Dota 2 Wiki

"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2011-11-12 4:15:30 AM
_modificationDateDatetime2024-04-05 1:41:48 PM
_creatorStringKroocsiogsi
_categoriesList of String, delimiter: |
_numRevisionsInteger666
_isRedirectBooleanNo
_pageIDInteger8656
_pageNamePageTusk
_pageTitleString

Tusk

_pageNamespaceInteger0

"heroes" values

1 row is stored for this page
FieldField typeAllowed valuesValue
hidInteger98
releasedateString1360800000
allstarsString2010-12-24
titleStringTusk
internStringnpc_dota_hero_tusk
imageFile
File:Tusk icon.png
iconFile
File:Tusk minimap icon.png
primary_attributeStringAgility · Intelligence · Strength · Universalstrength
strengthFloat23.0
strength_growthFloat3.9
agilityFloat23.0
agility_growthFloat2.1
intelligenceFloat18.0
intelligence_growthFloat1.7
health_regenFloat1.0
mana_regenFloat0.5
armorFloat1.0
magic_resistanceFloat0.25
damage_blockInteger8
attack_damage_minInteger27
attack_damage_maxInteger31
attack_rangeFloat150.0
attack_speedInteger100
base_attack_timeFloat1.7
attack_pointFloat0.36
attack_backswingFloat0.64
range_typeStringMelee · RangedMelee
projectile_speedFloat
movement_speedInteger310
turn_rateFloat0.7
collision_sizeInteger27
bound_radiusInteger24
sight_range_dayInteger1800
sight_range_nightInteger800
legsInteger
gib_typeStringDefault
gameString
page_idInteger8656

"heroes_gameplay" values

1 row is stored for this page
FieldField typeAllowed valuesValue
rolesList of String, delimiter: ,Initiator Disabler Nuker
complexityInteger1 · 2 · 31
descriptionWikitext

Amidst broken stools and shattered bottles, the bewildered barkeep issued Ymir his greatest challenge. Find a proper battle, and win it for whichever side he chose. With that, the champion brawler strode forth, bringing with him the northern elements in the form of a frozen sigil. Able to instantly corner an enemy with a wall of Ice Shards, cutting off all retreat. He understands a Tag Team is only as strong as its weakest member. Gathering both snow and allies, he rolls into battle as an unstoppable Snowball at will, stunning foes in its path. For a finale, the Tusk winds up his drinking arm, and launches his opponent into orbit with a mighty uppercut — his solid signature Walrus PUNCH!.. though his KICKS! are also to be feared.

adjectivesList of String, delimiter: ,
legsInteger

"heroes_bio" values

1 row is stored for this page
FieldField typeValue
nameStringYmir
titleStringTusk
soundclipFile
quoteStringAfter a bar brawl it's customary, as a courtesy, to buy everyone who's still standing a round of drinks.
loreWikitext

It had been a brawl to remember. There stood Ymir, the Tusk, the Terror from the Barrier, the Snowball from Cobalt, the only fighter to have bested the Bristled Bruiser in a fair fight, and now the last man standing in Wolfsden Tavern. What started as a simple bar bet of supremacy ended with four regulars, a blacksmith, and six of the Frost Brigade's best soldiers writhing against the shards and splinters of almost every bottle, mug, and chair in the building. The Tusk boasted and toasted his victory as he emptied his brew.

No sooner had the defeated regained consciousness than the cries for double-or-nothing rang out. The Tusk was pleased at the prospect, but none could think of a bet bigger than the one he just conquered. Horrified at the damage to his tavern and desperate to avoid another brawl, the barkeep had an idea. As skilled as he was, Ymir had never taken part in a real battle, never tested himself against the indiscriminate death and chaos of war. He proposed a wager to the fighter: seek out the biggest battle he could find, survive, and win it for whichever side he chose. The stakes? The next round of drinks.

voice_actorStringTom Chantler

"abilities" values

7 rows are stored for this page
FieldField typeAllowed valuesValue
uidStringTusk&Ice Shards
titleStringIce Shards
typeStringhero
sourceStringTusk
soundStringTusk Ice Shards 1&Tusk Ice Shards 2&
imageStringFile:Ice Shards icon.png
descriptionWikitext

Tusk compresses shards of ice into a ball of frozen energy that damages all enemies it comes in contact with. When the ball reaches its target destination the shards are released, creating a barrier that lasts for 4/5/6/7 seconds.

loreTextIn the frozen tundra near the Barrier, after the last sun of autumn has set, ice can form with alarming speed.
targetStringTarget Point
target2String
affectsStringEnemies
affects2String
damage_typeStringMagical
damage_type2String
BKB_blockStringYes · No · Partially
BKB_textWikitext
pierces_dbiStringYes · No · PartiallyNo
dbi_textWikitext

&&&&

linkens_blockStringYes · No · Partially
linkens_textWikitext

&&&&

illusionuseStringYes · No · Partially
illusion_textWikitext

&&&&

breakableStringYes · No · Partially
break_textWikitext

&&&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringQ
legacy_keyStringE
mana_costString100
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
health_costString
health_cost_aghsString
health_cost_shardString
health_cost_talString
health_cost_per_secondString
health_cost_per_second_aghsString
health_cost_per_second_shardString
health_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString23/20/17/14
cooldown_aghsString
cooldown_shardString
cooldown_talString17/14/11/8
chargesString
charges_aghsString
charges_shardString
charges_talString
replenishtimeString
replenishtime_aghsString
replenishtime_shardString
replenishtime_talString
aghanims_upgradeWikitext
aghshardWikitext

Increases depth of Ice Shards, and enemies trapped within an ice shard are slowed and take damage per second.

buffWikitext

modifier_projectile_vision&modifier_tusk_ice_shard&modifier_tusk_ice_shard_slow_aura&

buffdispelWikitext

None&None&None&

bufftextWikitext

Hidden modifier&On hidden entity&On hidden entity&

debuffWikitext

modifier_tusk_frozen_sigil&&&

debuffdispelWikitext

None&&&

debufftextWikitext

Ice Shards: Movement slowed by x%.&&&

cast_pointString0.1
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_backswingString0
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
traitWikitext

Cast Range&Damage Radius&Shards Spawn Radius&Shards Spawn Angle&Number of Shards&Damage&Shards Duration&Damage per Second&Move Speed Slow&Aura Linger Duration&&&&&

notesWikitext
  • The projectile has ≈100 radius flying vision, and travels at a speed of 1200 until reaching the targeted point.
    • This vision last for 2 seconds at the targeted point upon reaching it.
  • Ice Shards are always created in the same formation.
    • The open side of the shards circle is always facing towards Tusk's position upon cast.
    • The shards' formation is a 200 radius circle with one open side. The center of the circle is 200 range before the targeted point.
    • The first shard is always created at the targeted point, in one line with Tusk's position upon cast.
    • The next shards are placed 40° further to the left and the right respectively, up to 6 shards (9 shards would form a full circle).
    • Each shard's radius is approximately 61, and the distance between them is about 14.8, which is too small for most units to move through, except Wraith King Skeleton icon Wraith King Skeletons and Undying Zombie icon Undying Zombies.
    • 4 additional shards are placed to the left and right side of the last shards at the semi-circle's opening, forming a U-shape.
      • The shape has a width of 200, and has a length of 480.
      • This effectively increases the length of Ice Shards' formation by 280 from the tails of the open circle.
  • Non-player-controlled units (i.e. lane creeps) do not try to path around Ice Shards, but simply walk against them as if they are not there.
    • This effectively causes them to get stuck, until they change directions (e.g. when being aggroed), or until the shards dissipate.
  • Two 200 radius auras are now created at the centerline of the formation.
    • The first source is placed at the center of the default shards formation, 200 range before the targeted point.
    • The second source is placed 200 range behind the first source, between the additional 4 shards.
    • Since both sources overlap, the auras cover a total length of 600.
    • The damage per second and movement speed slow effects are provided by the auras and its debuff lingers for 0.5 seconds.
    • Deals damage in 1-second intervals, starting 1 second after the debuff is placed, resulting in up to 4/5/6/7 instances.
    • Can deal up to 240/300/360/420 damage (before reductions) to a single unit within the area for the entire duration.
adtextWikitext

&&&

stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString
FieldField typeAllowed valuesValue
uidStringTusk&Snowball
titleStringSnowball
typeStringhero
sourceStringTusk
soundStringTusk Snowball 1&Tusk Snowball 2&Tusk Snowball 3
imageStringFile:Snowball icon.png
descriptionWikitext

Tusk begins rolling into a snowball. Allies within a 350 radius can also be added to the snowball by right-clicking on them, even while the snowball is moving. Once launched, any enemies caught in the snowball's path will be stunned and take damage. Each allied Hero in the snowball will add to its damage.

loreTextTales are still told of the wild feat that ended the grand brawl at White Fields.
targetStringTarget Unit
target2String
affectsStringAllies
affects2StringEnemies
damage_typeStringMagical
damage_type2String
BKB_blockStringYes · No · Partially
BKB_textWikitext
pierces_dbiStringYes · No · PartiallyPartially
dbi_textWikitext

Shared vision pierces debuff immunity.&&&&

linkens_blockStringYes · No · PartiallyNo
linkens_textWikitext

Ability is reflected, regardless of when Tusk or target is invulnerable, hidden, or spell immune, upon the Snowball reaching its target.&&&&

illusionuseStringYes · No · Partially
illusion_textWikitext

&&&&

breakableStringYes · No · Partially
break_textWikitext

&&&

disjointableStringYes · No · PartiallyNo
disjointtextWikitext

&&&

rootdisablesStringYes · No · PartiallyYes
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringW
legacy_keyStringW
mana_costString75
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
health_costString
health_cost_aghsString
health_cost_shardString
health_cost_talString
health_cost_per_secondString
health_cost_per_second_aghsString
health_cost_per_second_shardString
health_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString21/19/17/15
cooldown_aghsString
cooldown_shardString
cooldown_talString13/11/9/7
chargesString
charges_aghsString
charges_shardString
charges_talString
replenishtimeString
replenishtime_aghsString
replenishtime_shardString
replenishtime_talString
aghanims_upgradeWikitext
aghshardWikitext
buffWikitext

modifier_tusk_snowball_movement&modifier_tusk_snowball_movement_friendly&&

buffdispelWikitext

Death&Death&&

bufftextWikitext

Hidden modifier&SNOWBALL: Inside Tusk's snowball.&&

debuffWikitext

modifier_tusk_snowball_target&modifier_tusk_snowball_visible&modifier_stunned&

debuffdispelWikitext

None&Any&Strong&

debufftextWikitext

Hidden modifier&Hidden modifier&Stunned&

cast_pointString0.1
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_backswingString0.5
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
traitWikitext

Cast Range&Damage/Stun Radius&Radius Increase per Second&Gather Radius&Max Stationary Time&Max Chase Duration&Base Damage&Damage Bonus per Gathered Hero&Snowball Speed&Stun Duration&&&&&

notesWikitext
  • The Snowball chases the target for up to 3 seconds and travels at a speed of 575/600/625/650.
    • It can travel for up to 1725/1800/1875/1950 range.
  • Upon cast, a Snowball target indicator appears only visible for allies, and exposes the affected target, but does not provide True Sight over it.
    • Reveal units affected by Shadow Dance icon Shadow Dance despite not providing True Sight.
    • The target indicator lasts for 6 seconds until Tusk's death, the Snowball disappears, or when the Snowball misses its target.
    • Only heroes, illusions, and clones will display hero icons, other units gathered display a black-circled question mark.
  • Snowball destroys trees, and increases its radius by 40 per second up to 240/280/320 as it rolls forward.
  • Tusk can Keyboard White Mouse Right Right Click on ally heroes and clones to gather them into the Snowball at any point, even if they are invisible or invulnerable.
    • Vice versa, allies can also Keyboard White Mouse Right Right Click the Snowball, within ≈100 range, to jump inside as well.
    • Can gather invulnerable allies but not hidden ones.
    • Cannot gather allies who have Disabled Help from Tusk.
    • Allies affected by Flaming Lasso icon Flaming Lasso, Black Hole icon Black Hole or Chronosphere icon Chronosphere cannot be gathered.
    • However, attempting to gather in any ally affected by the aforementioned abilities still adds the gathered damage to Snowball.
  • Tusk cannot be forced out of the Snowball, while other units within can still be forced out by teleporting abilities, without reducing the gathered damage.
  • When Snowball connects with its target, Tusk is given an attack order on the target, regardless of auto-attack settings.
  • Snowball first applies the debuff, then the damage.
  • Tusk is not counted, so if no ally heroes are gathered, only the base damage is applied.
    • Can deal up to the following amount of damage (before reductions) with a certain amount of heroes including Tusk:
      • 1x Ally Hero: 120/205/290/375 (Talent 240/325/410/495) damage.
      • 2x Ally Hero: 160/270/380/490 (Talent 280/390/500/610) damage.
      • 3x Ally Hero: 200/335/470/605 (Talent 320/455/590/725) damage.
      • 4x Ally Hero: 240/400/560/720 (Talent 360/520/680/840) damage.
adtextWikitext

&&&

stealnotesWikitext

Snowball disappears upon losing ability.

morphnotesWikitext
bindnotesWikitext

Only affects the primary target.

gameString
FieldField typeAllowed valuesValue
uidStringTusk&Launch Snowball
titleStringLaunch Snowball
typeStringhero
sourceStringTusk
soundString&&
imageStringFile:Launch Snowball icon.png
descriptionWikitext

Launch the snowball toward the target.

loreTextInto the great wide white!
targetStringNo Target
target2String
affectsStringSelf
affects2StringAllies
damage_typeString
damage_type2String
BKB_blockStringYes · No · Partially
BKB_textWikitext
pierces_dbiStringYes · No · Partially
dbi_textWikitext

&&&&

linkens_blockStringYes · No · Partially
linkens_textWikitext

&&&&

illusionuseStringYes · No · Partially
illusion_textWikitext

&&&&

breakableStringYes · No · Partially
break_textWikitext

&&&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBooleanNo
oncasttextWikitext

&&

default_keyStringW
legacy_keyStringW
mana_costString0
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
health_costString
health_cost_aghsString
health_cost_shardString
health_cost_talString
health_cost_per_secondString
health_cost_per_second_aghsString
health_cost_per_second_shardString
health_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString0
cooldown_aghsString
cooldown_shardString
cooldown_talString
chargesString
charges_aghsString
charges_shardString
charges_talString
replenishtimeString
replenishtime_aghsString
replenishtime_shardString
replenishtime_talString
aghanims_upgradeWikitext
aghshardWikitext
buffWikitext

&&&

buffdispelWikitext

&&&

bufftextWikitext

&&&

debuffWikitext

&&&

debuffdispelWikitext

&&&

debufftextWikitext

&&&

cast_pointString0
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_backswingString0
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
traitWikitext

&&&&&&&&&&&&&&

notesWikitext
  • Replaces Snowball icon Snowball until the sub-ability is used, or Snowball reaches its target or expires.
  • Tusk is unable to level Snowball up while this sub-ability is active.
adtextWikitext

&&&

stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString
FieldField typeAllowed valuesValue
uidStringTusk&Tag Team
titleStringTag Team
typeStringhero
sourceStringTusk
soundStringTusk Tag Team 1&Tusk Tag Team 2&
imageStringFile:Tag Team icon.png
descriptionWikitext

Passively slows the attack speed of all enemies within 350 radius. Activate to temporarily apply a negative debuff aura around you, causing enemies that are attacked under it to take bonus physical damage and reduced movement speed. Lasts 5 seconds.

loreTextEven far from Cobalt, Tusk carries the 'Barrier Chill' in his very bones.
targetStringAura
target2StringNo Target
affectsStringAllies
affects2StringEnemies
damage_typeString
damage_type2String
BKB_blockStringYes · No · Partially
BKB_textWikitext
pierces_dbiStringYes · No · PartiallyNo
dbi_textWikitext

&&&&

linkens_blockStringYes · No · Partially
linkens_textWikitext

&&&&

illusionuseStringYes · No · Partially
illusion_textWikitext

&&&&

breakableStringYes · No · PartiallyYes
break_textWikitext

Disables the attack speed slow component.&&&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringE
legacy_keyStringT
mana_costString70
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
health_costString
health_cost_aghsString
health_cost_shardString
health_cost_talString
health_cost_per_secondString
health_cost_per_second_aghsString
health_cost_per_second_shardString
health_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString24/21/18/15
cooldown_aghsString
cooldown_shardString
cooldown_talString
chargesString
charges_aghsString
charges_shardString
charges_talString
replenishtimeString
replenishtime_aghsString
replenishtime_shardString
replenishtime_talString
aghanims_upgradeWikitext
aghshardWikitext
buffWikitext

modifier_tusk_tag_team_aura&modifier_tusk_tag_team_attack_slow_aura&&

buffdispelWikitext

None&None&&

bufftextWikitext

Tag Team: Slowing enemies and causing attacks against them to deal more physical damage.&Hidden modifier&&

debuffWikitext

modifier_tusk_tag_team&modifier_tusk_tag_team_slow&modifier_tusk_tag_team_attack_slow&

debuffdispelWikitext

Death&Any&Death&

debufftextWikitext

Tag Team: Taking extra physical damage.&Tag Team Slow: Movement speed slowed by x%.&Tag Team: Attack speed slowed by x.&

cast_pointString0
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_backswingString0
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
traitWikitext

Aura Radius&Attack Damage Bonus&Move Speed Slow&Slow Duration&Active Duration&Radius&Attack Speed Slow&Aura Linger Duration&&&&&&&

notesWikitext
  • The debuff placed on enemies is provided by another aura and lingers for 350 seconds.
    • Tag Team only triggers on attacks of ally heroes, including illusions and clones, but excluding creep-heroes.
    • Also triggers on attacks of any non-hero unit controlled by Tusk.
    • Although illusions trigger it, they cannot make use of the attack damage bonus, effectively only applying the slow.
  • Attacks triggering Tag Team first place the slow debuff, then the attack damage.
  • Tag Team's damage is considered as incoming conditional attack damage bonus.
    • Although the attack damage bonus values are not displayed in the HUD, it is still considered and directly added to the attacking unit's attack damage.
    • The attack damage bonus is considered by critical strike, lifesteal, cleave and flat reductions (e.g. damage block).
    • Unlike outgoing conditional attack damage sources, it is also affected by percentage-based total attack damage bonuses or reductions.
  • The movement speed slow from multiple attacks and/or attack sources fully stacks, with each attack placing a separate debuff.
adtextWikitext

&&&

stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString
FieldField typeAllowed valuesValue
uidStringTusk&Walrus Kick
titleStringWalrus Kick
typeStringaghanims
sourceStringTusk
soundStringTusk Walrus Kick&&
imageStringFile:Walrus Kick icon.png
descriptionWikitext

Kicks the closest enemy unit in a targeted direction, stunning, damaging, and slowing them. Also deals damage to all heroes within 250 radius of its landing area. Cooldown is reduced by 6 if kicking a creep.

loreTextTusk may have made his name with his fists, but the wise enemy is wary of any and all limbs.
targetStringTarget Unit
target2StringVector
affectsStringEnemies
affects2String
damage_typeStringMagical
damage_type2String
BKB_blockStringYes · No · Partially
BKB_textWikitext
pierces_dbiStringYes · No · PartiallyYes
dbi_textWikitext

&&&&

linkens_blockStringYes · No · PartiallyYes
linkens_textWikitext

&&&&

illusionuseStringYes · No · Partially
illusion_textWikitext

&&&&

breakableStringYes · No · Partially
break_textWikitext

&&&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringD
legacy_keyStringD
mana_costString100
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
health_costString
health_cost_aghsString
health_cost_shardString
health_cost_talString
health_cost_per_secondString
health_cost_per_second_aghsString
health_cost_per_second_shardString
health_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString12
cooldown_aghsString
cooldown_shardString
cooldown_talString
chargesString
charges_aghsString
charges_shardString
charges_talString
replenishtimeString
replenishtime_aghsString
replenishtime_shardString
replenishtime_talString
aghanims_upgradeWikitext
aghshardWikitext
buffWikitext

&&&

buffdispelWikitext

&&&

bufftextWikitext

&&&

debuffWikitext

modifier_tusk_walrus_kick_air_time&modifier_tusk_walrus_kick_slow&&

debuffdispelWikitext

Death&Any&&

debufftextWikitext

BAM!&Walrus Kicked: Slowed by x%.&&

cast_pointString0.2
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_backswingString1.3
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
traitWikitext

Cast Range&Damage Radius&Knockback Distance&Damage&Move Speed Slow&Slow Duration&Stun Duration&Creep Cast Cooldown&&&&&&&

notesWikitext
  • Can be cast on any enemy unit, including enemy Animal Courier Radiant minimap icon Couriers, excluding buildings and wards.
    • However, when cast on Roshan icon Roshan, he does not get moved, but all other effects still apply, including the area damage.
    • Walrus Kick has a 6-second cooldown when cast on creeps.
  • The target is kicked away from Tusk in an arc 1400 range far and 360 range high, while rotating 180° on the x-axis.
    • Walrus Kick cannot be overridden by any other forced movement.
    • While in the air, other units may pass below the kicked unit.
  • The slow has a total duration of 5, but it is applied at the same time as the stun, therefore effectively lasting 4 seconds.
  • For the primary target, Walrus Kick first applies the slow debuff, then the knockback debuff, then the damage.
    • Upon the primary target landing, Walrus Kick first applies the damage, then the slow debuff to secondary affected units within the damage radius.
  • Destroys trees within a 100 radius around the affected unit during the knockback.
adtextWikitext

&Requires drafting Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Walrus PUNCH!". to be unlocked.&&

stealnotesWikitext
morphnotesWikitext
bindnotesWikitext

The secondary target is kicked in the opposite direction of the primary target.

gameString
FieldField typeAllowed valuesValue
uidStringTusk&Walrus PUNCH!
titleStringWalrus PUNCH!
typeStringultimate
sourceStringTusk
soundStringTusk Walrus PUNCH!&&
imageStringFile:Walrus Punch icon.png
descriptionWikitext

Tusk connects with his mighty Walrus Punch, a critical strike so powerful it launches its victim into the air. The victim is slowed upon landing.

loreTextIt never matters who throws the first punch, only who throws the last.
targetStringActive Attack Modifier
target2StringPassive tal
affectsStringSelf
affects2StringEnemies
damage_typeString
damage_type2String
BKB_blockStringYes · No · Partially
BKB_textWikitext
pierces_dbiStringYes · No · PartiallyYes
dbi_textWikitext

&&&&

linkens_blockStringYes · No · PartiallyNo
linkens_textWikitext

&&&&

illusionuseStringYes · No · PartiallyNo
illusion_textWikitext

Illusions cannot passievly proc Walrus Punch.;tal&&&&

breakableStringYes · No · PartiallyNo
break_textWikitext

Does not disable the passive proc chance.;tal&&&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringR
legacy_keyStringR
mana_costString75
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
health_costString
health_cost_aghsString
health_cost_shardString
health_cost_talString
health_cost_per_secondString
health_cost_per_second_aghsString
health_cost_per_second_shardString
health_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString20/15/10
cooldown_aghsString
cooldown_shardString
cooldown_talString
chargesString
charges_aghsString
charges_shardString
charges_talString
replenishtimeString
replenishtime_aghsString
replenishtime_shardString
replenishtime_talString
aghanims_upgradeWikitext

new;Walrus Kick

aghshardWikitext
buffWikitext

modifier_tusk_walrus_punch&&&

buffdispelWikitext

None&&&

bufftextWikitext

Hidden modifier&&&

debuffWikitext

modifier_tusk_walrus_punch_air_time&modifier_tusk_walrus_punch_slow&&

debuffdispelWikitext

None&Any&&

debufftextWikitext

POW!&Walrus Punched: Slowed by x%.&&

cast_pointString
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_backswingString
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
traitWikitext

Cast Range&Self Attack Animation Speed Bonus&Critical Damage&Enemy Move Speed Slow&Slow Duration&Stun Duration&Proc Chance&&&&&&&&

notesWikitext
  • Walrus PUNCH!'s cast range can only be further increased by attack range bonuses of the same range type as the caster. However, it is not affected by cast range bonuses.
    • Both Autocast and manually casting it uses Tusk's current attack range.
  • The affected target is hurled 650 range (or 1200 range if lethal) into the air during the stun duration, while rotating 180° on the x-axis. The speed adapts to changed stun duration.
    • Can be cast while the enemy target(s) are affected by Flaming Lasso icon Flaming Lasso, but not Pulverize icon Pulverize.
    • Walrus PUNCH! cannot be overridden by any other upward movement sources.
  • While in the air, other units may pass below the hurled unit.
  • The slow has a total duration of 3/4/5 (Talent 3.5/4.5/5.5), but it is applied at the same time as the stun, therefore effectively lasting 2/3/4 seconds.
  • The punch first applies the knockback debuff, the movement speed slow debuff, the damage, then the self attack animation bonus.
    • Plays a sound as soon as the attack starts. The sound only stops playing upon landing the punch.
    • The attack animation bonus is only granted on manual casts.
    • Reduces the attack point of the next attack to 0.216+0.64.
      • Does not reduce the attack backswing of the next attack.
  • TALENT
    Walrus Punch now gains a 12% chance to passively proc on regular attacks.
    • These procs do not trigger the cooldown, work while on cooldown, and do not cost mana.
    • They do not proc on-cast effects either.
    • The procs use pseudo-random distribution.
    • When Walrus PUNCH! procs during a manual cast or Autocast order, the proc takes priority, and it does not go on cooldown or consume mana.
    • Adds an average of 18%/27%/36% (Talent 27%/36%/45%) damage to every attack.
adtextWikitext

&&&

stealnotesWikitext

Rubick minimap icon Rubick throws a projectile that uses his model and spins toward the target. When used on Tusk minimap icon Tusk, it would read "Sucker Punch!" in green; On other targets, it read "Stolen Punch". This only has cosmetic purposes and has no impact on gameplay.

morphnotesWikitext
bindnotesWikitext
gameString
FieldField typeAllowed valuesValue
uidStringTusk&Walrus Kick
titleStringWalrus Kick
typeStringaghanims
sourceStringTusk
soundStringTusk Walrus Kick&&
imageStringFile:Walrus Kick icon.png
descriptionWikitext

Kicks the closest enemy unit in a targeted direction, stunning, damaging, and slowing them. Also deals damage to all heroes within 250 radius of its landing area. Cooldown is reduced by 6 if kicking a creep.

loreTextTusk may have made his name with his fists, but the wise enemy is wary of any and all limbs.
targetStringTarget Unit
target2StringVector
affectsStringEnemies
affects2String
damage_typeStringMagical
damage_type2String
BKB_blockStringYes · No · Partially
BKB_textWikitext
pierces_dbiStringYes · No · PartiallyYes
dbi_textWikitext

&&&&

linkens_blockStringYes · No · PartiallyYes
linkens_textWikitext

&&&&

illusionuseStringYes · No · Partially
illusion_textWikitext

&&&&

breakableStringYes · No · Partially
break_textWikitext

&&&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringD
legacy_keyStringD
mana_costString100
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
health_costString
health_cost_aghsString
health_cost_shardString
health_cost_talString
health_cost_per_secondString
health_cost_per_second_aghsString
health_cost_per_second_shardString
health_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString12
cooldown_aghsString
cooldown_shardString
cooldown_talString
chargesString
charges_aghsString
charges_shardString
charges_talString
replenishtimeString
replenishtime_aghsString
replenishtime_shardString
replenishtime_talString
aghanims_upgradeWikitext
aghshardWikitext
buffWikitext

&&&

buffdispelWikitext

&&&

bufftextWikitext

&&&

debuffWikitext

modifier_tusk_walrus_kick_air_time&modifier_tusk_walrus_kick_slow&&

debuffdispelWikitext

Death&Any&&

debufftextWikitext

BAM!&Walrus Kicked: Slowed by x%.&&

cast_pointString0.2
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_backswingString1.3
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
traitWikitext

Cast Range&Damage Radius&Knockback Distance&Damage&Move Speed Slow&Slow Duration&Stun Duration&Creep Cast Cooldown&&&&&&&

notesWikitext
  • Can be cast on any enemy unit, including enemy Animal Courier Radiant minimap icon Couriers, excluding buildings and wards.
    • However, when cast on Roshan icon Roshan, he does not get moved, but all other effects still apply, including the area damage.
    • Walrus Kick has a 6-second cooldown when cast on creeps.
  • The target is kicked away from Tusk in an arc 1400 range far and 360 range high, while rotating 180° on the x-axis.
    • Walrus Kick cannot be overridden by any other forced movement.
    • While in the air, other units may pass below the kicked unit.
  • The slow has a total duration of 5, but it is applied at the same time as the stun, therefore effectively lasting 4 seconds.
  • For the primary target, Walrus Kick first applies the slow debuff, then the knockback debuff, then the damage.
    • Upon the primary target landing, Walrus Kick first applies the damage, then the slow debuff to secondary affected units within the damage radius.
  • Destroys trees within a 100 radius around the affected unit during the knockback.
adtextWikitext

&Requires drafting Walrus Punch icon Walrus PUNCH! to be unlocked.&&

stealnotesWikitext
morphnotesWikitext
bindnotesWikitext

The secondary target is kicked in the opposite direction of the primary target.

gameString

"abilities_traits" values

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uidStringTusk&Snowball
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value1_aghsString
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uidStringTusk&Launch Snowball
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uidStringTusk&Tag Team
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FieldField typeValue
uidStringTusk&Walrus Kick
value1String250
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uidStringTusk&Walrus PUNCH!
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