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Version History[]

Version
Description
Level 10 left talent: +125 Firestorm radius reduced to +100.
Level 20 left talent: +12% Atrophy Aura attack damage reduction increased to +15%.
Fiend's Gate
Creates 2 portals, one next to Underlord and one at the targeted location. Allies can right-click a portal, briefly channeling to teleport to the other portal.
Cast time: 0.45
Cast range: 4000
Teleport channel time: 2
Portals duration: 20
Mana cost: 100
Cooldown: 130
Notes: Portals cannot be placed on impathable terrain, the Fountain areas, or the Roshan icon.png Roshan pit. The portals' locations are marked on the minimap.
Unknown Unit icon.png Fiend's Gate
Unit type: Ward
Health: 450
Collision size: 96
Vision range: 500
Notes: Cannot be attacked.
  • Talents:
Level 20 left talent changed: +20 health regen ➜ +12% Atrophy Aura attack damage reduction.
Level 20 right talent changed: +60 attack speed ➜ +1% Firestorm max health as damage per second.
Level 25 left talent: 40% Atrophy Aura damage granted to allies increased to 50%.
  • Increased attack range from 175 to 200.
  • Rescaled Firestorm radius from 400/430/460/490 to 425 on each level.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Dark Rift
      • No longer reduces cooldown by 50.
      • Now replaces the cooldown with 2 charges that have a 130/115/100-second replenish time.
      • Now also increases radius by 300.
  • Aghanim's Shard icon.png Aghanim's Shard upgrade:
    • Firestorm
      • No longer causes it to heal Underlord for 15% of its damage values.
      • Now increases the number of waves by 3.
  • Talents:
Level 10 left talent changed: +2 Firestorm number of waves ➜ +125 Firestorm radius.
Level 20 right talent: +50 attack speed increased to +60.
Level 25 left talent changed: 15% Firestorm damage to buildings ➜ 40% Atrophy Aura damage granted to allies.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Causes Atrophy Aura's bonus damage to be granted to nearby allied heroes for half the values and increases bonus damage duration from 30/40/50/60 to 70/80/90/100.
    • New: Reduces Dark Rift teleport delay by 1, and cooldown by 50, and allows it to be cast on allied heroes.
  • Added Aghanim's Shard icon.png Aghanim's Shard upgrade for Underlord minimap icon.png Underlord:
    • Reduces Firestorm cast time by 50%, causes it to heal Underlord for 15% of its damage values, and allows it to be cast on self, following Underlord around when done.
  • Talents:
Level 10 left talent changed: +5 armor ➜ +2 Firestorm number of waves.
Level 10 right talent changed: +12% magic resistance ➜ +5 armor.
  • Reduced Firestorm cast range from 675 on each level to 600/625/650/675.
  • Pit of Malice
    • Increased root duration from 0.9/1.2/1.5/1.8 to 1.2/1.4/1.6/1.8.
    • Increased cooldown from 18/17/16/15 to 21/19/17/15.
  • Rescaled Atrophy Aura attack damage bonus per creep death from 4/5/6/7 to 2/4/6/8.
  • Talents:
Level 15 left talent: -3s Firestorm cooldown increased to -4s.
Level 15 right talent: +100 Pit of Malice radius reduced to +75.
Level 25 left talent: 20% Firestorm damage to buildings reduced to 15%.
  • Increased attack range from 150 to 175.
  • Firestorm
    • The debuff is now placed on ancient creeps as well, excluding Roshan icon.png Roshan.
    • Reduced cast time from 0.6 to 0.5.
    • Increased radius from 400 on each level to 400/430/460/490.
  • Reduced Pit of Malice cooldown from 22/20/18/16 to 18/17/16/15.
  • Atrophy Aura
    • No longer grants 2/3/4/5 permanent attack damage per enemy hero deaths.
    • Increased attack damage bonus per creep death from 5 on each level to 4/5/6/7.
    • Increased attack damage bonus duration from 30/40/50/60 to 30/45/60/75.
  • Talents:
Level 10 left talent changed: +20 movement speed ➜ +5 armor.
Level 10 right talent changed: +14 Firestorm damage per wave ➜ +12% magic resistance.
Level 15 left talent changed: +5 Atrophy Aura permanent attack damage bonus ➜ -3s Firestorm cooldown.
Level 15 right talent changed: +150 cast range ➜ +100 Pit of Malice radius.
  • Reduced Strength attribute symbol.png strength gain from 3.3 to 3.
  • Talents:
Level 10 left talent: +25 movement speed reduced to +20.
Level 15 right talent: +150 cast range increased to +175.
  • Talents:
Level 10 left talent: +30 movement speed reduced to +25.
Level 10 right talent: +18 Firestorm damage per wave reduced to +14.
Level 15 left talent: +6 Atrophy Aura permanent attack damage bonus per hero reduced to +5.
Level 15 right talent: +200 cast range reduced to +150.
Level 20 left talent: +25 health regen reduced to +20.
Level 20 right talent: +60 attack speed reduced to +50.
Level 25 left talent: 25% Firestorm damage to buildings reduced to 20%.
Level 25 right talent: +0.8s Pit of Malice root duration reduced to +0.65s.
  • Talents:
Level 15 left talent: +7 Atrophy Aura permanent attack damage bonus per hero reduced to +6.
Level 15 right talent: +150 cast range increased to +200.
Level 20 right talent: +70 attack speed reduced to +60.
  • Increased Agility attribute symbol.png agility gain from 1.3 to 1.6.
  • Increased base armor from 2 to 3.
  • Reduced Atrophy Aura attack damage reduction from 7%/18%/29%/40% to 5%/15%/25%/35%.
  • Talents:
Level 15 right talent: +125 cast range increased to +150.
  • Reduced Pit of Malice cooldown from 24/22/20/18 to 22/20/18/16.
  • Reduced Dark Rift cooldown from 130/120/110 to 130/115/100.
  • Pit of Malice
    • Reduced mana cost from 100/115/130/145 to 80/100/120/140.
    • Reduced cooldown from 30/26/22/18 to 24/22/20/18.
Level 10 left talent: +25 movement speed increased to +30.
Level 15 left talent changed: +15 Atrophy Aura temporary attack damage bonus per hero ➜ +7 Atrophy Aura permanent attack damage bonus per hero.
Level 15 right talent: +100 cast range increased to +125.
  • Increased base armor from 1 to 2.
  • Pit of Malice
    • Increased radius from 375 to 390.
    • Reduced cooldown from 32/28/24/20 to 30/26/22/18.
  • Increased Strength attribute symbol.png strength gain from 2.9 to 3.3.
  • Increased movement speed from 290 to 295.
  • Increased movement speed from 285 to 290.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Atrophy Aura
    • Now grants Underlord minimap icon.png Underlord a permanent 2/3/4/5 attack damage bonus for every enemy hero dying with the debuff.
    • No longer pierces spell immunity.
    • Increased radius from 900 to 1200.
  • Talents:
Level 10 left talent: +30 movement speed reduced to +25.
Level 20 left talent: +20 health regen increased to +25.
  • Talents:
Level 20 left talent: +30 health regen reduced to +20.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reworked talents:
Old:
Level 10: +2 mana regen or +5 armor
Level 15: +12% spell damage amplification or +40 movement speed
Level 20: +125 cast range or +60 attack speed
Level 25: +0.4s Pit of Malice root duration or +50 health regen
New:
Level 10: +30 movement speed or +18 Firestorm damage per wave
Level 15: +15 Atrophy Aura temporary attack damage bonus per hero or +100 cast range
Level 20: +30 health regen or +70 attack speed
Level 25: 25% Firestorm damage to buildings or +0.8s Pit of Malice root duration
  • Increased Firestorm max health as damage per second from 0.8%/1.6%/2.4%/3.2% to 1%/2%/3%/4%.
  • Increased Firestorm max health as damage per second from 0.75%/1.5%/2.25%/3% to 0.8%/1.6%/2.4%/3.2%.
  • Increased Strength attribute symbol.png strength gain from 2.6 to 2.9.
  • Reduced base health regeneration from 0.25 to 0.
  • Atrophy Aura
    • The attack damage bonus on self is no longer dispelled on death.
    • Increased attack damage reduction from 4%/16%/28%/40% to 7%/18%/29%/40%.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Underlord minimap icon.png Underlord:
    • Causes Atrophy Aura's bonus damage to be granted to nearby allied heroes for half the values and increases bonus damage duration to 70/80/90/100.
  • Talents:
Level 10 right talent: +4 armor increased to +5.
Level 15 right talent: +35 movement speed increased to +40.
Level 15 left talent: +10% spell damage amplification increased to +12%.
  • Reduced movement speed from 305 to 290.
  • Reduced Atrophy Aura attack damage reduction from 10%/20%/30%/40% to 4%/16%/28%/40%.
  • Talents:
Level 15 right talent changed: +200 health ➜ +35 movement speed.
Level 20 left talent: +100 cast range increased to +125.
Level 20 right talent: +50 attack speed increased to +60.
  • Pit of Malice
    • Increased root interval from 3.5 to 3.6.
    • Increased cooldown from 30/26/22/18 to 32/28/24/20.
  • Enabled in Captain's Mode
  • Pit of Malice
    • No longer pierces spell immunity.
    • No longer interrupts channeling abilities upon rooting.
    • No longer deals 100 damage.
    • Now roots units every 3.5 seconds, instead of only once upon entering the pit.
    • Reduced root duration from 1/1.5/2/2.5 to 0.9/1.2/1.5/1.8.
    • Increased pit duration from 7 to 12.
    • Increased pit radius from 275 to 375.
    • Reduced cast time from 0.6 to 0.45.
    • Increased cooldown from 21/18/15/12 to 30/26/22/18.
  • Dark Rift
    • Increased radius from 450 to 600.
    • Increased teleport delay from 5/4/3 to 6/5/4.
  • Added talents:
Level 10: +2 mana regen or +4 armor
Level 15: +10% spell damage amplification or +200 health
Level 20: +100 cast range or +50 attack speed
Level 25: +0.4s Pit of Malice root duration or +50 health regen
  • Reduced Atrophy Aura attack damage reduction from 18%/26%/34%/42% to 10%/20%/30%/40%.
  • Reduced Pit of Malice cooldown from 24/21/18/15 to 21/18/15/12.
  • Atrophy Aura
    • Increased attack damage bonus per hero death from 30 on each level to 30/35/40/45.
    • Rescaled attack damage bonus duration from 30/35/40/45 to 25/40/55/70.
  • Further changes can be seen in the update history, due to them not belonging to any game version.
Old Firestorm
Calls down 3 waves of fire that damage all units in an area. Each wave deals initial damage and then burns enemies for 3 seconds. Deals 30% damage to structures.
Cast range: 750
Radius: 400
Max channel time: 3
Number of waves: 3
Wave interval: 1
Damage per wave: 55/80/105/130
Damage per second: 15
Burn duration: 3
Mana cost: 100/110/120/130
Cooldown: 16
Notes: Channeled ability, affects buildings.
New Firestorm
Calls down 6 waves of fire that damage enemy units in an area. Each wave deals initial damage and then burns enemies for 2 seconds.
Cast range: 750
Radius: 400
Number of waves: 6
Wave interval: 1
Damage per wave: 25/40/55/70
Damage per second: 5/10/15/20
Burn duration: 2
Mana cost: 100/110/120/130
Cooldown: 14
Old Expulsion
Ignites the rotten gases of corpses around you, detonating them to cause damage to any enemy within the explosion radius. Each explosion fuels another until there are no more corpses in the area. Heals allied units for half of the damage.
Corpse search radius: 575
Explosion radius: 575
Explosion interval: 1.5
Damage per explosion: 20/40/60/80
Heal per explosion: 10/20/30/40
Mana cost: 125/135/145/155
Cooldown: 18
New Atrophy Aura
Nearby enemy units are weakened, losing a portion of their base damage. If it dies while under this effect, Underlord gains temporary bonus damage.
Radius: 900
Attack damage reduction: 18%/26%/34%/42%
Attack damage bonus per hero death: 30
Attack damage bonus per non-hero death: 5
Attack damage bonus duration: 30/35/40/45
Notes: Only reduces base damage and that gained by attributes. Each instance of bonus damage has its own duration and do not refresh each other.
  • Expulsion
    • Increased explosion interval from 1.25 to 1.5.
    • Increased mana cost from 125 to 125/135/145/155.
  • Reduced base armor from 3 to 2.
  • Increased collision size from 12 to 24.
  • Removed from Captain's Mode.
  • Reduced collision size from 24 to 12.
  • Expulsion
    • Reduced corpse search radius and damage/heal radius from 600 to 575.
    • Increased explosion interval from 1 to 1.25
    • Increased cooldown from 10 to 18.
    • Increased mana cost from 75 to 125.
  • Reduced cast point from 0.75 to 0.6.
  • Increased attack range from 100 to 128.
  • Reworked Firestorm
Old Firestorm
Calls down 6 waves of fire that damage enemy units in an area. Each wave deals initial damage and then burns enemies for 2 seconds.
Cast range: 750
Radius: 400
Number of waves: 6
Wave interval: 1
Damage per wave: 25/40/55/70
Damage per second: 5/10/15/20
Burn duration: 2
Mana cost: 100/110/120/130
Cooldown: 14
New Firestorm
Calls down 3 waves of fire that damage all units in an area. Each wave deals initial damage and then burns enemies for 3 seconds. Deals 30% damage to structures.
Cast range: 750
Radius: 400
Max channel time: 3
Number of waves: 3
Wave interval: 1
Damage per wave: 55/80/105/130
Damage per second: 15
Burn duration: 3
Mana cost: 100/110/120/130
Cooldown: 16
Notes: Channeled ability, affects buildings.
  • Pit of Malice
    • Reduced root duration from 1.5/2/2.5/3 to 1/1.5/2/2.5
    • Now deals 100 damage to units upon rooting them.
    • Now creates 5 corpses inside the pit.
  • Reworked Expulsion
Old Expulsion
Ignites rotten gases of corpses, detonating them to cause damage to any enemy within the explosion radius. Each explosion fuels another until there are no more corpses in the area. Does a ministun on damaged units.
Cast range: 750
Corpse search radius: 475
Explosion radius: 375
Explosion interval: 1
Damage per explosion: 20/40/60/80
Explosion stun duration: 0.1
Mana cost: 75
Cooldown: 10
Notes: If no corpses are found for 2 checks (2 seconds), the spell ends.
New Expulsion
Ignites the rotten gases of corpses around you, detonating them to cause damage to any enemy within the explosion radius. Each explosion fuels another until there are no more corpses in the area. Heals allied units for half of the damage.
Corpse search radius: 600
Explosion radius: 600
Explosion interval: 1
Damage per explosion: 20/40/60/80
Heal per explosion: 10/20/30/40
Mana cost: 75
Duration: 10
Notes: Has an instant cast time. The radius follows Pit Lord. If no corpses are found for 2 checks (2 seconds), the spell ends.
  • Dark Rift can now target units on level 1, too, instead of only buildings.
  • Reduced Dark Rift cooldown from 180/160/140 to 130 on each level.
  • Added a visual effect to Dark Rift to visualise its teleport radius.
  • Dark Rift can now be cast by targeting the ground or the minimap. It automatically targets the closest valid target within 3500 range of the targeted point.
  • Firestorm
    • Increased cast range from 500 to 750.
    • Increased radius from 275 to 400.
  • Pit of Malice
    • Increased root duration from 0.75/1.5/2.25/3 to 1.5/2/2.5/3.
    • Reduced pit duration from 10 to 7.
    • Reduced cooldown from 24 on each level to 24/21/18/15.
  • Expulsion
    • Increased cast range from 500 to 750.
    • Reduced mana cost from 100/110/120/130 to 75 on each level.
    • Reduced cooldown from 15 to 10.
  • Increased base Intelligence attribute symbol.png intelligence from 14 to 17.
  • Increased movement speed from 295 to 305.
  • Dark Rift
    • Now uses a 6/5/4 second delay after cast, instead of a 6/5/4 seconds channeling time.
    • Reduced mana cost from 150/225/300 to 75/150/225.
Old Dark Portal
Opens a rift that pass through the netherworld at his present position and a target position simultaneously. Heroes can walk through the gates once to cross the distance between them in an instant by clicking on the center of it. Lasts 60 seconds.
Cast range: Global
Channel time: 6/5/4
Portal duration: 60
Mana cost: 200/100/0
Cooldown: 200
New Dark Rift
Opens a rift that pass through the netherworld at his present position and a target unit simultaneously. Teleports your hero and nearby allied heroes through the rift.
Cast range: Global
Radius: 375
Channeling time: 6/5/4
Allowed cast targets: Allied buildings/Allied buildings and units/Allied buildings and units
Mana cost: 150/225/300
Cooldown: 180/160/140
Notes: Only teleports heroes. Can only target lane creeps on level 2/3.
  • Increased Intelligence attribute symbol.png intelligence gain from 2.2 to 2.6.
  • Dark Portal
    • Can no longer target inside base areas.
    • Can no longer target areas the player has no vision over on Level 1 and Level 2, but can still target fogged areas on Level 3.
    • Units can no longer go back and forth through the portal. Each unit may use the portal only once in one direction.
    • Increased portal duration from 15/20/25 to 60 on each level.
    • Increased channel time from 4/3/2 to 6/5/4.
    • Increased cooldown from 150/120/90 to 200 on each level.
    • Reduced mana cost from 100/200/300 to 200/100/0.
  • Created.

Patch History[]

Patch
Description
  • Fiend's Gate
    • Updated ability description.
    • Updated ability particles.
  • Updated default hero model.
  • Updated default weapon particles.
  • Added error message to Fiend's Gate: Portal on wrong team.
  • Increased legs from 2 to 4.
  • Increased max polygon counts.
  • Fixed Atrophy Aura showing a radius of 1200 instead of 900 when hovering over the ability icon.
  • Added attack speed activity modifiers and movement speed activity modifiers for Underlord minimap icon.png Underlord.
    • These modifiers are used to trigger different animations at different speeds.
  • Fixed a visual bug with Pit of Malice rendering after the ability duration is over.
  • Added Underlord minimap icon.png Underlord.
  • Added workshop requirements.
  • Added effigy animations.
  • [U] Increased turn rate from 0.4 to 0.6.
  • [U] Firestorm
    • Now creates visual effects at the targeted area during the cast time, visible to allies.
    • First wave now happens immediately upon cast, instead of being delayed by 0.9 seconds. [?]
    • The burn debuff is now fully dispellable, instead of being completely undispellable.
    • Changed burn damage over time from 5/10/15/20 to 0.75%/1.5%/2.25%/3% of maximum health per second.
    • Reduced cooldown from 14 to 12.
  • [U] Pit of Malice
    • Now creates visual effects at the targeted area during the cast time, visible to allies.
    • Debuff is now fully dispellable, instead of being dispellable by strong dispels only.
    • Now checks for enemies within range in 0.5 second intervals, instead of being immediate.
  • [U] Atrophy Aura
    • Now grants damage when a Meepo clones dies within range [?]
    • Rescaled attack damage bonus duration from 25/40/55/70 to 30/40/50/60
  • [U] Dark Rift
    • Added ↓↓ Double-tapping support, which automatically causes the ability to target their team's fountain.
    • Can now target player-controlled units as teleport targets as well. [?]
    • Reduced cooldown from 130 on each level to 130/120/110.
  • Update 2
    • Added Legacy Keys.
    • Added minimap icon.
    • Fixed Firestorm pre-cast visual effects being visible to enemies.
    • Pit of Malice
      • Fixed pre-cast visual effects being visible to enemies.
      • Fixed not providing True Sight over affected units.
    • Atrophy Aura
    • Dark Rift
      • Fixed status buff missing text.
      • Fixed not giving the teleport target the lowest attack target priority. [?]
      • Fixed being unable to teleport invulnerable and hidden allies.
      • Fixed being unable to directly target creep-heroes as teleport target.
      • Fixed the teleport visual effects still appearing even when the teleport was canceled.
      • Added an ability icon for Cancel Dark Rift.
  • Update 3
  • Updated portrait entry.
  • Added hero entry.
  • Added loadout slot for armor, head, head item, weapon, and ambient effect.
  • Added particle file for the eyes ambient effect.
  • [U] Renamed from Abyssal Underlord to Underlord.
  • [U] Added portrait information.
  • [U] Changed the portrait pedestal from large to small.
  • [U] Added response rules.
  • [U] Added schema entries ambient particles have been that are attached to the eyes.
  • Removed hero textures from game files.
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