius: 350
Max Ally Hero: 1
Ally Order Lock Duration: 3
Bunker Downtime: 3
- Requires Aghanim's Shard to be unlocked.
- Interrupts Undying's channeling abilities upon cast.
- Initially, this sub-ability is inactive until Tombstone is cast.
- The same Tombstone can only bunker 1 ally hero per Tombstone cast.
- Multiple Tombstones can each bunker its own ally hero, with the same restrictions.
- Shares cooldown with the Tombstone's Grab Ally.
- Casting this sub-ability orders the closest Tombstone to cast Grab Ally on the targeted ally.
- Therefore, despite having a 3000 cast range, the ally hero still has to be within 400 radius of the Tombstone to be bunkered in.
- Treat clones as heroes, creep-heroes and illusions as creeps.
- Can gather invulnerable or invisible allies but not hidden ones.
- The Tombstone has a 0 turn rate. However, Grab Ally requires the Tombstone to face the target to cast and uses the default 0.5 turn rate on units.
- This ability can be cast when Undying is stunned, cycloned, sleeping, taunted, hidden, or during forced movement.
- However, he cannot use this ability while silenced, hexed or prevented from acting.
- Undying is unable to ⇧ Shift-queue this ability.
- The ally hero inside the Tombstone is invulnerable, hidden, and spell immune, they are silenced and muted for its ally order lock duration and are prevented from acting until exiting the Tombstone.
- The Tombstone has a different model and looks fortified while an ally hero is bunkered inside it.
- The ally can exit the Tombstone under the following conditions:
- By issuing any order seconds later.
- When attempting to bunker in another ally hero.
- When Undying enters the Tombstone while the ally is inside.
- When the Tombstone expires.
- Ally heroes that exited the Tombstone cannot re-enter it for 3 seconds as well.
Flesh Golem (7.20-7.22h)[]
Effect Radius: 375
Health Bonus: 400/1000/1600
Current Health as Damage per Second: 9%
Movement Speed Slow: 24%/32%/40%
Aura Linger Duration: 0.5
Flesh Golem Duration: 30
The flesh of the recently dead add to the power of Dirge's plague.
- This ability got reworked into the current Flesh Golem in the 7.23 gameplay patch.
- Flesh Golem interrupts Undying's channeling spells upon cast.
- Increases Undying maximum health, keeping his current health percentage unchanged.
- The damage on enemies is dealt in 0.5 second intervals, starting 0.5 seconds after the debuff is placed, resulting in up to 60 possible instances.
- Can deal up to 94.37% of the target's current health as damage over the full duration (before reductions), assuming nothing else affects the target's health.
- Since the damage per second is based on a percentage of the target's current health, it can never kill an enemy by itself.
- Both, the damage over time and the movement speed slow are provided by the aura.
- Plague Aura's debuff lingers for 0.5 seconds.
- Multiple instances of the Plague Aura do not stack.
- Flesh Golem is fully canceled on death.
Flesh Golem (6.58-7.19d)[]
Ability
No Target
No Target
Affects
Enemies / Self
Enemies / Self
Undying transforms into a horrifying flesh golem that possesses a Plague Aura. This aura slows all enemy units within 750 range and amplifies the damage they take; the closer to Undying, the more damage and slow. When a plagued unit dies, Undying is healed equal to a percentage of his own maximum health.
Effect Radius: 750
Min Damage Amplification: 1%
Max Damage Amplification: 20%/25%/30%
Min Move Speed Slow: 1%
Max Move Speed Slow: 20%
Own Max Health as Heal per Hero Death: 15%/20%/25%
Own Max Health as Heal per Non-Hero Death: 2%
Aura Linger Duration: 0.5
Duration: 30
The flesh of the recently dead add to the power of Dirge's plague.
- This ability got reworked into the following Flesh Golem in the 7.20 gameplay patch.
- Flesh Golem interrupts Undying's channeling spells upon cast.
- Undying is healed when an affected unit dies within the effect radius, regardless of who killed it.
- The heal is based on Undying's own maximum health, and not on the dying unit's health.
- Dying illusions and Tempest Doubles do not trigger the heal.
- Both, the damage amplification and the slow are strongest within a 200 radius around Undying.
- The effects get linearly weaker the further away units are from Undying, reaching the minimum at 750 range.
- Amplifies all 3 damage types, including self-inflicted damage and damage dealt by allies.
- Plague Aura's debuff lingers for 0.5 seconds.
- Flesh Golem is fully canceled on death.
Plague (Pre 6.58)[]
Infects the target with a plague. Reduces movement speed and amplifies incoming damage. Infects other units that come within range of a plagued unit.
Cast Range: ?
Spread Radius: 200
Damage Amplification: 20%/25%/30%
Movement Speed Slow: 25%
Duration: 7/8/9
- This ability got replaced by Flesh Golem in the 6.58 gameplay patch.
- Can only be cast on heroes. Whether or not the plague can spread on non-heroes is unknown.
- The duration of the spread plague debuff is unknown.
- Amplifies all damage types by re-dealing 20%/25%/30% of the damage to the target after taking the damage. The re-dealt damage type is always pure.
Reincarnation (7.07-7.32e)[]
- Requires the level 25 talent learned to be unlocked.
- This ability is shown as a permanent buff in the HUD.
- Reincarnation cannot be prevented in any way. If Undying dies while it is off-cooldown, it is used.
- Fully stacks with other Reincarnation sources, with the talent always triggering first when off-cooldown.
- Provides 1800 daytime and 800 nighttime ground vision respectively at Undying's death location during its delay.
- The buff icon shows a cooldown whenever the Reincarnation is used.
- The cooldown is not affected by any cooldown reduction and cooldown resets sources.